Weapon Details v2.1
This mod allows you to visually use various small parts in a weapon, such as a magazine (clip), bolt, etc. During reloading, the magazine separates and falls down. When fired, the bolt recoils and then returns to its place. The forend of the shotgun moves, and most importantly, now the sawn-off shotgun opens when the main character inserts a cartridge into it. There is a separate script for each weapon; if you don’t need one, you can safely delete it. And for those who want to adapt their weapons to this mod, it’s quite simple to do this; we break the model into the necessary parts and you’re done. There are additional parameters in the .ini file of each weapon (Detailed instructions in the mod folder).
v2.1
- Replaced m4.dff from model M4a1 to M16. (You can find the M4a1 model in the folder with alternative models);
- Edited model and textures chromegun.dff;
- Fixed incorrect gunflash position for tec9;
- Added alternative models for some weapons. Also, anyone who has adapted a weapon or an entire pack for this mod can send your works and they will be added to this folder with the mod.
v2.0
- All scripts have been completely rewritten and their work has been optimized;
- Freezes at the beginning of the game, when the player first took out the weapon used by the script, have been removed;
- Replaced weapons that do not match the original ones, for example Tec9, Colt45, etc.
- Many models have been reworked, for example, the Ak47 was mirrored to look better with the original reload animation;
- A falling clip/magazine from a weapon no longer falls through the ground, but remains on the surface;
- All parts of the weapon began to move more smoothly;
- Model loading has been reworked. Now models are loaded only when the game is launched for the first time;
- All weapon icons have been replaced with original ones in high quality (by Zera) Additionally, the rest of the weapons (not used by the script) have been added to replace all weapons in the game.
Now the mod has become highly adapted to the original game and original animations.
Thanks for the test: Biruleibe
v1.3
v1.2
Now you can attach a laser and a flashlight to your weapon!
- You can configure the display mode of these components, either they will always be attached to the weapon, or they will appear when you press a key and disappear when changing weapons;
- Switching between flashlight, laser and normal shooting occurs by pressing the E key (can be changed in the .ini file)
Adapted for additional components:
- Ak47 - Laser, flashlight;
- Chromegun - Flashlight;
- Silenced - Laser.
Video demonstration of laser and flashlight
v1.1
- Tec9 - Shutter, magazine, adapted for double;
- Bolt (Replacement cuntgun):
- After the shot, the main character reloads by pulling the bolt handle;
- Animation without replacement: Standing, sitting.
- Revolver (Replacement Desert eagle):
- Rotating drum with cartridges when fired;
- Retractable drum with cartridges during reloading + rotation;
- When fired, the trigger (not the trigger) hits the drum with the cartridge;
- During reloading, there are initially no cartridges in the drum; at the end of the reloading animation, they will appear in the drum;
- Reload animation: Standing, sitting.
Technical changes:
- The shot effect has been updated to match that used by the game + the shot lights are now visible at night;
- Added support for the dual-wield shot effect;
- During reloading, the magazine falls rotating slightly, previously it fell exactly in a line.
Video update v1.1:
Video of the rest of the weapons:
It is recommended to use a GTA V style camera mod
fast and easy
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weapon-details-v2-0_1710072234_912866.rarDownload (13.49 MB)v2.0Password: libertycity
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weapon-details-v2-1_1713278915_437780.rarDownload (34.83 MB)v2.1Password: libertycity