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Quote: Mr. Freeman_aka_Itegg
And this is what I am taught by a person who has not posted anything here. You're not a very good critic. But I'm not going to shit with you, because I don't see the point, but I'll just say this: If I remembered the data from the old account, then you would have found the first two parts of the "MUCH" there. And I realized that this is an ordinary satire, made especially for children’s sculpts and motives, about a certain Dude. In which even I do not grasp the meaning. Because this is a stupid set of quests and unrelated tasks. I finished.
Yes, yes, first please. I'm used to it already. I'm not even a critic, I was just passing by, I decided that I should not pass by this. This is not satire, this is crap (sorry for the expression). The satire is supposed to make fun of something. It's just a poorly executed mission that you are trying to position like it was conceived. But you can't really do it, to be honest.
What a twist! One mission brought me back to 2010. I remember it was fun then. The projects consisted only of checkpoint dashes and meaningless, incoherent, dumb cutscenes. Well, you yourself know that.
Let's start with the first mission. We kill the Dude (I personally made a point-blank shot and in the head), but it turns out that he dies easily, and in general he had a bulletproof vest, and he is still alive by the way. What kind of fierce shiz is going on in dialogues? "It is necessary to remove her so that she does not wait for them" - this is the best reason to overwhelm a woman. Yes. The radar disappears, interest in further passage disappears after another dull shootout. Not original plot moves make you think, but does the diom even have a future? Here, as with the long-suffering "Lucius". The boy tried to do something serious and interesting, but due to his small age it turned out what happened. A bunch of inanimate characters whose names you remember exactly as long as the cutscene goes.
Let's start with the first mission. We kill the Dude (I personally made a point-blank shot and in the head), but it turns out that he dies easily, and in general he had a bulletproof vest, and he is still alive by the way. What kind of fierce shiz is going on in dialogues? "It is necessary to remove her so that she does not wait for them" - this is the best reason to overwhelm a woman. Yes. The radar disappears, interest in further passage disappears after another dull shootout. Not original plot moves make you think, but does the diom even have a future? Here, as with the long-suffering "Lucius". The boy tried to do something serious and interesting, but due to his small age it turned out what happened. A bunch of inanimate characters whose names you remember exactly as long as the cutscene goes.
The overall rating of the missions is 2/5.
I advise you not to do missions on this topic, but to go to a more serious level.
I advise you not to do missions on this topic, but to go to a more serious level.
Have a nice day and every success to you.
MounСtar team. Team leader - BadBad.
MounСtar team. Team leader - BadBad.
The design is quite interesting. None of those who put a minus at the stage of inspection, so to speak, of the cover did not notice that a church was burning with a swastika on top.
Lyrical digression. Are people still not taught by the Flame mods and the like? GTA is a great playground for making fun of different things. And it's time to remember that the GTA series, in principle, does not shine with a particularly kind attitude to different "Faiths" and "Beliefs". The authors of this mod wanted to show only the bad side of Orthodoxy. But! There was no direct insult to the LC (they insulted themselves for a long time). All as they say according to secret documents (Bibles). The lyrical digression is over.
Let's get down to the mission itself. What's good and what's bad.
Bad: Mat. There is a lot of it. And it is not appropriate everywhere. Very flat jokes in places. Excessive fanaticism of the protagonist. Everything.
The good: Well-chosen soundtracks. Interesting story. Lots of hardcore. Ton of trash. Banner-bearers.
So it goes.
Lyrical digression. Are people still not taught by the Flame mods and the like? GTA is a great playground for making fun of different things. And it's time to remember that the GTA series, in principle, does not shine with a particularly kind attitude to different "Faiths" and "Beliefs". The authors of this mod wanted to show only the bad side of Orthodoxy. But! There was no direct insult to the LC (they insulted themselves for a long time). All as they say according to secret documents (Bibles). The lyrical digression is over.
Let's get down to the mission itself. What's good and what's bad.
Bad: Mat. There is a lot of it. And it is not appropriate everywhere. Very flat jokes in places. Excessive fanaticism of the protagonist. Everything.
The good: Well-chosen soundtracks. Interesting story. Lots of hardcore. Ton of trash. Banner-bearers.
So it goes.
The overall assessment of the project is 8/10.
Great DYOM project. I look forward to the next works, and next time I advise the author to be more literate.
Great DYOM project. I look forward to the next works, and next time I advise the author to be more literate.
Have a nice day and every success to you.
The MounStar team. Team leader - BadBad.
The MounStar team. Team leader - BadBad.
Post edited by BadBad on 03-24-2015 at 11:59:44 PM
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