The graphics look insane for 2008, when GTA IV came out. Then the graphics of the four really looked crazy. And here it’s the same rake: plastic cars, no normal shadows, no normal lighting of dynamic objects, slanted animations, and so on. I fell out when I saw the glare of the headlights of a police car, I saw such a miracle in the ENB for GTA SA. The car lights again look like they made two textures - a bright one and a discolored one - and stuffed a ball of light into it. You have Midnight Club LA, what’s the problem?
On the other hand, we got what we expected. To think that this would be something better than GTA 5 with RDR shaders was naive.
Daviche, I wanted to take Vita for myself, I thought, well, now I’ll find something for 4-5 thousand. Yep, ran away. I sold the Xbox 360 slim for 250GB for this money about 6 years ago, and now you can only take an ordinary PSP, and that half-live one.
With stool physics, they might have 1000 cars, but that won't matter, because they won't feel like cars, just a faceless tool for moving around the map.
I don’t remember where they subtly trolled there, satire - yes, it was. It makes no sense for Rockstar to draw attention to the product in this way, because the leaked gameplay footage can cause a mixed reaction. The game, plus or minus, will be the same as in the leaked frames.
Well, don't tell me. AMD Fidelity FX is available from the emulator itself, which removes soap without performance loss, 2x MSAA is available through the config, which also has almost no effect, but it removes completely wild stairs. In addition, you can enable 2x and 3x upscaling (you can go further, but this is an experimental feature) and then everything is absolutely fine, but a powerful video card is required.
It's kind of a laugh. Not only are Niko's blood spatter visible in some fragments, and at 12:43 even spots appear on the screen, it's also cutting, not a solid wound.
A typical technique in the style of gaming journalists is to insert gameplay video of the “old” version in the video in the minimum resolution with minimum graphics settings (they also like to insert videos from the Xbox 360 and PS3 as 360) and the “new” gameplay at maximum 8K 144 FPS. Meanwhile, GTA IV is quite tolerable in 4K. Of course, I would like to see a re-release with 4K textures, but even now it's not to say that the game looks bad.
This is some kind of attempt to refute their own invented theses. What side are calculators here, if to this day NVIDIA 10-series video cards occupy a leading position among users who have them simply because the conditional 1070 is more productive than any “new” generation console. The same applies to processors. Attracting richer customers is the thinking of domestic merchants with their one-day companies. A large corporation's task is to involve as many economic agents as possible for as long as possible. When developing games, they primarily rely on the technical capabilities of consoles, the performance of which to this day lives somewhere at the level of 2013. Cutting off the lion's share of the market of players with relevant hardware for the game is a shot in the foot.
Given the situation in the microelectronics market, which forced even Sony to produce outdated PS4s, Rockstars will have to wait a year until 2035 for the current hardware to finally become irrelevant. Limiting yourself exclusively to software, and Windows 11 does not support Intel processors under the seventh generation, is simply not practical.
I don't understand what they want from RDR Online. There are no flying cars, there is a vanilla card, there is a hunt, there is online poker, what else do you need? I remember the multiplayer of the first RDR, it was really shit with 20 minute downloads and a headshot when spawning.
The growth should come from the fact that the company expects to gain $ 300 million from the merger with Zynga in the third year of the joint activity, as stated in the Take-Two press release itself.
In the CIS, in principle, the last of the two or three existing RP servers was closed in 2013 or 2012 due to the lack of a large online environment and the ability to write a full-fledged economy with a full production cycle without crutches, and so that it would not crash the server. But we have got accustomed to something incomprehensible, called RP, where the only goal is to rake money from donations.
But from a pure base, I liked the Mafia Wars mod more, because in it you could create factions right from the game, assign cars to them, and so on. Although on bare Godfather, I remember there were foreign hard RP servers, where RP was played out quite well. For this, much is not needed, in fact.
To be honest, I don’t understand the point of making compatibility with SAMP, when it was possible to make a client with support for normal C ++, on which UE4 works, instead of the pawn stub.
I wanted to offer news, but I could not find the image embed code, I can only add that since the deal was concluded, Take-Two shares fell from $ 160 to 140.
For the most part, DEs just hate on hype (I can't say about Nintendo). Who will you listen to, solid pritenzii sucked out of the finger, a la remaster not on the GTA 5.! engine! I got through, I had no problems. You can't look at old GTA without tears if you have a computer a little more powerful than an iron and for the last few years you have played at least some modern games with normal graphics settings. I am sure that most of all these "critics", as usual, did not even launch the game, as was the case with the cyberpunk slander.
At the level of an analytical report on some CNBC: “Investors are wondering: what financial indicators are expected at the end of the year for Microsoft, Tesla and Shashlychnaya on the radio market in Novokuznetsk?”
Nobody cares about the sequel to NBA 2K, Strauss Zelnick, it comes out every year anyway.
Disagree. I feel like I'm the only person on the planet who has had 0 problems with both creating an offline profile in GFWL and an online profile using a Microsoft account. Even achievements worked for me after the official closure of the service. Here in Fallout 3 GFWL tightly hung up the game for 10 minutes at startup.
What rockstar crap, sorry for my french. I'm replaying EFLC, I decided to go into the game, but I can't play it (I can't load the saves that are physically on my disk), because there is no connection to RGSC. And that's in a single player game. 10/10. Not only did they take away two separate games, replacing them with one big pile, they also inserted their own crappy and useless launcher instead of a working GFWL. That is, people who use pirated copies are in a better position than those who honestly paid for the game. Well done.
In principle, if this is UE, and the series of games is popular in itself, then perhaps this will allow for deeper modifications at the level of the capabilities of the engine itself.
I remember what my thrill was at the time of the release of GTA IV, how many videos, reviews and trailers I reviewed. And GTA 5 did not make any kind of success, or something, personally for me. What frustrated and frustrates me the most is the simplistic car physics and the shitty selection of music on the radio. One rap and pop pop.
On the other hand, we got what we expected. To think that this would be something better than GTA 5 with RDR shaders was naive.
It's amazing how many grandfathers came running in the comments.
I wonder how, if these are completely different games. Even if you keep the map, objects and the rest on the server side.
What? If a helicopter hits something with its blades, does it explode?
PS
Midnight club also began to work normally on the latest version of Xenia-canary
Alas and ah.
What side are calculators here, if to this day NVIDIA 10-series video cards occupy a leading position among users who have them simply because the conditional 1070 is more productive than any “new” generation console. The same applies to processors.
Attracting richer customers is the thinking of domestic merchants with their one-day companies. A large corporation's task is to involve as many economic agents as possible for as long as possible.
When developing games, they primarily rely on the technical capabilities of consoles, the performance of which to this day lives somewhere at the level of 2013. Cutting off the lion's share of the market of players with relevant hardware for the game is a shot in the foot.
I remember the multiplayer of the first RDR, it was really shit with 20 minute downloads and a headshot when spawning.
Looked at the link, it says the same thing.
Is an increase in a graphics preset called a new version?
But we have got accustomed to something incomprehensible, called RP, where the only goal is to rake money from donations.
But from a pure base, I liked the Mafia Wars mod more, because in it you could create factions right from the game, assign cars to them, and so on. Although on bare Godfather, I remember there were foreign hard RP servers, where RP was played out quite well. For this, much is not needed, in fact.
engine! I got through, I had no problems. You can't look at old GTA without tears if you have a computer a little more powerful than an iron and for the last few years you have played at least some modern games with normal graphics settings.
I am sure that most of all these "critics", as usual, did not even launch the game, as was the case with the cyberpunk slander.
At the level of an analytical report on some CNBC: “Investors are wondering: what financial indicators are expected at the end of the year for Microsoft, Tesla and Shashlychnaya on the radio market in Novokuznetsk?”
Nobody cares about the sequel to NBA 2K, Strauss Zelnick, it comes out every year anyway.
Here in Fallout 3 GFWL tightly hung up the game for 10 minutes at startup.