For the fourth time, a very suitable pack. And for the fourth time, the fire was not from the barrel. Is it really that hard to do? It’s just very disappointing, you have solidly made models, but I don’t install them, just because the fire is not from the barrel.
There are a number of "historical" inaccuracies, for example: the modification has a show by Alan Fried, and it was broadcast on the WINS radio station. This is done specifically so that the radio was unrealistic, like all GTA radio stations.
First , the script makes a copy of the machine with the new number, and does not replace the numbers on the current one. (I do not understand scripts at all, but I understand that it's impossible to replace the number on a given machine, but not to make a copy) Secondly , the numbers get lost after you save the car in the garage. Well, thirdly , I had difficulties with writing letters and numbers. Symbols are not displayed immediately, you have to press the desired character several times.
Result : a great idea, but because of the limitations of the game, the numbers are lost after saving the transport in the garage. The meaning is lost. Still want to have a car with a personal number was always at hand.
But, I do not cover myself, I will remove this inscription later, I just feel sorry for you, and I will hide this inscription from your eyes, and you will still be convulsing.
Why are you so offended? And why in your imagination appeared the image of a stereotypical schoolboy? I just rated the file and explained why I didn’t like it.
Quote: KosTinol
And I am such people who insolently ask to evaluate the file, also enrage, however, like you
I asked for the "assessment", it was not important plus or minus, because I was tired of waiting for 1 day due to the laziness of the inspectors. It’s even interesting to know how this violates the rules of the site?
Victor Reznovuh what? All GTA era of PS2 are made in the same style. Also, the archive contains instructions on how to configure handling. I recorded the file in this category, because in the "cars" section there are basically only SuperMegaHD.
Veiled Mat. Warning issued, comment edited.
The post has been edited by TheInsaneKiller on 02.26.2017 at 23:49:29
I do not like that the textures are very colorful, especially graffiti. It looks like a collective farm, as it does not combine with the SA style. And so, the mod is standing, it reminded a lighthouse from Saints Row 2.
By following the actions and motives of the actions of their heroes, you can easily dig up a clash of interests. In addition, a spectacular scene can spur creativity. Well, if that didn’t help, look for symbols. These can be, for example, vivid and memorable characters - remember some very colorful person and start fantasizing what could happen to him. Or borrow such a person from somewhere in your favorite book, movie or video game - it is not forbidden. A symbol may also be something inanimate. A building, for example. Try to ride the map of San Andreas, paying attention to strange and unusual buildings, signs or nooks and crannies. Think of what could happen, for example, with the owner of that Chinese shop or the pastor of this church. Or maybe the idea will come from some photo hanging on the wall, which depicts Katti Jean with some kind of left-handed guy - aren't they lovers? Well, how does Karl decide to take revenge? The main thing is to look around. The basics for writing a cool story can be found anywhere, you just need to see them and not fail to use them. After all, this is just the beginning, and all the most interesting - the transformation of ideas into a plot and its embodiment in DYOM - is yet to come.
It’s just very disappointing, you have solidly made models, but I don’t install them, just because the fire is not from the barrel.
Good job. Added to favorites.
It's kind of funny, right?
Anyway, all the same for children in T-shirts in support memeny candidate.
I did not expect this from you, Mr. Frostenko ...
There is a Trojan in the archive!
Secondly , the numbers get lost after you save the car in the garage.
Well, thirdly , I had difficulties with writing letters and numbers. Symbols are not displayed immediately, you have to press the desired character several times.
Result : a great idea, but because of the limitations of the game, the numbers are lost after saving the transport in the garage. The meaning is lost. Still want to have a car with a personal number was always at hand.
Why are you so offended? And why in your imagination appeared the image of a stereotypical schoolboy? I just rated the file and explained why I didn’t like it.
I asked for the "assessment", it was not important plus or minus, because I was tired of waiting for 1 day due to the laziness of the inspectors. It’s even interesting to know how this violates the rules of the site?
I am an atheist, it seems to me like violet.
P.S. So do I.
Oh, Mother of God, How annoying such "play players" are.
As for the script ... Even the video shows that it is extremely unstableand it works when how.
The post has been edited by TheInsaneKiller on 02.26.2017 at 23:49:29
He posted it on this site. !
It is a pity that the author is not you.
I also found
The post has been edited by Suetset Boy on 02.01.2017 at 23:00:34
kurdt_62,
She actually is in the game.
Who just did not convert it ...
And so, the mod is standing, it reminded a lighthouse from Saints Row 2.
Well, if that didn’t help, look for symbols. These can be, for example, vivid and memorable characters - remember some very colorful person and start fantasizing what could happen to him. Or borrow such a person from somewhere in your favorite book, movie or video game - it is not forbidden. A symbol may also be something inanimate. A building, for example. Try to ride the map of San Andreas, paying attention to strange and unusual buildings, signs or nooks and crannies. Think of what could happen, for example, with the owner of that Chinese shop or the pastor of this church. Or maybe the idea will come from some photo hanging on the wall, which depicts Katti Jean with some kind of left-handed guy - aren't they lovers? Well, how does Karl decide to take revenge? The main thing is to look around.
The basics for writing a cool story can be found anywhere, you just need to see them and not fail to use them. After all, this is just the beginning, and all the most interesting - the transformation of ideas into a plot and its embodiment in DYOM - is yet to come.