Hello DaXpool, our discussions are ongoing. Why such a heavy txd.file, it alone replaces all peds by weight and why the anti-tamper protection made it impossible to reduce the size of the textures?
The pictures show the polygonal mesh of the model, by bending the bones, I showed that the mesh is not even by highlighting the edges. In the first screenshot, I showed how the skeleton of the hands should be located.
Okay, I agree with you, you are well versed in polygonal meshes, etc. But why such subtle quibbles? The character looks good in the game and pleases the eye, what else is needed.
What You probably did not understand what is shown in those screenshots.
And what is depicted there? If it is indicated by the author that the skeleton is set up well, then it is set up well for this game. Are you a test model? San Andreas has up to a thousand flaws and bugs. However, no one goes to the Rockstar team with complaints about flaws with all sorts of outlined pictures.
Agree, under a microscope, you can find flaws in everything, look at your inner under a microscope, you will be surprised how many imperfections you have and how far from ideal you are, although nothing is visible from the outside. The skin behaves perfectly in the game and what you outlined on the screenshots hides the skin and clothing. If not convincing, sign off.
Perhaps you are right, but if there is a blue background, then the texture should be applied to it, that's where to find it and translate it into an alpha channel, this puzzle is still impossible to solve.
Not all dff files have been added, small palms stand without textures ... The vegetation is unusual, you can feel a different atmosphere of the game. Whoever likes it - will take it.
Согласен,можно в игру установить и шести и двадцати ногое,но физика движения не будет соответствовать данному персонажу...и песик Плуто передвигается не естественной собачьей походкой...докажешь обратное,приму во внимание
Borman не обращай внимания,кому не нравится пусть проходят мимо....прикрепи видео,действительно интересно на походку посмотреть, SA не предназначен для четвероногих существ
I will turn to you for advice. Good luck!
Okay, I agree with you, you are well versed in polygonal meshes, etc. But why such subtle quibbles? The character looks good in the game and pleases the eye, what else is needed.
You probably did not understand what is shown in those screenshots.
And what is depicted there? If it is indicated by the author that the skeleton is set up well, then it is set up well for this game. Are you a test model? San Andreas has up to a thousand flaws and bugs. However, no one goes to the Rockstar team with complaints about flaws with all sorts of outlined pictures.
Agree, under a microscope, you can find flaws in everything, look at your inner under a microscope, you will be surprised how many imperfections you have and how far from ideal you are, although nothing is visible from the outside. The skin behaves perfectly in the game and what you outlined on the screenshots hides the skin and clothing. If not convincing, sign off.
Installed, I did not find anything clumsy, in my opinion an excellent skin. What did you find clumsy, smart guy?
I approve, at first I did not recognize and doubted whether it was San Andreas !!!
This is not nonsense, but the level of communication that you have passed a long time ago
Be kind!
And do not forget about cartoons, add, original and someone in the subject.
A great addition to previous versions.
Indeed, the vegetation is peculiar, put it on the site, in particular trees.
Not the word, in the world of toys, weapons look more fun.
Photoshop to help, customize the color scheme of textures in your own way and taste.
Kindly bring the palm trees to mind.