I have already begun to deviate from the ghetto theme in this project towards the plot as a whole, since TIG, in fact, is only a sub-series of the entire “universe”. in "Final 1" the so-called "jamb with a camera" was made on purpose in order to complicate the shootout, I personally went through it many times, checked it - everything worked out for me, but oh well. In no case do I pretend to be a “project for the ages”, I built this story first of all for myself, so as not to leave it unfinished, and secondly for those who really liked the previous parts, and who were waiting for continuation. I would not say that I have big ambitions, everything is quite modest. thanks for the fit :)
anyway, in this discussion we will not come to anything, you will not back down from yours, and I will not back down from mine. so come on good luck. just regurgitate your excess bile elsewhere, that's all.
Everything would be fine, but it feels like some over fucking high expectations for my project did not come true. I see that your ass is a little (or not so sensitive) burnt because the project is not perfect, that it is not a masterpiece of art of genius in all aspects. In my opinion, as an amateur, in this project I took a certain step towards the development of my modest, budgetary creativity. And the fact that this step towards development is not so hefty and lightning-fast, well .... okay, keep writing your witty (or not) and eloquent slanderous texts, what else can I say. I still don’t understand why you have so much excess bile in my address ...
SatournFan, You, of course, well done, that such an objective and impartial. Though sharp. Anyway. But you still miss the fact that this project is actually an experiment. Attempt at writing. I just realized everything that was in my head, the way I saw it. Like self-realization. Looked at the stream. Thank you for your objectivity. For sharp shabby - no. If you have questions, you can ask. If you never know what to say / suggest, then it would be nice. At least, maybe, I’ll get something useful for myself out of this. Peace be upon you
Hotline Paps, Dude, I'm testing missions several tens of times during the creation process. I just, when I went into DYOM, drove AEZAKMI on the machine, and somehow did not focus on the cops. Miscalculation, krch.
FaNT1K] But he is Charlie Sin, so all his mods should deserve to get to the tops. It is precisely in his 'projects' that we will plunge into the ATMOSPHERE and the plot.
Of course, because I always prescribed that my projects are god-like, worthy only of top places and that they are generally the best in the whole DYOM as a whole. (no)
Quote: [MLG
FaNT1K] It seems I did not write that I put a minus just because of this.
Lol, so you didn’t write anything at all except your vyser
[MLG] FaNT1K, Now I would put a minus out of one not very significant jamb, mmmm. Class. And again you demonstrate that objective criticism is your “strength”. Keep up the good work, bro!
FaNT1K] Then why the hell are you writing about emphasizing the atmosphere and the lime story, huh?
I conveyed the atmosphere as much as I could - as far as the mod’s resources and capabilities allowed. Maybe someday I will go to a new level.
Quote: [MLG
FaNT1K] The plot is simply not interesting for me because it’s banal to horror.
Subjectivity again, as for me.
Quote: [MLG
FaNT1K] "My first mission" - ** 2011 level bug crap
Shit? Too harsh, dude, your * ghetto missions * from the Night project aren’t original or creative.
Quote: [MLG
FaNT1K] Do not judge strictly. "- And who refuses to criticize this, huh?
The request not to judge strictly this project does not apply, and is torn out of context.
Quote: [MLG
FaNT1K] Emphasis on the atmosphere and plot "- ** Most often Vasya Pupkin’s works and zero atmosphere. **
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin. In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard. In a word, I have where to grow) And so, in general, thanks for the criticism.
FaNT1K] Then why the hell are you writing about emphasizing the atmosphere and the lime story, huh?
I conveyed the atmosphere as much as I could - as far as the mod’s resources and capabilities allowed. Maybe someday I will go to a new level.
Quote: [MLG
FaNT1K] The plot is simply not interesting for me because it’s banal to horror.
Subjectivity again, as for me.
Quote: [MLG
FaNT1K] "My first mission" - ** 2011 level bug crap
Shit? Too harsh, dude, your * ghetto missions * from the Night project aren’t original or creative.
Quote: [MLG
FaNT1K] Do not judge strictly. "- And who refuses to criticize this, huh?
The request not to judge strictly this project does not apply, and is torn out of context.
Quote: [MLG
FaNT1K] Emphasis on the atmosphere and plot "- ** Most often Vasya Pupkin’s works and zero atmosphere. **
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin. In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard. In a word, I have where to grow) And so, in general, thanks for the criticism.
FaNT1K] Then why the hell are you writing about emphasizing the atmosphere and the lime story, huh?
I conveyed the atmosphere as much as I could - as far as the mod’s resources and capabilities allowed. Maybe someday I will go to a new level.
Quote: [MLG
FaNT1K] The plot is simply not interesting for me because it’s banal to horror.
Subjectivity again, as for me.
Quote: [MLG
FaNT1K] "My first mission" - ** 2011 level bug crap
Shit? Too harsh, dude, your * ghetto missions * from the Night project aren’t original or creative.
Quote: [MLG
FaNT1K] Do not judge strictly. "- And who refuses to criticize this, huh?
The request not to judge strictly this project does not apply, and is torn out of context.
Quote: [MLG
FaNT1K] Emphasis on the atmosphere and plot "- ** Most often Vasya Pupkin’s works and zero atmosphere. **
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin. In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard. In a word, I have where to grow) And so, in general, thanks for the criticism.
FaNT1K] Then why the hell are you writing about emphasizing the atmosphere and the lime story, huh?
I conveyed the atmosphere as much as I could - as far as the mod’s resources and capabilities allowed. Maybe someday I will go to a new level.
Quote: [MLG
FaNT1K] The plot is simply not interesting for me because it’s banal to horror.
Subjectivity again, as for me.
Quote: [MLG
FaNT1K] "My first mission" - ** 2011 level bug crap
Shit? Too harsh, dude, your * ghetto missions * from the Night project aren’t original or creative.
Quote: [MLG
FaNT1K] Do not judge strictly. "- And who refuses to criticize this, huh?
The request not to judge strictly this project does not apply, and is torn out of context.
Quote: [MLG
FaNT1K] Emphasis on the atmosphere and plot "- ** Most often Vasya Pupkin’s works and zero atmosphere. **
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin. In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard. In a word, I have where to grow) And so, in general, thanks for the criticism.
[MLG] FaNT1KHmm. Well, perhaps the atmosphere is not entirely believable. And for the plot, please be kind enough to explain then. Or is it subjectivity?
daniltk2, before answering, I will explain that I, in turn, are enraged by people who water shit, without relying on any specific facts or arguments.
Quote: daniltk2
Sense to write a plot in the description, when it should be revealed in the missions themselves?
where did you see the plot here? here that described the main events / moments / turns / characters? no. this is just a rough introduction so that users know what they’re talking about. specially avoided spoilers, so what doesn’t suit you?
Quote: daniltk2
Enrage of the mission is about nothing, people seem to have no imagination to do anything other than missions about ghetto boys from the area and agents 228
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Quote: daniltk2
Well, where did you get that stupid idea? that part of the plot, so I worked it out in advance, and not on the fly composed. Well, the bottom line: firstly: I called for objective, not subjective criticism. and you, you see, from nehru to do some garbage wrote, not even familiarizing yourself with the content. secondly: if the ghetto theme is not to your liking, so what the hell are you doing here right now, m? I would scroll further, business then. Actually, something like that
daniltk2, before answering, I will explain that I, in turn, are enraged by people who water shit, without relying on any specific facts or arguments.
Quote: daniltk2
Sense to write a plot in the description, when it should be revealed in the missions themselves?
where did you see the plot here? here that described the main events / moments / turns / characters? no. this is just a rough introduction so that users know what they’re talking about. specially avoided spoilers, so what doesn’t suit you?
Quote: daniltk2
Enrage of the mission is about nothing, people seem to have no imagination to do anything other than missions about ghetto boys from the area and agents 228
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Quote: daniltk2
Well, where did you get that stupid idea? that part of the plot, so I worked it out in advance, and not on the fly composed. Well, the bottom line: firstly: I called for objective, not subjective criticism. and you, you see, from nehru to do some garbage wrote, not even familiarizing yourself with the content. secondly: if the ghetto theme is not to your liking, so what the hell are you doing here right now, m? I would scroll further, business then. Actually, something like that
daniltk2, before answering, I will explain that I, in turn, are enraged by people who water shit, without relying on any specific facts or arguments.
Quote: daniltk2
Sense to write a plot in the description, when it should be revealed in the missions themselves?
where did you see the plot here? here that described the main events / moments / turns / characters? no. this is just a rough introduction so that users know what they’re talking about. specially avoided spoilers, so what doesn’t suit you?
Quote: daniltk2
Enrage of the mission is about nothing, people seem to have no imagination to do anything other than missions about ghetto boys from the area and agents 228
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Quote: daniltk2
Well, where did you get that stupid idea? that part of the plot, so I worked it out in advance, and not on the fly composed. Well, the bottom line: firstly: I called for objective, not subjective criticism. and you, you see, from nehru to do some garbage wrote, not even familiarizing yourself with the content. secondly: if the ghetto theme is not to your liking, so what the hell are you doing here right now, m? I would scroll further, business then. Actually, something like that
daniltk2, before answering, I will explain that I, in turn, are enraged by people who water shit, without relying on any specific facts or arguments.
Quote: daniltk2
Sense to write a plot in the description, when it should be revealed in the missions themselves?
where did you see the plot here? here that described the main events / moments / turns / characters? no. this is just a rough introduction so that users know what they’re talking about. specially avoided spoilers, so what doesn’t suit you?
Quote: daniltk2
Enrage of the mission is about nothing, people seem to have no imagination to do anything other than missions about ghetto boys from the area and agents 228
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Quote: daniltk2
Well, where did you get that stupid idea? that part of the plot, so I worked it out in advance, and not on the fly composed. Well, the bottom line: firstly: I called for objective, not subjective criticism. and you, you see, from nehru to do some garbage wrote, not even familiarizing yourself with the content. secondly: if the ghetto theme is not to your liking, so what the hell are you doing here right now, m? I would scroll further, business then. Actually, something like that
Ruslan Sierra, Drake is the nickname. but in general, the description says Alan "Drake" Ward. Like Carl "CJ" Johnson. In general, most African-American characters have nicknames in the project
We need to somehow reveal the real names of some characters ! { ::}! Violation of the rules for downloading files, clause 2.7: Forbidden add several small modifications of the same type in a row to the archive, for example, if you are going to add several T-shirts of different colors, download them all in one archive.
guys, thanks, of course, to all for the positive feedback. but I would also like to read an objective criticism and your constructive opinion. to identify shortcomings, errors, jambs, plot holes and stuff, and fix it all in the future. well, just out of interest, of course)
guys, thanks, of course, to all for the positive feedback. but I would also like to read an objective criticism and your constructive opinion. to identify shortcomings, errors, jambs, plot holes and stuff, and fix it all in the future. well, just out of interest, of course)
Masak0vske, yes, I know that I went through tricky dialogues. about all the same color missions: I like this chip, but since you're the second person who considers this a minus, I will correct it. in terms of plot holes: I like to compose stories and scripts, but I am not without sin. learn from mistakes too. but overall, thanks for the constructive criticism)
Quote: Masak0vske
Read fan fiction about the ghetto on the ficbook, watch movies about the ghetto, maybe you will find out something useful for yourself
Films, in general, was inspired
Quote: Masak0vske
And yes, you have two Ls in the RAR archive, and one in the mission name
nemnogo star, thanks) I think that the names of the missions are colored, there isn’t much to worry about. I have such a chip, I think, why not. thanks again, nice)
in "Final 1" the so-called "jamb with a camera" was made on purpose in order to complicate the shootout, I personally went through it many times, checked it - everything worked out for me, but oh well.
In no case do I pretend to be a “project for the ages”, I built this story first of all for myself, so as not to leave it unfinished, and secondly for those who really liked the previous parts, and who were waiting for continuation.
I would not say that I have big ambitions, everything is quite modest.
thanks for the fit :)
so come on good luck. just regurgitate your excess bile elsewhere, that's all.
I see that your ass is a little (or not so sensitive) burnt because the project is not perfect, that it is not a masterpiece of art of genius in all aspects.
In my opinion, as an amateur, in this project I took a certain step towards the development of my modest, budgetary creativity. And the fact that this step towards development is not so hefty and lightning-fast, well .... okay, keep writing your witty (or not) and eloquent slanderous texts, what else can I say.
I still don’t understand why you have so much excess bile in my address ...
You, of course, well done, that such an objective and impartial. Though sharp. Anyway. But you still miss the fact that this project is actually an experiment. Attempt at writing. I just realized everything that was in my head, the way I saw it. Like self-realization. Looked at the stream. Thank you for your objectivity. For sharp shabby - no. If you have questions, you can ask. If you never know what to say / suggest, then it would be nice. At least, maybe, I’ll get something useful for myself out of this. Peace be upon you
Dude, I'm testing missions several tens of times during the creation process. I just, when I went into DYOM, drove AEZAKMI on the machine, and somehow did not focus on the cops. Miscalculation, krch.
Of course, because I always prescribed that my projects are god-like, worthy only of top places and that they are generally the best in the whole DYOM as a whole. (no)
Lol, so you didn’t write anything at all except your vyser
Now I would put a minus out of one not very significant jamb, mmmm. Class.
And again you demonstrate that objective criticism is your “strength”. Keep up the good work, bro!
Oh, poor thing. Well, nothing, I think, you will not die, it happens to everyone.
Mutually, dude. Now it's mutual. Come, krch.
I conveyed the atmosphere as much as I could - as far as the mod’s resources and capabilities allowed. Maybe someday I will go to a new level.
Subjectivity again, as for me.
Shit? Too harsh, dude, your * ghetto missions * from the Night project aren’t original or creative.
The request not to judge strictly this project does not apply, and is torn out of context.
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
I conveyed the atmosphere as much as I could - as far as the mod’s resources and capabilities allowed. Maybe someday I will go to a new level.
Subjectivity again, as for me.
Shit? Too harsh, dude, your * ghetto missions * from the Night project aren’t original or creative.
The request not to judge strictly this project does not apply, and is torn out of context.
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
I conveyed the atmosphere as much as I could - as far as the mod’s resources and capabilities allowed. Maybe someday I will go to a new level.
Subjectivity again, as for me.
Shit? Too harsh, dude, your * ghetto missions * from the Night project aren’t original or creative.
The request not to judge strictly this project does not apply, and is torn out of context.
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
I conveyed the atmosphere as much as I could - as far as the mod’s resources and capabilities allowed. Maybe someday I will go to a new level.
Subjectivity again, as for me.
Shit? Too harsh, dude, your * ghetto missions * from the Night project aren’t original or creative.
The request not to judge strictly this project does not apply, and is torn out of context.
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
Or is it subjectivity?
with rusik from Mephisto
yours, of course, business, but as it is somehow uninteresting
where did you see the plot here? here that described the main events / moments / turns / characters? no. this is just a rough introduction so that users know what they’re talking about. specially avoided spoilers, so what doesn’t suit you?
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Well, where did you get that stupid idea? that part of the plot, so I worked it out in advance, and not on the fly composed.
Well, the bottom line:
firstly: I called for objective, not subjective criticism. and you, you see, from nehru to do some garbage wrote, not even familiarizing yourself with the content.
secondly: if the ghetto theme is not to your liking, so what the hell are you doing here right now, m? I would scroll further, business then.
Actually, something like that
Charlie Scen 07/21/2018, 20:41:31
where did you see the plot here? here that described the main events / moments / turns / characters? no. this is just a rough introduction so that users know what they’re talking about. specially avoided spoilers, so what doesn’t suit you?
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Well, where did you get that stupid idea? that part of the plot, so I worked it out in advance, and not on the fly composed.
Well, the bottom line:
firstly: I called for objective, not subjective criticism. and you, you see, from nehru to do some garbage wrote, not even familiarizing yourself with the content.
secondly: if the ghetto theme is not to your liking, so what the hell are you doing here right now, m? I would scroll further, business then.
Actually, something like that
Charlie Scen 07/21/2018, 20:41:31
where did you see the plot here? here that described the main events / moments / turns / characters? no. this is just a rough introduction so that users know what they’re talking about. specially avoided spoilers, so what doesn’t suit you?
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Well, where did you get that stupid idea? that part of the plot, so I worked it out in advance, and not on the fly composed.
Well, the bottom line:
firstly: I called for objective, not subjective criticism. and you, you see, from nehru to do some garbage wrote, not even familiarizing yourself with the content.
secondly: if the ghetto theme is not to your liking, so what the hell are you doing here right now, m? I would scroll further, business then.
Actually, something like that
Charlie Scen 07/21/2018, 20:41:31
where did you see the plot here? here that described the main events / moments / turns / characters? no. this is just a rough introduction so that users know what they’re talking about. specially avoided spoilers, so what doesn’t suit you?
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Well, where did you get that stupid idea? that part of the plot, so I worked it out in advance, and not on the fly composed.
Well, the bottom line:
firstly: I called for objective, not subjective criticism. and you, you see, from nehru to do some garbage wrote, not even familiarizing yourself with the content.
secondly: if the ghetto theme is not to your liking, so what the hell are you doing here right now, m? I would scroll further, business then.
Actually, something like that
Charlie Scen 07/21/2018, 20:41:31
Drake is the nickname. but in general, the description says Alan "Drake" Ward. Like Carl "CJ" Johnson. In general, most African-American characters have nicknames in the project
We need to somehow reveal the real names of some characters
! { ::}! Violation of the rules for downloading files, clause 2.7:
Forbidden add several small modifications of the same type in a row to the archive, for example, if you are going to add several T-shirts of different colors, download them all in one archive.
are you no longer a critic?
Films, in general, was inspired
forgot to fix
hmm. you can consider me then Kurlyka 2.0