The fastest and most meaningless intro I've ever seen. Very crazy plot. Passed the first 2 missions (not counting the intro) and everything became clear already. Go there, do it, crack it. Nothing interesting at all. Spelling mistakes are also not uncommon. I do not advise you to play, waste your time in vain and you will not get any pleasure.
moderast: 3, It was possible to do without them. Missions about drugs in a similar performance, where "little people" (use and distribution) are engaged in them, I think, have already outlived their usefulness, and to start your DYOM journey with such topics is stupid. This is my subjective opinion, but even without drugs there are enough minuses, so this will not save the situation.
There is one significant bug in the project. In the very first mission, the music may play randomly in two cases, or it may not play at all. This cant be DYOM, but not mine. Sorry, this is not fixable, so do not consider this my fault. The rest of the bugs are generally not observed. Enjoy
lenya228lenya, The genre "DETECTIVE" is not bad, if the normal implementation. Disgust for this genre appeared, because the newly minted DYOM - makers sawed their underprojects under this genre, although from it, for the most part, only the name.
The stupidest excuse for DYOM missions, and indeed any mod, is the phrase: "This is my first project \ mission \ mod. Don't judge strictly." Everything should be the other way around. It is necessary to criticize harshly, so that the author would see his disadvantages, and subsequently did not allow them. And if everyone says: "Well, since the first job, then okay, I'll put a plus for my efforts.", Then we will have tons of bad missions, because we praise shit, and it will continue to pour into the FA. If the mission is bad, then it is bad, and no amount of excuses will help. Thanks.
Andrusha_Strokonte, The execution of both missions is terrible anyway. The reason for my dissatisfaction was that the FA is clogged with mediocre creations in the form of "Break", "SI and Saidai War", "Brown Case", etc. If you position yourself as a DYOMmaker, then you would have bothered not to confuse the descriptions for your non-commissions. There is no conspiracy, you just need to learn how to read the comments correctly and make really good DYOM projects. I am able to distinguish a quality mission from projects like yours. It was not me who confused the missions, but you, when you loaded them onto the LC. When there are no more arguments, the rules of the Russian language are used.
Post edited by kurtka on 08/16/2015 at 12:31:59 PM
Dude are you serious? You again write a description that does not correspond to the mission at all! This description should be here... Checkers, what are you doing? Why are there files in the FA that do not match the description? Didn't you even go through this creation? I am disappointed. Missions are bad. There is no plot. Awful execution. Minus.
It was possible to do without them. Missions about drugs in a similar performance, where "little people" (use and distribution) are engaged in them, I think, have already outlived their usefulness, and to start your DYOM journey with such topics is stupid. This is my subjective opinion, but even without drugs there are enough minuses, so this will not save the situation.
-plot
-spawn actors in the frame
-dialogues
-drugs
-badly matched actors
The genre "DETECTIVE" is not bad, if the normal implementation. Disgust for this genre appeared, because the newly minted DYOM - makers sawed their underprojects under this genre, although from it, for the most part, only the name.
! was created especially for you!
Read the review of this "masterpiece" here...
Remember, there is no excuse "this is my first mission, don't judge strictly"
Post edited by kurtka on 03-13-2016 at 11:38:44 AM
It has been added.
Here you go, see how to get through.
The execution of both missions is terrible anyway. The reason for my dissatisfaction was that the FA is clogged with mediocre creations in the form of "Break", "SI and Saidai War", "Brown Case", etc. If you position yourself as a DYOMmaker, then you would have bothered not to confuse the descriptions for your non-commissions.
There is no conspiracy, you just need to learn how to read the comments correctly and make really good DYOM projects. I am able to distinguish a quality mission from projects like yours.
It was not me who confused the missions, but you, when you loaded them onto the LC.
When there are no more arguments, the rules of the Russian language are used.
Post edited by kurtka on 08/16/2015 at 12:31:59 PM
Missions are bad. There is no plot. Awful execution. Minus.
Into the council's account. This is a known bug, but not everyone shows it up during the passage. How lucky there.