animation is carried out and the pedal is returned (teleported) to its original location. Looks weird
I will not check, but if so, then Still looked at the code, and I will say that it is treated this way: Since the type of animation is different, but for this case it will fit strictly B style ("unbreakable" animation).
That's it X and Y and are responsible for the location of the character when playing the animation on the axes X and Y respectively. If you put a single in lockX and lockY , then after the animation, the pedes will not "blink" to the original location before the animation.
Smoke a guide on this topic, before you do 100500 perezalivov
It's strange what is not through .cs made, because you can similarly, for example, erase the style of behavior of current cars (when resetting the behavior is set to default, that is, quiet driving).
Well, okay, these are personal quibbles. Let's see how the game will work with this mod. So far PLUSIC for diligence.
Something reminded the mod Throw an ax. The mechanics are pretty much the same. In principle, it turned out pretty interesting. At least somehow diversifies the gameplay of the game Good job PLUS
Not, seriously, the implementation is even nothing, I have not noticed any bugs yet!
Gentlemen, do not offtopic about site innovations. Everything is done for the benefit of the project’s activity. Comment on the mod itself rather than the site’s policy.
will not work out of condition? (specifically 04EE). How many times did this, everything is in order; 3. Delays - delays for that. Perhaps they are needed according to the author; 4. From this, even O_o got a little bit of it; 5. Globals - it’s not a good thing, he himself did it before, a mistake is appropriate, yes. Yes, and it seems like the limit allows LAN to use the code; 6. Also a regular jamb; 7. I agree; 8. Well, even here I agree with you.
The script is not bad, in fact, but there are shoals, but I think that Vitaly criticized too critically.
Independence is always commendable, but there are flaws in the code, I wish the author to take them into account in future so that the scripts become better and more stable: 1) models of weapons must be loaded before issuing to the actor and unload after it (model.Destroy); 2) I would have checked in the beginning that the player exists, is not dead and is not arrested (player.Defined (0)); 3) in CLEO it is not recommended to use global variables, except $ PLAYER_ACTOR, $ ONMISSION and several others. You have a $ 9594 variable there, instead of it, take a local variable; 4) Now the script does not wait, when the key is pressed, therefore, it can work several times per click. To eliminate this, at the end, before jumpu27 at the beginning, you can write such a thing: repeat wait 0 until 8AB0: not key_pressed 45 This little cycle will just wait until the player releases the key, and so the script will work on the principle of "one-click - one-click".
Well, it immediately shows that an experienced Cleo-scripter wrote a comment
In the near future we plan to develop a special filter that will help you customize the archive to your tastes and see only the desired modifications and authors
I can offer, for example, to make a list of recommended mods, based on the user's favorites (for example, mod categories, mod author).
There are small flaws in missions. For example, when it is necessary to steal an armored car, they accidentally killed me, and I took offense at the abandonment. (Getting back for a long time). And yet, let's say, when you drove for the first time for Rico, then we will meet the mafia, which, red is clear, will make the car burn, that’s why it’s scared and will not climb into the car (entered Hesoyam), and in the remaining way I talked with whom (literally).
And there are too many camera shakes, I got a little sick of it
But the plot itself is interesting, original. Most of all, the reference to! {tag_6} smiled! my mod.
No, well, I liked it, personally. There are schools, but they are tolerant. Well done!
Do not listen to fools, they have everything that is not included in their "personal right world" - everything is bad. You just need to get used to it.
So, again, the mod is cool. Dragged to myself. If I find bugs - I will write in a personal.
I do not pay attention to those who bomb for no reason (and for them it always is). Thank you for rating! I am waiting for feedback on the shortcomings of the mod, but for me, everything was done well for the mod to work.
tamerlanHD, I do not make mods for SA: MP, exclusively for the single. There is nothing superfluous here, everything works well.
I made the mod as I saw fit. Because shit to call-stupid. Visual - that’s why he is visual, because for a single.
Yes, and stupidly comparing the mod, mine looks better in terms of implementation and functionality. But this is my personal opinion.
I have the right to mutual evaluation. Because requesting proofs on your part, I did not see any asset.
And what about the mod - to create spawn cars, weapons, the entrance to the template interior - the level of the script that accidentally generally opened Sanny Builder.
Where cheats will not give you too much benefit. If you are crooked.
In the second, for example, bots are special for heroes. The player only needs to indicate where to go and whom to get, the program itself for the player will make a combination of abilities and loot.
In the All-Star (WC3) I didn’t have any cheaters in my experience at all (Purely because there seemed to be no hacks for WC, I could be wrong).
Although in any case, about the benefits of absolute curvature, with this I absolutely agree.
If you do not pump any nonsense, in which there is no confidence in safety, then you can do without anti-stylers.
Yes, SA: MP, although it is still relevant today, but still there are more hacks on other online projects (the same CS: GO, DotA, for example), which will be much worse than these stylers.
Simply put, before downloading, you need to think: "Is it necessary?".
I, as I understand it, is a local browser that does not require a network connection, right? It's just that I did not quite catch up with the mod ideology.
In any case, I would be glad to see it fully implemented
UPD
I was not the only one to notice the down cursor from libertycity
Well, in fact, for such a request permission of the author (and I am the AUTHOR of this mod for the PC version).
And if I had not allowed it? Well, I'm not different, of course, but I do not quite approve of it when someone does something with my mods without my knowledge.
It turns out "solyanka" from the author)
I will not check, but if so, thenStill looked at the code, and I will say that it is treated this way:Since the type of animation is different, but for this case it will fit strictly B style ("unbreakable" animation).
That's it X and Y and are responsible for the location of the character when playing the animation on the axes X and Y respectively. If you put a single in lockX and lockY , then after the animation, the pedes will not "blink" to the original location before the animation.
Smoke a guide on this topic, before you do 100500 perezalivov
#Eugeniusz 05/02/2018, 09:02:28
A lot
Versions
For
Fashion
The airship.
Thank you
So
Not
Do you think?
Well, I remember very bitter a sediment with such a theme scripts.
And I say not casual,
Because there is little money,
The star does not burn in the window.
R.I.P. Mood.
Well, whoever has the New Year's mood, those congratulations on default, the rest - “we can handle it”.
Well, okay, these are personal quibbles. Let's see how the game will work with this mod.
So far PLUSIC for diligence.
I can’t promise awesome work, but I’m going to publish something by little (if I think of something else!)
UPD: Che guys, anime? (͡ ° ͜ʖ ͡ °)
#Eugeniusz 11/30/2017, 15:13:34
And I’m silent about the dildos
Most likely, everything works fine on my assembly without Regdoll.
I did not mean the code itself, but the idea)
In principle, it turned out pretty interesting. At least somehow diversifies the gameplay of the game
Good job PLUS
Not, seriously, the implementation is even nothing, I have not noticed any bugs yet!
#Eugeniusz 11/29/2017, 20:03:36
Gentlemen, do not offtopic about site innovations. Everything is done for the benefit of the project’s activity. Comment on the mod itself rather than the site’s policy.
1. Well, the comment is not unnecessary, but the absence saves space, I agree with this;
2. Unless
3. Delays - delays for that. Perhaps they are needed according to the author;
4. From this, even O_o got a little bit of it;
5. Globals - it’s not a good thing, he himself did it before, a mistake is appropriate, yes. Yes, and it seems like the limit allows LAN to use the code;
6. Also a regular jamb;
7. I agree;
8. Well, even here I agree with you.
The script is not bad, in fact, but there are shoals, but I think that Vitaly criticized too critically.
Well, it immediately shows that an experienced Cleo-scripter wrote a comment
Refrain from evaluation.
Slammed it then the minuses.
But the implementation is complex, not very realistic, but complicated.
Although I’ll see now where I’ll blindly shoot, thanks for that!
UPD: And then I noticed that I posted it myself Vital
It's to blame, Vitali, to blame!
Well, the script is good, but I personally think that the reel is too strong (for me personally).
Doesn’t it all matter where to write missions at least on DYOM, at least on CLEO, if we are all handshops ...
Well, yes, yes, on .CM you can still write that slag (as I write)
It looks a bit like Rampage mode, to be honest. Well, maybe a little bit.
But the principle of operation is completely different
I can offer, for example, to make a list of recommended mods, based on the user's favorites (for example, mod categories, mod author).
Well, at least here they sort trash from incoming mods for moderation.
But at the end of the day, at least chew this with a spoon ...
Yes, at least give an example, when the house CJ infernus shows the camera in all axes straight, straight-straight at all: D
For example, when it is necessary to steal an armored car, they accidentally killed me, and I took offense at the abandonment. (Getting back for a long time). And yet, let's say, when you drove for the first time for Rico, then we will meet the mafia, which, red is clear, will make the car burn, that’s why it’s scared and will not climb into the car (entered Hesoyam), and in the remaining way I talked with whom (literally).
And there are too many camera shakes, I got a little sick of it
But the plot itself is interesting, original. Most of all, the reference to! {tag_6} smiled! my mod.
No, well, I liked it, personally. There are schools, but they are tolerant. Well done!
Download now, appreciate it.
Well, yes ...
I just thought that on a custom this might not work ...
Well, let's say everything is fine!
Do not listen to fools, they have everything that is not included in their "personal right world" - everything is bad. You just need to get used to it.
So, again, the mod is cool. Dragged to myself. If I find bugs - I will write in a personal.
I do not pay attention to those who bomb for no reason (and for them it always is). Thank you for rating! I am waiting for feedback on the shortcomings of the mod, but for me, everything was done well for the mod to work.
tamerlanHD, I do not make mods for SA: MP, exclusively for the single.
There is nothing superfluous here, everything works well.
I made the mod as I saw fit. Because shit to call-stupid. Visual - that’s why he is visual, because for a single.
Yes, and stupidly comparing the mod, mine looks better in terms of implementation and functionality. But this is my personal opinion.
I have the right to mutual evaluation. Because requesting proofs on your part, I did not see any asset.
And what about the mod - to create spawn cars, weapons, the entrance to the template interior - the level of the script that accidentally generally opened Sanny Builder.
NaightMar 07/12/2017, 20:26:56
In the second, for example, bots are special for heroes. The player only needs to indicate where to go and whom to get, the program itself for the player will make a combination of abilities and loot.
In the All-Star (WC3) I didn’t have any cheaters in my experience at all (Purely because there seemed to be no hacks for WC, I could be wrong).
Although in any case, about the benefits of absolute curvature, with this I absolutely agree.
Inappropriate comment on the evaluation of the mod.
Very inappropriate.
I will consider for the future, thanks!
Yes, SA: MP, although it is still relevant today, but still there are more hacks on other online projects (the same CS: GO, DotA, for example), which will be much worse than these stylers.
Simply put, before downloading, you need to think: "Is it necessary?".
Absolutely agree!
Well, everyone has their own opinion.
First nahIn any case, I would be glad to see it fully implemented
NaightMar 05/16/2017, 16:40:29
Damn, these mods are riveting for the Kyrgyz Republic, but I still have not downloaded it !!!
Thanks for the mod, I've seen enough. Interested in.
Plus is in the piggy bank
NaightMar 05/15/2017, 23:37:28
Well, the goal was not to be done just like in GTO, but still
And if I had not allowed it? Well, I'm not different, of course, but I do not quite approve of it when someone does something with my mods without my knowledge.
Although authorship is respected, well done!
File PLUS
Soon I’ll start adapting the mod on Android, wait
We tried hard ... And I hope that evaluate the work as it should!
Glad to be pleased: winked:
But I didn’t think about BRB, but it’s not for sure: laughing:
In general, somehow everything is so
C'mon, I’ll get it, the model will go!