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Quote: GTA_Masters19
The controls in the game should not be arcade like in GTA V. First of all, this game is a car simulator. Then there are the rest of the genres inherent in the GTA series of games.
How do you know how it should be? Are you a developer? Do you know the audience? Have you done research? Rockstar not without reason returned to the arcade control in the "five", inherent in all games in the series up to the "four", because GTA is primarily not a car simulator, but a fun action game where the main emphasis is on fun, carefree driving and extermination of people. The ability to flip the car from the roof to the wheels and arcade mode were made for the sake of dynamics, which positively affected the gameplay, which was repeatedly confirmed by testers. The success of the "five" is a clear example of this.
Post edited by paparima on 05/18/2015 at 20:21:19