CoverMod v1.3
The modification adds the ability to take cover behind a wall, object or vehicle, with the ability to conduct aimed fire or fire blindly.
- You can conduct aimed fire by coming out slightly from around the corner, or if it is a low obstacle, by standing up;
- Blind fire is carried out while remaining in cover;
- You can move both sitting and standing;
- It is possible to run to the nearest obstacle identical to your direction;
- It is possible to sit down or stand up at any time, and the main character will first determine the height of the obstacle himself and decide what pose he should take;
- Moving along an obstacle, the main character can turn a little himself, so if there is a wall in front of you up to 90 degrees, the main character will turn and walk along it.
- In this mode, weapons switch with animation in the style of GTA4/GTA5
Update 04/11/2024
- Added the ability to roll forward at any time. Animation taken from the channel "gta Revolution" (by 69iqalt)
- Minor script optimization;
- Automatic detection of the player's device (Keyboard or gamepad).
(Fix) 03/28/2024
Fixed a bug when gang members teleported to the player (Fixed by a person under the nickname69iqalt)
v1.3
- Added support for gamepads. You can switch the control in the .ini file. By default, activation is on the “sit” key, also known as the left stick L3;
- Fixed a crash when arresting the main character;
- Added checks in case the main character dies while shooting blindly. Now the hero stops shooting after death.
v1.2
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- Now if you approach the wall not at a right angle and press the activation key, the main character will turn in the direction in which he was directed. Previously, “Shelter” was activated only at right angles and the player always turned to the right; Added the ability to blindly throw grenades, Molotov cocktails, remote explosives (satchel) and activate them from around a corner;
- Improved interaction with transport. Previously, it was observed that the player did not react to some vehicles at all, or turned incorrectly;
- When a player was unarmed (or with a melee weapon) and you pressed the aim key, the player would simply peek out. This now also increases the player's viewing angle, making this feature more useful. The viewing angle can be adjusted in .ini;
- Now you can make dashes with or without any type of weapon;
- Added a parameter to the .ini to configure the delay between shots during blind shooting. For those whose shots are not displayed correctly;
- Fixed when the player could not shoot blindly while sitting due to a low obstacle;
- Fixed when a player, together with a remote explosive (satchel), could not go around the corner;
v1.1
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- Now during blind shooting you can control aiming left and right yourself.The player will turn to follow the player's camera;
- Added the ability to shoot blindly from a sitting position;
- Added the ability to edit the turning speed in the .ini file;
- Fixed animation when returning from aiming while sitting when the player stood up and sat down twice;
- Fixed when the player turned to face the wall in one of the animations.
Additional video demonstrating the latest updates:
Control:
- Use standard controls to move left or right.
- For aimed fire - RMB (if you release the key the player will return to cover)
- For blind fire - LMB (only while standing. There are weapons that are not available for blind fire)
- In order to sit down or stand up - C
- To change weapons - by holding Space you can switch weapons as in a regular game.
- In order to run to the nearest wall - Direction key and Space (only with a firearm in hand)
- To exit the mode - F (Can be changed in .ini)
Requirements:
Cleo 4.4
Cleo+
Modloader
Support modmaker Artem.1.9.9.6
Category:
Section:
Author:
Artem.1.9.9.6
E-mail / website:
Unknown
File size:
153.49 Kb
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covermod-v1-3-fix_1712068704_354776.rarDownload (0.15 MB)v1.3 (28.03.2024)Password: libertycity
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covermod-v1-3_1713278764_614291.rarDownload (0.15 MB)v1.3 (11.04.2024)Password: libertycity
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