And the Beretta should not: D To be honest, it does not fit instead of a deagle, neither the magazine capacity, nor the prototype, nor the caliber does not match
On a scale, yes, not very much. But with the clarity of the doors, I don’t know what to do. In max, everything is fine, but in the game there is such a jamb. Perhaps this is due to the size of the textures
Quote: Carl002
Please finish it ...
How the time will be
The post has been edited by Dmitry Gorsky on 03.24.2014 at 17:26:44
I've been looking for a normal Michael skin in a business suit for a long time. Thank you. By the way, in the settings, set the resolution with 32 bits, otherwise the screenshots do not look very good
The wheels are just awful, you could work with them in max, the texture is too "solid", although it is. I didn’t like it very much, but I don’t want to spoil the evaluation of the file either
What model was in battle, so it turned out to be in CA, so don't blame me
Cadett started releasing after Emka
and from Kadett they copied Moskvich 400, not Emka. Emka copied from Ford Model B and Ford Model 18
yes, he's from there too. This is basically the cheapest car in the game. And it is in this performance
I saw In the three-door version, everything will be
Let's take into account. What do you think about the model itself?
Well, summer live in SA ... And I don’t have any modeling or texturing skills
Ah, disks. Disks, yes, are too small. The game is so simple
The post has been edited by Dmitry Gorsky on 03-27-2014 at 11:47:21 AM
It does not seem. I have a computer - bullshit
And the Beretta should not: D To be honest, it does not fit instead of a deagle, neither the magazine capacity, nor the prototype, nor the caliber does not match
In my opinion, it is better to write the real name, and in the description - the name of the weapon that it replaces
And enable anti-aliasing in the game, the picture will look better. And I will add to the machine
The post has been edited by Dmitry Gorsky on 03-26-2014 at 13:01:49
On a scale, yes, not very much. But with the clarity of the doors, I don’t know what to do. In max, everything is fine, but in the game there is such a jamb. Perhaps this is due to the size of the textures
How the time will be
The post has been edited by Dmitry Gorsky on 03.24.2014 at 17:26:44
DICE did the same ... Can you redo
The post has been edited by Dmitry Gorsky on 02/25/2014 at 00:16:41
What model was in battle, so it turned out to be in CA, so don't blame me
And in what sense is "solid"?
stays in place