Various files for Files for modmakers - 18 files
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Various files for Files for modmakers: All the other publicly available files that can be useful to GTA modders
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Models and textures of weapons from CS 1.6
Author:
Frost†
File uploaded by:
Uploaded:
18 November 2013
File size:
862.87 Kb
Downloads:
1844
Comments:
4
These are weapon models (Glock18 Ak47 m4a1 Deagle) CS 1.6
Convert, use textures to create weapon models. Good luck!
Convert, use textures to create weapon models. Good luck!
Umodel - model and texture extractor
Author:
Gildor
File uploaded by:
Uploaded:
15 November 2021
File size:
730.41 Kb
Downloads:
3145
Comments:
5
[GTA:DE] Umodel - Extrator de modelos e texturas
With this tool, you can extract game models and textures from GTA: The Trilogy - The Definitive Edition.
Password: libertycity
GXT TRANSLATOR
Author:
developer_180790
File uploaded by:
Uploaded:
16 November 2018
File size:
251.83 Kb
Downloads:
276
Comments:
2
A program similar to rus2gxtcoder. It serves to translate the letters of the localization of the game into symbols (doodles) and vice versa. rus2gxtcoder 1.3 is a pretty good and useful program, but the author forgot to add the last encoding line. B...
Ninja Ripper 1.1.4
Author:
black_ninja
File uploaded by:
Uploaded:
21 August 2013
File size:
4.00 Mb
Downloads:
5006
Comments:
19
Ninja Ripper is an alternative to the outdated 3D RipperDX from Russian programmer black_ninja. Possibilities: ALL available information about the model vertices is extracted (position, all texture coordinates, normals, weights, BLENDWEIGHT, B...
Plugins for 3DS MAX
Author:
XNALARA, MIXAZZZ, Kam, Flight Studio, DWG
File uploaded by:
Uploaded:
1 July 2014
File size:
458.55 Kb
Downloads:
2496
Comments:
24
Very useful scripts for 3DS MAX to import models from different games and then convert them to GTA SA or GTA IV. The archive contains: - A bunch of scripts to import from GTA IV and possibly from GTA V. - XnaLara Converter (for importing and exportin...
Rust Theft Auto
Author:
gaudecker
File uploaded by:
Uploaded:
20 February 2021
File size:
1.35 Mb
Downloads:
23
Comments:
0
An attempt was made to reimplement the Grand Theft Auto engine in Rust. The project is now abandoned. But there is still work that has a certain interest. The goals of the project were quite common: Redefining the gameplay from the original Grand Th...
Universal IMG - Opening and editing .img files
Author:
NIKDISSV
File uploaded by:
Updated:
13 December 2022
File size:
27.98 Mb
Downloads:
132
Comments:
1
Opening and editing GTA 3 .img files /VC/San Andreas Update 1.2.0: - Added a check for updates and a suggestion to download the latest version from GitHub. Hotkeys: F2 / Ctrl+O - Open | Open; F3 / Ctrl+E - Extract | Extract; Ctr...
Turbo_King's Mission Editing Files for GTA 1
Author:
Turbo_King
File uploaded by:
Uploaded:
27 April 2020
File size:
9.15 Kb
Downloads:
12
Comments:
0
The archive contains the DMA mission manual and four files written by the author. These files list the number codes for the various things you need in the mission.ini file: The first lists the car numbers (that is, which model is in the account). ...
UV Repair
Author:
Tosyk
File uploaded by:
Uploaded:
21 August 2013
File size:
984 bytes
Downloads:
208
Comments:
3
After using 3d ripper, many people faced the problem of lost texture coordinates for "ripped" models. However, the uv-coordinates did not disappear anywhere. They are present on the model, but hidden from view in a texture channel other than the 1st ...
Manhunt BSP Importer
Author:
cj2000
File uploaded by:
Uploaded:
5 May 2019
File size:
2.07 Kb
Downloads:
190
Comments:
2
Manhunt BSP Importer to 3ds max Description: - Script that imports Manhunt levels from .bsp files into 3dsMax. The script works on all Manhunt bsp files (does not work on Manhunt 2, it has a different map format). Wanted: - 3ds max, - Kam scr...
Various files for Files for modmakers: All the other publicly available files that can be useful to GTA modders