If you downloaded it from the mail, then this is a ready-to-play version, you just start it and that's it. If you follow the links with the sandspace, then use the maplinner to clean the map and throw everything into the folder with the game. There can also be a troublesome with a colormod.
Downloaded from Mail.Ru. Unpacked, launched, crash at mid-load.
So how do you run it? I unpacked it simply - the crash is in the middle. Unpacked with replacement for the original CA - in the middle. What is the problem? The last lines of sa_log are: Loading the Game Add Particles Loading the Game Setup paths Loading the Game Setup water Loading the Game Setup streaming Loading the Game Load animations Loading the Game Setup streaming Lo
You shit here, but you are not even capable of anything like that, except to criticize and desecrate other people's works
That is, ordinary users (not developers) do not have the right to express an opinion about the product that they themselves have tried? Do they just have to create something themselves first in order to put a well-deserved (in their opinion) minus? To be honest, I am enraged by such statements. If I see shit, I’m not trying to say that this shit isn’t like that. I just say: This is shit! Attention! The previous statement does not apply in any way to the GTA VISA Update 07/05/14. It was just the answer.
Post edited by X-TRACK on 07-26-2014 at 05:07:14 PM
I have already created a new one tomorrow, I'll post it, well, it differs from this enb - everyone, there are no such terrible shadows (they became normal) removed the SMAA effect and added a palette, well, I think tomorrow the second version I think everyone will like more.
stepander95, Come on next time without sarcasm and to be honest, yes the first ENB did not work and that the second version was 10 times better
Attention! Consider the following: Disable DOF! Please!
Quote: ilya234563
there are no such terrible shadows
So you knew they were terrible? Why then did you leave it like that? Would fix it right away ...
short-sighted DOF get used to it and learn to appreciate yenb
Get used to it? [CENSORED]
Quote: qwert123
If you want beautiful graphics, but you have a weak PC, I made such an enb, and it really is for the weak. www.libertycity.ru/files/gta-san-andreas/64507-enb-for-low-pc-by-qwert123.html
You haven't seen DOF yet, I tried to make it less soapy, and without it, it would be bullshit and not graphics.
2,3,4 and last screenshots. Isn't it soapy? Idiots by God!
Post edited by X-TRACK on 07/09/2014 at 16:02:36
Quote: AVATAR_198
about dof it was not this blur and effects of norms but everything is fixable this is just 1 version of the mod ...
Yes, I do not give a shit as the fact that this is 1, 2, 10, 9999 version of the mod. How many settings were there before you? Billions! And the units are traveling. Immediately you can't remove nah .. fuck .. DOF? You know the people DON'T LIKE this. Then why the hell do you keep tuning it ?! Knock him out ... and that's it. - Moderators, I apologize, but there is no other way.
so that the background is slightly blurred and more beautiful.
No! It's not beautiful! When will you understand? How much can I explain that a blurry background is stupid. I do not see the inscriptions on the signs, I do not see what is written on the billboard, all the textures in front are solid soap. I'm not even talking about the impossibility of normal firefights, when the enemy lands somewhere behind the fence, and you don't even see him (although he looks out a little), because "everything is blurry here. So slightly prettier." NO. It's not prettier. It is not comfortable. Can't you make a nice, convenient setting?
Just an "atmospheric snippet". I understand that the author wanted to convey the atmosphere of the desert as much as possible: here the soundtrack is excellent, there are 4 stars, here is a springboard. BUT (for the future) the plot must be present ... It is not enough to make a stupid (albeit well-worked) piece. It is necessary to make a composition, not 2 strokes and that's it.
I also spoke about them. Let's start with the fact that the police will not block the roads because of the search for the criminal - it's just stupid: the criminal has already, anyway, immediately disappeared after the crime to another place. The police do not immediately surround the block, it takes time (at least 10 minutes) during this time the offender could already come to Los Santos and eat a chisburger. Therefore, the environment is a very stupid idea. It is used only when the perpetrator does not move (in the case of a terrorist attack, for example). In our country, investigators are involved, and they will look for the criminal. In your mission, the criminal had not yet had time to leave the city, as he was already discovered. The police do not immediately arrive at the crime scene, it takes at least 5 minutes. Interrogate eyewitnesses, onlookers, all people. those who were in that area - it will take at least 2 hours.
Quote: TeMkA69
Well, when will most DYOM'ers learn to write instead of "e" - "z". An excellent replacement for the letter "e".
And so I'll start the story with the cons: -The first thing I noticed was the author's inability to make dialogues. Each phrase is made exactly after the next checkpoint. -Second - this is the most commonplace mistake of the DUOMER - one or another scene appears immediately after the checkpoint. I ran into a checkpoint - a car appeared, I haven't run over yet - there is nothing. -The third is the very arrangement of objects, cars and people. So, for example, in the first mission: why block the roads in the center if a fire broke out on the very outskirts of the city? -What else disappointed was the duration of the missions. Each mission is very small. Yes, it is generally well worked out, but still - I want more. The advantages, of course, turned out to be quite well-written dialogues. The very zest of the missions itself (one event from different sides) looks, though damp, but for the first time - good. In general, my assessment is positive, but the idea is still damp and requires more elaboration and plot.
This is all well and good, but what about SA :: RENDER? I forgot to see? Just to see the same shadows from the same banal objects already tired. I'm not saying that they are bad, I say that the San Andreas engine can still support shadow mapping. It is worth thinking about SA :: RENDER and finalizing it.
Post has been editedX-TRACK on July 5, 2014 at 10:34:20
I do not even know. There is no underground metro in Miami. If you want, make an elevated metro. http://ru.wikipedia.org/wiki/Metropolitan_Miami Read here, look at the pictures, and the mod will be good. Plus I put it, only because of a common idea that should be corrected.
Oh my God, what a feces! Author, are you kidding me ?! Repchik's performance - bottom: The audio zone is not muffled, DYOM animations look stupid (have you watched at least 8 miles?), No one looks at poor Shidoji as he reads, why is he reading with an SMG in his hands. There are few types of people. In the club it was possible to come up with many different scenes (pepper sways a girl somewhere in a modest corner, someone injects, someone dances funny, somewhere a guard kicks out a drunk who is swollen into the insole). You can think of a million scenes. But this is apparently the limit of the author's imagination. Smoke (in clubs) is not always on, but it is turned on at certain points in the track. Minus.
Naturally. And so to the point: Why Mike and our main character. Indeed, to create a "super soldier" (for that matter) they would use a really prepared fighter chosen by scientists, and not two nigga junkies.
Post edited by X-TRACK on 06/30/2014 at 09:44:59 PM
In my opinion it is easier (if we do CW on PC) to take as the basis Liberty from IV, than to convert low-poly Liberty from a mobile set-top box. On the PC it will be very pathetic. This program is suitable only for pulling comics and mini-games.
Post edited by X-TRACK on 07/27/2014 at 10:48:18 PM
Downloaded from Mail.Ru. Unpacked, launched, crash at mid-load.
The last lines of sa_log are:
Loading the Game Add Particles
Loading the Game Setup paths
Loading the Game Setup water
Loading the Game Setup streaming
Loading the Game Load animations
Loading the Game Setup streaming
Lo
Post edited by X-TRACK on 07/27/2014 at 15:05:17
Day 2 will have to be counted)
Except in GTA V.
That is, ordinary users (not developers) do not have the right to express an opinion about the product that they themselves have tried? Do they just have to create something themselves first in order to put a well-deserved (in their opinion) minus? To be honest, I am enraged by such statements. If I see shit, I’m not trying to say that this shit isn’t like that. I just say: This is shit! Attention! The previous statement does not apply in any way to the GTA VISA Update 07/05/14. It was just the answer.
Post edited by X-TRACK on 07-26-2014 at 05:07:14 PM
Then why are you creating ENB and polluting the site? Don't create then if you don't give a damn. Play on standard graphics.
stepander95,
Come on next time without sarcasm and to be honest, yes
the first ENB did not work and that the second version was 10 times better
Attention! Consider the following:
Disable DOF! Please!
So you knew they were terrible? Why then did you leave it like that? Would fix it right away ...
HQ - 480p, HD - 720p, Full HD - 1080p, 4k - 2160p.
Post edited by X-TRACK on 10/12/2014 at 20:31:27
Well, I got excited ... What's wrong with that? He tells me to get used to myopia! What more can I wish for such a person?
Ps: king of punishment sarcasm ...
Post edited by X-TRACK on 07.24.2014 at 18:09:43
Get used to it? [CENSORED]
www.libertycity.ru/files/gta-san-andreas/64507-enb-for-low-pc-by-qwert123.html
Looked and was delighted! No DOF!
Post edited by andre500 on 08/08/2014 at 20:49:43
No. It just won't fit into the limits. The map from IV was never transferred. From V, all the more they will carry it over. What's the point?
Horror.
Post edited by X-TRACK on 07/10/2014 at 11:27:40 PM
2,3,4 and last screenshots. Isn't it soapy? Idiots by God!
Post edited by X-TRACK on 07/09/2014 at 16:02:36
Yes, I do not give a shit as the fact that this is 1, 2, 10, 9999 version of the mod. How many settings were there before you? Billions! And the units are traveling. Immediately you can't remove nah .. fuck .. DOF? You know the people DON'T LIKE this. Then why the hell do you keep tuning it ?! Knock him out ... and that's it.
-
Moderators, I apologize, but there is no other way.
No! It's not beautiful! When will you understand? How much can I explain that a blurry background is stupid. I do not see the inscriptions on the signs, I do not see what is written on the billboard, all the textures in front are solid soap. I'm not even talking about the impossibility of normal firefights, when the enemy lands somewhere behind the fence, and you don't even see him (although he looks out a little), because "everything is blurry here. So slightly prettier." NO. It's not prettier. It is not comfortable. Can't you make a nice, convenient setting?
Post edited by X-TRACK on 07/09/2014 at 08:49:01
Correct
WHY DOF ?!
Post edited by dead500 on 07/09/2014 at 05:28:21 AM
You think correctly.
To make a short race to the music is 2 strokes.
I also spoke about them. Let's start with the fact that the police will not block the roads because of the search for the criminal - it's just stupid: the criminal has already, anyway, immediately disappeared after the crime to another place. The police do not immediately surround the block, it takes time (at least 10 minutes) during this time the offender could already come to Los Santos and eat a chisburger. Therefore, the environment is a very stupid idea. It is used only when the perpetrator does not move (in the case of a terrorist attack, for example). In our country, investigators are involved, and they will look for the criminal. In your mission, the criminal had not yet had time to leave the city, as he was already discovered. The police do not immediately arrive at the crime scene, it takes at least 5 minutes. Interrogate eyewitnesses, onlookers, all people. those who were in that area - it will take at least 2 hours.
By the way, yes.
-The first thing I noticed was the author's inability to make dialogues. Each phrase is made exactly after the next checkpoint.
-Second - this is the most commonplace mistake of the DUOMER - one or another scene appears immediately after the checkpoint. I ran into a checkpoint - a car appeared, I haven't run over yet - there is nothing.
-The third is the very arrangement of objects, cars and people. So, for example, in the first mission: why block the roads in the center if a fire broke out on the very outskirts of the city?
-What else disappointed was the duration of the missions. Each mission is very small. Yes, it is generally well worked out, but still - I want more.
The advantages, of course, turned out to be quite well-written dialogues. The very zest of the missions itself (one event from different sides) looks, though damp, but for the first time - good.
In general, my assessment is positive, but the idea is still damp and requires more elaboration and plot.
Post edited by X-TRACK on 07/08/2014 at 15:35:00
Why was this article written?
They're kind of automatic ...
I think that writing an installation is already superfluous.
Post edited by X-TRACK on 07/06/2014 at 18:03:59
At two it is not audible. But at four - you can hear.
Post has been editedX-TRACK on July 5, 2014 at 10:34:20
http://ru.wikipedia.org/wiki/Metropolitan_Miami
Read here, look at the pictures, and the mod will be good.
Plus I put it, only because of a common idea that should be corrected.
Post edited by X-TRACK on 07/02/2014 at 14:48:23
Minus.
Post edited by X-TRACK on 07/01/2014 at 19:08:01
Naturally.
And so to the point: Why Mike and our main character. Indeed, to create a "super soldier" (for that matter) they would use a really prepared fighter chosen by scientists, and not two nigga junkies.
Post edited by X-TRACK on 06/30/2014 at 09:44:59 PM
On business: This is ideotism - to drive a car, the model of which was for detailing in the trash ... Minus.
Thanks for the new link!
P.S. How can you play with such an ENB?