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Quote: Krabovnya13
It was possible to make a cutscene as they climb. But the solution was unnecessarily, this is not the game’s bugs but the author’s problems. Everything could be done there smoothly
if you insert a cutscene, it will turn out so that after it the machine can be destroyed / abandoned, and this will not entail the failure of the mission. I want the car to be neither abandoned nor destroyed until a certain time, so there is no cutscene. Well, yes, it would be possible to "drive to checkpoints more slowly" and "wait for the actors" to add "do not leave the car after cutscenes until you give commands", but then another item will be added to the list of "bugs", which should be corrected, but not warn about it
Quote: Krabovnya13
Bugs need to be fixed, not warned
Unfortunately, these bugs are a problem of the game itself. Well, it’s so over there that you must jump away from the car, and follow the main character in such a way that you must first run around a half-city. Of course, one could make up with the actors so that they endlessly appear and disappear in the frame, but, hey, this is not very good either, so we assume that this is not a warning of bugs, but local "rules".
Thanks for rating and passing! I would like to say something about the last ...
The jokes were made, say, “not very” intentionally - initially I wanted to do something like an orthodox sitcom, and in sitcoms (especially in Russian) they often laugh almost after each phrase of the characters, no matter what stupidity they would say. Those. all this is something like a parody of all sorts of comedy series, in particular the same sitcoms. I don’t know, in a good way it should be clear that the jokes are intentionally exactly the way they are, but if this intelligibility did not work, then it’s a trouble ...