Last comments
If my memory serves me right, then it is already with a patch. In any case, if there is no “american.fxt” file in the patch, then it will do.
I haven’t played it, but judging by the description, it’s a finished mysterix with a bunch of other mods of a similar theme.
I wonder if it will be possible to buy GTA 6 in the Russian Federation in Steam?
5 years have passed.... I can't even believe that this mod is still being developed.
What? Many diseases such as: Polimelit, Spanish flu, etc., were defeated thanks to vaccines, and now there are also vaccines against tuberculosis, for example.
Neutral. I do not understand these exclamations about the fact that the vaccine kills. Brad, it feels like back in the Middle Ages.
I watched the broadcast of the remaster of the third part from James earl cash, there is some kind of pipets. Saves don't work, checkpoints don't work either, optimization is terrible.
They also removed good music. Let's hope that the modders will return the cut music.
Now GTA modding is going through hard times. And now I'm not talking about the fact that Take-Two is banned by mods that connect all the cards from all parts of GTA. The problem is that there are no more such interesting, atmospheric, modifications. From recent modifications, Zombie Andreas comes to mind now. It has been developed since 2013, but we must understand that they have already done everything they could. Next year and they will stop development. Most likely no one will surpass this modification. She survived all the juices from the engine. And who now in 2021 will recruit a large team to develop a mod for the game, which was released in 2004. A lot of good modders have disappeared and it is unlikely that they will return.
Will you ever add a notification. So that you can find out that somewhere there, under some kind of mod, they gave me a rating on the comment, well, or wrote an answer to my comment. I think it will be very convenient.
I understand that no one else can write on my wall? And also do not get more games for downloaded files? It looks good, but of course, the fact that they cut out the wall is not very good.
Inspectors, where are you looking? This mod does not work on episodes. Because of this mod, almost all the weapons in my episodes disappeared.
Attention!!! If you see a player called - levi. Shoot him. He behaves inappropriately, uses cheats.
At the time of 2021, it does not look very good. I do not want to offend the Belarusians, but there are much more elaborate modifications. Although this one will be better than Lviv, Berlin and other cities of Europe and the CIS. This modification has a problem with the location. The roads are arranged hell knows how, and you can see what has not been worked out. Missions at the time of 2009-2010 looked even better, but now they are somehow not very good.
My rating: 5/10
My rating: 5/10
Copyright is an evil that publishers hide behind. As a result, this is not copyright, but publishing rights. Because just these publishers remove everything and everywhere, and thus these publishers violate the law on: Fair use of the work. But for some reason, no one pays attention to this law.
The mod is pretty good, but there is no plot. That is, the authors painted the plot, but there are no missions in the game. Unfortunately, as I understand the mod was abandoned. The release version never came out.
My rating: 7/10
My rating: 7/10
Zombie Andreas was so cool that after him, modifications very similar to him began to appear. It is strange that the authors of this modification do not recognize this and are in conflict with the authors of ZA. So this modification has a lot of versions. Za world war 3, zombie dead, and finally the last infested city. I have not played other versions.
Training:
This is a plus, since not all modifications tell you what kind of control and what to do in general.
Storylines:
It all starts with good cut-scenes with well-developed voice acting. I don't understand why she is so reviled. The actors do their job, and the microphones are definitely not cheap. It's a pity of course there are no good animations like in Mushroomie. But this is so far the best of all the voice acting that I have heard from all GTA mods. The beginning is very encouraging. At first it all starts with peacetime, and then the apocalypse itself slowly begins. This pleases, as we are given a chance to get to know the characters more and see how the virus began. In zombie andreas, we were immediately thrown into the apocalypse.
Training:
This is a plus, since not all modifications tell you what kind of control and what to do in general.
Storylines:
It all starts with good cut-scenes with well-developed voice acting. I don't understand why she is so reviled. The actors do their job, and the microphones are definitely not cheap. It's a pity of course there are no good animations like in Mushroomie. But this is so far the best of all the voice acting that I have heard from all GTA mods. The beginning is very encouraging. At first it all starts with peacetime, and then the apocalypse itself slowly begins. This pleases, as we are given a chance to get to know the characters more and see how the virus began. In zombie andreas, we were immediately thrown into the apocalypse.
Who are you taking for fools? Why the hell are the screenshots and the real mod completely inconsistent? You just uploaded your broken previous version and added the title: Remaster. I have never seen such arrogance anywhere else. In the screenshots there is a new hud, effects and much more, but when you download it, there is nothing of this. And if you just didn't want to add, why didn't you say so?
Bad in almost every way. This mod was made in 2017, and there are so many bugs that it feels like it was made in 2008-2009. All additional missions take off, and the main ones also take off after a while. Also not new cars, weapons, etc. Plus for the music. I hope the remaster is better.
My rating: 2/10
My rating: 2/10
I read the comments and was surprised how many vile toxins are here. Pastent has already been pulled up to be accused of all mortal sins that he did not even commit. As for me, yar4270 normally finalized the modification, it’s not clear that you are whining here with foam at the mouth.
The mod is small, but very well done. Also yar4270 is also great.
Fashion: 7/10
Finalization: 7/10
Fashion: 7/10
Finalization: 7/10
Here is the last mod from modder Deniska. This mod positions itself as even more trash than Anerius. Because this time we are in a strange place. Deniska knew how to map, so the location looks beautiful and there are no various confusions like in the same Anderius. There are very well done cut scenes with new animations. Now the character does not stand like a log and waves his arms, but is active and moves his lips when talking. This was not in any fashion, even in Zombie Andreas. The voice acting is present and voices the characters - Cubellville. This is today a youtuber who cuts content on Stalker. Sound-wise, he did it.
The first part of
As usual. They show the plot and introduce the new world. Sometimes something like minequests appear here, but they are made in a different way. You do not have any icon on the minimap, but just walking around Mushromiya, you can see some chela who will offer something. In general, you really have not seen this in GTA yet. After completing several missions, the first part ends and the second begins.
Second part
In it, in this country of mushrooms, chaos now reigns and many activities are opening up for us to search for pieces of the mushroom. There are small quests, which are indicated by a question mark. They are simple and give three stash for them, and if you collect 10 stash, you can get some bonuses. There are mini-games. They were also in alien city, but here they are much simpler and mushrooms are also given for them. And of course, there are the main missions, for which mushrooms or bonuses are also given. Having gone through a lot of GTA mods, I have not seen such a system anywhere else. Now, in order to replenish health, you must either eat porridge, or go to a whore who will do something nice. Psychos are roaming the streets again. If you remember, then in Anderius there were psychos with weapons that appeared randomly and were very infuriating. It infuriates that GG easily gets stuck in these mushrooms and you can’t get out in any way. For this, the game designer should be torn off his hands. This part is very long and ends with a merged ending.
+Pros:
++Locations. Made perfectly, and if you accept the fact that it was made back in 2011, then it's generally gorgeous. Because for that time there were no such well-developed locations, and even now some Cretaceous Runner or Shift city can only compete with the mod, and even then they were not so well done. Only now it infuriates that GG gets stuck in mushrooms.
++Missions, additional missions, mini-games. They were also made at a high level, and even now there are practically no such modifications with such missions.
+ Soundtrack. Fits well into the game.
+ Animations and cut-scenes. Made to a very high standard. Despite the fact that it is now 2021, there have not yet been such mods with such detailed animation in cut scenes.
-Cons
-Departures, bugs. In addition to getting stuck in mushrooms, the modification often crashes. I was very lucky and there weren’t too many crashes, but many people complained that after completing all the main missions, the game starts to crash very, very often. For example, YouTuber Cash Dagon was never able to go through the modification because of this.
- - Merged ending and stretch modification. The modification seems to be small, but still, because of the stupid task of finding 150 mushrooms, it starts to get boring. After completing all possible activities, you will collect a maximum of 70 mushrooms. And you have to perform the same type of additional missions, which are well done, but because of the same type, they also begin to infuriate. And after all this, you get a text that everyone is dead and they give you an empty world. Somehow I was reminded of the ending for Michael from Zombie Andreas, where, as a result, everything came down to a “dream of a dog”, but fortunately there are a lot of modes and DLC. Here, there is no such luxury.
Outcome:
But the modification is delayed, and still flew out.
My rating: 8/10
The first part of
As usual. They show the plot and introduce the new world. Sometimes something like minequests appear here, but they are made in a different way. You do not have any icon on the minimap, but just walking around Mushromiya, you can see some chela who will offer something. In general, you really have not seen this in GTA yet. After completing several missions, the first part ends and the second begins.
Second part
In it, in this country of mushrooms, chaos now reigns and many activities are opening up for us to search for pieces of the mushroom. There are small quests, which are indicated by a question mark. They are simple and give three stash for them, and if you collect 10 stash, you can get some bonuses. There are mini-games. They were also in alien city, but here they are much simpler and mushrooms are also given for them. And of course, there are the main missions, for which mushrooms or bonuses are also given. Having gone through a lot of GTA mods, I have not seen such a system anywhere else. Now, in order to replenish health, you must either eat porridge, or go to a whore who will do something nice. Psychos are roaming the streets again. If you remember, then in Anderius there were psychos with weapons that appeared randomly and were very infuriating. It infuriates that GG easily gets stuck in these mushrooms and you can’t get out in any way. For this, the game designer should be torn off his hands. This part is very long and ends with a merged ending.
+Pros:
++Locations. Made perfectly, and if you accept the fact that it was made back in 2011, then it's generally gorgeous. Because for that time there were no such well-developed locations, and even now some Cretaceous Runner or Shift city can only compete with the mod, and even then they were not so well done. Only now it infuriates that GG gets stuck in mushrooms.
++Missions, additional missions, mini-games. They were also made at a high level, and even now there are practically no such modifications with such missions.
+ Soundtrack. Fits well into the game.
+ Animations and cut-scenes. Made to a very high standard. Despite the fact that it is now 2021, there have not yet been such mods with such detailed animation in cut scenes.
-Cons
-Departures, bugs. In addition to getting stuck in mushrooms, the modification often crashes. I was very lucky and there weren’t too many crashes, but many people complained that after completing all the main missions, the game starts to crash very, very often. For example, YouTuber Cash Dagon was never able to go through the modification because of this.
- - Merged ending and stretch modification. The modification seems to be small, but still, because of the stupid task of finding 150 mushrooms, it starts to get boring. After completing all possible activities, you will collect a maximum of 70 mushrooms. And you have to perform the same type of additional missions, which are well done, but because of the same type, they also begin to infuriate. And after all this, you get a text that everyone is dead and they give you an empty world. Somehow I was reminded of the ending for Michael from Zombie Andreas, where, as a result, everything came down to a “dream of a dog”, but fortunately there are a lot of modes and DLC. Here, there is no such luxury.
Outcome:
But the modification is delayed, and still flew out.
My rating: 8/10
I am enraged by people who use words neither to the village nor to the city. And here Pastent's army? He actually went through this mod and spoke well of it. And you are most likely a fan of Kupyansk, so you whine here.
Simple, but basically good. The ESFA team just made Familier v0.1, which was a direct continuation of Konrad's mods, but for unknown reasons, the team scored a bolt on modification. In the same modification, there are even very similar characters from the Conrod mods (Joe and Morgan). But otherwise, the modification does not relate to mods from Conrod. The workmanship was not very good. Bugs and crashes are unfortunately present and the font is disgusting. But the new skins and replaced cars with weapons pleased. Missions are simple, but more or less balanced.
My score for revision: 6.5/10
My rating for the mod itself: 7/10
My score for revision: 6.5/10
My rating for the mod itself: 7/10
This mod reminds me of STARGATE Horizon Of the Universe. Because, again, there are no clues or icons. Fortunately, there is a video on YouTube and a tutorial. Only now, the author, despite the fact that in the first versions there was Russian localization, he completely removed it in this one. So I made another tutorial in English. And the audience of this mod is RUSSIAN and the author himself is RUSSIAN. There are no new missions here. You just need to move. The interior here is just not bad and that's it.
My rating: 4/10
My rating: 4/10
For the past 7 years, probably the most ambitious modification in GTA modding has been made. Of course, I met this mod in 2014-2015. Thanks to YouTubers like: Pastent and Cash Dagon. Now their videos have almost a million views. They made, so to speak, a very good advertisement for this mod. I didn't play the previous versions, I just watched on YouTube how other people play.
Michael's story:
The beginning is very happy, it feels like you are playing a different game. The splash screen and the main menu looks very nice and I have not seen anything like this in GTA modding. Also, the music in the main menu, already takes for the soul. This modification has many different modes and functions, I decided to start with Mike's storyline. It is divided into several acts, and in each of them you can see a brief history of what is happening. There is no such open world anymore. After the missions, we are immediately allowed to save and for me this is a plus, since after 15 minutes of passing, the game crashed. Fortunately, I survived. Somewhere some rubbish is lying around, or a house is on fire. Of course, in the “I am legend” mod, a lot more work was done with the map, but still it adds to the atmosphere. The AI of our allies has remained as dumb as it was in the first versions. It is very pleasing that in some missions you can skip a long and tedious trip, such as Mount Chiliad. After my pickup truck exploded, I thought that I would have to start over, but to my surprise, the mission began with a chase. Of course, this is a huge plus for the authors. But there are also problems. For example, if you move even a meter away, the game will fail. It's very weird and annoying to be honest. Well, if you run away a couple of tens of meters, but it's only one or two meters. By the way, there was an interesting moment in one of the missions. I was riding a motorcycle in Mike's nightmare, after three failures on the fourth, for some reason I passed the mission at the beginning of the chase and I was given an achievement. Whether it's a bug, whether it's a feature. Bugs and strange moments are also present. You from the Kalash, when you fly in a helicopter, will be shot as hell to do, The authors are great for making a function where you can choose the level of difficulty. Knowing many mods for Ca, as well as regarding this mod, I chose the easy one and did not regret it. A lot of missions went well, not easy but not hardcore. Only the last mission I went through like this since the twentieth. The plot is slightly different from previous versions. Everything here is very dramatic, but sometimes there were strange moments. It can be seen that the authors cut out a considerable number of missions and sometimes the storylines of the characters are lost. The ending itself disappointed me. That is, everything that we did just turned out to be “a dog's dream”. I hope sidequests will be returned and the ending will be corrected.
My rating: 7.5/10
CJ's Story DLC:
There is an open world here, which was not in the previous storyline, and the developers have added a small RPG system. GG has a level. They improve various characteristics of our character. I have not seen this in any mod, so of course it's a plus. I hope they add this system to Mike's storyline as well. Unfortunately, I very much regretted that I chose the medium difficulty. It's absolutely terrible. GG wants to eat too quickly and can die from a small run that an ordinary person calmly runs in reality. Also, why the hell does CJ, who has a lot of money, not have a car in the garage? Even an ordinary person should have a car, but GG does not. In general, after 30 minutes, I realized that I would not continue to play on the average. Switched to easy and the situation became a little better. But still, there are strange moments. All cars do not have gasoline and this is very strange and stupid. In the first versions, not everyone, but still some had gasoline and it was logical, and in the Complete version it looks very stupid. Why did it have to be done, developers? I would understand if it was on the hard level, but it's on the easy level. Does gasoline evaporate on its own in a few days? I hope the devs fix this crap. Only after a few missions, normal food supplies appear and perks are pumped, and now GG does not suffocate like some kind of person with asthma. On the map begin to appear - infected territories, territories captured by the military and bandits. Infected territories are problematic to fight off. You should always have on hand either a Molotov cocktail or grenades to set fire to the nests on which the witch sits. And there will be no shelter after the sweep. It seems that only the infected themselves will become less in the cleared territory. But the territory of the bandits and the military was actually not so difficult to recapture. Just a question for the developers. Why are they so sharp? They take out my car from 20 meters with a Kalash from the hip, how the hell do you do it. For some reason, the cut-scene did not appear and I was immediately thrown into Las Venturas. By the way, this is not the first time such oddities. in some cut scenes, the game may freeze and you will see a black screen, or in one of the missions, I was driving in a Landstalker, then, according to the script, we fell into the water. In a moment I found myself in a completely different car and fell into the water again. As it turned out later, it turns out there was supposed to be a cut-scene, but for some reason it did not appear. Well, when I completed the mission “Explosive Situation”, our camp is destroyed, only for some reason a merchant remains in the camp, the plot is not as explained, probably just a small flaw. In general, we are thrown to the mercy of fate and we must continue to survive with Sweet. After some time, I found all my things and went to complete additional missions. Having passed all the missions of strangers, we finally kill the bandits and save our friends. Then we drive to the rescue point, where a helicopter picks us up. End. Other endings are not very interesting for me to receive, since I have to start all over again. Luckily there is YouTube.
My rating: 7.5/10
Survival:
Nothing unusual. The good news is that you can customize survival as you want. I knocked out hunger, fatigue and other crap that only interfered with passing. But it doesn't always work. For example, the bleeding remained despite the fact that I turned it off. When we have everything set up, we are given a choice for whom to play. Either for a survivor or for a scumbag (that is, a bandit). You can go alone or hire partners. The task is simply to survive until you get bored or fulfill some conditions in order to save. But it won't be very soon. For the survivor, you need to loot all the shops, and also have a very good relationship with the leader of the camp, and the evacuation itself will be in a month. And for a bandit, you need to capture all the territories and also have a good relationship with the leader of the bandits. I ran into the DLC, so after running for 30 minutes, I went to another category of this mod. -Escape from the State: Enjoyed it much better than the usual survival. Tried to escape twice and succeeded twice. Here you need to act quickly, as time is limited. But there are many more survivors and infected. Main goal: Find the radio and escape. The mode is chaotic and you can complete it even in 4 minutes.
-Faction Warfare: Expecting moderate survival where we will play as multiple factions and capture enemy bases. In fact, there is a fierce apocalypse. Now you do not want to eat, and running is now much faster than in previous versions. Gasoline thank God removed. You can call an airstrike and cargo. There are no difficulty levels, but for the military it is much easier than for bandits or farmers. Opponents shoot accurately and hurt. Personally, I took a helicopter and despite the fact that absolutely all opponents have RPGs, I shot them like hell. After many long hours managed to pass this mode. To be honest, not very much.
- Mutations: I liked everything more with Hesoyam. As for me the most interesting and passable.
My rating: 7.5/10
Holding:
Almost all games have this mode. In general, you just need to shoot back from zombies and somewhere in the end a mini-boss comes - Tank. After a certain number of rounds, medals are awarded.
My rating: 5/10
Battle:
In previous versions, as I recall, it was just a game for the infected. This time there are two teams - Survivors and Infected. With each round, the teams change and the one with the most points wins. This mode is poorly optimized and therefore crashes every time. I tried three times and ended up crashing every time. It seems to be good, only for a long time and still flies.
My rating: 6/10
Madness:
This would be the best mode if not for the constant crashes. The problem is that there are too many infected and often you lose not because of death, but because of crashes. And so there is great music and good action.
My rating: 7.5/10
Test:
If you still lacked hardcore, then this mode is for you. There is a zombiegeddon, camp defense and a run through the catacombs. I didn't get on very well.
My rating: 6/10
Outcome:
A lot of things need to be corrected. In storylines, I advise you to do everything as in the first versions. That is, make gasoline in all cars and remove fatigue with bleeding. It only interferes and does not make the gameplay interesting in any way. Most players complain about this. Developers, if you fix this, then all the players will only say thank you. In the modes, you need to fix a lot of sorties. Despite all the shortcomings, I want to say to the authors of the modification, thank you very much. This mod once again proves that our compatriots can rub their noses to foreign modders.
Overall rating of the entire modification: 8.5/10
Michael's story:
The beginning is very happy, it feels like you are playing a different game. The splash screen and the main menu looks very nice and I have not seen anything like this in GTA modding. Also, the music in the main menu, already takes for the soul. This modification has many different modes and functions, I decided to start with Mike's storyline. It is divided into several acts, and in each of them you can see a brief history of what is happening. There is no such open world anymore. After the missions, we are immediately allowed to save and for me this is a plus, since after 15 minutes of passing, the game crashed. Fortunately, I survived. Somewhere some rubbish is lying around, or a house is on fire. Of course, in the “I am legend” mod, a lot more work was done with the map, but still it adds to the atmosphere. The AI of our allies has remained as dumb as it was in the first versions. It is very pleasing that in some missions you can skip a long and tedious trip, such as Mount Chiliad. After my pickup truck exploded, I thought that I would have to start over, but to my surprise, the mission began with a chase. Of course, this is a huge plus for the authors. But there are also problems. For example, if you move even a meter away, the game will fail. It's very weird and annoying to be honest. Well, if you run away a couple of tens of meters, but it's only one or two meters. By the way, there was an interesting moment in one of the missions. I was riding a motorcycle in Mike's nightmare, after three failures on the fourth, for some reason I passed the mission at the beginning of the chase and I was given an achievement. Whether it's a bug, whether it's a feature. Bugs and strange moments are also present. You from the Kalash, when you fly in a helicopter, will be shot as hell to do, The authors are great for making a function where you can choose the level of difficulty. Knowing many mods for Ca, as well as regarding this mod, I chose the easy one and did not regret it. A lot of missions went well, not easy but not hardcore. Only the last mission I went through like this since the twentieth. The plot is slightly different from previous versions. Everything here is very dramatic, but sometimes there were strange moments. It can be seen that the authors cut out a considerable number of missions and sometimes the storylines of the characters are lost. The ending itself disappointed me. That is, everything that we did just turned out to be “a dog's dream”. I hope sidequests will be returned and the ending will be corrected.
My rating: 7.5/10
CJ's Story DLC:
There is an open world here, which was not in the previous storyline, and the developers have added a small RPG system. GG has a level. They improve various characteristics of our character. I have not seen this in any mod, so of course it's a plus. I hope they add this system to Mike's storyline as well. Unfortunately, I very much regretted that I chose the medium difficulty. It's absolutely terrible. GG wants to eat too quickly and can die from a small run that an ordinary person calmly runs in reality. Also, why the hell does CJ, who has a lot of money, not have a car in the garage? Even an ordinary person should have a car, but GG does not. In general, after 30 minutes, I realized that I would not continue to play on the average. Switched to easy and the situation became a little better. But still, there are strange moments. All cars do not have gasoline and this is very strange and stupid. In the first versions, not everyone, but still some had gasoline and it was logical, and in the Complete version it looks very stupid. Why did it have to be done, developers? I would understand if it was on the hard level, but it's on the easy level. Does gasoline evaporate on its own in a few days? I hope the devs fix this crap. Only after a few missions, normal food supplies appear and perks are pumped, and now GG does not suffocate like some kind of person with asthma. On the map begin to appear - infected territories, territories captured by the military and bandits. Infected territories are problematic to fight off. You should always have on hand either a Molotov cocktail or grenades to set fire to the nests on which the witch sits. And there will be no shelter after the sweep. It seems that only the infected themselves will become less in the cleared territory. But the territory of the bandits and the military was actually not so difficult to recapture. Just a question for the developers. Why are they so sharp? They take out my car from 20 meters with a Kalash from the hip, how the hell do you do it. For some reason, the cut-scene did not appear and I was immediately thrown into Las Venturas. By the way, this is not the first time such oddities. in some cut scenes, the game may freeze and you will see a black screen, or in one of the missions, I was driving in a Landstalker, then, according to the script, we fell into the water. In a moment I found myself in a completely different car and fell into the water again. As it turned out later, it turns out there was supposed to be a cut-scene, but for some reason it did not appear. Well, when I completed the mission “Explosive Situation”, our camp is destroyed, only for some reason a merchant remains in the camp, the plot is not as explained, probably just a small flaw. In general, we are thrown to the mercy of fate and we must continue to survive with Sweet. After some time, I found all my things and went to complete additional missions. Having passed all the missions of strangers, we finally kill the bandits and save our friends. Then we drive to the rescue point, where a helicopter picks us up. End. Other endings are not very interesting for me to receive, since I have to start all over again. Luckily there is YouTube.
My rating: 7.5/10
Survival:
Nothing unusual. The good news is that you can customize survival as you want. I knocked out hunger, fatigue and other crap that only interfered with passing. But it doesn't always work. For example, the bleeding remained despite the fact that I turned it off. When we have everything set up, we are given a choice for whom to play. Either for a survivor or for a scumbag (that is, a bandit). You can go alone or hire partners. The task is simply to survive until you get bored or fulfill some conditions in order to save. But it won't be very soon. For the survivor, you need to loot all the shops, and also have a very good relationship with the leader of the camp, and the evacuation itself will be in a month. And for a bandit, you need to capture all the territories and also have a good relationship with the leader of the bandits. I ran into the DLC, so after running for 30 minutes, I went to another category of this mod. -Escape from the State: Enjoyed it much better than the usual survival. Tried to escape twice and succeeded twice. Here you need to act quickly, as time is limited. But there are many more survivors and infected. Main goal: Find the radio and escape. The mode is chaotic and you can complete it even in 4 minutes.
-Faction Warfare: Expecting moderate survival where we will play as multiple factions and capture enemy bases. In fact, there is a fierce apocalypse. Now you do not want to eat, and running is now much faster than in previous versions. Gasoline thank God removed. You can call an airstrike and cargo. There are no difficulty levels, but for the military it is much easier than for bandits or farmers. Opponents shoot accurately and hurt. Personally, I took a helicopter and despite the fact that absolutely all opponents have RPGs, I shot them like hell. After many long hours managed to pass this mode. To be honest, not very much.
- Mutations: I liked everything more with Hesoyam. As for me the most interesting and passable.
My rating: 7.5/10
Holding:
Almost all games have this mode. In general, you just need to shoot back from zombies and somewhere in the end a mini-boss comes - Tank. After a certain number of rounds, medals are awarded.
My rating: 5/10
Battle:
In previous versions, as I recall, it was just a game for the infected. This time there are two teams - Survivors and Infected. With each round, the teams change and the one with the most points wins. This mode is poorly optimized and therefore crashes every time. I tried three times and ended up crashing every time. It seems to be good, only for a long time and still flies.
My rating: 6/10
Madness:
This would be the best mode if not for the constant crashes. The problem is that there are too many infected and often you lose not because of death, but because of crashes. And so there is great music and good action.
My rating: 7.5/10
Test:
If you still lacked hardcore, then this mode is for you. There is a zombiegeddon, camp defense and a run through the catacombs. I didn't get on very well.
My rating: 6/10
Outcome:
A lot of things need to be corrected. In storylines, I advise you to do everything as in the first versions. That is, make gasoline in all cars and remove fatigue with bleeding. It only interferes and does not make the gameplay interesting in any way. Most players complain about this. Developers, if you fix this, then all the players will only say thank you. In the modes, you need to fix a lot of sorties. Despite all the shortcomings, I want to say to the authors of the modification, thank you very much. This mod once again proves that our compatriots can rub their noses to foreign modders.
Overall rating of the entire modification: 8.5/10
Hello 2009-2010.