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Quote: ShOOt_MGS
what is the Enhanced Functions script?
A script that makes the shutter moveable when fired, even for pedov. This script is shown in the screenshots with the captions killing floor.
Quote: TARZAN 3
Would this dude have a rolling shutter ak47
I make the shutter movable. AK-47, I'm unlikely to do it specifically for the script. There are too many of them on drugs.
Good sounds from the weapon, still the models will be replaced and it will be great.
Quote: Roachsp
Do a deagle and a glock with a movable shutter
The Glock might still be, the deagle might not.
Quote: Mefisto1234
oh then totally sorry.
Well, be careful in choosing textures or ask
Quote: Mefisto1234
did you personally make the texture?
Yes, and even in some files he wrote that he was mine (exclusive).
Well done, my shine (refelecttex) slammed, didn't even rename it.
The post has been edited by {DooM} on 04-26-2014 at 04:47:45 PM
The post has been edited by {DooM} on 04-26-2014 at 04:47:45 PM
Extra trash. The preview says "new physics of the game", the file name is "new physics of weapons" and then everything becomes clear.
There is no shadow, the headlights leave much to be desired, the radiator grille is some kind of matte and other gray details are not Sa-style textured (usually there is a small texture and chrome). Far from being the San Andres style.
The headlights would not hurt her to round off, and the whole car, but it will be difficult)
I would not say that he is sitting in his hands, half an arm in M4 and some kind of big.
Textures are also not very high quality, average rather.
The effect of the shot is similar to the overdose one.
Textures are also not very high quality, average rather.
The effect of the shot is similar to the overdose one.
Quote: werffgdls;
link to the cap
Pack of caps
Only the inscription on the front did it myself.
Quote: Detective Cat
I want more AT4
You want too much.
Quote: Pahan4eg
I would like an AK-74M
I'm not going to do any Kalashnikovs.
Forgot to put an assessment.
Quote: = [D1m0n4IK
=] You already have a UMP, don't you?
No, I didn't, another person did it before me.
Quote: Nikita_AK_47
do some tutorials on how to make icons for weapons
I am not a teacher, I am not going to explain or shoot a video, for this there is Google and YouTube.
Quote: IceCreedMods
Aren't the m4a1 and m16 the same rifle?
Oh god ... I thought everyone already knew, you can simply go to Wikipedia and read everything. M4 is shorter than M16.
Bug fixable if textures are available; pulled one texture over the whole model? Cool ... And the effect of a shot like on cuntgun does not work as far as I know.
Quote: tihiy
it is not there it is not there
I downloaded it, checked it - there is, no need to lie.
Quote: Vova Tonkoshkurov
Where can I download Encanced Functions?
Isn't there a script in the archive?
A site with models? Oh god ... don't joke like that, it's better from the games, the more quality there is than "this".
And learn how to render normal, otherwise one space, you will not see anything.
And learn how to render normal, otherwise one space, you will not see anything.
Quote: IceCreedMods
Only I didn't understand about the shot sprite, can you explain?
You use 3d max? If so, good. Attaching at least a standard shot is easy (you can use your own, the main thing is the name of the effect). We take the effect of the shot from any standard model, substitute it under our mod, then go to the top of the Graph Editors -> schematic view (new) and see our model and the shot there, take the Connect tool and direct the cursor from the weapon to the shot and the shot should go below the weapon itself (schematically). When importing, you can select everything, or you can poke the weapon twice and the shot itself will stand out. And don't forget to check the name of the shot effect (model).
If I have any questions, please contact HP, but I'm not going to grovel there too much.
It was necessary to write not a "laser pointer", but a laser sight, but about the "sight", that it was "optical".
And the shot is corrected, we substitute the effect under the weapon, and then we attach it according to the hierarchy.
And the shot is corrected, we substitute the effect under the weapon, and then we attach it according to the hierarchy.
Solid red, does not go into the general interior of the house, yet this red refrigerator ...
53,443 polygons, most likely from facades and from curtains on windows and below.
Another title on the preview killed: "New kitchen CJ", something with something, then already: "Karl's new kitchen".
53,443 polygons, most likely from facades and from curtains on windows and below.
Another title on the preview killed: "New kitchen CJ", something with something, then already: "Karl's new kitchen".
What is this suddenly the file moved out 2 days in advance. It's not logical, the file was added on March 20, the first 15 comments on March 18, khmm ...
There was no need to spoil the old one, and indeed:
Why texture, why suffer when you can Ready gun download from me.
Why texture, why suffer when you can Ready gun download from me.
CJ 2014? What kind of joke is this?
And the windbreakers are not made very well, they do not sit on it, the shoulders bulge out like someone and the authorship is not specified, CJ is from Navetsea, but he is not specified.
And the windbreakers are not made very well, they do not sit on it, the shoulders bulge out like someone and the authorship is not specified, CJ is from Navetsea, but he is not specified.
The workmanship is poor. Don't make weapons anymore. Does not lie in the hands and models are poorly scaled.
CASPERX69XThe shot itself looks shameful, not realistic. And it's easy to fix: duplicate the shot model, invert the normals, and you're done.
tihiyAll the models were taken from GTA IV, they are low-poly, these are not made from scratch models and therefore they look like this, multi-polygonal models will load the game. Correcting all these pseudoholes, I would come to other problems of the models, and in addition there are 50 of them. I like making weapons then.
And without chrome or small chrome they look terrible. The texture is half-pint and the disc would not have been visible with such textures without shadows.
Quote: alexey
chrome is too strong
And without chrome or small chrome they look terrible. The texture is half-pint and the disc would not have been visible with such textures without shadows.
Цитата: Pvt.Myller
Если честно, то ничего не видно.
Спешил, потому и скрин не очень… держит в руках ровно, можно скачать и посмотреть самому.
Цитата: uonderful
Ребят,такая проблема: установил,а там оружия заменились,но они белые все,что делать?И вообще,оно ток у меня или нет?
Еще один трудный, *.txd файл обязательно нужно заменять, выбирай иконку и заменяй в gta3.img
It was necessary to glue all the peaks on the ugly face, then b did not stick out of his stripes and his head did not fork out, probably ...
Цитата: Cyrax
Если хочешь "нормальный" обзор как ты это называешь,извини конечно но тогда плати
Тогда зачем вообще делать обзор? Вас вроде бы никто и не просил его делать, тем более с таким не приятным для некоторых зрителей началом. Я не стремлюсь к какой-то дискуссии, просто зачем делать видео о том, как обсуждаете модель и показываете ее в мигающей саньке. Скриншотами и превью и так будет понятен мод.
Превью как-то не доработано выглядит, пустой рендер, добавил бы свет и тени, выглядело бы совсем по другому.
Пак хороший, но качество оружия конечно…
Не буду портить новогоднее настроение и поставлю [+]
Пак хороший, но качество оружия конечно…
Не буду портить новогоднее настроение и поставлю [+]
Цитата: Cyb3rMotion
с "pixaxeicon" на "knifecuricon"! И будет тебе иконка!
Зачем нож, если у него замена на лопату?
Ему надо написать shovelicon и в альфе shovelicona.
Цитата: Cyb3rMotion
Вроде ты с размерами намутил... маленьким кажется
Кажется. Нормальный он, размером с мою Беретту, просто скрины такие.
No, you just need more space in the img archive
The post has been edited by {DooM} on 05-29-2014 at 18:17:36