This is genius! No, it’s not ingenious, it’s just a miracle of heaven. Lenin, you know how to surprise the inhabitants of liberty. This is the question, where have you been missing all these half a year?
maxonich, Thank you very much, I will definitely post something else interesting. There are certain developments, but I can find the objects that I need to find it (
CushtOut_ , You know the project surprised me with its presentation and atmosphere. And although it was a shootout, but it was quite interesting to play. Most likely it will take him for a trial review)
I didn’t just highlight these statements, Leon! If you don’t change your approach to creating missions, you will never grow up as a creative person in front of your eyes with the public. So - your successes in the future depend only on YOU.
Ehhh ... Everything is bad with my projects and I myself will not deny it. I’m trying to present in a good wrapper while forgetting about the candy itself and its filling.
So what is it with us? Is the continuation of your first project? It will be necessary to look and check out what has changed for the better (or Worse).
I will say this, author. There is where you grow. I played and immediately remembered the 2012 projects. This one looks like them, but it does not say that it is bad. For me it’s even interesting, but still it’s worth working on missions and giving the characters a certain charisma.
We have done a good project. More or less normal horror, few of them can be counted on the fingers. At the Limit and Slender: House of the dead and all. 3rd project doesn’t hurt
So, let's begin! project "Brave Sanya" Pros: - well-set scenes - Work with mapping at a decent level - the gameplay is done well
Cons: - Errors in the text - Some cameras still went through the textures 50/50 Music (I would not call it really bad, because it seems to fit the moment, but it seems not. The result is : The mission for the beginner dyomera has been done well. It deserves a plus!
but what’s the problem then insert then delete and return your models
Here, most likely the problem is not how much yours, how much my GTA and its relation to the modloader. Not all skins, scripts, etc. he wants to accept. Because of this, some models become completely white, and some are completely invisible to me. But the atmosphere of the project, I don’t feel like breaking it because of such a problem.
-Wonderful cutscenes - Well-mounted sounds - Good story - Atmospheric story - Good mapping A good project came out. The mixer did a good job to please us and he did it
Again, due to poor marketing, the file of this author will not be noticed, but it’s a pity that this happens to the author. Although it’s not very convenient for me to play your projects, because there are too many models, scripts, modifications, and other replacements in your project that are then very difficult to remove and this is not any nit-picking. I know that all this adds atmosphere to this or that project, but again I repeat. I don’t really want to play a project with a sufficiently large number of replacements and other things. But one way or another I played and tell you that the project is of high quality. You can see the development in this matter. I don’t want to tell you much, because this is even more text, but I know how people do not like a lot of text
Ahaha, well, finally, "MANIC." The mission did not go through, but most likely it is just a NULL FALSE of the LEGEND. I wanted to hypanut on the name, YES?
I think he didn’t even know about such a legendary mission about a maniac and the leg of Sparta. And he hardly wanted to hype ...
Where is the Farmer and Santal, where did the good content go? I see, only Ivan is trying here ?! And I’m silent about old projects ..
Santal and the farmer actually didn’t leave us anywhere. Everyone here is perfectly alive and well. Artyom is preparing a script for Limit 2, and Santal is engaged in Valiant. No need for such cries ...
And what about the hacker?
Thank you very much, I will definitely post something else interesting. There are certain developments, but I can find the objects that I need to find it (
By the way, according to the good old tradition, MORE grabs and parabolic antennas are needed.)
Heh ... I have only been in this business for the first week and I don’t know what is 2010 and what is not.
Watch the tutorials, install dyom, see the tutorial how to use it and all things. I do not like newcomers who do not like to understand things.
Tell me, are you a fool or don’t know how to use dyom?
Yes, now much better
And rightly so, because the story turned out to be a fat point in Boff’s story. Therefore, it is better to start doing something new.
Why not give an estimate, sir? Is it really so difficult to click on the green arrow to put a plus?
Sure, for some reason you’re not here ((((
You know the project surprised me with its presentation and atmosphere. And although it was a shootout, but it was quite interesting to play. Most likely it will take him for a trial review)
It's good. It will be necessary to check that yes how: df:
Leon_Crain 02.02.2018, 20:50:51
with the public. So - your successes in the future depend only on YOU.
Ehhh ... Everything is bad with my projects and I myself will not deny it. I’m trying to present in a good wrapper while forgetting about the candy itself and its filling.
Golden words of a golden man!
Another troll ... I'm not surprised by you, Mr..
Worse).
Well thanks)
poorly searched, very easy place, I don’t know what you don’t find there.
Leon_Crain 01/27/2018, 19:27:25
Pros:
- well-set scenes
- Work with mapping at a decent level
- the gameplay is done well
Cons:
- Errors in the text
- Some cameras still went through the textures
50/50 Music (I would not call it really bad, because it seems to fit the moment, but it seems not.
The result is : The mission for the beginner dyomera has been done well. It deserves a plus!
Leon_Crain 01/24/2018, 12:34:48
Here, most likely the problem is not how much yours, how much my GTA and its relation to the modloader. Not all skins, scripts, etc. he wants to accept. Because of this, some models become completely white, and some are completely invisible to me. But the atmosphere of the project, I don’t feel like breaking it because of such a problem.
-Wonderful cutscenes
- Well-mounted sounds
- Good story
- Atmospheric story
- Good mapping
A good project came out. The mixer did a good job to please us and he did it
Leon_Crain 01/23/2018, 19:03:27
Leon_Crain 01/23/2018, 13:20:47
I think he didn’t even know about such a legendary mission about a maniac and the leg of Sparta. And he hardly wanted to hype ...
Already my friend)
How about a project? You can even in 2 words.
He is the creator of Valiant and his main admin.
My main mistake in this project is that I did not publish the mission, because I did not know how to do it.
Tell me anyway
Thank you all, friends!
You are an attentive person. Thanks for the plus
I really, really hope that you and not only you will like it.
Don’t forget the project links guys! There are many of them and they are found not only in scenes or when walking, but also in dialogs!
Santal and the farmer actually didn’t leave us anywhere. Everyone here is perfectly alive and well. Artyom is preparing a script for Limit 2, and Santal is engaged in Valiant. No need for such cries ...
Perhaps he poured them on different days, but they accepted these projects now. All at once ...
You take the Dyom.dat files and throw in the gta san andreas user files.