







Grand Theft Auto VI (GTA 6)
Did you think GTA 5 had the biggest map of all Rockstar games? Were you convinced that GTA Online was the largest and most content-rich online world in the series? Whatever it was! As you read these lines, Rockstar is putting the final touches on Grand Theft Auto 6. What will it be like? How many protagonists will it have? Which city will become the setting of the sixth installment? And most importantly — when will it be released? You'll find the answers to all these questions on this page (the information is updated regularly, so be sure to bookmark it and check back later). So, let us introduce you to Grand Theft Auto 6!
GTA 6: trailers and video
Trailer #2
Trailer #1
GTA 6: Screenshots and Artworks
Rockstar has published official artworks and dozens of screenshots of GTA 6. You can find more information in the materials provided in the link.
Map of GTA 6 — the State of Leonida
As of spring 2025, the full map of GTA 6 remains unknown. The trailers don't reveal the actual size or layout of the game world. However, early speculation suggests the map takes the shape of an island and is several times larger than that of GTA 5.
Grand Theft Auto 6 takes players on an immersive journey through the state of Leonida, Rockstar's fictional take on Florida, USA. Set in tropical and subtropical biomes, Leonida stands out for its vibrant appearance: numerous azure beaches and crystal-blue lagoons, crimson sunrises, gently pink sunsets, abundant vegetation ranging from palms and jungles to deciduous and coniferous forests.
But this paradise has a dirt and mud side. The Grassrivers Park area is home to sprawling swamps and tangled mangrove thickets navigable only by airboats — a habitat not just for alligators, but for far deadlier predators. The region strongly resembles Florida's Everglades.
The wild nature of the GTA 6 game world is far more diverse than in GTA 5 and more comparable to what we saw in Red Dead Redemption 2. Fortunately, due to the similarity of the two biomes, a large number of assets and models from one game have migrated to the other. Impressive detailing creates a sense that nature in the sixth installment is even more alive and varied, embodying the Florida biome with its shifting swamps, dense forests, flamingos wandering, crocodiles lying in ambush, and other wildlife.
What else does Leonida have to offer? Just like its real-world inspiration, the state is packed with tourist attractions and entertainment hotspots. From theme parks to sun-drenched resorts, Leonida is built to reflect the full spectrum of recreational indulgence.
The Keys Archipelago isn't just a tropical getaway — it's also a hotspot for criminal operations. Its waterways serve as key smuggling routes, with couriers like Brian Heder using hidden marinas to move illicit cargo. Players can expect missions
involving cargo intercepts, high-speed boat chases, or evading US Coast Guard patrols — all of which make exploring this region especially thrilling.
Once a tourist favorite, Port Gellhorn now feels like a ghost of its former self, where rundown motels and abandoned attractions stand alongside a new, semi-legal economy. Locals and drifters trade in painkillers and energy boosters, setting the stage for delivery and interception missions that blur the line between necessity and crime.
Ambrosia is Leonida's industrial core. The Allied Crystal sugar plant provides jobs by day — and a front for criminal schemes by night. A local biker gang runs the area's underground, involved in smuggling and extortion. Dirt bikes hint at races or off-road chases, bringing added energy to this district.
Mount Kalaga National Park is both a nature retreat and a hiding place for those looking to disappear. Its forests conceal rural mystics and radical groups who may be tied to secret storylines or side quests. Players might track down hermits, uncover their motives, or even temporarily join their communities in quests filled with intrigue and unpredictability.
Of course, no Florida-inspired setting would be complete without major urban centers. Expect fictional counterparts to Miami, Orlando, and Tampa. For now, confirmed locations include Vice City, Port Gellhorn, and one more city yet to be named.
As of spring 2025, information is available about three districts that divide the state of Leonida:
- Vice-Dale — analogous to Miami-Dade. It will occupy the corner from the east to the south of the map, transitioning to areas with lower buildings in the northeast and west. Vice City International Airport might be here. Meanwhile, the business and urban center of the state of Leonida — Vice City — will fit from the center to the eastern coastal border. Closer to the south, the metropolis will meet the port of Vice City, a major economic hub with bustling maritime activities, and a tempting spot for local and international crime.
- Leonard County — the northern part of the map. More open territories with lower building densities indicate the presence of farms or pristine natural areas.
- Kelly County — the western part of the map. Port Gellhorn mentions in files that surfaced after the game announcement — a mix of Panama City and other cities in the Panhandle (the western part of Florida).
Running from east to south is a chain of islands known as Wanin Sands — a stretch of white-sand beaches alive with coastal culture and water-based entertainment. These were prominently featured in the first trailer, along with luxury condos, upscale hotels, and private villas. Geographically, Wanin Sands likely falls under Vice-Dale's jurisdiction.
As in the previous installment, between Vice City and the map's borders, players will encounter diverse natural-territorial complexes — meadows and forests, swamps and farmer's fields, desolate outskirts and coastal zones, caves, lakes, and mountainous hills — all teeming with wild nature. An intricate network of roads and bridges connects the core regions, while some locations will only be accessible by air or water, encouraging players to explore using every means available.
Just like in the United States, each piece of Leonida is overseen by its law enforcement units:
- USCG — United States Coast Guard;
- LDC — Leonida Department of Corrections;
- LHP — Leonida Highway Patrol;
- LCSO — Leonard County Sheriff's Office;
- Vice-Dale Sheriff's Office;
- VDPD — Vice-Dale Police Department;
- VCPD — Vice City Police Department;
- KCPD — Kelly County Police Department;
- PGPD — Port Gellhorn Police Department;
- OBPD — Ocean Beach Police Department.
This indirectly confirms that GTA 6 will feature a large map. Scattered throughout the state are various points of interest — such as the Jack of Hearts strip club or the Arrow gas station — which serve not just as background elements, but as active venues for criminal activity. Players can employ disguises, as Lucia does, to infiltrate secured locations like warehouses or industrial zones for heists or acts of sabotage. Locations like Pee Wee's Diner or Port Gellhorn may serve as meeting spots for informants or as hubs for planning major operations. Additional locations include:
- Stockyard;
- Waning Sands Beach;
- Hamlet City;
- Club Space;
- Ocean View Hotel;
- Boardwalk Hotel;
- Hotel Neptune;
- Hotel Dixon;
- Jack of Hearts Strip Club;
- «Se Habla Espanol» Restaurant;
- Arrow Gas Station;
- Peewees Snack Bar;
- Port Gellhorn Hotel;
- Royal Palm Hotel.
According to rumors, we are waiting for a separate placement for the prologue and another for the plot development in split-apart missions outside the United States (like the Northern Yankton from GTA 5).
Place of action — Vice City
No matter how splendid Leonida might be, the main action of GTA 6 will unfold in Vice City — a familiar and beloved metropolis for many fans of the series. It seamlessly combines azure beaches and towering skyscrapers, wide highways, and narrow alleys adorned with graffiti. At night, the city transforms into a world of neon lights, hiding the dangers and secrets of the criminal world within itself. Its prototype was Miami.
The 1980s are long gone, but Vice City still holds its title as the capital of entertainment. This city embodies the charm, chaos, and greed of America. Every district has its own flavor — whether it's Ocean Beach with its pastel-toned hotels and dazzling white sand, Little Cuba with its bustling panaderías, Tisha Voca and its flea market overflowing with counterfeit goods, or the Port of Vice City, the cruise ship capital of the world.
The metropolis is vast — featuring a financial and banking district, shopping and entertainment complexes, seafront villa neighborhoods, a massive port, residential zones, and a Haitian-Cuban ghetto. Buildings no longer look like texture-mapped boxes; their architecture and depth give the city a surprisingly lifelike appearance.
The breakthrough of nature into urban development with its diverse vegetation is noticeable — from short and tall grass to shrubs, trees, and palms — creating a sense of a lively and authentic world.
Another important similarity between Vice City and Miami, shown in the trailer, is the abundance of water in all its forms. From private pools and full-fledged reservoirs, to civilized navigable canals and ocean shoreline — and further to quiet inlets and wild lagoons where alligators lie in wait and flamingos roam. Knowing Rockstar, the gameplay will almost certainly include underwater adventures, with hidden items to discover on the seabed — which is likely to be just as detailed as the rest of the game world. Just imagine how heists or police chases will change when you're able to seamlessly switch between jet skis, boats, speedboats, and yachts in Vice City's vast and intricate canal network!
Numerous transport arteries and bridges connect various areas of Vice City. For swift movement, Rockstar is preparing a full-fledged metro system with stations, schedules, and peak-hour loads.
Vice City culture embodies a blend of Latin American and American views, focused on nightlife, fashion, and music. Residents prefer a free-spirited, sometimes even eccentric (hello to car roof twerking) lifestyle. Vice City nightlife, with bars, restaurants, clubs, and parties until dawn, reflects the vibrant nightlife of Miami. The dark side of this splendor involves organized crime and the trade of illicit substances.
As depicted in the trailer, Vice Beach (analogous to Miami Beach) is a lively place day and night, emphasizing an atmosphere of carefree fun. The beach culture attracts tourists and locals alike for relaxation, sunbathing, swimming, and engaging in water sports.
GTA 6 News
Follow the news about GTA 6 in our news feed — we were the first to write about the game's announcement, but there's still a lot of official information from Rockstar Games to come — don't miss it! We also cover leaks and publish other important news.
UFO and Bigfoot in GTA 6
Do games by Rockstar have anything in common? UFOs and Bigfoot! Any ardent fan would answer this question without much thought. These two iconic Easter eggs initially stirred curiosity within the realm of GTA San Andreas (even though they were not physically present), and then they appeared in GTA 5. It's no surprise that we will see them in GTA 6.
The advent of UFO and Bigfoot became known thanks to leaked game footage. One of the screenshots disclosed a list of in-game events, where "UFO" and "SnukApe" lines were. Skunk Monkey — that's what the Bigfoot called in Florida.
Engine and Visuals in GTA 6
For Grand Theft Auto VI, Rockstar has continued to use its RAGE engine — originally introduced in GTA 4 and significantly upgraded with GTA 5 and Red Dead Redemption 2. It's a sound technical decision: RAGE performs well on PlayStation 4 and Xbox One, has already been tested on PlayStation 5 and Xbox Series X/S via the GTA 5 remaster, and delivers excellent optimization for PC players.
Rockstar's claims that the new game represents a major leap forward in open-world design are well-founded. Realism has taken a huge step forward — and no wonder, as the latest technologies have been used, making the city almost indistinguishable from reality. And with mods available on our website, the visuals can reach near-photorealistic levels!
- Global illumination and ray-traced reflections (combined with spatial reflections);
- Detailed apartment interiors achieved through parallax effects — the displacement of a close object relative to a distant one as the viewing angle changes, giving us a sense of volume;
- Subsurface scattering — reflection of light upon contact with objects or surfaces;
- Improved vegetation;
- Volumetric smoke;
- Volumetric fog;
- Realistic hair physics;
- Jewelry physics;
- NPC detailing and traffic density;
- Improved volumetric cloud system;
- Sky mask texture taken from Red Dead Redemption 2;
- Updated lighting system;
- Enhanced car interiors.
Rockstar continues to meticulously craft the surfaces of its game worlds, filling every bit of space with tiny environmental details that enhance the overall sense of scale. Whereas GTA 5 might feature a single generic object, a plain tree, or just empty terrain, GTA 6 offers a much denser environment. And it's not just "more for the sake of more" — these elements come in a wide variety of forms and styles.
The studio has reworked the water rendering and its physics in Grand Theft Auto VI. Waves now have a more volumetric look, gently rolling along the vast city beach, while the water's surface comes alive with foam and bubbles that cast vibrant reflections in the sunlight. Deeper areas are rendered in darker shades that obscure the bottom, while shallow parts remain light, clearly indicating depth. Water colors now differ between ocean, sea, and river, adding greater environmental believability. A gradient from dry to wet sand further enhances the beach's realism.
The on-screen crowd density has visibly increased, along with improved detailing of NPC models and appearances, including more detailed skin textures, higher polygon counts, improved animations, and realistic hair physics. NPCs now possess personal items such as bags, towels, smartphones, sunglasses, drinks, sunscreen, and other miscellaneous items. Different body builds and limb shapes which contributes to a convincing variety among NPCs. There are well-built guys in bandanas with bare torsos, bearded or clean-shaven with shaved heads, with body hair and tattoos. Girls in regular clothes and fashionable swimsuits, short haircuts for voluminous hair, and slim and curvy figures. When in motion, you can notice their skin folds and muscles flex or deform naturally.
Rockstar has put significant effort into improving the animation system, ensuring realistic movement of NPCs on various surfaces and some facial reactions. Dance scenes with NPCs in the trailer indicate an enhancement in the animation of specific parts of the models. That is a general improvement, not a complete update, considering the complexity of the animation system from RDR 2, which is challenging to adapt to the massive crowds in GTA 6.
If the visuals in the trailers left you underwhelmed, rest assured that everything will appear far more vibrant and detailed upon release. Just look at comparisons between early and final builds of Rockstar's previous games — the difference is always striking. Once GTA 6 launches, you'll witness the full visual splendor the developers have been crafting behind the scenes.
Naturally, the PC version will differ significantly from its console counterparts. In terms of graphical fidelity, GTA 6 on PC will lead the pack — offering support for higher resolutions, improved textures, enhanced visual effects, dynamic lighting and shadow systems, and an overall richer, more detailed environment.
Jason and Lucia — the main characters of GTA 6
In GTA 6, Rockstar is betting on romantic chemistry, featuring an explosive duo of local resident Jason Duval and Latina Lucia Caminos.
The game's plot remains secret, but the references are obvious—inspired by the story of Bonnie and Clyde. Developers have adapted the "fugitive criminal lovers" motif to fit the modern Vice City, reimagined for the 2020s. It's no longer just a parody of Miami, as in Vice City 2002, but a complete ecosystem with recognizable Florida features, a vibrant social environment, and numerous small but precise details.
Raised among con artists and street gangs, Jason tried to live by the rules and even served in the military, but his attraction to the criminal lifestyle never disappeared. At the start of the game, he works for illegal dealers in the Keys, collecting debts. He's physically well-developed, lifts weights, and plays sports. Jason lives in a house provided by Brian Heder, helping him collect money from tenants in exchange. Meeting Lucia became a turning point in his life.
Lucia aims to secure the comfortable life her mother once dreamed of in Liberty City. Her father taught her to stand up for herself as soon as she could walk, giving her a fighter's character. While trying to help her family, she ended up in prison but was released early thanks to luck or a miracle. Immediately after her release, she developed a new criminal plan she intends to implement at any cost.
Although Jason and Lucia are neck-deep in crime, their romantic relationship, shared goals, and the dangers they face have made them inseparable. But it's clear that in this criminal duo, she's the decisive gangster capable of facing any danger head-on.
Based on the second trailer, we'll play as Jason for the first few missions: learning the game, surviving, and delivering packages to Lucia. Only later, after she's released from prison, will we be able to switch between characters.
It's worth noting that today the concept of multiple protagonists isn't new, but Rockstar still stands out in its implementation. Switching between Jason and Lucia won't happen just for variety but as part of a cohesive narrative where one's decisions affect the other's possibilities.
In its time, GTA 5 made a significant revolution by proving that having three protagonists makes gameplay more interesting and diverse. Additionally, the developers implemented a complex system for switching between characters during missions and in free mode.
Lucia became an iconic character long before the game's release. Posters, artworks, screenshots — she looks great in all of them with her appealing figure. Unsurprisingly, fans have flooded the internet with fan art, memes, and, of course, more provocative content. The game will feature intimate scenes between the characters (the trailer shows Jason and Lucia's meeting after her release), but a full-fledged Hot Coffee like in the San Andreas mod won't return—the scandal was too loud, and modern Rockstar doesn't want to repeat the history from 20 years ago.
As for Jason, his image has become more vibrant over time — a pumped and muscular retired soldier who exudes danger and confrontation. He attracts female attention and compliments, as seen in the second trailer, and isn't afraid to get into fights or resolve situations "like a man." While Lucia leads, Jason is the force that has her back.
The plot of GTA 6
The complete GTA 6 plot — storytelling, dialogues, narrative, staging — remains under the strictest secrecy. Its duration, according to rumors, will be 35-40 hours. We'll be doing the same things as always: GTA 6 trailers show various heists, bold robberies, car thefts, boat rides — all against the backdrop of the heroes' romantic relationship. Events take place in our time. No information is available yet about potential flashbacks or other locations we might visit during the storyline.
According to official information, an attempt to make easy money will lead our heroes into the epicenter of a conspiracy that encompasses the entire state of Leonida. One of the heist participants is connected to federal agents; law enforcement identifies Jason and Lucia, forcing them to flee.
Nothing is known about the main antagonist, but the plot will feature many characters with detailed backstories, motivations, and life goals. These include:
- Cal Hampton: Jason's friend who prefers domestic comfort. He eavesdrops on coast guard radio communications while drinking beer and browsing in private mode. He occupies the bottom rung of the social ladder and is quite content with it. Suffers from paranoia but finds comfort in the company of friends, unlike Jason, who wants more from life;
- Booby Ike: a Vice City legend who managed to legitimize his street business and create a financial empire. Owns real estate, a strip club, and a recording studio. Usually cordial and welcoming, but becomes tough when it comes to business. Entered into a partnership agreement with Dre'Quan as part of the Only Raw Records label, aimed at creating hit songs;
- Dre'Quan Prist: a former street dealer of prohibited substances who always dreamed of a music career. Signed a contract with Real Dimez and is seriously determined to conquer the Vice City music scene. However, he's currently busy finding artists to perform at Booby's strip club;
- Real Dimez (Bae-Luxe and Roxy): a duo of school friends who previously collected money from local dealers. Now they're turning their life experience into money through risqué rap compositions and social media activity. After a successful single with Downplay, they signed a contract with Only Raw Records, hoping to repeat their success;
- Raul Bautista: a confident, charming, and intelligent bank robber. He's constantly looking for new accomplices for risky but profitable ventures. With each heist, his plans become increasingly daring, which will soon present his team with a choice: go all-in or quit crime;
- Brian Heder: a typical courier of prohibited substances who remembers the golden era of this business in the Keys. He still transports goods through his boat station along with his third wife, Lori, but now others do the dirty work. He provided Jason with free housing on the condition that he helps collect money from tenants and regularly visits for sangria prepared by his wife.
Since GTA 6 events unfold in the same universe as the three previous games, we'll surely see Easter eggs and references to famous personalities from GTA 5 and Vice City.
It's known for certain that, unlike previous installments, the GTA 6 script avoids jokes about vulnerable social groups, characteristic dark humor, taunting, and satire in cutscenes, dialogues, and individual lines. This doesn't mean the story will be "herbivorous" — the scriptwriters have enough space to criticize bad people.
Vehicles in GTA 6
The vehicle roster in the new Grand Theft Auto is, without a doubt, the largest in the franchise's history. Even from the first trailer, it was clear that the developers brought back vehicles from every previous GTA title, including GTA Online. Eagle-eyed fans have already identified models inspired by real-world cars from Audi, Mercedes, Toyota, Infiniti, and many others. There are also analogues of legendary vehicles from Dodge, Ford, Cadillac, Chevrolet, and Chrysler — a full list is available in a separate article.
One notable update is the visual overhaul of the cars — a kind of broad-stroke facelift. Most vehicles have received refreshed designs, with updated front bumpers, grilles, lights, and wheel rims, along with additional design details. Still, the developers have carefully preserved the distinctive style and personality of each model. Customization options have expanded noticeably, and there's also an improved physics system that affects both driving behavior and how damage is calculated.
Driving remains a key element and is used not only for moving around Vice City, collecting debts, and visiting nightclubs, but also during heists. The second trailer showed an impressive scene where a pickup truck drags a safe through city streets, referencing Fast Five.
Law enforcement has become more aggressive and smarter. Since the game world is filled with surveillance cameras, cops now transmit the license plate of a suspicious vehicle to colleagues via radio and identify the perpetrator using this information. In that case, you'll be compelled to employ not just one, but three cars to conclude a task without arousing suspicion, all equipped with fake license plates.
However, Rockstar intends to surprise players by adding many new variants of motorcycles, quad bikes, and watercraft for traversing Leonida's large map. A stunt featuring a motorcycle jump onto a truck carrying a supercar emphasizes the importance of motorcycles as transportation. Boat chases and helicopter pursuits seem to have become typical elements for GTA, so light aircraft with wing suits and parachute deployment are fully utilized.
Prominent aerial transport includes:
- Aquatic vehicles;
- Airbus A340;
- Buckingham Maverick;
- Buckingham Nimbus;
- Mammoth Dodo;
- Police Maverick;
- Sea Sparrow;
- SuperVolito Carbon.
GTA 6 Music
The headline theme of Grand Theft Auto 6 is Love Is a Long Road by The Heartbreakers — a band that lit up the music scene in the 1980s. Though the group has long since disbanded, the inclusion of their once-popular track has sparked a resurgence of interest and brought the song a new generation of fans.
The soundtrack for the new Grand Theft Auto was actively recorded in 2023. Rockstar has curated a diverse lineup of radio stations spanning multiple genres, each packed with hours of original music. While most tracks were produced by relatively unknown artists, there are also contributions from major stars. Expect to hear reimagined versions of hits from Eminem, Childish Gambino, Nirvana, Bob Marley, and Guns N' Roses. As for 50 Cent, his involvement remains unconfirmed — at least for now.
The music for the new Grand Theft Auto was actively recorded in 2023. Rockstar offered players several radio stations featuring different genres, filled with unique music for many hours. Most of it was originated by lesser-known musicians, but there are also tracks by stars. We are likely to hear arrangements of hits from Eminem, Childish Gambino, Nirvana, Bob Marley, and Guns N' Roses. However, the participation of 50 Cent is not yet confirmed.
According to rumors, Rockstar's music recording division collaborated with American producer and singer Timbaland (Timothy Mosley). He played a crucial role in determining which music to record and the themes of each song. This is not the first collaboration with the star, the studio and the singer have known each other since 2009.
GTA 6 Gameplay
As of spring 2025, it's known that Rockstar has significantly deepened all game mechanics, reworked some aspects, and changed others. However, the core gameplay hasn't fundamentally changed. As in other games in the series, we complete various missions and tasks, steal cars, and purchase weapons. But there's something new – the importance of robberies will increase substantially. It's already confirmed that players will be allowed to enter many buildings. Literally any supermarket can be robbed, leading to a series of micro-scenes unrelated to story quests. This opens up incredible possibilities for creativity and theoretically allows for much more mayhem than before.
The shooting mechanics will borrow the most successful elements from GTA 5 and RDR 2 – for example, players will be able to switch their dominant hand. The previously bottomless inventory will be limited to 8 slots, with 2 additional slots available through a bag. Carrying an entire arsenal won't be possible anymore.
Additionally, an armed protagonist will carry weapons on their shoulder or belt, thereby revealing themselves. Auto-collection of weapons and money from corpses will be removed – everything will need to be gathered manually. There are rumors that stealth elements will be added to the series for the first time. For instance, in darkness, players will need to use a flashlight, which will occupy one hand, leaving only the other hand free for light weapons.
Weapons featured in the GTA 6 trailer:
- M4 Carbine Rifle;
- Taurus PT92AF Pistol;
- Sig Sauer P220 Pistol;
- M1911 Pistol;
- Glock 19 Pistol;
- HK P2000 Pistol;
- Beretta Px4 Storm.
From the GTA 6 trailers, it appears that concealing one's face with a mask, bandana, or balaclava will become an important gameplay element. This aligns with rumors that the functionality for managing both characters' appearances will be on par with RDR 2. If Rockstar implements a system where all NPCs remember the protagonist's face, "showing yourself" will become very dangerous. The dynamic hair and beard growth system will also be useful. By visiting barbershops and choosing hairstyles, beard and mustache styles, the characters will gain an additional element of disguise.
The game world also appears to be torn apart by various street gangs and criminal organizations. We counted 9 new names and a couple that have appeared in previous games. It seems that working for different organized crime groups, whose interests sometimes directly contradict each other, will become another gameplay feature. Respect systems or influence progression haven't been confirmed yet.
GTA 6 Single Player
We can expect even more mini-games in single player (golf, tennis, karting, darts, photo hunting, bowling, and more), secondary missions (car races in the city or monster truck off-road competitions, robberies, buying and selling real estate, etc.). If the life simulation system is indeed new, truly random events will occur in the game world (happening here and now, never to be repeated), which the player can intervene in.
Street racing with a neon tuning atmosphere may occupy an important place in the player's list of activities. Otherwise, why show drifting street racers on a circuit on one of the streets? Elements of biker culture will add their own flavor – the trailer showed something similar to a scene from 2 Fast 2 Furious, where bikers interfere with a police chase.
The second trailer demonstrated a fight during a debt collection scene, indicating increased attention to quality hand-to-hand combat compared to previous games in the series. Lucia's biography, trained in hand-to-hand combat by her father, suggests unique fighting styles for both protagonists.
Jason's buff athlete image hints at the return of the training mechanics from GTA: San Andreas. Visiting gyms may improve the character's physical parameters (strength, endurance) and gradually change their appearance. This mechanic could be part of character development: regular training enhances combat abilities and unlocks new interactions, including attention from NPCs, as seen by their reaction to Jason's physique.
The significant focus on parties and dancing girls in the second trailer suggests the return of dance-based mini-games, as in GTA: San Andreas. While playing as Lucia, players may participate in rhythmic challenges, adjusting movements to music. These activities could serve as a means of social interaction, opening new contacts or rewards, and enhancing the atmosphere of Vice City's nightlife.
GTA 6 Social Network
The Grand Theft Auto 6 trailers tease the introduction of a built-in social media platform, echoing the style of IG Reels, TikTok, or YouTube Shorts, where viral videos spread like wildfire. It remains unclear whether players will be able to create and upload their own clips or manage personal profiles on this network — but the idea alone is enough to spark curiosity.
This expansion of the in-game internet may include fully developed social networks, complete with user profiles and the ability to integrate photos and videos into a shared online world. The chance to become a millionaire influencer, chase criminals as a freelance stringer, or grind for followers could become a fresh and compelling gameplay layer, tapping directly into modern digital culture. NPCs also seem to carry phones with functional cameras — meaning they might post their own content too.
Clips of Lucia in a convertible and a girl lounging by a rooftop pool reinforce the theme of virtual celebrity life. In the first trailer, one in-game social media video features a character named Rudy speeding in a green pickup, hanging halfway out of the driver's door, with an explosion reflected in the side mirror. The post, shared by a user named YouMammazJammer, is captioned: RIP Rudy — C U in Heaven, Cuz, hinting that Rudy might meet his end in that very moment.
GTA 6 Multiplayer
Undoubtedly, Rockstar Games will continue to develop its online service GTA Online, but with GTA 6 world and its unique features in the core. Now it's difficult to say if players' online profiles will be carried over to the next part or if you will have to register a new account — follow the news.
We can safely assume that we are waiting for more fascinating online championships, incredible opportunities to create our own missions and customize heroes, recurrent events with tempting prizes, and, of course, permanent DLC with fresh vehicles, functionalities, and missions.
GTA Online will become the heart of Grand Theft Auto 6, considering the online mode stands as the primary revenue stream for Rockstar. The developers will try to make it the most attractive for players. Unfortunately, because of this, many GTA 6 multiplayer features will not be available in the single-player campaign.
What do we want to see in GTA 6?
Of course, GTA 6 will be a grand creation. Rockstar will once again release a one hundred percent masterpiece. Nevertheless, we have compiled a list of the most desirable options that players would like to see in the sixth part:
- Interior and Exterior Customization of Properties: The capacity to intricately tailor both the interior and exterior of owned properties.
- Zoo and Multiplayer Animal Interaction: The integration of a zoo, complete with the inclusion of animals akin to those in GTA 5, extending to multiplayer realms.
- Enhanced Environmental Destructibility: Heightened destructibility of surrounding structures and objects.
- Illicit Substance Trading System: Incorporation of a substance trade mechanism akin to GTA: Chinatown Wars.
- Inclusion of Jetpack: Reintroduction of the jetpack apparatus.
- Dating Mechanics: The ability to engage in dating interactions.
- Expanded Building Entry: The opportunity to access a greater number of buildings, ideally on par with the level of GTA San Andreas.
- Casino Gaming and Sports Clubs: Participation in casino games and attendance of sports clubs.
- Underground Trading Establishment: A prospect to establish an underground trading enterprise, with potential police interventions.
- Lodging at Motels and Hotels: The ability to reside within motels and hotels.
- Enhanced Police AI: Elevated artificial intelligence for law enforcement, including the utilization of shields when confronted with a "five-star" situation.
- Military Involvement: Inclusion of military intervention at the apex of a "six-star" pursuit level.
- Realistic Economy: A dynamic economy system with businesses, stocks, and opportunities for virtual entrepreneurship.
- Detailed Physics: Realistic physics for vehicles, objects, and interactions, enhancing realism and immersion.
- Continued Satire and Social Commentary: Like previous GTA games, players may anticipate satirical humor and commentary on real-world issues.
Development History
Rockstar Games first commented on rumors about the next installment of Grand Theft Auto in August 2022 — following a massive leak containing screenshots and video footage of GTA 6 from a 2020 build. The leak did not affect the studio's plans or development pace, and the revealed parts of the game were not changed or redone. We cannot show the videos themselves, but you can look at some frames taken from these clips. Very soon it became clear that the leak was orchestrated by a 17-year-old hacker who had previously hacked the Uber service. His subsequent fate was unfortunate: he was deemed mentally ill and unable to stand trial independently.
The first GTA 6 trailer was released on December 5, 2023. It confirmed the return to the fictional Vice City, inspired by Miami, and introduced two main characters: Jason and Lucia. Within the first 24 hours after release, the trailer garnered over 93 million views on YouTube, becoming one of the most-watched game trailers in such a short time. But Rockstar maintained intrigue by not revealing an exact release date, announcing only the release window — 2025 — and target platforms. It was expected that the game would be released in fall 2025, however, this did not happen.
Between the first GTA VI trailer (December 2023) and the second (May 2025), rumors actively circulated online, supported by speculation and indirect confirmations. One of the most discussed was the assumption that the development budget could reach $1-2 billion — supposedly making the project the most expensive in gaming industry history, although Rockstar officially confirmed nothing. Additionally, industry talk suggested that even renowned developers like Hideo Kojima preferred to postpone the release of their own games to avoid overlapping with GTA VI's launch date.
The second trailer, published in May 2025, became an important milestone in GTA VI's promotion and caused a massive resonance in the media and among fans. It showcased key characters, new locations in the state of Leonida, and plot elements inspired by the story of Bonnie and Clyde. Many screenshots and artwork were published. Together, they confirmed the high level of cinematography that Rockstar aims for and reinforced the project's status as one of the most anticipated releases of the decade.
System Requirements
The official system requirements for the PC version of Grand Theft Auto VI have not yet been published. However, based on the technical specifications of modern consoles, as well as past Rockstar projects, particularly Red Dead Redemption 2, we can already anticipate what hardware will be needed to run the new game on personal computers.
Estimated minimum requirements:
- Operating system: Windows 10 x64 or Windows 11;
- Processor: eight-core Intel Core i7-9700K at 3.6 GHz or AMD Ryzen 7 3700X at 3.6 GHz;
- RAM: 16 GB;
- Graphics card: NVIDIA GeForce RTX 3070 8GB / AMD Radeon RX 6700 XT 12GB (DX 12, Ray Tracing);
- Available storage space: 300 to 500 GB on a PCIe 4.0 interface SSD.
Estimated recommended requirements:
- Operating system: Windows 11 x64;
- Processor: ten-core Intel Core i9-12900K or AMD Ryzen 9 7900X;
- RAM: 32 GB;
- Graphics card: NVIDIA GeForce RTX 5080 24GB / AMD Radeon RX 9080 XTX 24GB (DX 12 Ultimate, full suite of ray tracing technologies);
- Available storage space: up to 500 GB on a high-speed NVMe SSD.
Most likely, Grand Theft Auto VI will require a constant internet connection for activation, periodic license verification, and access to GTA Online's network mode. We can also expect dependencies on current versions of DirectX 12 components, Visual C++ Redistributable, and the .NET framework. As with the studio's previous games, installing the Rockstar Games Launcher and authorization through Social Club will be mandatory. It's possible that the game will also be available on other digital services, such as Steam and Epic Games Store.
Given the approximate release of GTA 6 on PC in 2026, the specified characteristics will be considered average for their time. Rockstar will aim to reach a broad audience, so with appropriate optimization, the game should run on mid-level configurations at least on low or medium graphics settings.
Release Date
- PlayStation 5 and Xbox Series X|S: May 26, 2026
Following established tradition, Grand Theft Auto 6 will first release for PlayStation 5 and Xbox Series X. This aligns with the financial plans of publisher Take-Two, under whose wing Rockstar Games has been developing the game since 2015. Almost everyone, from insiders to fans, is confident that the PC version will have to wait from one to one and a half years after the console release — meaning GTA 6 will appear on personal computers no later than 2028.
Rockstar is surely also working on a version of GTA 6 that fully reveals the potential of PS5 Pro, Xbox Series X (Brooklyn) and Series S (Elwood) — updated ninth-generation consoles. But even on standard PS5 and XSX, the graphics, detail, and scale of the studio's most ambitious project will certainly impress players. And we have no doubt that Rockstar will ensure the game runs perfectly on target platforms.
Let's not forget that Take-Two Interactive loves to re-release old hits on new platforms. GTA 5 was released for PS5 and XSX, so in 2030 (or later) we will see Grand Theft Auto 6 on the next PlayStation and Xbox.