So, I played these missions. I can’t say that I’m really in awe of them, but I liked the idea and implementation in principle.
Pros: + Original idea + Partly good work with objects + Firefighter-style gameplay + Moderately difficult Cons: - "eto" -At the end of the first mission and throughout the second mission, fire is set, which does not cause damage. It also cannot be extinguished -Places objects are too crooked -The second mission is too short
Philips_27, Well, first of all:> Creation of missions. Since the spript was made specifically for missions. Specifically for DYOM. Secondly: If you add it to the> CLEO scripts section, then it will probably get lost after a while. And in the current section it will be visible because there are not many files there
Neil K, well, Duc) Once you got into scripting, you need to do something useful for DYOM
Yeah. Solid violations of adding a file to the site. 1. A file less than 100 MB must be uploaded to the site server 2. The size of the archive is not specified
Roman Zheleznyakov, there is nothing complicated. Type in the search engine "Key IDs in GTA SA", and insert the desired ID into the ini-file instead of the number 116
The post has been edited by SIZZZ on 03-25-2016 at 17:25:04
KOT33, there is no way to choose an interior. That is, you need to press X + Z until you find the right one. My script has a selection menu, which is much more convenient.
moderast: 3, you know, not everyone wants to look for some incomprehensible programs and find out the coordinates. And here everything is much simpler. All that is needed is already hammered in, and only the "F5" key is involved. Why do all these useless manipulations if you can download a full-fledged script?
Rating 6.5 / 10
Post edited by SIZZZ on 05/03/2016 at 15:31:11
Pros:
+ Original idea
+ Partly good work with objects
+ Firefighter-style gameplay
+ Moderately difficult
Cons:
- "eto"
-At the end of the first mission and throughout the second mission, fire is set, which does not cause damage. It also cannot be extinguished
-Places objects are too crooked
-The second mission is too short
Rating 6/10
Post edited by SIZZZ on 05/03/2016 at 13:48:18
Well, first of all:> Creation of missions. Since the spript was made specifically for missions. Specifically for DYOM.
Secondly: If you add it to the> CLEO scripts section, then it will probably get lost after a while. And in the current section it will be visible because there are not many files there
Neil K, well, Duc) Once you got into scripting, you need to do something useful for DYOM
1. A file less than 100 MB must be uploaded to the site server
2. The size of the archive is not specified
Post edited by SIZZZ on 05/02/2016 at 14:20:43
The post has been edited by SIZZZ on 03-25-2016 at 17:25:04
The post has been edited by SIZZZ on 03-25-2016 at 04:06:09 PM
But she's too wretched. 2010 ..
The post has been edited by SIZZZ on 03/23/2016 at 20:09:16
_Sweet,here it is, t-shirt...
The post has been edited by SIZZZ on 03/20/2016 at 09:13:46
My script has a selection menu, which is much more convenient.
Why do all these useless manipulations if you can download a full-fledged script?
Post edited by SIZZZ on 03/20/2016 at 05:27:34 am
I think users are unlikely to download some incomprehensible modification.