To be honest, the idea of characters and universes is quite controversial.
That's what we're talking about, Smokie.
Quote: Smokie
In general, only RookStar will be able to dot the and's.
I think that they are not heavily loaded by this question of universes (in the sense in which we are discussing), they make interesting games, and there is a connection in them, whatever one may say, and the universes are a question of astoronomy and physics
Maybe not, but maybe there is. We do not yet have data on this matter. I kind of heard that he went to Liberty) You know, everything seems to converge with the universes, as you say, the only thing, if you think so, the connection with games from the 3D era is cut off, and this is somewhat upsetting. I would like to believe that this is a continuous series of stories that are interconnected. If you understand what I mean
Not true. The developers are the official source, they know better.
Much could have happened in more than 20 years. Although this is what already attracts some kind of proof. But the architecture in all LS from the fifth part is different from that from San Andreas
The post has been edited by Vadik7 on 04/10/2016 at 15:36:03
GTA San Andreas is a game from the 3D universe. GTA V is a game from the HD universe.
All these universes were determined by the technical characteristics of computers and the progress in games. They no longer carry any semantic meaning, since they are a barrier to the development of the series, and not a bridge. As our reasoning with you.
Quote: Smokie
As a consequence, it doesn't exist in GTA V. And if it did exist, it would be a new CJ (from the HD universe). The theorem is proved.
It's like arguing that a triangle is equilateral or with angles of 60 degrees, the essence is the same. Therefore, the price of your proof is 0, friend
The developers have repeatedly said that there will be no intersections with previous universes.
Even if they said something like that. Maybe they didn’t think about it before speaking, or they were misunderstood ... Or the journalists lied about something. By the way, the English language is such that it can be translated with different shades of meaning. This is not the point. You don't have to cling to it. So the intersection with those series already exists by definition, take even the same names of cars ... And Cluckin 'Bell is that then? Not an intersection with San Andreas? And I think you can find a lot of such examples)
Quote: Smokie
Then it will be a new CJ (from the HD universe).
If you like to believe so, then yes, only the essence does not change) This is the same as I met a friend whom I had not seen for a week, and assumed that he was from a new universe, although the person seems to be the same) But this is a purely philosophical question ... Universes are so easy to understand ...
What everyone has worked out: the 3d universe is not connected, not connected with HD ... Even if they said this, it should not be understood so literally. There is no need to make such rigid boundaries. I understand their words approximately so that some farts do not explode when seeing the difference between cities, places, etc. Ie. for example, take LC from III and LC from IV - there are a lot of differences in New York of that era and HD of the era. But this is due to the timing of the release of these games, then there was no such graphics, memory, computers. And the games weren't as productive. But this does not mean that this is a different city or "universe". Everything is intertwined, all these "orders" are in your head, as you look, it will be so. Another question is what to do in the fifth Sidoju ... Maybe it is not necessary to stir up the past, although they know better ...
It's great that you shared your opinion. But you looked at everything from the negative side. If you wish, you can find minuses in everything and paint it not in the best light. The fact that R * makes money should not cause frustration in principle, they released versions for all generations of consoles and for PCs - it's great) The work has been great and it costs money. Here you write: "and GTA San Andreas - on the old engine, with a very simple story and so-so presentation." Where does your conclusion come from? The engine is sane for its time, the story draws inspiration from that era of the nineties of the west coast, many films ("Training Day" for example) served as sources for the creation, in general, the story and plot are awesome, if of course you understand what this is all about and you like it, but here the taste and color ... Summing up, I will only say that I came to the conclusion that it makes no sense to compare parts of the GTA with each other.
Внимание, друзья! Обновился сам файл скрипта, так как мною была найдена ошибка в коде, вообщем скачивайте и заменяйте файл из архива: The Grindors_fixed.cs P.S. Если скрипт претерпит ещё какие-либо изменения, то буду делиться новостями в комментариях
Сообщение отредактировал Vadik7 02.03.2013 в 21:59:47
Хорошо, только вот парковаться на мостах конечно же нельзя, и если бы полиция Сан Франциско там встала с целью контроля дорожного движения, то их бы самих под белы рученьки и... Ну, раз это "ГАИшники", то всё может быть Более реалистично - это размещение мобильного поста до или/и после моста.
Прикол, конечно, но раз уж затронул тему плавания, то можно сделать что-нибудь про кессонную болезнь. Реализм видео в том, что CJ прыгнул с моста и разбился об воду Поэтому и потрачено.
And what's the difference, because he doesn’t ask)