Meckanimal, perhaps sump does not support external text tables, in which the necessary inscriptions in the script are displayed. I have not yet found a solution to this problem, and this editor was created exclusively for a loner, and not for cheating in a sump.
ponyash, the Clipboards.ini clipboard file itself may have gone bad, delete it and copy the machines again, if the problem persists, then you need to drop this INI file with your machines, I will look at myself.
The_BaD_Gamer, I completely agree with you, the mod is good, but not so much as to praise him as the author himself and consider all his modifications to be the best
Abelton Savilelio , you hope not through ModLoader installed?
QMaster , you do not have a click, this problem is related to many processor computers when the mouse does not work at all, and it helps only to repeatedly press ESC (pause the game). I advise in that case to put plug-in mousefix.asi, or patch SilentPatch
CITI7ENN , maybe you have conflicting modes in your assembly
Chel555, Your mods, in my opinion, is a new direction in scripting. Seriously! Everything is visual, clear and simple. I personally have seen few such high-quality, simple, but functional mods! You are well done! Continue in the same spirit!
On the 2nd screen, you did not reduce the size of the letters of the letters in the lower right corner of X, so the text is so stretched, and so the mod is excellent, plus!
The project was really fit. True, I myself didn’t go through it, looked at YouTube, but still it turned out great in terms of creep atmosphere, terrible soundtracks, many script features, in terms of the camera only in the first person and does not change even in script cutscenes, the enemy kills the GG with one or two strokes, good notes with pictures worked out in Paint. In general, it did not turn out badly, the author did a good job.
As a mid-level scripter, I don’t think that DYOM has few features than GTA SA itself in the CLEO library. In it you can at least make a mission, which DYOM allows you to. In general, the diome only makes the basis of the mission, and separate scripts only add zest and new gameplay to the diome project itself, so that it is much more pleasant to play
Windows XP? Really? The guy in the yard almost in 2018, here people have already invented autopilot machines, and you use OS 15 years ago?
So it can have an ancient computer and it does not pull 7-ku 8-ku or 10-ku. Not all the same steep, medium-sized computers, some puffy chirping wood-cutters
I looked at the script. If you change the number of the extended car, then all tuning will disappear. The script will only leave the current color and painting (vinyl)
Wow, Andrei has something new)) Definitely a plus. After all, the modification is really good and did not require much effort) Not that my visual scripts should be scribbled for 2 months xD
I wanted to play this mission and noticed in subtitles that some words are written on what was spent and some are already scribbled from the SanLTD crack, and I don’t understand why to do this. I set the mission on diom 8.1 with the Russian full text adapted for SanLTD crack
dizzraymble, then the mod was installed incorrectly, or tell me how it was installed, what crack you have, Mb because of it there is a problem that the text does not appear
You would be auto-inserting into the plugins, but it's awkward like that.
I specially made this script so that everyone downloaded or updated my other scripts automatically. The bottom line is that not all users vkurse that the script was updated and was re-injected into the site, and pour in alternately new versions, this is numerous will be the same type of garbage. So I decided to update these scripts with this script. And yes you're right, I'll update the new versions of scripts, that then this script will no longer be needed. Just decided to do so in the game about new versions, in which bugs are fixed.
The news is certainly not joyful. Once I decided to switch to modding in GTA V using scripts, but alas, I should not have done that. Take Two just snickered. Che will not do to protect their GTA V from modding. Only the courts and come on. Doher and roll the money, and there will be no sense from this. Generally a pity. I think soon Take Two will be formed. Although I don’t think there are no people sitting there. OpenIV live.
Well, I can add one thing, why is everything not clear? With the resolution of the game 1366x768, the resolution of the mod is less (as far as I know, but this is clearly noticeable)
The higher the resolution, the more clearly everything is visible. My resolution is 1440x900
Noo, I find the car rename function useless, because nothing changes at all from this, I thought another inscription will be displayed when landing in a car, but no
DtCreater, In the next version, I will do much more to make it more convenient. But when it comes out it all depends on you.
Show me a mod so that you can add more than 16 wheels without replacement
QMaster , you do not have a click, this problem is related to many processor computers when the mouse does not work at all, and it helps only to repeatedly press ESC (pause the game). I advise in that case to put plug-in mousefix.asi, or patch SilentPatch
CITI7ENN , maybe you have conflicting modes in your assembly
Your mods, in my opinion, is a new direction in scripting. Seriously!
Everything is visual, clear and simple.
I personally have seen few such high-quality, simple, but functional mods!
You are well done! Continue in the same spirit!
Thank you for such a nice review!
inappropriate haters
As a mid-level scripter, I don’t think that DYOM has few features than GTA SA itself in the CLEO library. In it you can at least make a mission, which DYOM allows you to. In general, the diome only makes the basis of the mission, and separate scripts only add zest and new gameplay to the diome project itself, so that it is much more pleasant to play
So it can have an ancient computer and it does not pull 7-ku 8-ku or 10-ku. Not all the same steep, medium-sized computers, some puffy chirping wood-cutters
I looked at the script. If you change the number of the extended car, then all tuning will disappear. The script will only leave the current color and painting (vinyl)
Chel555 09/08/2017, 08:14:53
Create this Carcolors.ini file in the cleo folder, or download the update with this bug fixed via Chel555 Updater
I specially made this script so that everyone downloaded or updated my other scripts automatically. The bottom line is that not all users vkurse that the script was updated and was re-injected into the site, and pour in alternately new versions, this is numerous will be the same type of garbage. So I decided to update these scripts with this script. And yes you're right, I'll update the new versions of scripts, that then this script will no longer be needed. Just decided to do so in the game about new versions, in which bugs are fixed.
OpenIV live.
Using the Magic TXD program, if the picture, and if the new car on a new id, then here article
With the fixed fix of the veydskrin, the hood completely disappeared
The higher the resolution, the more clearly everything is visible. My resolution is 1440x900
because nothing changes at all from this, I thought another inscription will be displayed when landing in a car, but no
DtCreater,
In the next version, I will do much more to make it more convenient. But when it comes out it all depends on you.