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I didn’t test the mod in the game, but a couple of questions arose: do electric vehicles also refuel at gas stations or does the script check the engine type in the handling file (caddy, baggage, forklift and custom settings)? If I drive an RC (radio controlled, again electric) vehicle using third party scripts, will the script work for it?
I also noticed a small inconsistency in the video, the plane runs out of fuel, it crashes and explodes, although a vehicle should not explode and burn if it no longer has fuel, and it turned over or collided with an obstacle. Those. stopping the engine should be accompanied by the absence of combustion.
And a separate question, is it possible to make a similar script for water transport so that there is a canister on the pier (place it on the map with icons on the mini-map), swim up to it (within a radius of 5-10 meters), and the fuel is slowly replenished (refueling animation it won't work, because
I also noticed a small inconsistency in the video, the plane runs out of fuel, it crashes and explodes, although a vehicle should not explode and burn if it no longer has fuel, and it turned over or collided with an obstacle. Those. stopping the engine should be accompanied by the absence of combustion.
And a separate question, is it possible to make a similar script for water transport so that there is a canister on the pier (place it on the map with icons on the mini-map), swim up to it (within a radius of 5-10 meters), and the fuel is slowly replenished (refueling animation it won't work, because
Why I love Liberty is because it is on my favorite site that I find out news about the next GTA Online updates, albeit with some delay (and this is not sarcasm, because I have no time to climb other sites, and it’s not interesting ,)) I haven’t even launched GTA Online itself for a long time, but it’s interesting to read the news...
I didn’t immediately understand that you were more interested not in scripts for the driver’s mission, but in filling traffic and the game world, such as the same old script for the bus route in Las Venturas (I don’t remember the name and author of that mod).
In theory, it is necessary to think through bus routes and arrange bus stops in cities (sharp turns for standard buses can be partially removed from the routes). If you work on a large scale across the entire map, in all cities and suburbs, then most likely you will need to write several scripts with different coordinates. And to simplify the script, do not count occupied and free seats on the bus (a random number from 1 to 3-4 got on the bus, a random number got on the bus, but they will disappear on the bus when boarding, and not sit in their seats).
In theory, it is necessary to think through bus routes and arrange bus stops in cities (sharp turns for standard buses can be partially removed from the routes). If you work on a large scale across the entire map, in all cities and suburbs, then most likely you will need to write several scripts with different coordinates. And to simplify the script, do not count occupied and free seats on the bus (a random number from 1 to 3-4 got on the bus, a random number got on the bus, but they will disappear on the bus when boarding, and not sit in their seats).
There was already such a script “Bus Driver 4.0”. Or do you need a script to make passengers visible?
As for the bus, in the handling settings you can increase the wheel rotation angle to 45. Then it will fit into turns.
As for the bus, in the handling settings you can increase the wheel rotation angle to 45. Then it will fit into turns.
I agree with almost everything, but I don’t understand what I don’t like about the graphics. Initially, it was clear that the developments of GTA V and RDR 2 would be used with some changes and additions. Rocky has already approached the boundaries of optimal graphics in the game, so it’s impossible to come up with something new with awesome graphics.
The draw distance with haze is quite expected in the game, because... the size of the map is unlikely to exceed 200-250 sq. km. The haze is exactly what is needed to create the effect of a “big world” (as was already the case in GTA SA with its 36 sq. km) and unload the hardware, and at night the loads skyscrapers are just low-poly objects with fine textures.
The draw distance with haze is quite expected in the game, because... the size of the map is unlikely to exceed 200-250 sq. km. The haze is exactly what is needed to create the effect of a “big world” (as was already the case in GTA SA with its 36 sq. km) and unload the hardware, and at night the loads skyscrapers are just low-poly objects with fine textures.
For a couple of bucks I could take pictures with the “persecutors” and sign autographs. He won’t be able to monetize any other way, because... stupid, greedy and lazy (otherwise he would have worked somewhere long ago and would not have made it into Florida crime news).
Rockstar did use the image of a real criminal as a highlight for their in-game news channel, but this will not help him win the trial, because... this small piece of video does not humiliate his honor and dignity - he was a criminal without a job, and will remain so. And only a cynical creature can hide behind a sick mother and lack of work in such a situation (forgive me, I can’t name this clown parodying the Joker otherwise). It’s his own fault that he doesn’t know how to do anything except threaten with a weapon
people around, drink and smoke weed. And he absolutely doesn’t care about his mother.
Rockstar did use the image of a real criminal as a highlight for their in-game news channel, but this will not help him win the trial, because... this small piece of video does not humiliate his honor and dignity - he was a criminal without a job, and will remain so. And only a cynical creature can hide behind a sick mother and lack of work in such a situation (forgive me, I can’t name this clown parodying the Joker otherwise). It’s his own fault that he doesn’t know how to do anything except threaten with a weapon
people around, drink and smoke weed. And he absolutely doesn’t care about his mother.
I have a question: Is there a mod that corrects the movement of the “Sun” in games?
And no matter how much I “go through” this trilogy on YouTube, the “sun” always twitches counterclockwise, as if Liberty, Weiss and Sanya are in the southern hemisphere of the Earth.
And no matter how much I “go through” this trilogy on YouTube, the “sun” always twitches counterclockwise, as if Liberty, Weiss and Sanya are in the southern hemisphere of the Earth.
I fully accept the translation AI like Animated Items - animated things.
To confirm your theory, you would need to open the contents of GTA IV and Max Payne 3 (games that existed before GTA V, and whose developments were used to create the game), but now there is no such possibility.
The AI folder contains files related to vehicles, weapons, etc. (I didn’t study the contents in more detail, because I’m not interested in this), it is more likely that this is data for animations, not related to AI,... which something like “apply a specific reloading or magazine change animation to a specific type of weapon.”
I don’t understand why the “analysts” made this stuff about AI now, when GTA V has been on sale for 10 years.
For AI to actually work, you need computer resources and initial data, and the game has enough hundreds of scripts, animations, audio tracks and probability theory to diversify the behavior. Moreover, AI must learn on its own, and the variation in NPC reactions in GTA V has not changed in 10 years.
To confirm your theory, you would need to open the contents of GTA IV and Max Payne 3 (games that existed before GTA V, and whose developments were used to create the game), but now there is no such possibility.
The AI folder contains files related to vehicles, weapons, etc. (I didn’t study the contents in more detail, because I’m not interested in this), it is more likely that this is data for animations, not related to AI,... which something like “apply a specific reloading or magazine change animation to a specific type of weapon.”
I don’t understand why the “analysts” made this stuff about AI now, when GTA V has been on sale for 10 years.
For AI to actually work, you need computer resources and initial data, and the game has enough hundreds of scripts, animations, audio tracks and probability theory to diversify the behavior. Moreover, AI must learn on its own, and the variation in NPC reactions in GTA V has not changed in 10 years.
Or you could conduct a survey on how many people still (for some unknown reason) play the originals, how many bought the updated trilogy, and who is going to take DE on mobile phones.
Purely out of curiosity) There have been no surveys on the site for a long time...
Purely out of curiosity) There have been no surveys on the site for a long time...
Fun fact.
Rocky created a page with the 1st trailer in the Videos category on the official website under the number 666666 (https://www.rockstargames.com/videos/666666, the page exists only in English) and the video was inserted from the YouTube channel (probably to gain views))
For example, the video of the latest update “The Chop Shop” has the number 12426 (5-digit) and the video is translated (subtitles) and uploaded to the Rockstar servers. Like many other Rockstar videos.
Rocky created a page with the 1st trailer in the Videos category on the official website under the number 666666 (https://www.rockstargames.com/videos/666666, the page exists only in English) and the video was inserted from the YouTube channel (probably to gain views))
For example, the video of the latest update “The Chop Shop” has the number 12426 (5-digit) and the video is translated (subtitles) and uploaded to the Rockstar servers. Like many other Rockstar videos.
Why only 2 straps? Would require 6 (!) [as GTA number]...)
Episodic actors, incl. Voice actors are often not even paid 10K, but contracts are signed with them.
And this clown is just a bright phenomenon from crime news, and not intellectual or any other property. Even the tattoos on the face of the game model are more of a collective type than they are similar to the Joker. Reminds me of the situation with Lindsay Lohan, and the question is, was this drunken actress able to sue Rockstar for millions? Of course not) Are car companies tempted to sue because the cars in the game are somewhat similar to real prototypes? For some reason not.
This "Joker" doesn't even stand a chance of winning in court. And it will be funny and absurd if he still files a lawsuit. Although, on the other hand, he has long been forgotten, and there is a reason to remind about himself and brag in the future that his image was used in a 3-second video on the news channel of the in-game television of GTA VI.
Episodic actors, incl. Voice actors are often not even paid 10K, but contracts are signed with them.
And this clown is just a bright phenomenon from crime news, and not intellectual or any other property. Even the tattoos on the face of the game model are more of a collective type than they are similar to the Joker. Reminds me of the situation with Lindsay Lohan, and the question is, was this drunken actress able to sue Rockstar for millions? Of course not) Are car companies tempted to sue because the cars in the game are somewhat similar to real prototypes? For some reason not.
This "Joker" doesn't even stand a chance of winning in court. And it will be funny and absurd if he still files a lawsuit. Although, on the other hand, he has long been forgotten, and there is a reason to remind about himself and brag in the future that his image was used in a 3-second video on the news channel of the in-game television of GTA VI.
Why are there only 5 models of water transport? I counted about 10 at least, ranging from jet skis to yachts and barges.
It would be amazing to get real 60 fps and real full HD with scene filling, unfinished optimization and tracing, without any DLSS and other technologies with scaling and frame modification.
Not only social media videos, but also the frames from the game themselves are subject to graphics post-processing. Otherwise it wouldn’t be so beautiful and spectacular. This happened with videos for GTA V and RDR 2.
In fact, the shown level of graphics and an honest 60 fps can barely be handled by 40-series video cards (thanks to voracious ray tracing and global illumination), but most likely the minimum requirements will be an RTX 2060 or GTX 1660 TI.
Not only social media videos, but also the frames from the game themselves are subject to graphics post-processing. Otherwise it wouldn’t be so beautiful and spectacular. This happened with videos for GTA V and RDR 2.
In fact, the shown level of graphics and an honest 60 fps can barely be handled by 40-series video cards (thanks to voracious ray tracing and global illumination), but most likely the minimum requirements will be an RTX 2060 or GTX 1660 TI.
Well, there are only three options for the rocks:
1. remove all women from the game)
2. remove the asses/tits of all virtual women and put knickers/sweatshirts on them
3. make all women masculine and hairy, as happens with other modern games)
Where are these activists now? Is there debauchery on the Internet, strip clubs, showbiz in their countries? Did you fight them?! And GTA 5/Online is actively selling, and there is also everything that degenerates don’t like. What kind of strange selectivity is there in the brains of underdeveloped modern “primates”, who don’t even play games themselves (except for primitive mobile donation dumps)? Do you want to hype? They surprise and make you laugh.
1. remove all women from the game)
2. remove the asses/tits of all virtual women and put knickers/sweatshirts on them
3. make all women masculine and hairy, as happens with other modern games)
Where are these activists now? Is there debauchery on the Internet, strip clubs, showbiz in their countries? Did you fight them?! And GTA 5/Online is actively selling, and there is also everything that degenerates don’t like. What kind of strange selectivity is there in the brains of underdeveloped modern “primates”, who don’t even play games themselves (except for primitive mobile donation dumps)? Do you want to hype? They surprise and make you laugh.
It's not just iconic, it has a unique number - CH33TAH of the Leonida state (dark green numbers with white symbols).
Most likely, there will be more than 500-600 vehicles in the story, 70-80 percent of which will migrate from GTA 5/Online with some changes and improvements (both in the model grid and customization), and the remaining 20-30 will be new and unique, in mostly new surface transport
Most likely, there will be more than 500-600 vehicles in the story, 70-80 percent of which will migrate from GTA 5/Online with some changes and improvements (both in the model grid and customization), and the remaining 20-30 will be new and unique, in mostly new surface transport
One of the reasons for the active growth in views is that the rocks did not upload the video to their server, but used the uploaded video on their YouTube channel (I don’t know why they did this)
Soon they will forget Ned Luke, they will stop congratulating him on his birthday and donating)
If the actress who played Lucia is not too driven by the modern agenda, then she may well take advantage of the surging popularity.
I agree with the players who don’t want to play as a “woman” in tandem with a guy whose face partially resembles the young Niko Bellic, because... most likely, judging by the trailers, most of the plot will be spent on completing it.
I myself don’t care who I play for, if the plot is not boring and dull, but if a big-assed chick who served time in prison (for what?) single-handedly kicks the asses of big men in hand-to-hand combat, then the authors are clearly smoking something when they want to transfer reality into the game world. And Ned is wrong here - there are not so many women involved in martial arts, just a few. which will also add a little to Shokha’s popularity.
It’s much more interesting to know what will be implemented in the future Online, what will happen to its economy?! Will it also be able to interest players who have spent years leveling up their GTAO accounts?! Otherwise it will be a repeat of all the missions for 10 years, but on a new map.
If the actress who played Lucia is not too driven by the modern agenda, then she may well take advantage of the surging popularity.
I agree with the players who don’t want to play as a “woman” in tandem with a guy whose face partially resembles the young Niko Bellic, because... most likely, judging by the trailers, most of the plot will be spent on completing it.
I myself don’t care who I play for, if the plot is not boring and dull, but if a big-assed chick who served time in prison (for what?) single-handedly kicks the asses of big men in hand-to-hand combat, then the authors are clearly smoking something when they want to transfer reality into the game world. And Ned is wrong here - there are not so many women involved in martial arts, just a few. which will also add a little to Shokha’s popularity.
It’s much more interesting to know what will be implemented in the future Online, what will happen to its economy?! Will it also be able to interest players who have spent years leveling up their GTAO accounts?! Otherwise it will be a repeat of all the missions for 10 years, but on a new map.
Wrote in Business Wire (or maybe somewhere else)
https://www.businesswire.com/news/home/20231204993583/en/Rockstar-Games-Announces-Grand-Theft-Auto-VI-Coming-2025
https://www.businesswire.com/news/home/20231204993583/en/Rockstar-Games-Announces-Grand-Theft-Auto-VI-Coming-2025
The game world is filled with repeating objects and variations of npcs and vehicles, the models are like in GTA V, the scripts don’t weigh much, so you can keep it within the “up to 200” limit.
In any case, we have to wait 1.5 years.
In any case, we have to wait 1.5 years.
I liked the fullness of the world, and...we were disappointed by the npc with thick thighs everywhere, even in the striptease bar(
And the game on consoles will weigh 130-140 gigs, and on PC it will reach 180-200... in 2026... in April)
The developer should be fined a million dollars so that in future he will explain to his son or his son’s friend that he will not receive Christmas gifts for this, because... you'll have to give the loot to T2)
The same Wikipedia says that matchmaking is a type of extortion, although harassment should have been translated from English as harassment, molestation... but, apparently, many people associate harassment and molestation with one of the types - sexual harassment.
So there should be no claims against BENZIN regarding extortion/harassment. It's all Wikipedia and T9's fault)
So there should be no claims against BENZIN regarding extortion/harassment. It's all Wikipedia and T9's fault)
Where is the photo of Ned with firefighters near his house No. ***?)
A T-shirt with the “Blast crew” print hints that it was not in vain that the firefighters were called.
A T-shirt with the “Blast crew” print hints that it was not in vain that the firefighters were called.
as I understand it, both spellings are allowed, akin to “blogger” and “blogger”, but often the double consonant in borrowed words turns into one during translation.
Previously, the price of 70 bucks was justified by the phrase “development is getting more expensive,” but no one could explain what exactly became more expensive during the development stage, tens of millions were thrown away left and right, and game budgets grew by leaps and bounds.
After the active implementation of AI, you can create huge worlds, write scripts for similar games with one click, without using outsourced people, and development has become much cheaper, and bonuses for top managers have increased multiples, thereby T2 began to receive losses from its activities.
It seems that Zelnik is hinting with his statement that prices can be set at random, and the phrase “the time spent on completing the project should directly affect the cost” can justify the price of 70-80 bucks for the next GTA game and 100-120 for the pre-release version, which will be released a week earlier.
You can also justify donation dumps and microtransactions - “do you want to play with your friends for a couple of hours? pay 10 bucks."
After the active implementation of AI, you can create huge worlds, write scripts for similar games with one click, without using outsourced people, and development has become much cheaper, and bonuses for top managers have increased multiples, thereby T2 began to receive losses from its activities.
It seems that Zelnik is hinting with his statement that prices can be set at random, and the phrase “the time spent on completing the project should directly affect the cost” can justify the price of 70-80 bucks for the next GTA game and 100-120 for the pre-release version, which will be released a week earlier.
You can also justify donation dumps and microtransactions - “do you want to play with your friends for a couple of hours? pay 10 bucks."
What the hell “someone decides to ruin it all by depriving millions of fans (and the team he worked with) the announcement they deserve."?!
Fans deserved an announcement several years ago, but the rocks remained stubbornly silent. Fans have been dreaming about the announcement all this year, making guesses and assumptions, but every time their fate was broken off by stubborn silence and ignorance. Fans were already upset that there was no trailer in October, but thanks to the “leak” they are now excitedly waiting for December, and not January-February, etc. next year, as happens with games from game studios, which simply love to postpone dates and end up releasing unfinished, crude games with numerous bugs and slowdowns.
It was the rocks themselves who deprived the fans of the announcement that the fans deserved, and not those who leaked the information about the announcement. 12 years since the first GTA V trailer, fans have been waiting for the announcement of the next GTA, and the “leak” about the announcement became a balm for the soul.
"An impressive surprise turned into anticipation for the announcement"— As for me, the first trailer could have been an impressive surprise several years ago, and not at the end of 23. Players feel tired for many years from waiting for the “next GTA”. Such criticism of “leaks” irritates me.
Fans deserved an announcement several years ago, but the rocks remained stubbornly silent. Fans have been dreaming about the announcement all this year, making guesses and assumptions, but every time their fate was broken off by stubborn silence and ignorance. Fans were already upset that there was no trailer in October, but thanks to the “leak” they are now excitedly waiting for December, and not January-February, etc. next year, as happens with games from game studios, which simply love to postpone dates and end up releasing unfinished, crude games with numerous bugs and slowdowns.
It was the rocks themselves who deprived the fans of the announcement that the fans deserved, and not those who leaked the information about the announcement. 12 years since the first GTA V trailer, fans have been waiting for the announcement of the next GTA, and the “leak” about the announcement became a balm for the soul.
"An impressive surprise turned into anticipation for the announcement"— As for me, the first trailer could have been an impressive surprise several years ago, and not at the end of 23. Players feel tired for many years from waiting for the “next GTA”. Such criticism of “leaks” irritates me.
TezFunz2 is a data miner, not an insider. Rockstar, with its tough policy towards players, has no insiders left after Ian.
As for the announcement, one can only make assumptions, but Rockstar may once again postpone the announcement date. And there’s no need to talk about the release date.
As for the announcement, one can only make assumptions, but Rockstar may once again postpone the announcement date. And there’s no need to talk about the release date.
Open the carcols.dat file using Notepad (or another txt editor)
Find the line in the car sector (main sector, two-color transport):
freight, 1,1
in it 1,1 is the primary and secondary color set of colors)
The entire list of colors from # 0 black to #126 pink at the beginning of the file. For clarity, you can also use images on the Internet or tools for adjusting colors
http://gtamodding.ru/wiki/Carcols.dat
So 1,1 is white/white
You replace in this line, for example, with 3.1 or 1.3, etc. and save the file:
freight, 3.1
freight, 1.3
freight, 43.14
freight, 14.43
where 3 - cherry red - cherry red
43 — desert red — desert red
14 — frost white — frosty white
If you want the colors of locomotives to change in the game, you can use up to 8 sets of colors:
freight, 3.1, 6.36, 1.86, 14.43, 20.14, 108.1
freight, 3.1, 1.3, 6.36, 43.14, 1.86, 14.43, 20.14, 108.1
P.S. I recommend saving the original file (backup) so that you can replace it at any time if you mess up with something
Find the line in the car sector (main sector, two-color transport):
freight, 1,1
in it 1,1 is the primary and secondary color set of colors)
The entire list of colors from # 0 black to #126 pink at the beginning of the file. For clarity, you can also use images on the Internet or tools for adjusting colors
http://gtamodding.ru/wiki/Carcols.dat
So 1,1 is white/white
You replace in this line, for example, with 3.1 or 1.3, etc. and save the file:
freight, 3.1
freight, 1.3
freight, 43.14
freight, 14.43
where 3 - cherry red - cherry red
43 — desert red — desert red
14 — frost white — frosty white
If you want the colors of locomotives to change in the game, you can use up to 8 sets of colors:
freight, 3.1, 6.36, 1.86, 14.43, 20.14, 108.1
freight, 3.1, 1.3, 6.36, 43.14, 1.86, 14.43, 20.14, 108.1
P.S. I recommend saving the original file (backup) so that you can replace it at any time if you mess up with something
Thanks for the comment.
There is a quite good mod, in my opinion, “Brown Streak Enterable/Improved” (https://libertycity.ru/files/gta-san-andreas/117313-brown-streak-enterableimproved.html), where you can walk around the carriage. With a passenger locomotive it is a little more complicated.
I could fix the passenger locomotive (add an interior) and make a gondola car and a tank for a freight train, but in light of recent years (the release of the poor Trilogy in my opinion, the disappearance of the original GTA from the RG store, and a decrease in interest in modding for old games among current mod makers and players) has practically stopped making mods for GTA. So, alas, nothing will happen.
There is a quite good mod, in my opinion, “Brown Streak Enterable/Improved” (https://libertycity.ru/files/gta-san-andreas/117313-brown-streak-enterableimproved.html), where you can walk around the carriage. With a passenger locomotive it is a little more complicated.
I could fix the passenger locomotive (add an interior) and make a gondola car and a tank for a freight train, but in light of recent years (the release of the poor Trilogy in my opinion, the disappearance of the original GTA from the RG store, and a decrease in interest in modding for old games among current mod makers and players) has practically stopped making mods for GTA. So, alas, nothing will happen.
April 2025 trailer - this fall, in October or November, a month before the new update for GTA Online.
I have a question, and 2026-2027 - whose plans are these? It seems like Rockstar and T2 did not declare this.
As Rockstar has shown in practice, games can be developed in 5-12 years if real managers are at the head of development. Quite expectedly, it should have been 2021-2023, but for many reasons, from COVID-19 and security checks in the company to inclusive boys who do not want to work overtime (and who often do HBI), this period is constantly shifting.
I wouldn't be surprised if a "Day 1 patch" is needed to properly launch and play GTA 6/Online at launch, as is the case with many modern AAA titles (like 3-4 patches were required for GTA V on PC in 2015, in order for the game to be without a maximum of bugs, some bugs and problems have not yet been resolved, and some problems arise as the security system of the game servers is “improved”).
I have a question, and 2026-2027 - whose plans are these? It seems like Rockstar and T2 did not declare this.
As Rockstar has shown in practice, games can be developed in 5-12 years if real managers are at the head of development. Quite expectedly, it should have been 2021-2023, but for many reasons, from COVID-19 and security checks in the company to inclusive boys who do not want to work overtime (and who often do HBI), this period is constantly shifting.
I wouldn't be surprised if a "Day 1 patch" is needed to properly launch and play GTA 6/Online at launch, as is the case with many modern AAA titles (like 3-4 patches were required for GTA V on PC in 2015, in order for the game to be without a maximum of bugs, some bugs and problems have not yet been resolved, and some problems arise as the security system of the game servers is “improved”).
I agree that the budget can be inflated up to 2 billion, but if I were a top manager with a task and a desire to earn as much as possible for the company, I would save one billion already at the development stage, and not swell 2 lard with a forecast that then in ten years with all the updates GTA 6 will bring 10-12 billion..
According to T2, GTA 5 with a development budget of 130-140 million (separately + marketing + development of new DLCs + price adjustments) brought in 7 billion in revenue over 10 years. And if such an effective return is expected from GTA 6, then 2 lard should turn into 20-40 in revenue over the next 10 years (2025-2034), which is a rather unrealistic forecast.
In any case, we will find out the GTA development budget only in a couple of years, when Zelnik will let it slip.
Star Citizen is an indicator of an inflated budget. We started with 2 million donations in 2012, and then they invited investors who are being slandered about a mega-hit, they invited stars. Therefore, the budget is inflated, and development is still ongoing.
But no matter how many movie and music stars are invited to develop a game, it's foolish to inflate the budget in a game that should milk players around the world.
Other AAA games of recent years cost 2-3 hundred lyam, which suits both developers and investors.
Therefore, the budget jump from the most expensive half-lard games to 2 lard looks rather strange, as well as the very statement of the “insider”, which is not currently available for Rockstar games.
P.S. Budgets of 1-2 billion are usually inflated in the film industry by inviting Hollywood stars to series.
According to T2, GTA 5 with a development budget of 130-140 million (separately + marketing + development of new DLCs + price adjustments) brought in 7 billion in revenue over 10 years. And if such an effective return is expected from GTA 6, then 2 lard should turn into 20-40 in revenue over the next 10 years (2025-2034), which is a rather unrealistic forecast.
In any case, we will find out the GTA development budget only in a couple of years, when Zelnik will let it slip.
Star Citizen is an indicator of an inflated budget. We started with 2 million donations in 2012, and then they invited investors who are being slandered about a mega-hit, they invited stars. Therefore, the budget is inflated, and development is still ongoing.
But no matter how many movie and music stars are invited to develop a game, it's foolish to inflate the budget in a game that should milk players around the world.
Other AAA games of recent years cost 2-3 hundred lyam, which suits both developers and investors.
Therefore, the budget jump from the most expensive half-lard games to 2 lard looks rather strange, as well as the very statement of the “insider”, which is not currently available for Rockstar games.
P.S. Budgets of 1-2 billion are usually inflated in the film industry by inviting Hollywood stars to series.
I would still believe in a budget of 600-800 million + marketing expenses of 300-500 million, but for a 2 billion project with the need to recoup the budget within a year or two ... T2 would hardly agree to this (but this is not accurate if ambitions are through the roof). For 2 billion, you can invite a bunch of famous stars for voice acting and as prototypes for characters, and stick real logos on cars. And the constant reworking of the game does not greatly affect the development budget, because. the developers themselves are paid not so big salaries, and the salaries of top managers associated with the development of GTA are relatively low, i.е. every year of development only increases the budget by 50-100 million..
According to the information on the Internet, the budgets of Star Citizen and Genshin Impact range from 400-500 million evergreens. I strongly doubt that the budget of GTA 6 will exceed this figure by 4 times (when the budget of GTA 5 at one time was about 130 million, but it is already incorrect to compare now).
According to the information on the Internet, the budgets of Star Citizen and Genshin Impact range from 400-500 million evergreens. I strongly doubt that the budget of GTA 6 will exceed this figure by 4 times (when the budget of GTA 5 at one time was about 130 million, but it is already incorrect to compare now).
And here fashion is not about laughter.
Mods were made, quite good (although there are no small differences from the original) to replace the standard bathyscaphes, there were once mods for the sunken Titanic and Britanic, and it’s not funny either. Similar mods for memory.
Mods were made, quite good (although there are no small differences from the original) to replace the standard bathyscaphes, there were once mods for the sunken Titanic and Britanic, and it’s not funny either. Similar mods for memory.
My favorite Bati(
Looks like they removed one of the inexpensive and little used cars so that players subscribe or spend money on more expensive vehicles on sale.
Nothing else was expected from rockstars.
Looks like they removed one of the inexpensive and little used cars so that players subscribe or spend money on more expensive vehicles on sale.
Nothing else was expected from rockstars.
Why don't zombies have pockets with wallets? It is clear that the money from the corpses is a reward for the player, but if you think logically, a living person, when he becomes a zombie, does not lose money, they simply cannot pay with it in a store or taxi. Although what kind of zombies with carts in supermarkets and taxis are driving around)
The second minor update in a row (less than 1 gig of content, the winter one was 1.7 GB). Then it will only be more "fun". And with the release of GTA 6 + Online in a couple of years, updates will completely become empty and small. As for me, the reason lies in the fact that modern developers have stupidly run out of ideas that can be brought to life: either tolerants or liberals interfere, then crooked “noob developers” with “efficient” managers cannot agree on what to rivet for Online.
Do I understand correctly that Devil masks, witches, fire-colored RPGs, bloody animals and zombie ghosts for deathmatch will be available on the upcoming Halloween?
P.S. Fuck knows why, but the last update broke the game, I can’t even launch it alone. On the one hand, it's sad, on the other hand, it's always nice to wish crooked-handed developers to break their fingers...
P.S. Fuck knows why, but the last update broke the game, I can’t even launch it alone. On the one hand, it's sad, on the other hand, it's always nice to wish crooked-handed developers to break their fingers...
If anyone is interested, the list of vehicles from this update "San Andreas Mercenaries", 14 vehicles will definitely be sold in stores (about prices, not to me).
with an armed Avenger and a custom Speedo (you can hang armor) it is not clear, perhaps during missions you can get or customize standard vehicles to this level.
Inductor // Bicycle, Pedal and Metal
Junk Energy Inductor // Bicycle, Pedal and Metal
Albany Brigham // Muscle car, SSSA, custom.
Vapid Clique Wagon (Russian) Vapid Clique station wagon // Muscle car, SSSA, custom.
Bravado Hotring Hellfire // Sports car, SSSA, custom.
Declasse Walton L35 // ATV, SSSA, custom.
Maibatsu MonstroCiti // ATV, SSSA, custom.
Vapid Ratel // ATV, SSSA, custom.
Bravado Buffalo EVX // Muscle car, LGM, custom.
Penaud La Coureuse // Sports car, LGM, custom.
Grotti Itali GTO Stinger TT // Sports car, LGM, custom.
Buckingham Weaponized Conada (Russian) Buckingham Conada with weapons // Helicopter, WC&C, custom.
F-160 Raiju // Aircraft, WC&C, custom. painting
Mammoth Streamer216 // Aircraft, WC&C, custom.
Vapid Speedo Custom (Russian) Vapid Speedo custom // Van, custom.
Mammoth Avenger // Aircraft, custom. weapons
Well, picchi from shops are included
https://i.imgur.com/BTYHn1B.jpeg
with an armed Avenger and a custom Speedo (you can hang armor) it is not clear, perhaps during missions you can get or customize standard vehicles to this level.
Inductor // Bicycle, Pedal and Metal
Junk Energy Inductor // Bicycle, Pedal and Metal
Albany Brigham // Muscle car, SSSA, custom.
Vapid Clique Wagon (Russian) Vapid Clique station wagon // Muscle car, SSSA, custom.
Bravado Hotring Hellfire // Sports car, SSSA, custom.
Declasse Walton L35 // ATV, SSSA, custom.
Maibatsu MonstroCiti // ATV, SSSA, custom.
Vapid Ratel // ATV, SSSA, custom.
Bravado Buffalo EVX // Muscle car, LGM, custom.
Penaud La Coureuse // Sports car, LGM, custom.
Grotti Itali GTO Stinger TT // Sports car, LGM, custom.
Buckingham Weaponized Conada (Russian) Buckingham Conada with weapons // Helicopter, WC&C, custom.
F-160 Raiju // Aircraft, WC&C, custom. painting
Mammoth Streamer216 // Aircraft, WC&C, custom.
Vapid Speedo Custom (Russian) Vapid Speedo custom // Van, custom.
Mammoth Avenger // Aircraft, custom. weapons
Well, picchi from shops are included
https://i.imgur.com/BTYHn1B.jpeg
Of course, I don't give a damn about Online, but it's always fun for developers who try to lure players into the game every time. Plus news.
And I already thought that there is a script for landing 20 passengers. Eh
We also need to make a “rich” version - a limousine-style: with golden colors and tinted windows
We also need to make a “rich” version - a limousine-style: with golden colors and tinted windows
There are trainers, spawner scripts.
And although the motorcycle is not in traffic, it can be found parked in several places: https://i.imgur.com/hNQGJoP.jpg
You can read more about the motorcycle and how to find it on the Internet, for example, in the article https://gta.fandom.com/en/wiki/NRG-500
And although the motorcycle is not in traffic, it can be found parked in several places: https://i.imgur.com/hNQGJoP.jpg
You can read more about the motorcycle and how to find it on the Internet, for example, in the article https://gta.fandom.com/en/wiki/NRG-500
It's lucky no one got hurt because of his stupid actions for the sake of views.
This is a national park, i.e. animals could have been hurt, and kerosene on the plane could have caught fire, destroying part of the flora and fauna, respectively, and the law is stricter than if it had simply crashed over some farmer's fields.
And he hid the real causes of the plane crash from the police. As I can judge from the video, he did not even try to contact the dispatcher and report an engine failure and a forced jump, which he should have done in the first place.
They may not be given 20 years, but 10 years in prison can be given to him so that the rest would not be accustomed and would not repeat moronic acts.
This is a national park, i.e. animals could have been hurt, and kerosene on the plane could have caught fire, destroying part of the flora and fauna, respectively, and the law is stricter than if it had simply crashed over some farmer's fields.
And he hid the real causes of the plane crash from the police. As I can judge from the video, he did not even try to contact the dispatcher and report an engine failure and a forced jump, which he should have done in the first place.
They may not be given 20 years, but 10 years in prison can be given to him so that the rest would not be accustomed and would not repeat moronic acts.
We found it in September last year, and before that, they simply didn’t pay attention for 4 years due to the fact that the logo was badly erased, and even a mule without a head.
After the release of GTA 6, it will be possible to find many references to the next game in the resources of GTA V. Right now, it’s still quite difficult to compare content and make assumptions based on textures and phrases. In addition, any such topic is drowning in thousands of posts on other topics.
After the release of GTA 6, it will be possible to find many references to the next game in the resources of GTA V. Right now, it’s still quite difficult to compare content and make assumptions based on textures and phrases. In addition, any such topic is drowning in thousands of posts on other topics.
Regarding the burning of vehicles, there is a script so that the vehicle does not burn or explode if the car (plane, boat) overturns or collides with an obstacle. I don’t understand scripts, but apparently this game function can be disabled. Yes, the engine of an airplane or helicopter stalls, and the airplane or helicopter just falls and that’s it.