Last comments
Quote: North_Petrol
I hope the development will not stop like INSANITY CJ Remastered.
http://www.mixmods.com.br/2016/01/insanity-cj.html
Quote: Danil_Source
Cool, Teska! Go on, May nigazz.
Thank you.
Quote: Mr.Konstantinos
The idea is chic. But from the side it looks like a normal grafonisty retekstur, it would be cool if you make a separate version of the mod with textures of poor quality, in the style of CA.
As though from the beginning and reflected, and the very first version and was with textures below the permission, and then I thought and decided to do more like you said grafonisto.
Quote: Airat Mendelson
and why in all similar modes no one replaces the lodges?
I did not say that there will not be any lodges; in the finals there is an idea to make lodges, but the lodges will only be on the roads, since making lodges for each building is a tin though everything is possible)
https://www.youtube.com/watch?v=Hcj0TVyQNRg&t=1s
Overview of the mod from EDDiE461
Now I have slightly altered the roads and sidewalks, now there are fewer cliffs, joints and curvatures, but bugs will still be but these are the cues of the models themselves and not the textures, and they will not be particularly noticeable)!
Overview of the mod from EDDiE461
Quote: Fill_Sauntrek
The mod is executed well, the only drawback is that the textures are cut off is perfectly visible in the screenshots, but it's probably normal because you need to clearly edit the texture so that they are perfectly connected and this is an additional maroka
Now I have slightly altered the roads and sidewalks, now there are fewer cliffs, joints and curvatures, but bugs will still be but these are the cues of the models themselves and not the textures, and they will not be particularly noticeable)!
Quote: Sokolofski
And what kind of ENB on the screenshots?
MMGE 3.0
Quote: DanZel
Good mod, keep up the good work!
Thank you, I reworked the textures of the sidewalks, now there is less curvature in the game, the roads have been changed in some places, full re-textures of buildings and other things have already been done from the big smoke house to the train station (I don’t remember what this area is called ).
Quote: Somik Render
1) There is RoSa. And it looks more pleasant.
2) Your textures look like a cat's dermo, smeared on the floor.
Outcome:
Minus.
2) Your textures look like a cat's dermo, smeared on the floor.
Outcome:
Minus.
"Friend" I'm not forcing anyone not to use this mod, as the mod is done for yourself, (and do not be like cat shit, criticize more adequately) play with Rosai, it looks more pleasant because it uses only a couple of textures of roads stretched across the state , as in the original (I mean exactly the roads, it is in the LS), this mod is made for the sake of diversity, monotony in the game, just as if correcting road maps, then it will take so long that it is time to pull out the textures from GTA VII, since initially textures everywhere are not right flax, and because some roads still attached to the buildings ... I hope I answered most of the questions, dear users, thank you all for sharing your opinion.
atom889,
This mod is a retexture without alteration of object models (like GTA SA IV Los Santos Re-Textured, RoSA Project, SRt3 Mipmap, etc.) and I do it for myself.
Quote: atom889
If you will not correct UV-maps of roads, then throw this project.
This mod is a retexture without alteration of object models (like GTA SA IV Los Santos Re-Textured, RoSA Project, SRt3 Mipmap, etc.) and I do it for myself.
https://ibb.co/j5rfKH
Bugs in the new version