Last comments
> Of the bugs, I noticed only that gg does not get out of the car, but is "teleported", as well as in the interior of the house there may be other NPCs that the game will spawn.
>> People are not bugs, but your technical flaws. All this could be fixed.
>> People are not bugs, but your technical flaws. All this could be fixed.
Enough for the guys to do such crap, you shame the already shameful duo community
Kiriller12 06/27/2019, 18:50:48
Mat. Warning issued, comment edited.
Kiriller12 06/27/2019, 18:50:48
Normal mission, you just do not rummage.
Watching their sasntals and vomiting
Kiriller12 05/18/2019, 2:30:02 PM
Watching their sasntals and vomiting
Insult. Warning issued, comment edited.
Kiriller12 05/18/2019, 2:30:02 PM
One Santal is trying, the rest are lazy beyond recognition.
UPD: So with it I will farm the cons, aye.
UPD: So with it I will farm the cons, aye.
! { tag_3}! [MLG] FaNT1K 01/10/2019, 16:32:20
I didn’t leave the plot in the comments - I just can’t judge the plot of the project, that's why you did a damn ...
Quote: Ruslan Sierra
Personally, it seems to me that it’s better to do at least something, because once a month projects come out.
> You name any amateur fashion projects.
> In mods of 3-8 missions, sometimes even without sound.
In general, yes, it’s already somehow sad, here, before, they competed with other modders for speed and quality, but now it’s okay if they fill such small modes.
Quote: Hotline Paps
the main thing is that you catch a wave for yourself, and completely immerse yourself in it
Some crap now said, what a wave? Is he a server or something?
Making modifications is creativity, it is a process.
Quote: Ruslan Sierra
could not resist
Would write in a text file.
And I don’t understand why the pacifist was killed?
I don’t understand why you rewrote the whole plot in a comment.
All the same, it infuriates when heroes are made of indestructible terminators who carry their offenders to pieces.
All the same, it infuriates when heroes are made of indestructible terminators who carry their offenders to pieces.
Quote: Hotline Paps
[MLG] FaNT1K,
Honestly, Charlie is right. Not a very big jamb as for me.
Honestly, Charlie is right. Not a very big jamb as for me.
It seems I did not write that I put a minus just because of this.
But he is Charlie Sin, which means that all of his mods deserve to get into the tops.
Indeed, it is in his 'projects' that we will plunge into the ATMOSPHERE and the PLOT.
Some kind of a dickhead.
Enter AEZAKMI again, even you didn’t want to fix it, although you only had to change one value in the settings.
[MLG] FaNT1K 12/03/2018, 18:28:18
Enter AEZAKMI again, even you didn’t want to fix it, although you only had to change one value in the settings.
[MLG] FaNT1K 12/03/2018, 18:28:18
What the hell have "critics" like me already appeared below?
And in general, this is the only one.
Hotline Paps,
Why didn’t you please the Crime?
I think that he is not interesting to anyone already.
And in general, this is the only one.
Quote: Lincoln
Hotline Paps,
Why didn’t you please the Crime?
I think that he is not interesting to anyone already.
Quote: neko_wir
Quote: Pentiumbitch
As soon as Vir and Santal talked on the stream that the duom is dying ..
We have been discussing this for many years ......
As soon as Vir and Santal talked on the stream that the duom is dying ..
We have been discussing this for many years ......
And by the way, you are absolutely right.
Quote: Sioks
[MLG] FaNT1K, is life as black as yours? Or lighter? Or darker?
Thanks for the tip: D
Thanks for the tip: D
Nothing can be darker than my life.
Please: D
Quote: Sioks
[MLG] FaNT1K, well, play and compare.
What can I say about fashion ... It's really cool.
An interesting plot, memorable characters - each with its own character (Well, almost, Martin and Simon are essentially the same, but there are some differences), history and other pleasant things.
The music, frankly speaking, is not perfect, in most cases something specific is missing, but closer to the denouement of “good sound” there are more.
Weapons It is a lot of it and it does not please me. Kalashi, ultrasound, pistols, shotguns - all this stuff, in fact, like a lot of enemies, which greatly spoils the mood, because it makes a masterpiece out of all this, but it's still good.
Sometimes there are errors in the text, but they are not critical and still the text is read with a bang.
Complexity. There is already a matter of taste, but there are no impassable moments - the main thing is not to get into trouble and cooperate more with a partner, who is also not an empty place.
[MLG] FaNT1K 10/12/2018, 10:16:02 PM
Quote: Sioks
[MLG] FaNT1K, well, play and compare.
What can I say about fashion ... It's really cool.
An interesting plot, memorable characters - each with its own character (Well, almost, Martin and Simon are essentially the same, but there are some differences), history and other pleasant things.
The music, frankly speaking, is not perfect, in most cases something specific is missing, but closer to the denouement of “good sound” there are more.
Weapons It is a lot of it and it does not please me. Kalashi, ultrasound, pistols, shotguns - all this stuff, in fact, like a lot of enemies, which greatly spoils the mood, because it makes a masterpiece out of all this, but it's still good.
Sometimes there are errors in the text, but they are not critical and still the text is read with a bang.
Complexity. There is already a matter of taste, but there are no impassable moments - the main thing is not to get into trouble and cooperate more with a partner, who is also not an empty place.
[MLG] FaNT1K 10/12/2018, 10:16:02 PM
Quote: Sioks
[MLG] FaNT1K, well, play and compare.
What can I say about fashion ... It's really cool.
An interesting plot, memorable characters - each with its own character (Well, almost, Martin and Simon are essentially the same, but there are some differences), history and other pleasant things.
The music, frankly speaking, is not perfect, in most cases something specific is missing, but closer to the denouement of “good sound” there are more.
Weapons It is a lot of it and it does not please me. Kalashi, ultrasound, pistols, shotguns - all this stuff, in fact, like a lot of enemies, which greatly spoils the mood, because it makes a masterpiece out of all this, but it's still good.
Sometimes there are errors in the text, but they are not critical and still the text is read with a bang.
Complexity. There is already a matter of taste, but there are no impassable moments - the main thing is not to get into trouble and cooperate more with a partner, who is also not an empty place.
[MLG] FaNT1K 10/12/2018, 10:16:02 PM
Quote: Sioks
[MLG] FaNT1K, well, play and compare.
What can I say about fashion ... It's really cool.
An interesting plot, memorable characters - each with its own character (Well, almost, Martin and Simon are essentially the same, but there are some differences), history and other pleasant things.
The music, frankly speaking, is not perfect, in most cases something specific is missing, but closer to the denouement of “good sound” there are more.
Weapons It is a lot of it and it does not please me. Kalashi, ultrasound, pistols, shotguns - all this stuff, in fact, like a lot of enemies, which greatly spoils the mood, because it makes a masterpiece out of all this, but it's still good.
Sometimes there are errors in the text, but they are not critical and still the text is read with a bang.
Complexity. There is already a matter of taste, but there are no impassable moments - the main thing is not to get into trouble and cooperate more with a partner, who is also not an empty place.
[MLG] FaNT1K 10/12/2018, 10:16:02 PM
Quote: Pentiumbitch
Hello everyone, let's start with the cons of the project:
1.No music
2.Sometimes crashes (2 times crashes)
3. The plot is even better, but still silly
4. There is no radar in one mission
5. Some missions are too short
6. Sometimes it takes a long ride (this can be shown in the cutscene)
7.Author skimp on cartridges (especially for a deagle)
8. In one of the mission, GG brings a van full of weapons and armor, but the characters only take guns
9. In one mission, stealth and without immortality do not pass
We pass to pluses:
1. Cool shootings (especially storming a casino)
2. Color dialogues (whether I played under LSD)
3.Diologists are good (I didn’t notice any logical errors)
4. Many missions are memorable and you get a fan and enjoy the game.
All piss.
1.No music
2.Sometimes crashes (2 times crashes)
3. The plot is even better, but still silly
4. There is no radar in one mission
5. Some missions are too short
6. Sometimes it takes a long ride (this can be shown in the cutscene)
7.Author skimp on cartridges (especially for a deagle)
8. In one of the mission, GG brings a van full of weapons and armor, but the characters only take guns
9. In one mission, stealth and without immortality do not pass
We pass to pluses:
1. Cool shootings (especially storming a casino)
2. Color dialogues (whether I played under LSD)
3.Diologists are good (I didn’t notice any logical errors)
4. Many missions are memorable and you get a fan and enjoy the game.
All piss.
You’re a good shout, bro.
There are Pulaski, a mat, a dumb plot and no less stupid characters, a bunch of bugs and errors - both grammatical and technical.
# Enough
We put a minus - we go further. I wish the author to learn how to create more appropriate mods.
[MLG] FaNT1K 10/10/2018, 21:18:29
I do not understand those people who put + such a hack.
A little bit about errors:
"Gopniks" - this all became clear.
"Yes sir!" - Finished off my desire to go on this creation further.
The beaten waypoint of one cruiser in the second mission.
Sometimes crooked mapping.
"Brackets in the text."
Zero plot and characters.
# Enough
We put a minus - we go further. I wish the author to learn how to create more appropriate mods.
[MLG] FaNT1K 10/10/2018, 21:18:29
I do not understand those people who put + such a hack.
A little bit about errors:
"Gopniks" - this all became clear.
"Yes sir!" - Finished off my desire to go on this creation further.
The beaten waypoint of one cruiser in the second mission.
Sometimes crooked mapping.
"Brackets in the text."
Zero plot and characters.
Quote: Charlie Scen
Then I will return to your Night project, since we "missed each other"
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
Frankly, I do not care about your opinion.
I did not make fashion for the sake of recognition and other nonsense, well, at least in the beginning. I made fashion for the sake of money in order to buy a toy in Steam. He did medium stories, and on mods in the Night series, I was already at the end of my career as a modeler.
As I said the mod - crap is my IMHO and you do not like it, but that's my IMHO. Please stop writing me messages.
[MLG] FaNT1K 10/05/2018, 22:34:01
Quote: Charlie Scen
Then I will return to your Night project, since we "missed each other"
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
Frankly, I do not care about your opinion.
I did not make fashion for the sake of recognition and other nonsense, well, at least in the beginning. I made fashion for the sake of money in order to buy a toy in Steam. He did medium stories, and on mods in the Night series, I was already at the end of my career as a modeler.
As I said the mod - crap is my IMHO and you do not like it, but that's my IMHO. Please stop writing me messages.
[MLG] FaNT1K 10/05/2018, 22:34:01
Quote: Charlie Scen
Then I will return to your Night project, since we "missed each other"
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
Frankly, I do not care about your opinion.
I did not make fashion for the sake of recognition and other nonsense, well, at least in the beginning. I made fashion for the sake of money in order to buy a toy in Steam. He did medium stories, and on mods in the Night series, I was already at the end of my career as a modeler.
As I said the mod - crap is my IMHO and you do not like it, but that's my IMHO. Please stop writing me messages.
[MLG] FaNT1K 10/05/2018, 22:34:01
Quote: Charlie Scen
Then I will return to your Night project, since we "missed each other"
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
The mission data about the ghetto, in fact, is also the work of the typical Vasya Pupkin.
In my missions there are many classic cliches, I agree. But in my opinion there is also some kind of originality, according to reviews of other people, relative old people in DYOM, the characters are not so cardboard.
In a word, I have where to grow) And so, in general, thanks for the criticism.
With quoting a bit adjusted
Frankly, I do not care about your opinion.
I did not make fashion for the sake of recognition and other nonsense, well, at least in the beginning. I made fashion for the sake of money in order to buy a toy in Steam. He did medium stories, and on mods in the Night series, I was already at the end of my career as a modeler.
As I said the mod - crap is my IMHO and you do not like it, but that's my IMHO. Please stop writing me messages.
[MLG] FaNT1K 10/05/2018, 22:34:01
Quote: Charlie Scen
[MLG] FaNT1K, Hmm. Well, perhaps the atmosphere is not entirely believable. And for the plot, please be kind enough to explain then.
Or is it subjectivity?
Or is it subjectivity?
"Well, perhaps not believably conveyed."
Then what the hell are you writing about emphasizing the atmosphere and the lime story, huh?
Quote: Charlie Scen
... bias on the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
The atmosphere was at the level of "I watched the film. It was there. This is the atmosphere, yes. And I also put a barrel of fire - the atmosphere."
The plot is simply not interesting for me, because it’s banal to horror.
We have a bunch of wooden characters, among them there is a traitor blah blah blah. Fight crime, etc. etc.
It’s just not interesting if I want something like this - I will cross Crime-Life or similar games.
Quote: Andrey Davydov
Charlie, don’t listen to haters, I saw a lot of DYOM projects about “ghetto boys from the district”, but it’s your missions that describe the picture believably!
Lol, can you see the ghetto community blogs?
In addition, you can freely and simply find old information about real life in the ghetto at the present time. There are a lot of publics in VK with a similar theme, and I must say, it is quite plausible, given the videos I watched. Well, Friday recently started to do this - it also turns out pretty well.
Quote: Charlie Scen
[MLG] FaNT1K, Hmm. Well, perhaps the atmosphere is not entirely believable. And for the plot, please be kind enough to explain then.
Or is it subjectivity?
Or is it subjectivity?
"Well, perhaps not believably conveyed."
Then what the hell are you writing about emphasizing the atmosphere and the lime story, huh?
Quote: Charlie Scen
... bias on the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
The atmosphere was at the level of "I watched the film. It was there. This is the atmosphere, yes. And I also put a barrel of fire - the atmosphere."
The plot is simply not interesting for me, because it’s banal to horror.
We have a bunch of wooden characters, among them there is a traitor blah blah blah. Fight crime, etc. etc.
It’s just not interesting if I want something like this - I will cross Crime-Life or similar games.
Quote: Andrey Davydov
Charlie, don’t listen to haters, I saw a lot of DYOM projects about “ghetto boys from the district”, but it’s your missions that describe the picture believably!
Lol, can you see the ghetto community blogs?
In addition, you can freely and simply find old information about real life in the ghetto at the present time. There are a lot of publics in VK with a similar theme, and I must say, it is quite plausible, given the videos I watched. Well, Friday recently started to do this - it also turns out pretty well.
Quote: Charlie Scen
[MLG] FaNT1K, Hmm. Well, perhaps the atmosphere is not entirely believable. And for the plot, please be kind enough to explain then.
Or is it subjectivity?
Or is it subjectivity?
"Well, perhaps not believably conveyed."
Then what the hell are you writing about emphasizing the atmosphere and the lime story, huh?
Quote: Charlie Scen
... bias on the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
The atmosphere was at the level of "I watched the film. It was there. This is the atmosphere, yes. And I also put a barrel of fire - the atmosphere."
The plot is simply not interesting for me, because it’s banal to horror.
We have a bunch of wooden characters, among them there is a traitor blah blah blah. Fight crime, etc. etc.
It’s just not interesting if I want something like this - I will cross Crime-Life or similar games.
Quote: Andrey Davydov
Charlie, don’t listen to haters, I saw a lot of DYOM projects about “ghetto boys from the district”, but it’s your missions that describe the picture believably!
Lol, can you see the ghetto community blogs?
In addition, you can freely and simply find old information about real life in the ghetto at the present time. There are a lot of publics in VK with a similar theme, and I must say, it is quite plausible, given the videos I watched. Well, Friday recently started to do this - it also turns out pretty well.
Quote: Charlie Scen
[MLG] FaNT1K, Hmm. Well, perhaps the atmosphere is not entirely believable. And for the plot, please be kind enough to explain then.
Or is it subjectivity?
Or is it subjectivity?
"Well, perhaps not believably conveyed."
Then what the hell are you writing about emphasizing the atmosphere and the lime story, huh?
Quote: Charlie Scen
... bias on the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
The atmosphere was at the level of "I watched the film. It was there. This is the atmosphere, yes. And I also put a barrel of fire - the atmosphere."
The plot is simply not interesting for me, because it’s banal to horror.
We have a bunch of wooden characters, among them there is a traitor blah blah blah. Fight crime, etc. etc.
It’s just not interesting if I want something like this - I will cross Crime-Life or similar games.
Quote: Andrey Davydov
Charlie, don’t listen to haters, I saw a lot of DYOM projects about “ghetto boys from the district”, but it’s your missions that describe the picture believably!
Lol, can you see the ghetto community blogs?
In addition, you can freely and simply find old information about real life in the ghetto at the present time. There are a lot of publics in VK with a similar theme, and I must say, it is quite plausible, given the videos I watched. Well, Friday recently started to do this - it also turns out pretty well.
Quote: Charlie Scen
Quote: daniltk2
Enrage of the mission is about nothing, people seem to have no imagination to do anything other than missions about ghetto boys from the district and agents 228
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
Enrage of the mission is about nothing, people seem to have no imagination to do anything other than missions about ghetto boys from the district and agents 228
and why did you, let me know, decide that these missions are not about anything? you even, damn it, didn’t go through them, and you draw some conclusions from somewhere. moreover, I have repeatedly prescribed before that the bias towards the PLOT and the ATMOSPHERE, but now, I confess, I forgot to register.
What the hell is the plot and atmosphere?
Full slag.
People are right.
Quote: Pentiumbitch
What a disgusting project, it’s hard to come up with worse. Bugs, a dumb and uninteresting plot, an empty gameplay that was not filled with anything, an obscenity not even attached to the music. The plot wasn’t revealed. They killed a friend of GG. , GG burnt Pinocchio. In general, to the second part and the projects (if any) I advise you to correct. Piss
There are almost no bugs in the DUOM.
Most likely you meant errors in the technical part of the mod.
Am I enraged by missions with extremes?
2018 is in the yard, this pissing region is still everywhere.
Is it really impossible to do something else?
2018 is in the yard, this pissing region is still everywhere.
Is it really impossible to do something else?
Quote: DYMONE
DYOM is dead, long live DYOM.
That he had long died and was covered with dust. In particular, due to the community.
Kiriller12 08/26/2019, 15:01:00