Last comments
Here's my last review this year, so let's get started!
The last project will be FNF in DUOM from Mixer, which sounds unusual, but how was the project created?
Since this is FNF, there is no need to talk about the plot, and in general this project does not fit my standards, it differs from other projects in this regard. In short, this is an extremely simplified FNF with 5 weeks (I didn't understand by the way where the second week is), one more bonus and a tutorial, that's it. I, honestly, am not a fan of the rhythm of games, and even more so FNF, because it is extremely simplified in itself, and here we have GTA Sa on the DUOM nine, which is not intended for this (although in the plot of GTA there was still a rhythm of the game, it's a pity in DUOM there is none of them). In short, the project is not for everybody, however, it should be admitted that it was made with dignity. Mapping is good, skins are crooked, did you make them yourself or what (if so, can you write guides for this in HP, you also wanted to create skins, even such as here)? As a result, this is a well done project, which, unfortunately, is not for me, but I cannot but praise Dalmata (or whatever you are, Mixer), the project is undoubtedly done well. 6.5 / 10. Happy New Year everyone! Hopefully next year there will be timestamps on the liberty to understand when exactly "A year ago" comments were published
The last project will be FNF in DUOM from Mixer, which sounds unusual, but how was the project created?
Since this is FNF, there is no need to talk about the plot, and in general this project does not fit my standards, it differs from other projects in this regard. In short, this is an extremely simplified FNF with 5 weeks (I didn't understand by the way where the second week is), one more bonus and a tutorial, that's it. I, honestly, am not a fan of the rhythm of games, and even more so FNF, because it is extremely simplified in itself, and here we have GTA Sa on the DUOM nine, which is not intended for this (although in the plot of GTA there was still a rhythm of the game, it's a pity in DUOM there is none of them). In short, the project is not for everybody, however, it should be admitted that it was made with dignity. Mapping is good, skins are crooked, did you make them yourself or what (if so, can you write guides for this in HP, you also wanted to create skins, even such as here)? As a result, this is a well done project, which, unfortunately, is not for me, but I cannot but praise Dalmata (or whatever you are, Mixer), the project is undoubtedly done well. 6.5 / 10. Happy New Year everyone! Hopefully next year there will be timestamps on the liberty to understand when exactly "A year ago" comments were published
What's wrong with you! I'll explain everything.
Rikisa returned a couple of months ago, and the return was not very good, but this time he was able to correct the mistakes?
Plot... Well, the first thing worth noting is that the project was done in a couple of days, that is, it was created very quickly, and most likely it was not completed, which turned out to be true. There are 4 missions in total, all of which are very raw, in which figs understand what's going on. Okay, in short: a guy named Wes, that is, Will ... Fuck, what's his ... Whit? But in the project his name is Whitney, or Wint ... Fuck, why give a name to a piece of wood. He's a trucker and decided to take an order with a pink truck. Firstly, why the name of the project is “New Year's Eve ...”, if the project does not have a topic about NG at all? Because the author should have released the project on that very day, rather than later, when he would have finished it. Secondly, why pink? The irony that he is killing everyone? All this ends with the capture of the hero by the authorities, and that's it, the project ends in a very strange way, and in general the narrative is very weak. Everything is so crumpled and abrupt, and these dialogues, with this madman at the beginning of the year, who speaks the exposition head on, is simply awful. Shpak and Shlyak with the Joker and an unknown leader, too, dick, understand who, their motivation is generally incomprehensible. In short, do it as normal, otherwise, from such a birthday present to yourself, it’s just a shame.
Gameplay... Shootings and trips from point to point, everything in general is normal. There is very little straightforward gameplay, but in general it did not cause any difficulties or norms.
The technical part... Neither DYOM #, nor even a nines, which is okay, but without the addition, everything is not at all very good. Spelling is downright disgusting, it's impossible to read dialogues, fierce graphomania. There is a mapping, the actors are sometimes placed in some places, but in half of the moments they did not even load, which is a very large jamb. Norm skins, there is nothing to say.
Bottom line... That the plot, that the technical part is complete, and you don't even get better! What the hell is wrong with you! Why, every time I read the dialogues in your project, I want to skip everything, because it's so awful that the FreakOeat dialogues seem more or less normal, or at least readable. Unfortunately, the project does not just have gaps and shortcomings, it is from beginning to end, like most of the author's projects. 2/10
Rikisa returned a couple of months ago, and the return was not very good, but this time he was able to correct the mistakes?
Plot... Well, the first thing worth noting is that the project was done in a couple of days, that is, it was created very quickly, and most likely it was not completed, which turned out to be true. There are 4 missions in total, all of which are very raw, in which figs understand what's going on. Okay, in short: a guy named Wes, that is, Will ... Fuck, what's his ... Whit? But in the project his name is Whitney, or Wint ... Fuck, why give a name to a piece of wood. He's a trucker and decided to take an order with a pink truck. Firstly, why the name of the project is “New Year's Eve ...”, if the project does not have a topic about NG at all? Because the author should have released the project on that very day, rather than later, when he would have finished it. Secondly, why pink? The irony that he is killing everyone? All this ends with the capture of the hero by the authorities, and that's it, the project ends in a very strange way, and in general the narrative is very weak. Everything is so crumpled and abrupt, and these dialogues, with this madman at the beginning of the year, who speaks the exposition head on, is simply awful. Shpak and Shlyak with the Joker and an unknown leader, too, dick, understand who, their motivation is generally incomprehensible. In short, do it as normal, otherwise, from such a birthday present to yourself, it’s just a shame.
Gameplay... Shootings and trips from point to point, everything in general is normal. There is very little straightforward gameplay, but in general it did not cause any difficulties or norms.
The technical part... Neither DYOM #, nor even a nines, which is okay, but without the addition, everything is not at all very good. Spelling is downright disgusting, it's impossible to read dialogues, fierce graphomania. There is a mapping, the actors are sometimes placed in some places, but in half of the moments they did not even load, which is a very large jamb. Norm skins, there is nothing to say.
Bottom line... That the plot, that the technical part is complete, and you don't even get better! What the hell is wrong with you! Why, every time I read the dialogues in your project, I want to skip everything, because it's so awful that the FreakOeat dialogues seem more or less normal, or at least readable. Unfortunately, the project does not just have gaps and shortcomings, it is from beginning to end, like most of the author's projects. 2/10
Oh, I thought someone helped you, but there were only the creators of DUOM and fastman, everything is clear
Not really, this is BlackMorgan's work with the team, and not a new version from the creators of DUOM, but yes, DUOM is being improved
There in the mission menu there is an inscription "make the mission public", she will copy the mission and call it DYOM0.dat, And after that you can try it, and it will immediately start. For questions write to PM
I tried to write on it, it's just the same as the second one, only the layout has changed. Well, seriously, the last project with the third version was used about 2 years ago, that's who needs it, especially considering that such underprojects come out on it
You know, I definitely like it.... The idea will be hung up after such useless projects.
Like, seriously? Even a fucking shooting gallery, which is just a shooting gallery that recently came out, will even be more interesting than this project.
To hell with the fact that the third version of mephisto, although the translation of the notorious DYOM # and also the new nine (you obviously didn’t know about these excellent additions to the DUOM, so go download them and go to the RDS (Russian DYOM Community)), okay, if the project ok, then it will be ok. But no, it's just a set of situations created in ten minutes in DUOM, is that what I was supposed to like about the project? Dumb-nosed dialogues of the gg who whines that his boss is bad? Boring mapping? What's interesting here?
Seriously, go ahead and go through more projects on Liberty, just not the ones that are coming out now, because there are newbies like you, damn it, but go through the classics: Pass Alterman, who showed his mother back in 2011 how to make projects with cool action (pass the Zerstoren quadriquel). In short, go through the same mephisto's famous projects like the legendary "Operation: Eye from Heaven", go ahead and learn the mat part, and only then create your own imperfections, which are difficult to call projects. 1/10
Like, seriously? Even a fucking shooting gallery, which is just a shooting gallery that recently came out, will even be more interesting than this project.
To hell with the fact that the third version of mephisto, although the translation of the notorious DYOM # and also the new nine (you obviously didn’t know about these excellent additions to the DUOM, so go download them and go to the RDS (Russian DYOM Community)), okay, if the project ok, then it will be ok. But no, it's just a set of situations created in ten minutes in DUOM, is that what I was supposed to like about the project? Dumb-nosed dialogues of the gg who whines that his boss is bad? Boring mapping? What's interesting here?
Seriously, go ahead and go through more projects on Liberty, just not the ones that are coming out now, because there are newbies like you, damn it, but go through the classics: Pass Alterman, who showed his mother back in 2011 how to make projects with cool action (pass the Zerstoren quadriquel). In short, go through the same mephisto's famous projects like the legendary "Operation: Eye from Heaven", go ahead and learn the mat part, and only then create your own imperfections, which are difficult to call projects. 1/10
Not bad, but the project is like they sniffed this Powder. I'll explain everything.
Kold_mtdv, or Nekopitu, or the new nickname "fear of sorrow" has released a new project, well, let's see what it will be like.
Plot. Again, the idea is interesting, but the implementation fails you. However, this project is very unusual in comparison with the past. At the beginning, we talk about a guy who decided to live in a hut in the forest away from cities with debility names, but at night he kills terrorists, and thinks that it was a dream. However, this is not at all the case, because it seems that someone controls him ... And it would seem that an interesting plot in which he even has an opponent appears in the form of a psychopath zoomer, whose ideas are similar to those of a famous Austrian artist, only instead of the Aryans and Untermens, he has some "weak" and "those who control them." One wants to leave people completely, so that he has only the glucans of those whom he killed as friends, and the other wants to return to society, and become an ordinary conformist and the “last man” and everything in the same spirit that nihilists who have read Nietzsche say . And judging by this ending, it is not very positive. Nothing is clear, but very interesting.
Gameplay. There was also simple stealth, as well as very difficult skirmishes, where I had little health, and the opponents had one hundred percent accuracy. In general, I liked it, but the fifth point has not yet gone out.
Technical part. Skins of norms, music is not bad, processed. The mapping is not bad, I didn’t particularly notice the spawn, in short, everything is fine. The spelling is also generally normal, but sometimes the dialogues themselves are not very good, there are clearly problems with participial and participle turns, but it’s not for me to judge.
Outcome. The project is not bad, but it is very strange in terms of plot. 6.5/10
Kold_mtdv, or Nekopitu, or the new nickname "fear of sorrow" has released a new project, well, let's see what it will be like.
Plot. Again, the idea is interesting, but the implementation fails you. However, this project is very unusual in comparison with the past. At the beginning, we talk about a guy who decided to live in a hut in the forest away from cities with debility names, but at night he kills terrorists, and thinks that it was a dream. However, this is not at all the case, because it seems that someone controls him ... And it would seem that an interesting plot in which he even has an opponent appears in the form of a psychopath zoomer, whose ideas are similar to those of a famous Austrian artist, only instead of the Aryans and Untermens, he has some "weak" and "those who control them." One wants to leave people completely, so that he has only the glucans of those whom he killed as friends, and the other wants to return to society, and become an ordinary conformist and the “last man” and everything in the same spirit that nihilists who have read Nietzsche say . And judging by this ending, it is not very positive. Nothing is clear, but very interesting.
Gameplay. There was also simple stealth, as well as very difficult skirmishes, where I had little health, and the opponents had one hundred percent accuracy. In general, I liked it, but the fifth point has not yet gone out.
Technical part. Skins of norms, music is not bad, processed. The mapping is not bad, I didn’t particularly notice the spawn, in short, everything is fine. The spelling is also generally normal, but sometimes the dialogues themselves are not very good, there are clearly problems with participial and participle turns, but it’s not for me to judge.
Outcome. The project is not bad, but it is very strange in terms of plot. 6.5/10
Well... It's basically the same as last time.
Now, of course, a more interesting idea, in general, everything is done better, but there is one thing But: why is it so short again ?!
Seriously, I would look at a psycho who tyrannizes his wife and behaves like a normal person, but no, the project generally knows what the hell is about. They just fired me, just beat my wife after that (by the way, I also crashed like Nekopitu, but I was able to launch the project after the 17th goal, and in general it didn’t crash anymore), just killed my boss and raped his wife. In short, he kills everyone, and then hell knows what he does next, because the project ended on this.
The gameplay is also about nothing, just a couple of times to kill the bots and that's it. The technical part of the norms, but I didn’t see anything interesting, a couple of times like the spawn of actors, but I don’t remember, such a boring project.
In short, some crap again, what have you been doing all this time? 3/10
Now, of course, a more interesting idea, in general, everything is done better, but there is one thing But: why is it so short again ?!
Seriously, I would look at a psycho who tyrannizes his wife and behaves like a normal person, but no, the project generally knows what the hell is about. They just fired me, just beat my wife after that (by the way, I also crashed like Nekopitu, but I was able to launch the project after the 17th goal, and in general it didn’t crash anymore), just killed my boss and raped his wife. In short, he kills everyone, and then hell knows what he does next, because the project ended on this.
The gameplay is also about nothing, just a couple of times to kill the bots and that's it. The technical part of the norms, but I didn’t see anything interesting, a couple of times like the spawn of actors, but I don’t remember, such a boring project.
In short, some crap again, what have you been doing all this time? 3/10
The third version is almost like the second, however, due to the fact that it came out late and is completely incompatible with previous versions, everyone forgot about it
Seriously? A simple shooting range, even without a target? And when the next part of the witch appeared in the DUOM (oh my God, what kind of jokes do I have, help me, I can’t get rid of them)
Oh my god, what the hell is this project about?!
There is nothing special to say about it, it is simply not completed. In fact, I generally liked what it was: good mapping, normal spelling, this clearly could make a good project ... But now we get some kind of demo of the project, which the hell knows what.
You will have to redo everything that you did here, because it looks rather shabby, but seriously, why do we need some kind of incomprehensible narrator here, who seems to speak the thoughts of gg, or not. Why does it seem like a fairly normal police department at the beginning of the mission, turns right there into a dick, understand that from horror? In short, finish the project, take your time, I hope you get a normal completed project, and not some piece of it. 3/10
There is nothing special to say about it, it is simply not completed. In fact, I generally liked what it was: good mapping, normal spelling, this clearly could make a good project ... But now we get some kind of demo of the project, which the hell knows what.
You will have to redo everything that you did here, because it looks rather shabby, but seriously, why do we need some kind of incomprehensible narrator here, who seems to speak the thoughts of gg, or not. Why does it seem like a fairly normal police department at the beginning of the mission, turns right there into a dick, understand that from horror? In short, finish the project, take your time, I hope you get a normal completed project, and not some piece of it. 3/10
Well, DE itself is some kind of crap that will take a long time to repair. Maybe we'll sit on the original for a while or make a DUOM on the four?
Great, third version in a month. But okay, with a better version of the mod, I can make new projects even better.
A good story is first and foremost a story that works. With characters, with Chekhov's guns, with a study of the history and motivation of the characters. And how secondary it can be, this is not the most important thing for beginners, the main thing is that the plot works
I tried the project, to be honest, not very much. In itself, the idea of recreating the original game on ps1, which is not MGS, is already a bad idea, because the plot will obviously be very weak, and here we have a driver game, in which the main damn thing is driving, so it doesn’t sound very good at all. In general, the project looks normal, but there is nothing interesting, and the voice acting infuriates, which breaks off very much, and the cut-scene does not change for a second or two. I also noticed the spawn of actors, but the music is nothing like that, but I can’t say anything about spelling, it’s normal for me.
I'm afraid I don't understand the point of making a DUOM project about a driver, because I'm generally not familiar with the game
I'm afraid I don't understand the point of making a DUOM project about a driver, because I'm generally not familiar with the game
Yes, and I see disadvantages in my projects, and in general, the highest rating is impossible
On the contrary, it was just after he realized from the criticism that he was doing shit that he decided not to fool around and do normal projects. They are technically not very good, but still interesting.
It just means that many of my peers cannot even compose sentences in English, although they have been learning it at school since the 2nd grade.
In what sense to exaggerate with the project from the Ukrainian? In fact, people from the former friendly republics can obviously do such good projects as we do, there are just not enough of them.
It just means that many of my peers cannot even compose sentences in English, although they have been learning it at school since the 2nd grade.
In what sense to exaggerate with the project from the Ukrainian? In fact, people from the former friendly republics can obviously do such good projects as we do, there are just not enough of them.
Thank you. About our DYOMs. The most famous is, of course, Santal, he no longer releases projects, but for so many years he has a bunch of projects that still look fresh, but they are very specific, the latest projects are quite hard to read, there is a lot of rubbish in them.
About writing project reviews on Gtaforums. The problem is that I don't know how to search for them and I can't find anything, can you tell me how to do this?
And yet, I know about LDYOM, I even talked in a general conversation with its creator, but so far the option to replace DYOM with Lua looks so-so, because it is still raw, and we also need guides to properly understand its functionality
About writing project reviews on Gtaforums. The problem is that I don't know how to search for them and I can't find anything, can you tell me how to do this?
And yet, I know about LDYOM, I even talked in a general conversation with its creator, but so far the option to replace DYOM with Lua looks so-so, because it is still raw, and we also need guides to properly understand its functionality
This is Ghetto at the minimum and that's good. I'll explain everything.
Here we have some Luc Beson project about the ghetto.... Okay, let's look at it, maybe it's not as bad as it seems to me?
The plot of: Rafael left his brothers and decided to live like a normal person, only bandits burned down his house without a clear motivation, and he decided to join another gang. Then there was a conflict with another gang, with which a war began, in which the enemy gang signed a Dual Alliance with another gang, and he united in the Entente with two other gangs, they won, HAPPY END. It's not just not an interesting story, it's just weak. In the beginning, he told a story on his own behalf, and then he forgot about it, and only at the end he remembered. In short, the plot is quite boring, there is nothing to say, it was the same even in the same terrible This is Ghetto, but if it was very long and muddy, then it’s just very unoriginal and not new.
Gameplay. Everything was done really well, it was just not enough and boring. All this did not cause any problems, but there was not enough variety in all this
Technical part. Spawning of actors, lack of mapping, missions are sometimes very short, and could be combined, and also bad spelling. Well, also very loud music, which had to be turned down. Everything in short looks very boring, and it looks like a project from 2013, which is not very good.
Outcome. This project is just, well, very secondary, but that's okay. It's just not well made. But well, I believe that this is your first time, and it is clear that you still tried, and it even looks like a project, so I hope that next time the project will be much more interesting. 3/10
Here we have some Luc Beson project about the ghetto.... Okay, let's look at it, maybe it's not as bad as it seems to me?
The plot of: Rafael left his brothers and decided to live like a normal person, only bandits burned down his house without a clear motivation, and he decided to join another gang. Then there was a conflict with another gang, with which a war began, in which the enemy gang signed a Dual Alliance with another gang, and he united in the Entente with two other gangs, they won, HAPPY END. It's not just not an interesting story, it's just weak. In the beginning, he told a story on his own behalf, and then he forgot about it, and only at the end he remembered. In short, the plot is quite boring, there is nothing to say, it was the same even in the same terrible This is Ghetto, but if it was very long and muddy, then it’s just very unoriginal and not new.
Gameplay. Everything was done really well, it was just not enough and boring. All this did not cause any problems, but there was not enough variety in all this
Technical part. Spawning of actors, lack of mapping, missions are sometimes very short, and could be combined, and also bad spelling. Well, also very loud music, which had to be turned down. Everything in short looks very boring, and it looks like a project from 2013, which is not very good.
Outcome. This project is just, well, very secondary, but that's okay. It's just not well made. But well, I believe that this is your first time, and it is clear that you still tried, and it even looks like a project, so I hope that next time the project will be much more interesting. 3/10
Well, look, I corrected one kid with my unfunny puns in my reviews, and he, instead of doing any trash about ghouls, created conceptually interesting projects: “This world does'nt exit”, “Killer Rob” and “Physical pain ". They are not perfect, but it is clear that he realized everything, and instead of some kind of garbage, he made new and unusual projects.
Actually, I don’t mind playing foreign projects, since you don’t like “western” ones. Perhaps I will pass the first Ukrainian DUOM project "Life of Los Santos", which is hardly good, but still. I’m just saying that our education system is at a deep fifth point, that many still cannot read English (I can generally, but sometimes I need a translator), therefore they don’t want to play foreign projects that they simply don’t understand .
Here are two examples of what you said; or make tutorials on YouTube or quality projects. Well, I did two things at once, although not in perfect shape.
Actually, I don’t mind playing foreign projects, since you don’t like “western” ones. Perhaps I will pass the first Ukrainian DUOM project "Life of Los Santos", which is hardly good, but still. I’m just saying that our education system is at a deep fifth point, that many still cannot read English (I can generally, but sometimes I need a translator), therefore they don’t want to play foreign projects that they simply don’t understand .
Here are two examples of what you said; or make tutorials on YouTube or quality projects. Well, I did two things at once, although not in perfect shape.
Again they tell me that my reviews do not allow talent to open up. Normal people, after my and other people's reviews, simply accept criticism and, if they want, they make new projects in which they do better with new experience (the same fatim, for example, whose last project is very good). Or what, it was necessary to praise all sorts of Freaks there, to whom, by the way, I gave a chance?
I also do not agree that in the West they make projects better. All that I saw from them (it's about 5-7 projects) on Liberty, it's generally yes, better than from any newcomers. However, if we compare it with all the grand masters of DUOM, for example, Santal or Dima Lisov, or dympydum, then their projects are just average, nothing more.
Also about the fact that DUOM is dying. This is true, but there are people who not only whine, but also improve the DUOM itself. For example, DYOM IX has just been released on the site, which greatly improves the original DUOM, or the same DYOM # without which it is simply impossible to make new projects.
I also do not agree that in the West they make projects better. All that I saw from them (it's about 5-7 projects) on Liberty, it's generally yes, better than from any newcomers. However, if we compare it with all the grand masters of DUOM, for example, Santal or Dima Lisov, or dympydum, then their projects are just average, nothing more.
Also about the fact that DUOM is dying. This is true, but there are people who not only whine, but also improve the DUOM itself. For example, DYOM IX has just been released on the site, which greatly improves the original DUOM, or the same DYOM # without which it is simply impossible to make new projects.
Well, okay. I did not mean to offend you or say that the project is bad. It just so happened that there are no projects in general, and even what comes out is in a language that I don’t speak and don’t read very well
Again, some American or where the author of the project comes from. Of course, Liberty is also an English-language site, but a couple of years ago such projects from the West did not come out here, and it's just somehow strange. Unfortunately, I’m not very good at English, so I won’t go through, and the project doesn’t look very good
What is the point of the project? I'll explain everything
Rikisa is a rather strange DUOMer, which, to put it mildly, is an amateur. If the first projects were still nothing, and their interesting ideas had a more or less normal implementation, then the last two projects were even a test to even pass them, not to mention to understand what the hell was going on there. But okay, I’ll forget all the bad things, and it was a long time ago, have you become better now?
The plot of: According to the description, there was some kind of drama with mysticism, in which we should see skeletons in the closet of our parents, but in reality it's just an unfinished project that will apparently have a continuation. Well, if the beginning was a little clumsy, and then the story would have developed, but no, half of the project is an incomprehensible flashback that tells some sad story about simple gangster boys who are on the run from everyone and everything, and at the end of the project, Shiz started with rednecks who want to secede from America and create their own commune in the cities.
Rikisa is a rather strange DUOMer, which, to put it mildly, is an amateur. If the first projects were still nothing, and their interesting ideas had a more or less normal implementation, then the last two projects were even a test to even pass them, not to mention to understand what the hell was going on there. But okay, I’ll forget all the bad things, and it was a long time ago, have you become better now?
The plot of: According to the description, there was some kind of drama with mysticism, in which we should see skeletons in the closet of our parents, but in reality it's just an unfinished project that will apparently have a continuation. Well, if the beginning was a little clumsy, and then the story would have developed, but no, half of the project is an incomprehensible flashback that tells some sad story about simple gangster boys who are on the run from everyone and everything, and at the end of the project, Shiz started with rednecks who want to secede from America and create their own commune in the cities.
Well, that's what I'll say about the project - good, but not without flaws. I'll explain everything.
The last project of the team came out a long time ago and was, let's say, not very good, but they returned and made a new project, is it normal now? (Damn, why am I asking such stupid rhetorical questions when I should have said yes and wrote a review a week ago)
The plot of. GG lost his son, who was found next to the building that had a slot machine, he sneaks into it, and someone calls him to play it and win 3 rounds. Well, then a strange crap begins, in which he doesn’t understand what’s going on, and where he tries to avenge his son, that the player doesn’t understand why he started killing policemen and it’s not clear who else for the sake of the goal. Also, one detective Norman is trying to catch the criminal and still catches him, but who is it? I'll tell you a secret, our hero has something like a shiza, and she is the key to everything that happens in the project. Yes, this is essentially the whole plot without obvious spoilers, except for the hero’s illness, and the question is: In reality, if after passing the note you don’t read this Bulyzhnikov pancake, then you may not even understand what the joke is. So the plot here is not very good
Gameplay. We have very difficult races in which you either roll over at the very beginning or explode from the fire. I hope the patch fixed everything, I really hope. There are also shootings, fights and more. And in general, everything is interesting and served fresh, and cool with this camera, like in Conviction: Denouement, only it appears in almost all missions.
Technical part. The mapping is cool, the cover of the mapping downloads is also interesting, all these passwords and other nonsense, to be honest, are not really cool, but in general the idea is interesting, the main thing is that instead of useless medals that I myself have to download, there were really interesting bonuses. The spelling is also normal, there are few sounds, but in general, everything is also normal here. Also, invisible walls are a good idea, though sometimes there are too many of them, and sometimes there is not enough time before the patch.
Outcome. 6.5/10
The last project of the team came out a long time ago and was, let's say, not very good, but they returned and made a new project, is it normal now? (Damn, why am I asking such stupid rhetorical questions when I should have said yes and wrote a review a week ago)
The plot of. GG lost his son, who was found next to the building that had a slot machine, he sneaks into it, and someone calls him to play it and win 3 rounds. Well, then a strange crap begins, in which he doesn’t understand what’s going on, and where he tries to avenge his son, that the player doesn’t understand why he started killing policemen and it’s not clear who else for the sake of the goal. Also, one detective Norman is trying to catch the criminal and still catches him, but who is it? I'll tell you a secret, our hero has something like a shiza, and she is the key to everything that happens in the project. Yes, this is essentially the whole plot without obvious spoilers, except for the hero’s illness, and the question is: In reality, if after passing the note you don’t read this Bulyzhnikov pancake, then you may not even understand what the joke is. So the plot here is not very good
Gameplay. We have very difficult races in which you either roll over at the very beginning or explode from the fire. I hope the patch fixed everything, I really hope. There are also shootings, fights and more. And in general, everything is interesting and served fresh, and cool with this camera, like in Conviction: Denouement, only it appears in almost all missions.
Technical part. The mapping is cool, the cover of the mapping downloads is also interesting, all these passwords and other nonsense, to be honest, are not really cool, but in general the idea is interesting, the main thing is that instead of useless medals that I myself have to download, there were really interesting bonuses. The spelling is also normal, there are few sounds, but in general, everything is also normal here. Also, invisible walls are a good idea, though sometimes there are too many of them, and sometimes there is not enough time before the patch.
Outcome. 6.5/10
It was stupid, it was bad, it was the fate of the surgeon. I'll explain everything
Five months ago there was some kind of misunderstanding that was disgusting. Now a whole project has come out, and as the author promised, he fixed most of the errors and all that, but how good is the project then?
The plot of. If it is now much better than it used to be, then I can’t even imagine how miserable everything was, because the plot is frankly bad. The plot itself is so-so, because how can I empathize with the loss of gg if I don’t fucking know who his brother is? Yes, and he himself is worth something: a whiner, joking badly, an obedient mongrel, who, as usual in the plots of the GTA: sa style, constantly performs endless “services” for a goal that was doomed to failure from the very beginning, because you are still on the cover of the project (which not the main photo, well, how did you screw up with that? I hope it will be fixed, just ask the person who posted it to fix it) showed and in the description of the plot said that it was all in vain. Did you even think when you wrote this garbage and for some reason put it into the project, and after all, you mentioned more than once that San Andreas has been going to San Andreas for 2 years in a row in all cities, only one weather, apparently right at all without stopping. In short, very weak, so-so plot.
Gameplay. It's boring and too complicated. A bunch of trips from one point to another just like that, as well as kick-ass what ill-conceived shootouts. At the beginning it’s not noticeable yet, although from the very beginning it infuriates that you don’t give us weapons right away, but you still have to run after them before killing everyone, but by the end they just give us crowds of opponents right in front of our eyes, and sometimes even with damn auto shotguns! How to pass such moments?! Yes, and there is no variety, except for boring pursuit of peds and one race: the most interesting thing about them is that they can be lost, because at the end of the route of the enemy’s car you put peds there that cannot be killed, and this is quite an interesting solution, though and clumsy.
Technical part. An endless spawn of actors everywhere, in cut scenes, during gunfights. Well, I also didn’t download what a big file on Yandex with music, because it wouldn’t fix anything much, and it probably wasn’t edited yet and was too loud. There seemed to be a mapping, but I don’t remember something, so I’ll say that it’s about nothing.
Outcome. So-so, very so-so. And was it worth it to finish the project for 5 months (or I don’t know what you did there during this time)? I don't think so. It is unlikely that additions to the project will change anything. 3/10
Five months ago there was some kind of misunderstanding that was disgusting. Now a whole project has come out, and as the author promised, he fixed most of the errors and all that, but how good is the project then?
The plot of. If it is now much better than it used to be, then I can’t even imagine how miserable everything was, because the plot is frankly bad. The plot itself is so-so, because how can I empathize with the loss of gg if I don’t fucking know who his brother is? Yes, and he himself is worth something: a whiner, joking badly, an obedient mongrel, who, as usual in the plots of the GTA: sa style, constantly performs endless “services” for a goal that was doomed to failure from the very beginning, because you are still on the cover of the project (which not the main photo, well, how did you screw up with that? I hope it will be fixed, just ask the person who posted it to fix it) showed and in the description of the plot said that it was all in vain. Did you even think when you wrote this garbage and for some reason put it into the project, and after all, you mentioned more than once that San Andreas has been going to San Andreas for 2 years in a row in all cities, only one weather, apparently right at all without stopping. In short, very weak, so-so plot.
Gameplay. It's boring and too complicated. A bunch of trips from one point to another just like that, as well as kick-ass what ill-conceived shootouts. At the beginning it’s not noticeable yet, although from the very beginning it infuriates that you don’t give us weapons right away, but you still have to run after them before killing everyone, but by the end they just give us crowds of opponents right in front of our eyes, and sometimes even with damn auto shotguns! How to pass such moments?! Yes, and there is no variety, except for boring pursuit of peds and one race: the most interesting thing about them is that they can be lost, because at the end of the route of the enemy’s car you put peds there that cannot be killed, and this is quite an interesting solution, though and clumsy.
Technical part. An endless spawn of actors everywhere, in cut scenes, during gunfights. Well, I also didn’t download what a big file on Yandex with music, because it wouldn’t fix anything much, and it probably wasn’t edited yet and was too loud. There seemed to be a mapping, but I don’t remember something, so I’ll say that it’s about nothing.
Outcome. So-so, very so-so. And was it worth it to finish the project for 5 months (or I don’t know what you did there during this time)? I don't think so. It is unlikely that additions to the project will change anything. 3/10
Make a normal project. And more specifically, don't do pretentious projects, because you get a complete cringe, so do something without a plot, or not, I don't know if you will listen to me
Qualitatively, looks good, but not without sins. I'll explain everything.
Fatim is already uploading the fourth project, and from a newbie with a disgusting project, he turned into an interesting DUOMer, whose last two projects were unusual ... But the quality wanted to be better. But what about this time, was he able to do everything right?
The plot of. A rich man, with a loving wife, everything seems to be fine, but not without oddities, if a daily trip to a shitty bar, as well as killing moths can be called that. All this is due to a thirst for revenge for his friend, who, through their fault, lies in his grave without a head (whoever went to the end understood the joke), and after such raids he accidentally shot a serious six, and he almost died from these mafia, left the city, including from his wife, and .. That's it. Not sure if this is the end or will there be a sequel? And in general it's interesting.
Gameplay. A couple of shootings, a couple of fights, and that's all in fact. Everything is done with high quality, shooting norms. Also, the moment with the untying of the ropes of the hero is not bad, although I would like more moments like that.
Technical part. Again, the mapping is good, although it can no longer surprise, and sometimes it seems to me that all this garbage is everywhere, and different branches are a little off topic, but it still looks good. I also like mini scenes with NPCs while traveling by car, I never talk about this, but such little things are pleasant. The sound is well chosen, but loud, the ambient in all the missions is not bad, but it hurts often the same melody in the missions. Skins are of high quality, do not get out of the game. The spelling is not the best, but still the dialogues are an order of magnitude better in this regard, it reads normally.
Outcome. 6.5/10
Fatim is already uploading the fourth project, and from a newbie with a disgusting project, he turned into an interesting DUOMer, whose last two projects were unusual ... But the quality wanted to be better. But what about this time, was he able to do everything right?
The plot of. A rich man, with a loving wife, everything seems to be fine, but not without oddities, if a daily trip to a shitty bar, as well as killing moths can be called that. All this is due to a thirst for revenge for his friend, who, through their fault, lies in his grave without a head (whoever went to the end understood the joke), and after such raids he accidentally shot a serious six, and he almost died from these mafia, left the city, including from his wife, and .. That's it. Not sure if this is the end or will there be a sequel? And in general it's interesting.
Gameplay. A couple of shootings, a couple of fights, and that's all in fact. Everything is done with high quality, shooting norms. Also, the moment with the untying of the ropes of the hero is not bad, although I would like more moments like that.
Technical part. Again, the mapping is good, although it can no longer surprise, and sometimes it seems to me that all this garbage is everywhere, and different branches are a little off topic, but it still looks good. I also like mini scenes with NPCs while traveling by car, I never talk about this, but such little things are pleasant. The sound is well chosen, but loud, the ambient in all the missions is not bad, but it hurts often the same melody in the missions. Skins are of high quality, do not get out of the game. The spelling is not the best, but still the dialogues are an order of magnitude better in this regard, it reads normally.
Outcome. 6.5/10
What's the catch? Why do we need 3 missions (rather 2, because the second mission is very short), which repeat one series from Naruto? I don't understand you Raptall at all... Wait a minute, who is Kawaki? That newbie, what did Project Mouse: Prologue do? I don't understand anything.
In short, everything looks fine, but there is very little of it, and I also don’t see the point in this project. 5/10
In short, everything looks fine, but there is very little of it, and I also don’t see the point in this project. 5/10
Listen, this project is not even completed, is it some kind of posting or what?
All I saw was: in fact, the lack of a plot, and all that is, is incomprehensible bullshit, shooting at peds in large numbers, as well as not turned off wanted levels and pedestrians with cars on the road. And the 4th mission has not been completed at all, as well as the description, in which there is nothing (although 3 past missions were no better). In general, there is nothing to discuss here, it's just squalor and nothing more. 2/10
All I saw was: in fact, the lack of a plot, and all that is, is incomprehensible bullshit, shooting at peds in large numbers, as well as not turned off wanted levels and pedestrians with cars on the road. And the 4th mission has not been completed at all, as well as the description, in which there is nothing (although 3 past missions were no better). In general, there is nothing to discuss here, it's just squalor and nothing more. 2/10
The same problems, only in breadth.
Again, I again have nothing to say about the project, it's just bad, but why is this happening? First, the plot. It is not clear what it is about, it is not clear why all this is, and he also takes himself too seriously. Everything just looks stupid as hell, and uninteresting, there are no characters, but only fucking mannequins. Any kind of sad scene looks boring and creepy with these dialogues and endless “God ... What a pity for you, but you will die”, “horror, how terrible everything is here” and so on.
Secondly, the weak technical side. Constant spawning of actors, crooked mapping, as well as stupid mechanics “press space
Well, thirdly - it's done on the back. Oh my God, you bothered us not an hour, not one day, but two whole days to create a project! Let me hug you! Understand that no one here needs such slag, and there are not very many of us here, so either try or you can leave, since you have no ideas and motivation to create a normal project. 3/10
Again, I again have nothing to say about the project, it's just bad, but why is this happening? First, the plot. It is not clear what it is about, it is not clear why all this is, and he also takes himself too seriously. Everything just looks stupid as hell, and uninteresting, there are no characters, but only fucking mannequins. Any kind of sad scene looks boring and creepy with these dialogues and endless “God ... What a pity for you, but you will die”, “horror, how terrible everything is here” and so on.
Secondly, the weak technical side. Constant spawning of actors, crooked mapping, as well as stupid mechanics “press space
although in fact the shift, if correct, is it really like someone with standard controls is sitting or what?
to do something”, like why this feature?Well, thirdly - it's done on the back. Oh my God, you bothered us not an hour, not one day, but two whole days to create a project! Let me hug you! Understand that no one here needs such slag, and there are not very many of us here, so either try or you can leave, since you have no ideas and motivation to create a normal project. 3/10
No, well, 2 words are also not enough, because such comments on old projects are quite annoying, because there are a lot of them, but there is nothing sensible in them. It is necessary that there are just medium-sized comments in which just an opinion would be written
It’s just that shit can be easily and quickly reviewed, and creativity must be analyzed, so every consumer product has always had more downloads and likes than really interesting philosophical projects
Damn, this isn't even a project, it's just an unfinished mission that looks lousy. What is there to see here? I do not know. Again, nothing interesting in short, the most interesting thing in the project is the screenshots with Windows not activated. 1/10
As I thought, this is the same unintelligible game as the last time, only now it apparently copies something from the single 3 battles. Why the project, what is it about, why there are no markers almost everywhere, without which everything is very unintuitive, it is not clear. The gameplay is very complex, and there are many mistakes in the text.
However, there is something in this nonsense, it is so stupid and funny, but you hardly wanted to make trash, so it's just rubbish. 2/10
However, there is something in this nonsense, it is so stupid and funny, but you hardly wanted to make trash, so it's just rubbish. 2/10
It's okay to copy from the cold, but for the battles .... And in general, what is the project about? Why does it look so bad, and I'm sure it plays the same way. Is it really impossible to come up with a normal plot? Just formulate what you want to do, what the story will be about (well, for example, about the life of a simple guy whose relatives were killed by mafiosi, and he takes revenge, that's what immediately comes to mind), and then think over the rest of the details, as well as how the story will be built , and then shove the gameplay, and so on
Well, I don’t know, we clearly have differences, although one thing is exactly the same - the authorities hate the USSR, although they use its benefits. There is a video about Ukrainian textbooks and what rubbish they write there, check it out https://www.youtube.com/watch?v=pp1vb2J9qds
There's not much to talk about here - it's just a shitty project, that's all.
The plot here is some kind of ridiculous nonsense, in which there are copied elements from the witchcraft, namely, what I remember: an atomic explosion from mw1 and the betrayal of some general, which is directly copied from the famous scene of mw 2.
The gameplay here is so-so, shootouts without markers and at some checkpoints are not encouraging at all. And the technical part is quite hacky. For some reason, after I get into the car, the game crashes all the time. I think you should not set timeouts after the goal of the car, otherwise the game always crashed exactly when there was a timeout after the goal of the car (correction, I had a cleo, because of which the game crashed, so only I had problems) . Dialogues do not shine with literacy and in general they are stupid and empty, in short, they are so-so. The only moment that I liked was when the car fell into a ditch in the first person, that was cool.
3/10
The plot here is some kind of ridiculous nonsense, in which there are copied elements from the witchcraft, namely, what I remember: an atomic explosion from mw1 and the betrayal of some general, which is directly copied from the famous scene of mw 2.
The gameplay here is so-so, shootouts without markers and at some checkpoints are not encouraging at all. And the technical part is quite hacky. For some reason, after I get into the car, the game crashes all the time. I think you should not set timeouts after the goal of the car, otherwise the game always crashed exactly when there was a timeout after the goal of the car (correction, I had a cleo, because of which the game crashed, so only I had problems) . Dialogues do not shine with literacy and in general they are stupid and empty, in short, they are so-so. The only moment that I liked was when the car fell into a ditch in the first person, that was cool.
3/10
The Evil Dead project, but it looks like it has nothing to do with the original, maybe good, but what about the project itself?
Surprisingly not bad, I expected the worst, even considering you were using DYOM #. The plot is simple, but it looks interesting. The framing is good, there are some good points, but the spelling is rather weak.
As a result, this small but interesting project opens the new year well, are we really just waiting for even more interesting projects? 6.5 / 10