All with the coming, but for someone already with the coming!
I want to wish you health, happiness, and let it be world peace, this is the most important thing, let all the bad things remain with the last year! Congratulations again!
Parodies at every turn. The whole city and the Internet of play are painted like a toilet in a school for difficult children. And this can be ridiculous for a drunk high school student.
There is a lot of vulgarity, it's true. Only they do not laugh at her, but make fun of her. You may not notice this if you skip the screensavers and dialogues. I would like a little restraint, after all, more than half of the players are teenagers, and the game does not teach anything good.
Few robberies and scheduling variations.
Robberies are few, but they are great. They promised an emphasis on robberies and their preparation. In fact, this almost did not happen.
There are really few robberies, only five. But each one is incomparably orchestrated and original. The first robbery is overwhelming, the last one already seems too simple. There is no more self-planning here than in a heist of a casino from GTA San Andreas. Is that the choice "quietly" or "straight ahead" changes something. Their contribution is not great, the characters of the majority are not spelled out, they almost do not participate in the plot. Again, they promised, they promised, but they did not fulfill anything. Of course, I would like more such missions, you yourself think over the plan and course of action.
Bad ending.
There are 69 missions in the game. If we settled on the 68th, it would be great. 69th - a scanty stump. There are three endings, depending only on your choice. Made even more banal than in Mass Effect 3, only the colors are missing. One is good, two are bad. Choosing bad endings is the best way to end the game ridiculously. The player's personal dislike for the characters is the only thing that can explain them. The good ending is quite satisfying. But the last mission at the same time looks as if it was completed in the morning before the game left for gold. Remember the last missions from the previous series, there really was an epic. More epic
Direct PayDay of some kind.
Post edited by Elvano on 04/03/2015 at 14:26:31
Thanks for the site, do not turn it into a parasha, as they did
getawaysity.yu.I want to wish you health, happiness, and let it be world peace, this is the most important thing, let all the bad things remain with the last year! Congratulations again!
The post has been edited by Elvano on 10/20/2014 at 17:06:09
Post edited by Elvano on 10-14-2014 at 18:11:45
You need to be able to install correctly, everything is fine with me.
Parodies at every turn.
The whole city and the Internet of play are painted like a toilet in a school for difficult children. And this can be ridiculous for a drunk high school student.
There is a lot of vulgarity, it's true. Only they do not laugh at her, but make fun of her. You may not notice this if you skip the screensavers and dialogues. I would like a little restraint, after all, more than half of the players are teenagers, and the game does not teach anything good.
Few robberies and scheduling variations.
Robberies are few, but they are great.
They promised an emphasis on robberies and their preparation. In fact, this almost did not happen.
There are really few robberies, only five. But each one is incomparably orchestrated and original. The first robbery is overwhelming, the last one already seems too simple. There is no more self-planning here than in a heist of a casino from GTA San Andreas. Is that the choice "quietly" or "straight ahead" changes something. Their contribution is not great, the characters of the majority are not spelled out, they almost do not participate in the plot. Again, they promised, they promised, but they did not fulfill anything. Of course, I would like more such missions, you yourself think over the plan and course of action.
Bad ending.
There are 69 missions in the game. If we settled on the 68th, it would be great. 69th - a scanty stump. There are three endings, depending only on your choice. Made even more banal than in Mass Effect 3, only the colors are missing. One is good, two are bad. Choosing bad endings is the best way to end the game ridiculously. The player's personal dislike for the characters is the only thing that can explain them. The good ending is quite satisfying. But the last mission at the same time looks as if it was completed in the morning before the game left for gold.
Remember the last missions from the previous series, there really was an epic. More epic