A solid project, but what does the spacesuit and butterfly have to do with it? I'll explain everything. Andrey 500 is a good scripter and modder, who also created projects before. I haven't played them, but I hope they were good then and now. Well, what is this project? The plot of. The story is short, but quite interesting. The plot is about how a drug addict after turning into a vegetable, with the help of, I don’t know, willpower, was able to recover, and before that he plunged into himself, was able to cope with problems, remembered the past, and then became a different person. This story is very short, and I wanted a little more time to find out about his past, why did his wife leave him in more detail (although even on the screenshots on the site it is clear that she apparently went to another, but anyway), well, so everything is fine. Gameplay. The action here is good and interesting. There are fights and skirmishes here, everything looked very good, and special scripts made everything more unusual and interesting. Technical part.
Я словил Физический Кринж. Ща всё объясню. Ну что же, новый проект от Некопиту. Прошлые работы не были прям идеальными, но идеи были очень интересные, в этот раз всё будет лучше? Сюжет. Кори Кларк — гг, психопат, который хочет убить из-за Revengeance(его жену короче убили и изнасиловали с тупым именем Сэм, хотя и у гг имя не лучше), короче, он хочет кромсать всех тех, кто убил его любимую. Без спойлеров прям сложно описать, но если коротко что будет, то: брат погибшей Сэм помогает нам, ему кто-то звонит и указывает на следующую цель гг. Когда они кромсали охрану, их кто-то снимал для снаф видео. После того, как они сбежали от полиции, Кори кромсает шашлык, правда он перепутал барана с братом его жены. После игрок понимает, что за ним следят несколько людей, а один из них даже похож на него, что бы это означало? Гг находит тех, кто за ним следил, после добивает последнего убийцу его жены, и кончает собой, ибо его жизнь бессмысленная, ведь он.... Ладно, думаю вы могли бы сами проект пройти, и всё понять. Вот сам сюжет норм, идея неплохая, правда коротко немного было, только одна проблема- диалоги и следовательно персонажи, просто лютый Cringe. Вот как бы объяснить, в чём дело; первое- диалоги затянуты, и иногда совсем водянистые, второе- в очередной раз автор показывает, что опыта у него мало, и всё выходит очень неловко и неуместно. Сами сцены иногда просто странно и глупо выглядят, текст слишком сухой и прямолинейный. Вот я не верю, что говорят люди взрослые, а не дети какие-то, которые рассказывают всё, что видят у себя перед глазами. Геймплей. Битвы с катаной, перестрелки и побегушки от копов, всё. Иногда было немного сложно, но в целом всё честно, и мне было прикольно играть. Бэдтрип, которые честно, такой моветон, совсем слабый получился, не особо круто было. Также был в самом начале момент с открытием замка, получился недурно. Техническая часть. Несмотря на то, что сами по себе диалоги слабые, они в целом грамотные, выполнены хорошо. Музыка отредачена, в этот раз с ней вообще проблем нет, даже неплохо подходит под место, и звуки тоже есть. Маппинга немного, но уместен и качественен. Вот всё в целом хорошо, вот только в 4 миссии если не пропустить сцену, то игра вылетает, не понял, в чём проблема. Скинчики норм, хотя всё же некоторые можно и убрать(зачем было менять пулемёт?). Итог. Как и в прошлый раз; вот вроде норм, идея хороша, геймплей на уровне, техническая часть тоже, а вот само наполнение слабое и у автора есть проблемы в этом. Ну а так в целом норм. 6,5/10
Just trash, simple but fun. I'll explain everything. Wow, how long have there been no projects, I want something new, but no. The new project sounds cool, but what is it? The plot of. Grandma Sidoji caught a shizu and is now destroying the entire street of the grove and the cops who wanted to stop her, and after the immortal sidoji himself, who just wanted to pass the game, but in the end was stuck forever in some house, because the enex marker is blocked. It sounds extremely primitive, but such aMotivationit is quite enough for us to destroy everyone just like that. At the end, I was a little puzzled by the phrase that this is some kind of remake, apparently you and Baboon (when your new projects come out) did the same project, and now it has been redone and made like new? Gameplay. Difficult but interesting. Although, to be honest, there were moments that were just impassable. Is that how you had to kill Smoke up close so as not to die?Technical part. Mapping is normal, there is nothing interesting. Departures took place in the second and third missions, when it was necessary to get into a wheelbarrow, I didn’t understand what the problem was, but I wouldn’t want such errors. Mouzon is not processed, but cool (I don’t know, but it seems that Open your Heart from Crush 40 doesn’t have copyrights, because I saw a lot of videos where they used it). The dialogues are about nothing, just kind of jokey in the style of the spent. Outcome.Well, I think you understand that the project is not very good, but in the absence of fish, when you can go through a bad mood and have fun, because the project can do it. 5/10
An interesting piece, it is a pity that unfinished.
I generally like the idea of a kid who was just trying to stop a cult, but got attached to it and flew off the coils. There could be an interesting deconstruction of such stories, like my own “Our Cause is Right”.
However, all the missions are so-so (in the new version, I didn’t look at the old one), they clearly require the script to be finalized, in general they are not completed. Also, the supposed epilogue sounds so-so, like Mixer's "Maniac" ending with the same villain drain (although I would see how you showed the moment with a bowel movement on his body, it would be funny)
I saw a lot of opinions that online on the old generations of GTA 5 was better just because there were no crazy updates. I don’t remember a lot of vids, only Dorothea’s vids, but I often saw messages, and vids how bad everything is now in gta online
I'm sorry, but unfortunately I can't master your project. He said that I do not know Ukrainian, and I am waiting for at least some kind of translation for a comfortable passage. Also, by weight it is clear that you apparently did not edit the music at all, which is probably loud, and weighs a lot. After all, just a month ago I made a video in which I said this (you can watch it, the link is on my page).
Thank you for the review, of course, but don’t be angry with me, it was such a depressing moment for me in DUOM (just like now, where are the projects?!), that I splashed out such a project on all those who pissed me off then. Now I don’t treat you so badly, I hope new projects from you will come out good, and also someday I will make a new project, but now unexpectedly, but I’m doing YouTube (in RDS I showed my vidos, well, they are also called “ What is DYOM?", and "How to make a project in DYOM?", check it out, maybe it will help, the channel is also what my nickname is called). In general, thanks for the review, it was funny, and I understood all the problems of the project
Of course, I did not know much about what was in the project. Seriously, Bill was from a wealthy family and he lived alone in his house?! Sounds like the gyr yash from any hentai story who never has a parent at home. The moment with this “press the space bar” is not interesting, because you just made a cut-scene for a minute, which you need to skip. It would be better to do (or try) what was written there. Well, in general, cool thoughts of the author. And it’s also clear that sometimes he was too lazy to write the plot (Neal ran away from the shelter simply because he could, brilliantly. And he’s also directly one-on-one with Al in behavior, it’s hard to tell, if at all he’s not smarter than himself)
I have nothing to say, the other gamer has already said everything.
It’s nice to play the project on a relaxed basis, the angles are interesting, but they are just smooth and that’s it, there’s no more shit. The music is so interesting, a light western or something, that's all. Although the plot is about some killer who is too old for this and wants to leave, it’s pretty corny, but still it’s just a damn prologue and that’s it, I’m waiting
Parash project. I'll explain everything. Well, hello Viti, what does “hell knows what this means”, what kind of bodyagu did you bring us? Let's get a look. The plot of. The story is not clear what, and also this is a ghetto, and that says it all. Seriously, fuck a new ghetto story that won't say anything interesting, that won't show anything interesting, and is also generally stupid shit stupid shit that no one asked for. For six missions, which at best could be placed on only two, they showed us shit, they didn’t reveal the Persians to us, they didn’t reveal the essence of the conflict, and in general I didn’t understand what was happening in the project. I’ve been tired of such ghetto projects for a long time, which have been bad manners for a long time, do you do something original, and don’t stupidly take the ghetto from the original that you: firstly, you didn’t reveal, secondly, you didn’t understand at all what it was like in the original, Thirdly, he did shit. Gameplay. shooting at bots with iron heads, shooting from a car that was mediocre (when you already learn how to create normal assistants who will also shoot, you just need to make them seem like allies that they will follow the player, and not set animations for entering the car) , there was also a terrible moment with checkpoints that imitated a telephone conversation, without a phone, and with a tail that destroys two cars and a player at once, that's all, it was the whole project in fact, not forgetting also the absence of a car in mission 5, calling it's a "bug", but then putting us in a car, as well as the stupidest checkpoint chase, which is done terribly. Technical part. Very weak. First: where is DYOM#? In general, everything is garbage, cut-scenes in which the camera passes through the walls, the spawn of actors is constant, there is no teleport of the player in the right direction after he approaches someone (this is a very big minus), and in general the dialogues are so-so, which have errors. Outcome. I was reading a six-year-old textbook from user narratoR (DYOMming of the xxi century), and he surprised me with his incredible relevance, which describes many flaws that are in your project. This project is terrible, I hope you gain experience and make the new part better, so download DYOM#, audiofx 1.1 by andrey 500, do some interior running for convenience, subscribe to RDS and DYOM Unity for a lot of useful tips, and do something much better. 2/10
Save your soul, fatanchik! A wonderful project, funny, modern, high-quality, excellent mapping, complex but interesting gameplay, and not only.
It's a pity such a project is bypassed, but it's just beautiful! At first I thought that everything was not the same as before, but everything turned out to be even better! The characters may not have any interesting characters, but they are funny!
Amazing gameplay, hilarious inserts, not bad, but loud music, but not scary.
Such projects are very often lacking even when there are good projects, let alone even now, they don’t exist at all, but when such projects come out, they always amuse, bravo fatanchik, even better than before! 9/10
Well... No words, just puns. I'll explain everything. A new project from Fatima, which may not be the best DUOMer, but after the last project at least showed that he clearly knows how to map, and his thoughts seem to be not hackneyed, although the project itself is not very good, but now what? The plot of. Henry again... I'm sorry, I can't take it because of my project, now it's a very "unpopular" name... Okay, he's some kind of guy who is kind of dumb. Is this a prequel to "deaf-blind" or what? I hope this will be a prequel trilogy, otherwise the vir itself will probably never make new projects after Kharms. In short, he has a head injury due to which for some reason he cannot speak. And it all happened because of an incomprehensible situation in which I didn’t smoke - Henry’s friend specifically called these skinheads, or did they decide to kill the pimp themselves? In short, I did not understand the plot, and the terrible dialogues, which are generally not familiar with commas, as well as with the rules of the Russian language in general, do not allow you to enjoy the project at all. And also the characters are completely empty, as well as unrealistic (what kind of doctors are so sentimental that they are surprised at the usual bruises from all sorts of bits), and in general the plot is some kind of childish, not mature, it’s completely unclear what the project is about, but it’s a pity, could be a project about how bad the mute is, or something like that Gameplay. The fights are quite normal, also the trips are not too long. Again: when the plot raises a lot of questions, the gameplay is just normal and that's it, it's just in the background. Technical part. Mapping is chic, like Mixers, Dampidums, Leons and others, excellent mapping, but everything else ... The game crashes in the last mission, which is incomprehensible. The cut-scenes are normal for directing, but there are a lot of actors spawning, and it’s definitely out of place. Music is like that; working. For when the piano and brass did not work for sad suspense. There are sounds, they help, but all this infuriates when the song is repeated a million times, as well as half of the project is a damn black screen! OutcomeThere are simply no words, what I just played ... Yes, I joked stupidly again, but it's my own fault that the project is not very good at all. You have fatim, my teska, there is a kind of idea, you can map it, but for some reason the plot itself, as well as its implementation, are very lame. I do not expect a miracle from you next time, I expect what will be. You heard me. 3/10
I'd rather watch the movie myself. I'll explain everything. Well, in short, Raptall, you are already doing the 7th project, and I will not play nobility, you will do a normal project, and I am satisfied. But why, why can't you once again do a normal project?! Okay, let's look at the project. The plot of. This is a retelling of the film "Upgrade", but you know, I may not have watched the film, which, by the way, I wanted to watch for a long time (it's a pity that I didn't watch it before the project, now there will obviously be problems with viewing. I'll have to watch Dorian, or take a chance), but all the time I have there were strange feelings; everything seems to be normal, but something is wrong with the presentation, as if some scenes are missing, as if there is not enough dynamics, as if there are understatements, which is the problem. It seems that this is another unsuccessful DYOM remake that could not repeat the original, which is a pity, because the idea of the film is interesting, and the ending even in the project is quite strong with this evil AI, but still something is not right, I did not like the presentation, with she has a lot of problems. Gameplay. Just shoot-outs, fights, and fucking long trips from the end of the world to the other end, it's so-so. Technical part. Once again, not so much. You, my dear Kazakh trap, are already tired of me with your endless mistakes in the text, well, it’s impossible to read a pancake, at least correct them! The cut-scenes of the norms, what you have learned for sure in 7 projects, is for staging, good, interesting, thoughtful, perfectly short. Mapping is sometimes interesting, in general, it's normal, I like it. Outcome. There's something wrong here. The technical part is normal, even higher than the normal level, but the plot, the dialogues, which are completely strange, and your attempts at some kind of art house, like the notorious Santal, I really like, because all the garbage infuriates me, which is why the projects not at all impressive. In short, do more projects, but watch your grammar, don't do outright banality, try in this regard. 5/10
I immediately remembered a shitty retelling of the night watch if anyone remembers, but I can’t say anything about this mission, although I remember a good movie from Crisis with its “angelic cry”, but okay, you have your own version
Like the previous part, it’s not very cool, but the first part was really interesting, but the new part doesn’t catch on at all, it doesn’t have a zest, because of which I would like to go through the project. 4/10
Much better, too bad. I'll explain everything. Here's the second part of this, let's see how your friend Babooboo could improve his skills. The plot of. The story, as it were, introduces us to 1.5 more characters, Chester and someone else, who I have no idea what his name is, because seriously, why didn’t he introduce me and didn’t register the Persians? They are cardboard boxes. In short, the story takes place in the desert, where our heroes are trapped by some obscure marauders. In short, nothing interesting so far, so, the seed, however, it was done well, and despite the excessive banality and cliché, such as “you left me no choice”, “you did not cope with the simplest task” of the villain or something similar , but everything was cheerful and I didn’t even notice it when I passed, but I hope it will be really interesting further, so that without any crap, so that I get up out of my chair straight out of surprise. Gameplay. Technical part. The dialogues are well written, but there are mistakes, and the missions are very short, just getting ready for something, everything is over, but still they are not super short, they are interesting to play, well done, but not a pity. The music is loud, it would be necessary to adjust it, and it itself is not the best, although in general it is normal. Outcome. It turned out well, but the plot is weak, and not enough in general, I hope your friend will make the next part much better (and by the way, don't do shitty parts, otherwise we won't see the end). 6/10
Not bad, but not without faults. I'll explain everything. The new project from Nekopitu came out quite large, the plot, which here looks like a death note, is generally interesting, but what is it? The plot of. He's pretty weak here, to be honest, but not bad, and generally normal. Gg, as well as the main antagonist Bill, is a resentment against the world, who, with the help of a robot improved by some kind of animation artifact, which makes him a killer cyborg, decides to take revenge on his enemies, and also to help kill for money, but of course he is hindered by the police with Super Detective Neil.... Hmmm, and are you really saying that your hitman Rob is not Death Note? Of course, there is a lot of its own here, but there are a lot of borrowings from this anime and manga, at least from the anime. If Light was a very smart juvenile moron who imagined himself to be a god, then Bill simply complains about life and kills those who are not pleasing to him. And also how did he build this robot? How does this artifact work, what animates objects or what? In general, the plot of the norms, compared to many other projects, is really good, but as a whole it is clearly not very smart, but only tries to be, parodying the Death Note in many moments (by the way, the reference to New World Music is funny and cool, I liked it) . Gameplay. The shootouts are interesting, there is variety, but there are nuances: stealth without a knife is completely strange, and in one mission there were not very cool moments with “press the spacebar (shift) to do something that you won’t see”, but in general, not bad gameplay, I liked it. Technical part. There is a lot of music, it sounds normal, it’s generally suitable, but it hurts not from adjustable, and also weighs a lot, it was necessary to at least somehow reduce it by ten decibels all of it, otherwise it was loud that it was necessary to turn down the volume directly 2 times, and not all but the music had to be put in afx, it was necessary to restart the DUOM every time. The top mode and slowmo scripts are useless, why did you put them in? Outcome. Like last time, the project is interesting, but obviously not the best, well, there are a lot of errors in it. I hope the new project will be even better, because it is clear that you know how to make projects, you just need to fix some things. 6/10
God, that's bullshit. Why did you even need to release 1 mission, your mother, if the project is already ready? Just think of laying out the entire project of the same level, because it is clear that this is another disgrace that no one needs. Not only is the plot stupid banality, which doesn’t even have a normal backstory (what should this beginning tell me?), and my little 10-year-old friend is sure that it won’t get any better. The gameplay against two opponents, one of which has an auto drobash, which in the hands of bots is more dangerous than a minigun, which is knocked down by his own comrade in a wheelbarrow, it’s just something incomprehensible, stupid, unreasonably complicated, if you don’t immediately smoke what happens. Also about DLC - why?
So, well, I don’t know, the characters are still incomprehensible and what in general. Okay, there’s a cop brother more or less, although I still didn’t have enough disclosure, but all the rest turned out to be completely inexpressive, that the hero, that his family.
Playing with secrets is such a cliché, because why? Okay, they pissed away the money there, fuck him, they don’t want to get hit in the neck, but then there’s a dangerous dilemma that needs to be at least said about, and he was like a pancake partisan (I can’t say anything bad about person 3, but the plot is really like that yourself with these damn "live" robots and other dregs that was in the review of Filinov).
There are no complaints about the mapping, but it's just not impressive at all, not at all expressive, which a more exotic huge selection from DYOM# could handle. No, you can do without it, but there you can change both the mapping and have new pickups, weather, and something else, but still, you don’t need it, figs with him. Well, the last time I passed with a gap of 15 seconds somewhere, but before that I did not have enough time.
I remembered you, but I can not forgive. I'll explain everything. Sioks, aka fabletown and a million more aliases like Nikita, although everyone will still remember him as Sioks (you had to think, and then write a nickname, now you can’t get away from him, Paps and Nikita himself are an example of this). I know him as a good DOOMer, but to be honest, the last project was so-so (I'm talking about Black Life, which is very similar to your new project, which is bad), but still you were not the worst, considering the missions in Great George, as well as ghosts and a project about Husky (where is he, no one knows?), but now how are things going? The plot of. Paul U... No, Dirikson is an ordinary guy who was the middle son of his father Joseph, who does not hate unlished, but was a simple racer (who understood what Joseph was, he understood). However, that was a long time ago, he wanders through the deserts with some girl and tells amazing stories from the past, how he got to this point. And this is the problem, because this format does not work. Firstly: Secondly: you don’t keep the intrigue at all, because to understand that he had a family, and from her he had Vietnamese flashbacks, I think everything is clear here. And in general, why? Why not tell it in normal, without past tense, and not add a useless character that you won’t reveal anyway, except for the fact that she is Horny. So the story itself is about nothing, just a typical story about a good family, which our hero pissed off because of some garbage, seasoned with everything with Persona 3 level sentimentality, with stupid and childish questions, and the same answers: “Why are people bad ?”, “But they just don’t have enough love, give them love, and the world is saved.” And the ending, which for some reason explained everything, although it was not required, is also terrible, because the comic phrase “let's go for a smoke” could have ended everything perfectly and ended on a good note, but no! Let's fucking explain obvious things with the help of 30 minutes of incomprehensible water, which no one needs and that's it, the moment is lost. It's a damn injury to your mother for life! It clearly shouldn't have ended so well! But okay, it’s the same here, the same shitty story that ended badly simply because the hero “wanted to protect his family” with the help of distrust and not telling the truth, in which his older brother, who was a cop for a minute, should have helped! Hmmm, I thought my stories were too childish and simple, but Sioks is still much more banal than me, and he doesn’t know how to write stories. Gameplay. Well, the gameplay is normal, if you don’t remember the damn races, in which I missed a couple of seconds 4 times to win a pancake! Shootouts are not bad, difficult, but fair, everything I like. It was a thrill to drive from point to point in a fast car, here you can see that he tried, and here everything is even better than in Black Life. Technical part. All this crap with flowers is so-so, there really are no problems, but the lack of a single style infuriates. Well, Mouzon is like that, I already heard it, it fits more or less, but the cameras make me sick, especially in the second mission, where there were just a million of these smooth cut-scenes that still fly through the walls and the actors. And the text itself is written simply over graphomaniac, seriously, in the porn parodies of Akabur, the text is even better written than here, even in other porn parodies, which says a lot. It's just hard to read so much meaningless and cringe text, which, well, what a shame. Where did you remember the word egoza? Where do these fucking archaisms come from, where do these stupid slangs come from, that's why it's all, straight This is Ghetto of some kind (I still don't understand (reference to the down of war (reference to inert gas 8 valence, which does not make the last fallout new vegas series) how you praised these slops, which, by the way, recently released a disgusting 3rd part, because all parts are disgusting garbage). The resultright now they will show how to do projects .... And in the end, the same thing, only in profile, although Sioks really knew how to do projects, or maybe only in duets .... I don’t know, but I’m disappointed. 3/10
Good, but with errors. I'll explain everything. It’s a little unclear why it was a friend, and not the author himself, who posted the project, but okay, I won’t find fault. The plot of. Another gangster wanted to get away from crime, but he again forgot that his uncle was the same idiot. Banality, the characters are not particularly developed, they also have relationships, so yes, we need to work on it. However, it is still interesting to watch, and I hope everything will get better. Gameplay. Good shootouts, funny even, the author obviously knows how to do them, I like it. There is also a collection of items, nothing special, but generally ok, and not much trip to the points. Technical part. If with cameras more or less, but not always, and the mapping is not bad, but the spelling is terrible and systemic, just, seriously, what kind of mistakes are there in the form of “two people, two weapons”, can you say what language do you learn? And it's definitely not Ukrainian. Mouzon norms, in general, they are normally suitable for missions and situations. Outcome. Upvote, but try better next time. 5/10
But still a stupid idea not to promote the project. Have you heard of the Fire Flint? They also released their author's project there without promotion, and now they are already closed, Kultas did not help. Now you can’t find people from the outside who will climb into the DUOM, and there are very few people inside, so inform somehow, otherwise I found out that you were alive only when you posted the project
Not bad, but nothing. I'll explain everything. I didn’t go through projects with Fatanchik, but knowing the gangster life and seeing that he has a lot of strange projects, and he was familiar with dragon777, I can say that this is a good thrashmaker of 15-17 years, with sometimes sane projects. But how are things now, is it outdated now? Yes, and in such an unusual topic as secret materials? The plot of. 3 episodes from the ordinary life of the X-Files. I can say that the plots are not straight banal, but in general there are no interesting things. I didn’t watch the original, I only know by hearsay, but in general I understand what the project is about, and I can say that in general he revealed the characters well, and we can say that they have been partners for more than a year, although this topic is still not fully disclosed , and I think in the original their relationship is much better described. Gameplay. Shootings are quite difficult sometimes, but interesting, they are generally done normally and do not cause problems.
I had to skip this moment, because my enemies didn’t get fucking killed, and besides, it was almost the end and I didn’t see anything particularly interesting there. And in general, it's mean to call black - white, because you simply could not remove some incomprehensible crap that prevented you from playing
And really, what's the point, you just made a project that lasts longer than fucking Maniac or Judgment, and the story even with the Mixer projects can not be compared in quality, not to mention the Denouement. What ambition, such demand. I have the same grievances as Kultas from Soul: huge, ambitious, that tries its best to please you, but has too much shit to actually be a great and interesting piece. True, the soul is still quite a good cartoon, which at least touches on very unchildish and good questions, and there is nothing to love about your project. I don’t see growth, or it’s so low that it’s even ridiculous to talk about it: the same crap as last time, all the time boring, krinzhovo and stupid. Why so much "bile" in your direction? Very simple - your projects are disgusting, they are simply painful to play, but I do this so that no one else repeats my mistakes and knows that this project is not worth their time.
Briefly about TIG 3: "Why not really crap." I'll explain everything. I can't even believe it happened. To be honest, even after the first part, I am shocked at how mediocre a project can be, on a topic that may not be new, but clearly has potential, and just do fierce crap. The plot is terribly primitive and direct, the characters are dumb and not very charismatic, they either stagnate or "evolve", but very quickly and too directly. I almost immediately realized who the villain was in the first missions for this offended person, who, like, is not respected and all that: he’s damn really pathetic. Well, the gameplay is so-so, there are a lot of crashes, but the mapping is not bad, it's worth recognizing, everything is really good here. True, the project is boring and uninteresting, so I don’t know who needs it. Well, according to the tradition of the second parts, the second part should be 2 times ... Worse?! Seriously? No, you seem to have misunderstood something, on the contrary! The second part was terrible everywhere, even in terms of mapping, because it became much easier. Not only is all this uninteresting crap, but the world in “It's Subway Ghetto, bro” has become so black and white, where you can clearly see who is bad and who is good, that it’s damn sick, seriously. Why, well, why didn’t you let you somehow worry about the villains, who nevertheless really had motives like becoming evil, well, why is everything so straightforward ?! I thought "A Good Purpose" would be better, but no - the same eggs, only with a stupid Persian, a definitely bad villain, and also to root him with an unfinished ending with cliffhangers (spoiler: the same thing will happen in this project, so it will be and TIG 4, 5, 6 damn it, that's what all this is for me), in short, it's terrible, and the damn thing also crashes. But this time, in more than a YEAR, you were able to correct the mistakes, at least learn how scripts are written, and so that they are not boring and straightforward, and at least correct something in the third part? Plot: Did you seriously think that he would actually do better? OOO, boy, you smell of naivety and stupidity, I even smell from here. Okay, okay, you could show interesting how they would have captured him, but no! This Pellegrini seems like a fucking intellectual, but I know him for a good purpose, and I also know that everyone speaks and thinks as you please, and he turned out to be a dumb pawn who the hell knows how to believe. Seriously, I didn’t hear a single cool philosophical and pathos phrase, he justified himself so stupidly that some banal phrase from any pathetic anime or something like that could have killed him in a verbal skirmish, because he is so uninteresting and ridiculous that damn it. Well, his assistant, the same thing - he is a typical super cool guy who will do everything twice. He pissed me off so much towards the end that I personally would like to shoot him, and not stand still. But they kind of killed him (spoiler-no), but they did it so boring and uninteresting that I didn’t even understand that they had been humiliated, because it was terribly small and not worth it. The only one who had a good arc and even caused not only negative or neutral feelings was Carlos. And even then, he was still an asshole, and also Where is MOTIVATION ?! Seriously, his girlfriend being flat on all sides is no excuse for all the stupid things he's done. Well, the rest didn’t develop in any way, and just died, or helped to develop the plot for ... Damn, there are so many characters here, of which only one or two people somehow stood out, that kick-ass, and this is a problem. Huge just timing in 53 missions could not normally reveal a single Persian, because at the beginning nothing happened, and the author was distracted by bugs and stupid jokes that killed the last atmosphere of the project, and then how he started a hurdy-gurdy, that everything, nothing was clear, but now half of the Persians are dead, and the other is fighting a hellish evil. Well, okay, this would really end everything, but the cliffhangers are so huge, there are so many villains left behind the scenes that there will obviously be sequels, which is very sad. Gameplay. If an excellent stealth moment in the style of MGS in Condemnation worked, then there are no strange and useless bedtrips here, because it’s just completely pointless. While of course that Lucy crap that you supplied is interesting, but the last shootout over the ass is done, and I had to work around it. There are too many lockpicking events, they are boring if used so often, and the fights are not very interesting. Technical part. It's better here than in the previous parts, when there were a lot of sorties, but now it looks a little outdated without the damn DYOM #, and there is no zest, it does not give the mood to the missions at all. The music is disgusting in most cases, why did you have to shove it so much, because of which you are essentially the champion now here in terms of weight, I don’t know, because remove half of the Mouzon and everything will be fine, otherwise it’s about nothing. The text is well written in terms of grammar, but the vocabulary is not very rich, and I am frankly enraged by such expressions as: “how to give a drink”, “how not to make genitals”. Outcome. This is terrible, another failure that no one expected (by the way, why did you leave the video clip? Why?), but no one will remember. As I said a year or more ago, you have not changed in any way, and again made a terrible bucket, which I do not advise anyone to go through. 1/10
I know you, you have a fierce crap, especially the last project. How not to end stories. If it wasn’t for me, then all sorts of idiots would simply rivet in gigantic quantities under projects that didn’t give up on anyone
You know, you don’t even need to write a review, firstly, this project was described for me, and secondly, who needs it? This is an unequivocal squalor, which should not even be considered a project, because who needs it? They repeat the mistake that I made 4 years ago: in a couple of hours, the project on the guide about creating missions was done, and that's it, you can release it. Then my frankly worthless fakes were not allowed by modders, who previously not only needed beautiful and correct pictures, but also the quality of the product itself (I don’t offend DtCreater, but it’s a fact, every time it was essentially the same, you need pictures according to standards and that’s it) , and now who will clean up this dregs? Yes, nobody, but it's a pity.... But I will say that it even sounds terrible, as if I am watching a cranberry film, which is so stupid that there are simply no words. I know that this is not accepted with you, but .... Can you please at least come up with a normal idea with meaning, morality, purpose, no? So why do the project?
I'm disappointed Raptall, disappointed ... I'll explain everything. Our creator of his projects has already done 2 times more than I did, and in general he is clearly not a beginner, but in order to have a really cool project with him, I can only one and a half: the second part of the flower of evil and Heal me: Beginning (well, just too little, even for a full project is not considered). But what about the new one? Better than the first anarchist? The plot of. I may not remember something in your shitty universe, but why is he free? Why is he again the hell out of the mountain, who, like “pulled him out of the mud,” helps all the time? Or an alternate universe? Or what, why don't you explain something?! I can’t even understand the very basics, as if they cut out half of the dialogues from the missions, which at least somehow could explain everything. Maybe Strangers from Hell, and it looks like a fake season 2 announcement, I forgave you, but what is here? Are you so lazy that you forgot how to write stories? Well, also a story that is generally incomprehensible about what and it is terribly short. Gameplay. Nothing interesting, just a shootout, a hell of a flight to approach the hell knows what, but it seems that there are no problems with understanding the plot in the third chapter, and that’s all. So, it will do with a beer, I can’t call it bad. Technical part. Boring, but poor. The music is loud and not particularly suitable, the mapping is boring, although there was one moment with a falling crane, but that's it. There were some spelling mistakes, but overall it was ok. There is absolutely nothing to cling to here, there is nothing new, nothing, the same mistakes as in previous times. Outcome. Why Mr. Raptall? Why have you not yet learned from your mistakes and again made an incomprehensible, boring, generally useless project? I am disappointed in you, because after your third project, I thought it would only get better ... But in general, I don’t think that anything will change with you. 4/10
Not really. I know English, but it’s just to go through big projects, even if it’s difficult for me with simple English, and I don’t even have such people among my acquaintances, they can’t even speak two words in English, not to mention reading it
Mom! I want Darkness Among Us! Mom: But we already have it at home. MSN at home:. I'll explain everything. Well, a new project in a couple of days from one author, with a typical story about a mystical maniac. Well, how did they do this hackneyed idea in DUOM? The plot of. Raul Mendoz, as well as his assistant Henry Stickman, are looking for the killer who put more than 70 people to his mother, and no one can find him ..... No, well, trash, only those who had completely gone killed in such quantities, they also did it for years , but it turns out that all that is needed ... Yes, hell knows what, in order to destroy almost the entire city in a couple of days. Well, there was a study of the characters, but no, except for a couple of jokes from the author about the hero and that's it. Boring, I hope everything will be either much crazier, or more realistic. Gameplay. A wide maniac with a chainsaw goes and kills everyone and everything, watch without SMS and registration. Technical part. Well, there are two things. There are a couple of cool moments of cutting people, it was fun and cool, but you have to pay for it with endless smooth cut-scenes for no reason and variety, and the dialogues are very simple and have a lot of mistakes, in general, it turned out poorly. Outcome. Some kind of crap, although better than last time, but it took more time to work through everything, and that is, something that is cool and high quality, but looks weak. 4/10
This is .... Some kind of minimalism. Seriously, like a brief retelling of what you wanted to tell us, and not a project. Forgive me, but still, no development, no normal plot, no motivation, nothing, you seemed to be in a hurry, well, why do we need such projects? I hope next time you will HURRY
Of course, I understand that this is such a post-irony, but can you literally not post ANYTHING on Liberty? Even the latest projects of the virus had a meaning .... Well or not
Well, thanks for the review, although you certainly have an overestimation, I think the original OWM from Lisov will blow your head off, and from Eight Miles to San Anton you will also fall into someone. Francesco most likely died of natural causes, but I do not miss the possibility that this nuclear world also took him away. I don’t know why you don’t like swearing, but I’m sorry, until they banned swearing in projects. And the kala-nu mistake, I don’t bother with words that are not even literary. There will be no new projects, as they said, because HOI4 is a terrible sticky thing ... Just a joke, maybe something will
Phew, the go-ahead that this is your first project is never correct, on the contrary, criticize to understand what the hell you created in a couple of days. If you don’t know, then there is the Russian DYOM Community in VK, there is a lot of useful information, as well as the last stronghold of barely alive DUOMers
It seems to me that after the videos of Sumochkin and n-time, everyone began to be interested in fnaf, and also insert a phrase or paraphrase his doesn`t exist from one fan video? I'll explain everything. On the last day of February, which was boring, a project comes out from the author, who has an unpronounceable nickname, how right? The plot sounds interesting, so how is the project itself? The plot of. In the literal sense, a schizoid, who seems to have a name in f, but I already forgot something, so I’ll call him Shnuk because of the bag on his head (If you know the CHYUSH channel, you can at least understand the analogy a little, the channel is cool and carbon monoxide, really retarded). In general, he finds out that he is in the game, and together with the "guide" and glucans, he first understands what a meaningless world, and then decides to kill a couple of people, well, take water in his mouth and fall to the bottom in order to get away from persecution, is it true that - it doesn't come up. Gameplay. There is a fight with opponents with weapons (thanks, they are not with crushers), a couple of trips from point to point, and swimming for 510 years. There is nothing complicated, but in general, nothing interesting, the project is more about the plot. Technical part. It's weak here. Actor spawns, quick dialogues with not the best spelling, ok if the story makes sense, but camera work and at least some attempt to disguise the spawn is welcome if it doesn't make sense for the story, and learn from some on that stuff. Well, there is nothing interesting about the music (except for a loud screamer, ah ah ah), but the skins are not bad, they fit and do not stand out from the original ones. Mapping here is weak, it just exists, though I don’t know why map editior for this, I could do it myself, if not laziness. Also a bug with the fact that I’m approaching somewhere, I’m moving away, and the camera is aiming nowhere, teleport the player to where you intended, otherwise it infuriates. Outcome. your implementation is not the best, I hope the next project will be better at this moment. 6/10
Andrey 500 is a good scripter and modder, who also created projects before. I haven't played them, but I hope they were good then and now. Well, what is this project?
The plot of. The story is short, but quite interesting. The plot is about how a drug addict after turning into a vegetable, with the help of, I don’t know, willpower, was able to recover, and before that he plunged into himself, was able to cope with problems, remembered the past, and then became a different person. This story is very short, and I wanted a little more time to find out about his past, why did his wife leave him in more detail (although even on the screenshots on the site it is clear that she apparently went to another, but anyway), well, so everything is fine.
Gameplay. The action here is good and interesting. There are fights and skirmishes here, everything looked very good, and special scripts made everything more unusual and interesting.
Technical part.
Ну что же, новый проект от Некопиту. Прошлые работы не были прям идеальными, но идеи были очень интересные, в этот раз всё будет лучше?
Сюжет. Кори Кларк — гг, психопат, который хочет убить из-за Revengeance(его жену короче убили и изнасиловали с тупым именем Сэм, хотя и у гг имя не лучше), короче, он хочет кромсать всех тех, кто убил его любимую. Без спойлеров прям сложно описать, но если коротко что будет, то: брат погибшей Сэм помогает нам, ему кто-то звонит и указывает на следующую цель гг. Когда они кромсали охрану, их кто-то снимал для снаф видео. После того, как они сбежали от полиции, Кори кромсает шашлык, правда он перепутал барана с братом его жены. После игрок понимает, что за ним следят несколько людей, а один из них даже похож на него, что бы это означало? Гг находит тех, кто за ним следил, после добивает последнего убийцу его жены, и кончает собой, ибо его жизнь бессмысленная, ведь он.... Ладно, думаю вы могли бы сами проект пройти, и всё понять. Вот сам сюжет норм, идея неплохая, правда коротко немного было, только одна проблема- диалоги и следовательно персонажи, просто лютый Cringe. Вот как бы объяснить, в чём дело; первое- диалоги затянуты, и иногда совсем водянистые, второе- в очередной раз автор показывает, что опыта у него мало, и всё выходит очень неловко и неуместно. Сами сцены иногда просто странно и глупо выглядят, текст слишком сухой и прямолинейный. Вот я не верю, что говорят люди взрослые, а не дети какие-то, которые рассказывают всё, что видят у себя перед глазами.
Геймплей. Битвы с катаной, перестрелки и побегушки от копов, всё. Иногда было немного сложно, но в целом всё честно, и мне было прикольно играть. Бэдтрип, которые честно, такой моветон, совсем слабый получился, не особо круто было. Также был в самом начале момент с открытием замка, получился недурно.
Техническая часть. Несмотря на то, что сами по себе диалоги слабые, они в целом грамотные, выполнены хорошо. Музыка отредачена, в этот раз с ней вообще проблем нет, даже неплохо подходит под место, и звуки тоже есть. Маппинга немного, но уместен и качественен. Вот всё в целом хорошо, вот только в 4 миссии если не пропустить сцену, то игра вылетает, не понял, в чём проблема. Скинчики норм, хотя всё же некоторые можно и убрать(зачем было менять пулемёт?).
Итог. Как и в прошлый раз; вот вроде норм, идея хороша, геймплей на уровне, техническая часть тоже, а вот само наполнение слабое и у автора есть проблемы в этом. Ну а так в целом норм. 6,5/10
Wow, how long have there been no projects, I want something new, but no. The new project sounds cool, but what is it?
The plot of. Grandma Sidoji caught a shizu and is now destroying the entire street of the grove and the cops who wanted to stop her, and after the immortal sidoji himself, who just wanted to pass the game, but in the end was stuck forever in some house, because the enex marker is blocked. It sounds extremely primitive, but such aMotivationit is quite enough for us to destroy everyone just like that. At the end, I was a little puzzled by the phrase that this is some kind of remake, apparently you and Baboon (when your new projects come out) did the same project, and now it has been redone and made like new?
Gameplay. Difficult but interesting. Although, to be honest, there were moments that were just impassable. Is that how you had to kill Smoke up close so as not to die?Technical part. Mapping is normal, there is nothing interesting. Departures took place in the second and third missions, when it was necessary to get into a wheelbarrow, I didn’t understand what the problem was, but I wouldn’t want such errors. Mouzon is not processed, but cool (I don’t know, but it seems that Open your Heart from Crush 40 doesn’t have copyrights, because I saw a lot of videos where they used it). The dialogues are about nothing, just kind of jokey in the style of the spent.
Outcome.Well, I think you understand that the project is not very good, but in the absence of fish, when you can go through a bad mood and have fun, because the project can do it. 5/10
I generally like the idea of a kid who was just trying to stop a cult, but got attached to it and flew off the coils. There could be an interesting deconstruction of such stories, like my own “Our Cause is Right”.
However, all the missions are so-so (in the new version, I didn’t look at the old one), they clearly require the script to be finalized, in general they are not completed. Also, the supposed epilogue sounds so-so, like Mixer's "Maniac" ending with the same villain drain (although I would see how you showed the moment with a bowel movement on his body, it would be funny)
The moment with this “press the space bar” is not interesting, because you just made a cut-scene for a minute, which you need to skip. It would be better to do (or try) what was written there.
Well, in general, cool thoughts of the author. And it’s also clear that sometimes he was too lazy to write the plot (Neal ran away from the shelter simply because he could, brilliantly. And he’s also directly one-on-one with Al in behavior, it’s hard to tell, if at all he’s not smarter than himself)
It’s nice to play the project on a relaxed basis, the angles are interesting, but they are just smooth and that’s it, there’s no more shit. The music is so interesting, a light western or something, that's all. Although the plot is about some killer who is too old for this and wants to leave, it’s pretty corny, but still it’s just a damn prologue and that’s it, I’m waiting
Well, hello Viti, what does “hell knows what this means”, what kind of bodyagu did you bring us? Let's get a look.
The plot of. The story is not clear what, and also this is a ghetto, and that says it all. Seriously, fuck a new ghetto story that won't say anything interesting, that won't show anything interesting, and is also generally stupid shit stupid shit that no one asked for. For six missions, which at best could be placed on only two, they showed us shit, they didn’t reveal the Persians to us, they didn’t reveal the essence of the conflict, and in general I didn’t understand what was happening in the project. I’ve been tired of such ghetto projects for a long time, which have been bad manners for a long time, do you do something original, and don’t stupidly take the ghetto from the original that you: firstly, you didn’t reveal, secondly, you didn’t understand at all what it was like in the original, Thirdly, he did shit.
Gameplay. shooting at bots with iron heads, shooting from a car that was mediocre (when you already learn how to create normal assistants who will also shoot, you just need to make them seem like allies that they will follow the player, and not set animations for entering the car) , there was also a terrible moment with checkpoints that imitated a telephone conversation, without a phone, and with a tail that destroys two cars and a player at once, that's all, it was the whole project in fact, not forgetting also the absence of a car in mission 5, calling it's a "bug", but then putting us in a car, as well as the stupidest checkpoint chase, which is done terribly.
Technical part. Very weak. First: where is DYOM#? In general, everything is garbage, cut-scenes in which the camera passes through the walls, the spawn of actors is constant, there is no teleport of the player in the right direction after he approaches someone (this is a very big minus), and in general the dialogues are so-so, which have errors.
Outcome. I was reading a six-year-old textbook from user narratoR (DYOMming of the xxi century), and he surprised me with his incredible relevance, which describes many flaws that are in your project. This project is terrible, I hope you gain experience and make the new part better, so download DYOM#, audiofx 1.1 by andrey 500, do some interior running for convenience, subscribe to RDS and DYOM Unity for a lot of useful tips, and do something much better. 2/10
A wonderful project, funny, modern, high-quality, excellent mapping, complex but interesting gameplay, and not only.
It's a pity such a project is bypassed, but it's just beautiful! At first I thought that everything was not the same as before, but everything turned out to be even better! The characters may not have any interesting characters, but they are funny!
Amazing gameplay, hilarious inserts, not bad, but loud music, but not scary.
Such projects are very often lacking even when there are good projects, let alone even now, they don’t exist at all, but when such projects come out, they always amuse, bravo fatanchik, even better than before! 9/10
A new project from Fatima, which may not be the best DUOMer, but after the last project at least showed that he clearly knows how to map, and his thoughts seem to be not hackneyed, although the project itself is not very good, but now what?
The plot of. Henry again... I'm sorry, I can't take it because of my project, now it's a very "unpopular" name... Okay, he's some kind of guy who is kind of dumb. Is this a prequel to "deaf-blind" or what? I hope this will be a prequel trilogy, otherwise the vir itself will probably never make new projects after Kharms. In short, he has a head injury due to which for some reason he cannot speak. And it all happened because of an incomprehensible situation in which I didn’t smoke - Henry’s friend specifically called these skinheads, or did they decide to kill the pimp themselves? In short, I did not understand the plot, and the terrible dialogues, which are generally not familiar with commas, as well as with the rules of the Russian language in general, do not allow you to enjoy the project at all. And also the characters are completely empty, as well as unrealistic (what kind of doctors are so sentimental that they are surprised at the usual bruises from all sorts of bits), and in general the plot is some kind of childish, not mature, it’s completely unclear what the project is about, but it’s a pity, could be a project about how bad the mute is, or something like that
Gameplay. The fights are quite normal, also the trips are not too long. Again: when the plot raises a lot of questions, the gameplay is just normal and that's it, it's just in the background.
Technical part. Mapping is chic, like Mixers, Dampidums, Leons and others, excellent mapping, but everything else ... The game crashes in the last mission, which is incomprehensible. The cut-scenes are normal for directing, but there are a lot of actors spawning, and it’s definitely out of place. Music is like that; working. For when the piano and brass did not work for sad suspense. There are sounds, they help, but all this infuriates when the song is repeated a million times, as well as half of the project is a damn black screen!
OutcomeThere are simply no words, what I just played ... Yes, I joked stupidly again, but it's my own fault that the project is not very good at all. You have fatim, my teska, there is a kind of idea, you can map it, but for some reason the plot itself, as well as its implementation, are very lame. I do not expect a miracle from you next time, I expect what will be. You heard me. 3/10
Well, in short, Raptall, you are already doing the 7th project, and I will not play nobility, you will do a normal project, and I am satisfied. But why, why can't you once again do a normal project?! Okay, let's look at the project.
The plot of. This is a retelling of the film "Upgrade", but you know, I may not have watched the film, which, by the way, I wanted to watch for a long time (it's a pity that I didn't watch it before the project, now there will obviously be problems with viewing. I'll have to watch Dorian, or take a chance), but all the time I have there were strange feelings; everything seems to be normal, but something is wrong with the presentation, as if some scenes are missing, as if there is not enough dynamics, as if there are understatements, which is the problem. It seems that this is another unsuccessful DYOM remake that could not repeat the original, which is a pity, because the idea of the film is interesting, and the ending even in the project is quite strong with this evil AI, but still something is not right, I did not like the presentation, with she has a lot of problems.
Gameplay. Just shoot-outs, fights, and fucking long trips from the end of the world to the other end, it's so-so.
Technical part. Once again, not so much. You, my dear Kazakh trap, are already tired of me with your endless mistakes in the text, well, it’s impossible to read a pancake, at least correct them! The cut-scenes of the norms, what you have learned for sure in 7 projects, is for staging, good, interesting, thoughtful, perfectly short. Mapping is sometimes interesting, in general, it's normal, I like it.
Outcome. There's something wrong here. The technical part is normal, even higher than the normal level, but the plot, the dialogues, which are completely strange, and your attempts at some kind of art house, like the notorious Santal, I really like, because all the garbage infuriates me, which is why the projects not at all impressive. In short, do more projects, but watch your grammar, don't do outright banality, try in this regard. 5/10
Here's the second part of this, let's see how your friend Babooboo could improve his skills.
The plot of. The story, as it were, introduces us to 1.5 more characters, Chester and someone else, who I have no idea what his name is, because seriously, why didn’t he introduce me and didn’t register the Persians? They are cardboard boxes. In short, the story takes place in the desert, where our heroes are trapped by some obscure marauders. In short, nothing interesting so far, so, the seed, however, it was done well, and despite the excessive banality and cliché, such as “you left me no choice”, “you did not cope with the simplest task” of the villain or something similar , but everything was cheerful and I didn’t even notice it when I passed, but I hope it will be really interesting further, so that without any crap, so that I get up out of my chair straight out of surprise.
Gameplay.
Technical part. The dialogues are well written, but there are mistakes, and the missions are very short, just getting ready for something, everything is over, but still they are not super short, they are interesting to play, well done, but not a pity. The music is loud, it would be necessary to adjust it, and it itself is not the best, although in general it is normal.
Outcome. It turned out well, but the plot is weak, and not enough in general, I hope your friend will make the next part much better (and by the way, don't do shitty parts, otherwise we won't see the end). 6/10
The new project from Nekopitu came out quite large, the plot, which here looks like a death note, is generally interesting, but what is it?
The plot of. He's pretty weak here, to be honest, but not bad, and generally normal. Gg, as well as the main antagonist Bill, is a resentment against the world, who, with the help of a robot improved by some kind of animation artifact, which makes him a killer cyborg, decides to take revenge on his enemies, and also to help kill for money, but of course he is hindered by the police with Super Detective Neil.... Hmmm, and are you really saying that your hitman Rob is not Death Note? Of course, there is a lot of its own here, but there are a lot of borrowings from this anime and manga, at least from the anime. If Light was a very smart juvenile moron who imagined himself to be a god, then Bill simply complains about life and kills those who are not pleasing to him. And also how did he build this robot? How does this artifact work, what animates objects or what? In general, the plot of the norms, compared to many other projects, is really good, but as a whole it is clearly not very smart, but only tries to be, parodying the Death Note in many moments (by the way, the reference to New World Music is funny and cool, I liked it) .
Gameplay. The shootouts are interesting, there is variety, but there are nuances: stealth without a knife is completely strange, and in one mission there were not very cool moments with “press the spacebar (shift) to do something that you won’t see”, but in general, not bad gameplay, I liked it.
Technical part. There is a lot of music, it sounds normal, it’s generally suitable, but it hurts not from adjustable, and also weighs a lot, it was necessary to at least somehow reduce it by ten decibels all of it, otherwise it was loud that it was necessary to turn down the volume directly 2 times, and not all but the music had to be put in afx, it was necessary to restart the DUOM every time. The top mode and slowmo scripts are useless, why did you put them in?
Outcome. Like last time, the project is interesting, but obviously not the best, well, there are a lot of errors in it. I hope the new project will be even better, because it is clear that you know how to make projects, you just need to fix some things. 6/10
Not only is the plot stupid banality, which doesn’t even have a normal backstory (what should this beginning tell me?), and my little 10-year-old friend is sure that it won’t get any better. The gameplay against two opponents, one of which has an auto drobash, which in the hands of bots is more dangerous than a minigun, which is knocked down by his own comrade in a wheelbarrow, it’s just something incomprehensible, stupid, unreasonably complicated, if you don’t immediately smoke what happens.
Also about DLC - why?
Playing with secrets is such a cliché, because why? Okay, they pissed away the money there, fuck him, they don’t want to get hit in the neck, but then there’s a dangerous dilemma that needs to be at least said about, and he was like a pancake partisan (I can’t say anything bad about person 3, but the plot is really like that yourself with these damn "live" robots and other dregs that was in the review of Filinov).
There are no complaints about the mapping, but it's just not impressive at all, not at all expressive, which a more exotic huge selection from DYOM# could handle. No, you can do without it, but there you can change both the mapping and have new pickups, weather, and something else, but still, you don’t need it, figs with him.
Well, the last time I passed with a gap of 15 seconds somewhere, but before that I did not have enough time.
Sioks, aka fabletown and a million more aliases like Nikita, although everyone will still remember him as Sioks (you had to think, and then write a nickname, now you can’t get away from him, Paps and Nikita himself are an example of this). I know him as a good DOOMer, but to be honest, the last project was so-so (I'm talking about Black Life, which is very similar to your new project, which is bad), but still you were not the worst, considering the missions in Great George, as well as ghosts and a project about Husky (where is he, no one knows?), but now how are things going?
The plot of. Paul U... No, Dirikson is an ordinary guy who was the middle son of his father Joseph, who does not hate unlished, but was a simple racer (who understood what Joseph was, he understood). However, that was a long time ago, he wanders through the deserts with some girl and tells amazing stories from the past, how he got to this point. And this is the problem, because this format does not work. Firstly: Secondly: you don’t keep the intrigue at all, because to understand that he had a family, and from her he had Vietnamese flashbacks, I think everything is clear here. And in general, why? Why not tell it in normal, without past tense, and not add a useless character that you won’t reveal anyway, except for the fact that she is Horny. So the story itself is about nothing, just a typical story about a good family, which our hero pissed off because of some garbage, seasoned with everything with Persona 3 level sentimentality, with stupid and childish questions, and the same answers: “Why are people bad ?”, “But they just don’t have enough love, give them love, and the world is saved.” And the ending, which for some reason explained everything, although it was not required, is also terrible, because the comic phrase “let's go for a smoke” could have ended everything perfectly and ended on a good note, but no! Let's fucking explain obvious things with the help of 30 minutes of incomprehensible water, which no one needs and that's it, the moment is lost. It's a damn injury to your mother for life! It clearly shouldn't have ended so well! But okay, it’s the same here, the same shitty story that ended badly simply because the hero “wanted to protect his family” with the help of distrust and not telling the truth, in which his older brother, who was a cop for a minute, should have helped! Hmmm, I thought my stories were too childish and simple, but Sioks is still much more banal than me, and he doesn’t know how to write stories.
Gameplay. Well, the gameplay is normal, if you don’t remember the damn races, in which I missed a couple of seconds 4 times to win a pancake! Shootouts are not bad, difficult, but fair, everything I like. It was a thrill to drive from point to point in a fast car, here you can see that he tried, and here everything is even better than in Black Life.
Technical part. All this crap with flowers is so-so, there really are no problems, but the lack of a single style infuriates. Well, Mouzon is like that, I already heard it, it fits more or less, but the cameras make me sick, especially in the second mission, where there were just a million of these smooth cut-scenes that still fly through the walls and the actors. And the text itself is written simply over graphomaniac, seriously, in the porn parodies of Akabur, the text is even better written than here, even in other porn parodies, which says a lot. It's just hard to read so much meaningless and cringe text, which, well, what a shame. Where did you remember the word egoza? Where do these fucking archaisms come from, where do these stupid slangs come from, that's why it's all, straight This is Ghetto of some kind (I still don't understand (reference to the down of war (reference to inert gas 8 valence, which does not make the last fallout new vegas series) how you praised these slops, which, by the way, recently released a disgusting 3rd part, because all parts are disgusting garbage).
The resultright now they will show how to do projects .... And in the end, the same thing, only in profile, although Sioks really knew how to do projects, or maybe only in duets .... I don’t know, but I’m disappointed. 3/10
It’s a little unclear why it was a friend, and not the author himself, who posted the project, but okay, I won’t find fault.
The plot of. Another gangster wanted to get away from crime, but he again forgot that his uncle was the same idiot. Banality, the characters are not particularly developed, they also have relationships, so yes, we need to work on it. However, it is still interesting to watch, and I hope everything will get better.
Gameplay. Good shootouts, funny even, the author obviously knows how to do them, I like it. There is also a collection of items, nothing special, but generally ok, and not much trip to the points.
Technical part. If with cameras more or less, but not always, and the mapping is not bad, but the spelling is terrible and systemic, just, seriously, what kind of mistakes are there in the form of “two people, two weapons”, can you say what language do you learn? And it's definitely not Ukrainian. Mouzon norms, in general, they are normally suitable for missions and situations.
Outcome. Upvote, but try better next time. 5/10
I didn’t go through projects with Fatanchik, but knowing the gangster life and seeing that he has a lot of strange projects, and he was familiar with dragon777, I can say that this is a good thrashmaker of 15-17 years, with sometimes sane projects. But how are things now, is it outdated now? Yes, and in such an unusual topic as secret materials?
The plot of. 3 episodes from the ordinary life of the X-Files. I can say that the plots are not straight banal, but in general there are no interesting things. I didn’t watch the original, I only know by hearsay, but in general I understand what the project is about, and I can say that in general he revealed the characters well, and we can say that they have been partners for more than a year, although this topic is still not fully disclosed , and I think in the original their relationship is much better described.
Gameplay. Shootings are quite difficult sometimes, but interesting, they are generally done normally and do not cause problems.
What ambition, such demand. I have the same grievances as Kultas from Soul: huge, ambitious, that tries its best to please you, but has too much shit to actually be a great and interesting piece. True, the soul is still quite a good cartoon, which at least touches on very unchildish and good questions, and there is nothing to love about your project. I don’t see growth, or it’s so low that it’s even ridiculous to talk about it: the same crap as last time, all the time boring, krinzhovo and stupid.
Why so much "bile" in your direction? Very simple - your projects are disgusting, they are simply painful to play, but I do this so that no one else repeats my mistakes and knows that this project is not worth their time.
I can't even believe it happened. To be honest, even after the first part, I am shocked at how mediocre a project can be, on a topic that may not be new, but clearly has potential, and just do fierce crap. The plot is terribly primitive and direct, the characters are dumb and not very charismatic, they either stagnate or "evolve", but very quickly and too directly. I almost immediately realized who the villain was in the first missions for this offended person, who, like, is not respected and all that: he’s damn really pathetic. Well, the gameplay is so-so, there are a lot of crashes, but the mapping is not bad, it's worth recognizing, everything is really good here. True, the project is boring and uninteresting, so I don’t know who needs it. Well, according to the tradition of the second parts, the second part should be 2 times ... Worse?! Seriously? No, you seem to have misunderstood something, on the contrary! The second part was terrible everywhere, even in terms of mapping, because it became much easier. Not only is all this uninteresting crap, but the world in “It's
SubwayGhetto, bro” has become so black and white, where you can clearly see who is bad and who is good, that it’s damn sick, seriously. Why, well, why didn’t you let you somehow worry about the villains, who nevertheless really had motives like becoming evil, well, why is everything so straightforward ?! I thought "A Good Purpose" would be better, but no - the same eggs, only with a stupid Persian, a definitely bad villain, and also to root him with an unfinished ending with cliffhangers (spoiler: the same thing will happen in this project, so it will be and TIG 4, 5, 6 damn it, that's what all this is for me), in short, it's terrible, and the damn thing also crashes. But this time, in more than a YEAR, you were able to correct the mistakes, at least learn how scripts are written, and so that they are not boring and straightforward, and at least correct something in the third part?Plot: Did you seriously think that he would actually do better? OOO, boy, you smell of naivety and stupidity, I even smell from here. Okay, okay, you could show interesting how they would have captured him, but no! This Pellegrini seems like a fucking intellectual, but I know him for a good purpose, and I also know that everyone speaks and thinks as you please, and he turned out to be a dumb pawn who the hell knows how to believe. Seriously, I didn’t hear a single cool philosophical and pathos phrase, he justified himself so stupidly that some banal phrase from any pathetic anime or something like that could have killed him in a verbal skirmish, because he is so uninteresting and ridiculous that damn it. Well, his assistant, the same thing - he is a typical super cool guy who will do everything twice. He pissed me off so much towards the end that I personally would like to shoot him, and not stand still. But they kind of killed him (spoiler-no), but they did it so boring and uninteresting that I didn’t even understand that they had been humiliated, because it was terribly small and not worth it. The only one who had a good arc and even caused not only negative or neutral feelings was Carlos. And even then, he was still an asshole, and also Where is MOTIVATION ?! Seriously, his girlfriend being flat on all sides is no excuse for all the stupid things he's done. Well, the rest didn’t develop in any way, and just died, or helped to develop the plot for ... Damn, there are so many characters here, of which only one or two people somehow stood out, that kick-ass, and this is a problem. Huge just timing in 53 missions could not normally reveal a single Persian, because at the beginning nothing happened, and the author was distracted by bugs and stupid jokes that killed the last atmosphere of the project, and then how he started a hurdy-gurdy, that everything, nothing was clear, but now half of the Persians are dead, and the other is fighting a hellish evil. Well, okay, this would really end everything, but the cliffhangers are so huge, there are so many villains left behind the scenes that there will obviously be sequels, which is very sad.
Gameplay. If an excellent stealth moment in the style of MGS in Condemnation worked, then there are no strange and useless bedtrips here, because it’s just completely pointless. While of course that Lucy crap that you supplied is interesting, but the last shootout over the ass is done, and I had to work around it. There are too many lockpicking events, they are boring if used so often, and the fights are not very interesting.
Technical part. It's better here than in the previous parts, when there were a lot of sorties, but now it looks a little outdated without the damn DYOM #, and there is no zest, it does not give the mood to the missions at all. The music is disgusting in most cases, why did you have to shove it so much, because of which you are essentially the champion now here in terms of weight, I don’t know, because remove half of the Mouzon and everything will be fine, otherwise it’s about nothing. The text is well written in terms of grammar, but the vocabulary is not very rich, and I am frankly enraged by such expressions as: “how to give a drink”, “how not to make genitals”.
Outcome. This is terrible, another failure that no one expected (by the way, why did you leave the video clip? Why?), but no one will remember. As I said a year or more ago, you have not changed in any way, and again made a terrible bucket, which I do not advise anyone to go through. 1/10
They repeat the mistake that I made 4 years ago: in a couple of hours, the project on the guide about creating missions was done, and that's it, you can release it. Then my frankly worthless fakes were not allowed by modders, who previously not only needed beautiful and correct pictures, but also the quality of the product itself (I don’t offend DtCreater, but it’s a fact, every time it was essentially the same, you need pictures according to standards and that’s it) , and now who will clean up this dregs? Yes, nobody, but it's a pity....
But I will say that it even sounds terrible, as if I am watching a cranberry film, which is so stupid that there are simply no words. I know that this is not accepted with you, but .... Can you please at least come up with a normal idea with meaning, morality, purpose, no? So why do the project?
Our creator of his projects has already done 2 times more than I did, and in general he is clearly not a beginner, but in order to have a really cool project with him, I can only one and a half: the second part of the flower of evil and Heal me: Beginning (well, just too little, even for a full project is not considered). But what about the new one? Better than the first anarchist?
The plot of. I may not remember something in your shitty universe, but why is he free? Why is he again the hell out of the mountain, who, like “pulled him out of the mud,” helps all the time? Or an alternate universe? Or what, why don't you explain something?! I can’t even understand the very basics, as if they cut out half of the dialogues from the missions, which at least somehow could explain everything. Maybe Strangers from Hell, and it looks like a fake season 2 announcement, I forgave you, but what is here? Are you so lazy that you forgot how to write stories? Well, also a story that is generally incomprehensible about what and it is terribly short.
Gameplay. Nothing interesting, just a shootout, a hell of a flight to approach the hell knows what, but it seems that there are no problems with understanding the plot in the third chapter, and that’s all. So, it will do with a beer, I can’t call it bad.
Technical part. Boring, but poor. The music is loud and not particularly suitable, the mapping is boring, although there was one moment with a falling crane, but that's it. There were some spelling mistakes, but overall it was ok. There is absolutely nothing to cling to here, there is nothing new, nothing, the same mistakes as in previous times.
Outcome. Why Mr. Raptall? Why have you not yet learned from your mistakes and again made an incomprehensible, boring, generally useless project? I am disappointed in you, because after your third project, I thought it would only get better ... But in general, I don’t think that anything will change with you. 4/10
Well, a new project in a couple of days from one author, with a typical story about a mystical maniac. Well, how did they do this hackneyed idea in DUOM?
The plot of. Raul Mendoz, as well as his assistant Henry Stickman, are looking for the killer who put more than 70 people to his mother, and no one can find him ..... No, well, trash, only those who had completely gone killed in such quantities, they also did it for years , but it turns out that all that is needed ... Yes, hell knows what, in order to destroy almost the entire city in a couple of days. Well, there was a study of the characters, but no, except for a couple of jokes from the author about the hero and that's it. Boring, I hope everything will be either much crazier, or more realistic.
Gameplay. A wide maniac with a chainsaw goes and kills everyone and everything, watch without SMS and registration.
Technical part. Well, there are two things. There are a couple of cool moments of cutting people, it was fun and cool, but you have to pay for it with endless smooth cut-scenes for no reason and variety, and the dialogues are very simple and have a lot of mistakes, in general, it turned out poorly.
Outcome. Some kind of crap, although better than last time, but it took more time to work through everything, and that is, something that is cool and high quality, but looks weak. 4/10
On the last day of February, which was boring, a project comes out from the author, who has an unpronounceable nickname, how right? The plot sounds interesting, so how is the project itself?
The plot of. In the literal sense, a schizoid, who seems to have a name in f, but I already forgot something, so I’ll call him Shnuk because of the bag on his head (If you know the CHYUSH channel, you can at least understand the analogy a little, the channel is cool and carbon monoxide, really retarded). In general, he finds out that he is in the game, and together with the "guide" and glucans, he first understands what a meaningless world, and then decides to kill a couple of people, well, take water in his mouth and fall to the bottom in order to get away from persecution, is it true that - it doesn't come up.
Gameplay. There is a fight with opponents with weapons (thanks, they are not with crushers), a couple of trips from point to point, and swimming for 510 years. There is nothing complicated, but in general, nothing interesting, the project is more about the plot.
Technical part. It's weak here. Actor spawns, quick dialogues with not the best spelling, ok if the story makes sense, but camera work and at least some attempt to disguise the spawn is welcome if it doesn't make sense for the story, and learn from some on that stuff. Well, there is nothing interesting about the music (except for a loud screamer, ah ah ah), but the skins are not bad, they fit and do not stand out from the original ones. Mapping here is weak, it just exists, though I don’t know why map editior for this, I could do it myself, if not laziness. Also a bug with the fact that I’m approaching somewhere, I’m moving away, and the camera is aiming nowhere, teleport the player to where you intended, otherwise it infuriates.
Outcome. your implementation is not the best, I hope the next project will be better at this moment. 6/10