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Time passes, and the author only goes downgrade... in the project, we were able to understand that the author can make an excellent production at the very beginning and the moment when you need to leave the ship. But it either limits all this potential or something else. And this phrase that this is an epic action at the very beginning of the first mission was not appropriate. you will shoot at the strength of 2 times with soldiers who have become much weaker than in the first part. As mentioned earlier, if you do not know how to make a plot, then please do it technically normally.
Plot: 1/10 – Honestly here many questions. Why are things still so strange? Why is "The approach of the apocalypse" here? Why didn't they shoot down the general when they got his plane on radar? "Hint: You have hope"... what's the point of that? How did he track down those who were burned by the device and how are they after so much time still burning? many questions.
Gameplay: 2/10 and there is no actual gameplay. 4 short missions , which could be made as one big one.
Technical part: 2/10 – But you can do normal mapping and play with some situations, but why can't you think of a way to hide the spawn of actors in the frame? why are you issuing 9999 rounds each? why do you change the player's health to 100, then to 200?
Attention to detail: 1/10 - Let's take the same ending on the ship. During the explosions, it was possible to place containers that, after the explosion, fell in front of us or behind us. It was also possible to add fire and a countdown, so that there was a feeling that the ship should be abandoned immediately, but all these are just our words. this project does not have that.
Outcome: 1.5/10 Do something big and normal. Wishing you good luck seems to make no sense, because you still miss what they write to you about mistakes that need to be corrected in the next. projects.
Plot: 1/10 – Honestly here many questions. Why are things still so strange? Why is "The approach of the apocalypse" here? Why didn't they shoot down the general when they got his plane on radar? "Hint: You have hope"... what's the point of that? How did he track down those who were burned by the device and how are they after so much time still burning? many questions.
Gameplay: 2/10 and there is no actual gameplay. 4 short missions , which could be made as one big one.
Technical part: 2/10 – But you can do normal mapping and play with some situations, but why can't you think of a way to hide the spawn of actors in the frame? why are you issuing 9999 rounds each? why do you change the player's health to 100, then to 200?
Attention to detail: 1/10 - Let's take the same ending on the ship. During the explosions, it was possible to place containers that, after the explosion, fell in front of us or behind us. It was also possible to add fire and a countdown, so that there was a feeling that the ship should be abandoned immediately, but all these are just our words. this project does not have that.
Outcome: 1.5/10 Do something big and normal. Wishing you good luck seems to make no sense, because you still miss what they write to you about mistakes that need to be corrected in the next. projects.
Thanks for such a great review.
1) Music from Postal 2 Eternal Damnation. You can not look on YouTube, because no one uploaded it there. It was taken from the modification folder.
2) 2 There really was no music in the sixth run, because there was no time to guess the timings when the player would get there.
3) Sometimes it’s worse if they don’t attack you, but just look at you) otherwise such maniacs have 3 spawn points. Apparently there was no luck at that moment, so he only showed up once.
If you manage to survive until Halloween 2023, it will be great to implement, then what could not be done here.
1) Music from Postal 2 Eternal Damnation. You can not look on YouTube, because no one uploaded it there. It was taken from the modification folder.
2) 2 There really was no music in the sixth run, because there was no time to guess the timings when the player would get there.
3) Sometimes it’s worse if they don’t attack you, but just look at you) otherwise such maniacs have 3 spawn points. Apparently there was no luck at that moment, so he only showed up once.
If you manage to survive until Halloween 2023, it will be great to implement, then what could not be done here.
Perhaps this will be the first project that will cut off a lot of minuses .. why ask?
Simply because he is not quite the way he was imagined.
Simply because he is not quite the way he was imagined.
It makes no sense to write about the quality of the mission. There are only 2 questions:
1) Do you like the endless night so much that you are throwing it into the archive for the second time?
2) Why did you even upload this beta?
1) Do you like the endless night so much that you are throwing it into the archive for the second time?
2) Why did you even upload this beta?
Boring mission.
Although the author knows about "friendly fire" (which is surprisingly rare for beginners), but the plot of the mission is not about anything. Spawn of actors and cars in front of the player, the camera pans over the characters. But the main question was only one thing .. why does Emmett give us a huge number of weapons with a large ammunition capacity for such a weak shootout?
Outcome: 3/10 - The mission is not that terrible (by no means), it's just boring and without a plot. Good luck with your next projects!
Although the author knows about "friendly fire" (which is surprisingly rare for beginners), but the plot of the mission is not about anything. Spawn of actors and cars in front of the player, the camera pans over the characters. But the main question was only one thing .. why does Emmett give us a huge number of weapons with a large ammunition capacity for such a weak shootout?
Outcome: 3/10 - The mission is not that terrible (by no means), it's just boring and without a plot. Good luck with your next projects!
Mishan, don't listen to him. The last project was really terrible, but this project is well done.
That feeling when the music from alien shooter is not meat with aliens, but an escape from the cops and even the music is very loud.
The project itself is a rotten orange as the author wrote.
The project itself is a rotten orange as the author wrote.
So the commander needs your help, why is there a strange text in the menu? (although before that there was DYOM IX 3.1 and everything was written normally)
What could be the problem?
What could be the problem?
Well, the author .. too not enough..
Plot: 1/10- He is simply not here, even if he is, it is incomprehensible. (Also at the very beginning of the conversation from GTA 5, more specifically at the end of mission 1, where Franklin and Lamar go home to Franklin and they have a one-on-one conversation).
Gameplay: 3/10– Thanks for raiding the store, it was really normal. But why 3? yes, all because the gameplay itself was not enough.
Technical part: 3/10- Only the mapping saved, as did the music in the 2nd mission, which was on at the time and ended at the time. And again, too not enough.
Attention to detail: 3/10– Surprisingly, the author made it so that you can't kill your own , and this is is rarebecause most new writers ignore it. But again, too not enough.
Outcome: 3/10- The plot is too incomprehensible and the duration of the project is 4-5 minutes. Without ratings, because efforts are visible, but everything is poorly done. That's all, I went on to do the mission. Good luck
Plot: 1/10- He is simply not here, even if he is, it is incomprehensible. (Also at the very beginning of the conversation from GTA 5, more specifically at the end of mission 1, where Franklin and Lamar go home to Franklin and they have a one-on-one conversation).
Gameplay: 3/10– Thanks for raiding the store, it was really normal. But why 3? yes, all because the gameplay itself was not enough.
Technical part: 3/10- Only the mapping saved, as did the music in the 2nd mission, which was on at the time and ended at the time. And again, too not enough.
Attention to detail: 3/10– Surprisingly, the author made it so that you can't kill your own , and this is is rarebecause most new writers ignore it. But again, too not enough.
Outcome: 3/10- The plot is too incomprehensible and the duration of the project is 4-5 minutes. Without ratings, because efforts are visible, but everything is poorly done. That's all, I went on to do the mission. Good luck
By the way, yes, it's a pity that this is possible only in those projects that came out during the appearance / after this opportunity.
Result: - 1/10.
The last mission was something.
P.S. We've never seen Palomino Creek so taunted.
The last mission was something.
P.S. We've never seen Palomino Creek so taunted.
Why are you uploading missions like this?
It makes no sense to write reviews on the alpha version of any such mission. By the way, crack...whereis he?newcomersshould arrive atDOOMto beatthose peoplewho showed their skillsa long time ago, not to releasesuchalpha version missions.Pleasereturn to the editorDOOMand typeat leastbasic knowledge to create a mission to play was not so disgusting. We hope innext timeyou will really surprise.GOOD LUCK
It makes no sense to write reviews on the alpha version of any such mission. By the way, crack...whereis he?newcomersshould arrive atDOOMto beatthose peoplewho showed their skillsa long time ago, not to releasesuchalpha version missions.Pleasereturn to the editorDOOMand typeat leastbasic knowledge to create a mission to play was not so disgusting. We hope innext timeyou will really surprise.GOOD LUCK
Well, as it were, yes .. if it were not for him, we would not have many scripts in our arsenal that are suitable for DUOMA.
Now you finally scattered Valery according to the rules. It's just that the Ugly Eater and I didn't know each other so closely... until he wrote us the reason for the minus for our latest project from this account. More specifically, about the crack Mephisto ..
Excuse Valera, but Billy is like the person who created Evil Dead, and this person is still reasonable and you can get through to him, isn't it?
By the way, you wrote that the Russifier Mephisto is shit, but such a question did you make an under-mission with which Russifier?
Thanks for the review. Can I somehow write in the LAN on which arcades there were difficulties? this will help us not to repeat this in the future.
A small update has been released that focuses on the discovery of medals and finds.
Story medals
- Another start, Do what they say and Caught can now be opened without a checksum error.
Additional medals
- They are watching me, Each had its own name and the Gang of Worthless can now be opened without a checksum error.
- Arcade Zork is now working and can be obtained.
Finds
Now you can open without checksum error.
In case you still have checksum for unknown reasons:
1) Open the archive with the medal/find.
2) Right-click on the medal/find and select extract to a specified folder.
3) In Miscellaneous, check the box to keep broken files.
4) Now enter the password.
5) Profit.
Story medals
- Another start, Do what they say and Caught can now be opened without a checksum error.
Additional medals
- They are watching me, Each had its own name and the Gang of Worthless can now be opened without a checksum error.
- Arcade Zork is now working and can be obtained.
Finds
Now you can open without checksum error.
In case you still have checksum for unknown reasons:
1) Open the archive with the medal/find.
2) Right-click on the medal/find and select extract to a specified folder.
3) In Miscellaneous, check the box to keep broken files.
4) Now enter the password.
5) Profit.
Judging by the estimates of your project, the answer is YES. You it just makes sense to work in DUOM.
Thanks to my checking friend who messed up the latest version of the mission First experience with the penultimate one... the mission fails at the end if you arrive back in Mike's car. Will have to make a patch
Forgot to mention that the DLC will receive support in the form of corrected missions, etc. like with Arcade Addiction if you find problems.
Well, what is it? we were waiting for crimetaxi chapter 3. You disappointed us..
Lord God .. I don’t even want to write a review on such horror. It reminded 2013 a year when me and a friend did the same missions and sent them via skype to each other. A solid shooting gallery without a plot, without balance.
You didn't take into account all the mistakes that were written to you in the last project, right?
Well, well.. then why are you ignored 3rd point and put a minus?
1) You need to download such missions so that you understand how not to do missions.
2) “Let one person write their opinion” - why hold back people who have wasted their time and want to express their opinion?
3) The assessment will just show in advance whether it is worth downloading and playing this miracle or passing by.
Really without a hate, but these 3 points are nonsense.
1) You need to download such missions so that you understand how not to do missions.
2) “Let one person write their opinion” - why hold back people who have wasted their time and want to express their opinion?
3) The assessment will just show in advance whether it is worth downloading and playing this miracle or passing by.
Really without a hate, but these 3 points are nonsense.
Yes, there will be a video because a friend has a positive test for coronavirus, so I will shoot the video (with a voice). I’ll say a few more words about Physical Pain. I'll send you a PM.
Will go to the video. (Not in the category of bad projects) because I'm too lazy to write.
In almost everything. More mission slots, animations, vehicle features, advanced cast features and more.
Better to take a look yourself. improvement is not small.
Better to take a look yourself. improvement is not small.
It will be interesting.