d_no_rubbrish.cs by DimZet13 weighs 10 bytes Mod Without Garbage by ilufir weighs 1263 bytes I don’t see a difference in the game - both scripts work fine!
The description is class, but in reality only bmp 256 * 256 to the skins! {tag_0} folder! I want a modern taxi service, not as usual (you MUST take the nearest spawn ped on patches (without path patches you won’t find a passenger)), but as in an aggregator like Yandex - to offer orders, and the taxi driver has a choice - to take or refuse, and the peds and places of supply and end points, along with descriptions, all must be registered inside the cleo-script (cs, asi)
$ 2000 in one pack is a class! If you wet people on the street without a mod, you need to collect corpses of at least 100 packs to collect the same $ 2000
after entering fightfightfight they shoot at each other, make a script. adding the same peds, but so that they appear automatically randomly in a radius of about 10 meters from the player, and so that they wet everyone except themselves and the player - otherwise the standard fightfightfight is too sluggish, obscure!
That would be the same, but not affecting the range of drawing map objects - I just hate newspapers, leaves and other garbage flying everywhere throughout the city, but I need the maximum range, mine!
Mod Without Garbage by ilufir weighs 1263 bytes
I don’t see a difference in the game - both scripts work fine!
(you MUST take the nearest spawn ped on patches (without path patches you won’t find a passenger)),
but as in an aggregator like Yandex - to offer orders, and the taxi driver has a choice - to take or refuse, and the peds and places of supply and end points, along with descriptions, all must be registered inside the cleo-script (cs, asi)