No. Well, of course you are great. But what was difficult to add a wall (so to speak)? If in 3DS MAX, then it is enough to select the edges (in Poly) and click Bridge (well, or something like that, not particularly strong in English), and then adjust the MAP UV, and then apply textures. Ready! In short, the work is good. Lois!
Moreover, you have textures superimposed on them for painting. It's even easier
Post edited by atom889 on 02/28/2016 at 11:45:05 PM
I do not have skygfx
The post has been edited by atom889 on 27.02.2016 at 18:56:00
this is because of enb
just bugs
there is no material at all. None
YOCHIThMaster333,
they are without texture
there is no material there
wait more ...)
Post edited by atom889 on 01/10/2016 at 03:46:14
Will not work. The binco interior is too big