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Alex_Simonoff / Uploaded files / Mods for GTA Vice City
Crime Ammo Regeneration (VC) 1.0
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
20 November 2020
File size:
153.48 Kb
Downloads:
44
Comments:
0
Regeneration of cartridges for crimes (VC) 1.0. Now, when receiving wanted stars, Tommy will regenerate ammo. There are three versions in the archive with a different number of rounds (1, 10 and 100). When you reset the pursuit level, the ammo stops...
Endless running and health regeneration for crimes (VC) 1.0
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
20 November 2020
File size:
151.89 Kb
Downloads:
112
Comments:
0
Endless running and health regeneration for crimes (VC) 1.0. Now, upon receiving wanted stars, Thomas's health will slowly regenerate. The archive contains three versions with different maximum health (200, 500 and 999). When the pursuit level is re...
Random money for crimes like in GTA 2 (VC) 1.0
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
20 November 2020
File size:
146.71 Kb
Downloads:
86
Comments:
0
Random money for crimes like in GTA 2 (VC) 1.0. Now, when receiving wanted stars, Tommy will receive a random amount of money (similar to GTA2). There are three versions in the archive with different maximum amounts (1-100, 1-1000 and 1-10000). When...
Urban riots, police against bandits (VC) 6.5
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
15 November 2020
File size:
530.72 Kb
Downloads:
228
Comments:
1
Urban unrest, police against bandits (VC) 6.4. The mod adds urban unrest, where the police will restore order, and the criminals will wreak havoc and destruction. 1. The script works only on a walk (does not work in missions, so as not to create er...
Group attack of all seven gangs (VC) 2.1
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
13 November 2020
File size:
644.88 Kb
Downloads:
136
Comments:
3
Group attack of all seven gangs (VC) 2.1. Now Thomas will be hunted by all seven gangs of Vice City. Bandit weapons, health and accuracy are random. Each group consists of four people. There are seven groups in total, but since the script is looped,...
Pedestrians and bandits in traffic with random weapons (VC) 2.0
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
13 November 2020
File size:
665.74 Kb
Downloads:
175
Comments:
1
Pedestrians and bandits in traffic with random weapons (VC) 2.0. Updated to version 2.0 Weapons, health and accuracy will be random for everyone (I figured it out). The script has been completely rewritten. The script adds to the traffic: 1. Thomas...
Hiring Nearly Invulnerable Minions (VC) 2.0
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
10 November 2020
File size:
398.00 Kb
Downloads:
194
Comments:
5
Now you can hire yourself bulletproof and shockproof, but vulnerable to fire and explosions henchmen. Each of them has their own weapons and they demand for their services in different ways. (button I). Specially gifted minions armed with heavy weapo...
Ability to install two types of pickups with weapons (VC) 2.0
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
9 November 2020
File size:
677.62 Kb
Downloads:
102
Comments:
13
Purchase and installation of two types of pickups from the keyboard (VC) 2.0. The mod will allow you to install trade (like Phil Cassidy) and free (like on the street) pickups of weapons anywhere on the map. The limit is about a hundred pieces, but ...
All kinds of cars in traffic and parking (VC) 2.0
Author:
Alex_Simonoff
File uploaded by:
Uploaded:
8 November 2020
File size:
1.43 Mb
Downloads:
190
Comments:
0
All kinds of cars in traffic and parking (VC) 2.0. Maud diversifies road traffic and parking. Now there will be exclusive and even service cars (except for the fire engine and the ambulance - because of them the game seems to crash). Tanks, cops and...
Change random weapons for all patrol officers (VC) 2.0
Author:
Alex_Simonoff, Tommi4kaVar4etti
File uploaded by:
Uploaded:
6 November 2020
File size:
1.44 Mb
Downloads:
134
Comments:
1
Changing random weapons for all patrol officers (VC) 2.0. Now, starting from the second wanted star, every 60 seconds a change of weapons will occur for all patrol officers. All patrol officers (cops) will use all weapons (except for a grenade laun...