Last comments
The authors themselves are so - their site is even built somehow arrogantly. To be fair, they did their job better in those days when the original translation of 1C was really finished and the other option was variations of the pirated one, they are also "Spent" translations. But when 1C already knows the context of the game both for the mobile port and for DE, all the nonsense has been adapted and the only sins can be counted when gangsters say “damn” or “damn” instead of more rude swear words as in the original, well, Handsome with Paravoz and Cupcake still remained.
I'm just wondering, is the camera clumsy and other controls just the same because the controls are wildly crutch and work similarly to the sensor? The CA version on Windows 10 was worse with this.
It's surprising that people in the comments didn't go that way. I just liked Claude from the Doctor more, because he does not look so old here - as in the original. And the facial features here are closer to what it was.
It's still funny that they called it the best localization when, like the local gag, it's absolutely not needed.
fn - makes pressing F1 to F12 - precisely by pressing these buttons, and not functions such as adjusting brightness, increasing and decreasing sound, opening a browser, rewinding and pausing for the player, etc.
Well, not everyone likes mob icons. versions - the classic ones are still brighter and, in my opinion, their silhouettes are made more fun.
We are now waiting for the transfer of ALL Definitive Edition to the originals so as not to overpay.
The engine is much better - true, but no - the impossible cannot be done there in the coming years, because just because of moving to a new dviglo - you need to understand how the DE works as a whole, because according to the author from MixMods: “What makes us very sad, is that the executables are not like the mobile version which contains all the internal function names. This is a very serious problem that will delay the development of modding for many years. We've been at it for ten years, but we don't know if it will be the same, especially with the modding community angrily backing away from TakeTwo, suing modders and removing mods.
There are 167,000 unnamed features that we need to read and try to understand what each of them does in the game, compared to the present moment, this is completely different from the classic games, we already have everything named, documented and easy to understand.
There are 167,000 unnamed features that we need to read and try to understand what each of them does in the game, compared to the present moment, this is completely different from the classic games, we already have everything named, documented and easy to understand.
As far as I know (in the same GTA Series they made a video on the GTA 3 disdoc), then Tommy never existed then. So this is purely a Leeds creation with their LSS
And so good! Will there be plans to pull cars out of 4.2? I want to shove them into 4.1.7, because there are more corny cars (thanks to my friend Eric / Maladoy / LeninWave) and you can replace the carbon papers there.
And so good! Will there be plans to pull cars out of 4.2? I want to shove them into 4.1.7, because there are more corny cars (thanks to my friend Eric / Maladoy / LeninWave) and you can replace the carbon papers there.
But there - Bulkin rejoices, although in these remasters the potential for transferring sa:mp'a and MTA is not even out of the question. Why should he take it off then?)
4.1.7 here - https://www.gamepressure.com/download.asp?ID=68801
4.2.1 I think MX has it or somewhere else, I just don’t remember that the developers released this case.
4.2.1 I think MX has it or somewhere else, I just don’t remember that the developers released this case.
More relevant will be this of course - https://www.gamepressure.com/download.asp?ID=68801
They won’t polish anything, it’s more like either putting aside for the sake of these “remasters”, about which P * told absolutely nothing (and people rely solely on plums from different people), or everyone is on vacation in the company, or postponed for the sake of the financial year .
Damn, given that even I didn’t know about reverse engineering LSS, I hope they don’t recognize T2 either. In general, I hope there will be a response lawsuit, because because of one requirement, the presence of original games already removes the issue of monetization. Although their lawyers are too pathetic.
As far as I know, Re3 with ReVS and RE:LSS were made by different people. Teo did the first two and LSS did Ryadica926 with his team
What impudence is complete, not only that, even for reverse engineering, which REQUIRES the presence of original games, they are already suing - in fact, this does not violate the rules of GitHub, where lawyers then did not answer this cover in any way, which is why reVS and re3 returned to that site without any violations in the first place. There is a separate cauldron in hell for Zelnik and his gang of lawyers.
Of course there is a sense, Dundee is not connected with GTA: Oh, this is the concern of the Norths and other major studios - given how fresh blood she is, Anrilov remasters (and this is the engine they are used to working on) is quite a possible option, because Anrial is nothing more than a wrapper here engine. In fact, they have technical work, and not script work - there is already less trouble.
So I still don’t understand why these changes in Cayo Perico - it’s just annoying, the juggernaut (he’s a healthy man with a machine gun) was affected the most from the infuriating one - which must be taken out quickly in stealth, otherwise everything. It didn't even kill the farm, it just made a couple of things annoying. Well, at least now the side with the demolition of bulletproof vests makes sense to go through because of the change in guards, though if you go stupidly with stealth, it is still useless to complete.
It would be nice to have a link to MP3 files, otherwise I want to listen to GTA:SA
Even though I know I'm 2 years late xD
Even though I know I'm 2 years late xD
I already have goosebumps from how cool Bravura sounds (and all cars with the same engine sound). Definitely a must-have mod.
Nice mod. Snake is a noble protagonist, missions in the style of GTA, and the plot as a whole is interesting, although the fashion still lacks the atmosphere of The Lost And Damned in the form of the fact that the Persians from there felt brotherhood towards each other, while here it is rather Rusty is a more or less tough sidekick, but clearly does not reach the level of the same Jim from the above-mentioned TLAD.
Glad for those who were waiting and bought on the PC
Well, soon I will be myself thanks to the torrent (because there is still a lot of money)
Well, soon I will be myself thanks to the torrent (because there is still a lot of money)
Overload!
Overload!
Kiriller12 10/05/2019, 19:02:40
Overload!
Caps. Warning issued, comment edited.
Kiriller12 10/05/2019, 19:02:40
Kendle would be replaced, she has this bullshit with a bright head, straightforwardly striking.
kenking,
Well, how to say - the player can calmly turn off the siren himself. With this script give a choice and do not turn off. But from the side of the crypts this is yes - it is not a defect. Although, again, it would be nice to have 3 states in the form of included balls and sirens, only beacons, well, and completely cut down both of them.
vladald1 08.16.2019, 03:59:21
Well, how to say - the player can calmly turn off the siren himself. With this script give a choice and do not turn off. But from the side of the crypts this is yes - it is not a defect. Although, again, it would be nice to have 3 states in the form of included balls and sirens, only beacons, well, and completely cut down both of them.
vladald1 08.16.2019, 03:59:21
daniel 360 !
More like an Anglicism than an error.
In any case, and so and so - right.
vladald1 05/18/2019, 10:12:03 PM
More like an Anglicism than an error.
In any case, and so and so - right.
vladald1 05/18/2019, 10:12:03 PM
AiExcel, and where are these leftovers then? In the same GTA3.IMG and other archives there are no leftover from old Reno.
If it weren’t in strange places like a forest and a cave, the mod would be even very useful and in some way realistic. And so - it does not smell of realism, but utility has not been lost.
Maybe even in the "style" Overwatch? Although, the port is generally from the now closed Marvel Heroes
So I opened, downloaded and play this alpha for fun.