Okay, I'll point it out. True, in the game itself there is a line where the author is written. I already understood from the rating and downloads that packs are convenient)
These are all the missions created by the English-speaking community for now, wait, the weekly "Mission of the Week" competition will begin soon, the missions of all participants will be translated and posted on the site.
Dude, if you make a pick-up target, then all the thin turns into a square mess, and if you also press esc, then it generally crashes. What can be done?
It was created for familiarization (type of test). I will soon complete the entire line of GTA 1 missions in Liberty City. And I'll put them in one archive.
So why did you write me a PM, how to make them more interesting? If you are the creator of large projects (I am familiar with Murphy's Law), then you should not expect that a beginner will also start a large project. I had this idea and I want to implement it, just a little bit.
Suitable for those who do not want to look at the view from above, but play in their native San Andreas!
Yes, and I do not force everyone, everyone, everyone to play it!
Yes unfortunately. I'm just learning. I think in the future I will transfer all mods to main.scm (if I learn how to make them at all) The project will improve in the future.
All translation errors fixed! Sorry for the inconvenience(
I already understood from the rating and downloads that packs are convenient)
Passage already on the channel!
English motherf***er
This is chapter 1. There are 12 tasks in it. Therefore so...
I had this idea and I want to implement it, just a little bit.
Yes, and I do not force everyone, everyone, everyone to play it!
The project will improve in the future.