I liked the Custom version very much, made the carbon texture with mip-ups (6 levels) doesn’t look a lot strange, namely, the seams are visible, I tried with the standard texture, the seams are also less noticeable, but still they are. Problems mapping some parts.
Great truck! I just found a small bug when you choose a car with extra, that is, a problem with the front number. Screenshot Note: I use the version for standard headlights.
In the screenshots, of course, it looks great, but in reality everything is much worse. There are two normal versions of this car: The first version is fromMad Driverand the secondMAD MAX. What is the point of doing another one ?!
The post has been edited by Carl002 on 02.01.2017 at 12:46:34
I have some kind of problem with my modloader, in the game, when I want to disable the texture that I replaced, nowhere in the menu there is this function, no button like "Modloader".
Check the config file (Path \ modloader \ .data). Must be EnableMenu = true A menu should appear in the game options.
There is no damage, you need to finish the collision. At the expense of the salon:
1) All textures in mirror image (icons, inscriptions); 2) The steering wheel is original, but is damaged by crooked superimposed textures; 3) The devices do not match the original, as I understood the texture of the 240SX, since the original speed is only in km / h.
I liked the discs, very interesting. The engine is detailed, but it makes little sense, it would be better if the damage were
Now I figured out what was happening. It turns out that the author simply changed his nickname and uploads the mods in general from another account with the nickname jundo. But why he published his mod for the second time is not clear
The model is excellent, thanks to Rockstar, and the "tyap-blunder" is converted. Headlights are on, but there is no texture of a burning headlamp, the shadow is standard.
There is no development to create your own paint. In general, it does not support painting There are no numbers, but do they need a race car? No damage, the collision is not bad. I don’t want to put a “minus”, the car is very interesting and unusual.
From me a small fix. Fixed: mirror texture of tires. Carbon textures now with mipmapps. Fix for scg003.rar
Wow, I have long wanted to get such a car, thank you very much! And a special thank you for the painting! We were very pleased with the skins from ETCC and DTM
Again, no damage, the model weighs 27.5 MB! The only thing I really liked was that the roof could be removed. A special thank you to say kenking'for this script.
The post has been edited by Carl002 on 12/12/2017 at 14:45:54
The post has been edited by Carl002 on 02.01.2017 at 12:46:34
Check the config file (Path \ modloader \ .data). Must be EnableMenu = true
A menu should appear in the game options.
To prevent such a bug, add a flag IS_HATCHBACK to the line handling.cfg
This is the default setting from CHEETAH. 80002004
8 - This is the flag we need.
1) All textures in mirror image (icons, inscriptions);
2) The steering wheel is original, but is damaged by crooked superimposed textures;
3) The devices do not match the original, as I understood the texture of the 240SX, since the original speed is only in km / h.
I liked the discs, very interesting. The engine is detailed, but it makes little sense, it would be better if the damage were
If you can add my link, please.
P.S: The archive is now in rar (size: 875 MB)
The post has been edited by Carl002 on 12.12.2016 at 12:18:03
3D Blips by Xinerki
P.S: The quality of the video almost died.
The post has been edited by Carl002 on 10-12-2016 at 21:40:57
There are no numbers, but do they need a race car?
No damage, the collision is not bad. I don’t want to put a “minus”, the car is very interesting and unusual.
From me a small fix. Fixed: mirror texture of tires. Carbon textures now with mipmapps.
Ah GFX Hack set?