Support speculator - it's good, of course ... but only if this speculator can be tuned qualitatively.
It is a pity that in the original CA so much attention is paid to the quality of cars (where there are speculators and reflections) and so little - the quality of the characters ...
AUTHOR ATTENTION! After installing the fashion OG music sounds not only at home with OG, but also at the club. In this case, club music is mixed with the music of OG and it's already very difficult to dance. Need a fix
What's on TAB? Alternatively, to make it more interesting and without unnecessary gestures: 1. Let's go to the red marker next to the victim 2. We arrived - the screen is dimmed - the camera is fixed during the treatment process (Cj is treating the patient) 3. The process of treatment itself should be done in the form of a scale (as in training for lifting a barbell, for example). 4. We treat several times by pressing the same TAB (but better shift) 5. The patient gets up and gets into the car (in principle, you can finish here) - let's go to the next one 6. When the ambulance picks up a lot of people, it is necessary to drop the cargo to the hospital. (Optional)
Damn, here explain to me, I can not do anything: Why need a separate archive if everything that lies in it can be downloaded from existing ones?
Once upon a time there was a normal player change script: Pressed the key combination - the menu came out, where you and the change of clothes and change to the pedal, and special. actor, and clean clothes. But most importantly - no additional proxy in gta.dat, and no additional archives to run the script was not required.
That's where now to find this version? The entire network was flooded with this sophisticated skin selector 2.1
at the beginning of the game a completely black screen, in the task manager displays that the program does not respond.
Increase the size of gta3.img, for example, download high quality machines from here: http://gtaforums.com/topic/303247-relfinal-high-qualityhd-gta-cars/ It helped me. I added machines with this program: http://gtasa.ucoz.net/load/programmy/redaktory_i_prosmotrshhiki/crazy_img_editor
/ 9-1-0-22 I rebuilt the archive (with the replacement of the original) - it worked!
In short, if gta3.img is less than a gigabyte, you will not put fashion on Sige (player.img), where the textures are larger than the original (like 512 or 1024).
And to the authors of such modifications, I have a small request: write about possible glitches after installing the modifications and (most importantly) how to avoid them. Also in the shower he blamed on such fashion because of the black screen in the game, until he found one (the only one of all !!!) people who wrote this explanation.
And therefore, I advertise his mod: http://gtaforums.com/topic/538783-playerimg-512px-and-1024px/
Post edited by kuirp on 01-23-2015 at 18:36:12
Finally. Here is the GTA version on which I have everything working: http://www.torrentino.net/torrent/946119
For 16 months, it is very clumsily made, judging by the screenshot. Specifically: the seams and gritty imposition of textures in places that even on the screen can be seen with the naked eye.
but over time, few people were left with the desire to work on it
And I still have a desire to help)
Since the first MK-mod was gagged, a lot of water has flown under the bridge (here's the topic: http://forum.igromania.ru/showthread.php?t=69364). I would like to revive the original idea of the modification.
Since everyone was so bad at him, I could help with ideas and characters. If I figure it out, maybe I can help with the animations.
No, that's cool. Only with free fall some kind of crap - it looks like the character knows how to fly. And there are not enough smooth transitions between animations
It remains to put CatRig, Poser and Endorphin next to each other for a complete picture. And make a gang groove)
Post edited by kuirp on 12/28/2014 at 10:32:47 AM
By the way, I agree that rigging is a very funny word) Usually this process is called rigging, Russians sometimes just say "creating a skeleton", but rigging is somehow indecent
Convincing a person that he allegedly spelled your jargon incorrectly is stupid, because the person is actually joking. And he jokes because the word is hilarious. Nobody uses such a word))
Such a problem after I adjust the size of the cap I press on the screen to any place the dimensions of it fly back Che to do ??
Good question) but you will get an answer more quickly if you tell the details: - max version - the tool with which you customize the size of the header - how do you set up
Where to download 3D max? Give me a link, someone please
From torrents, of course, for example: http://nnm-club.me/forum/viewtopic.php?t=636587
skin modifier must be on the top most of the stack what did you do wrong?
The reasons can be different, for example: - Deleted the skeleton and trying to export the model without it - Removed skin modifier and trying to export model without it - Selected part of the skeleton and trying to export it, not the model
The solution for all this is one - read the tutorial carefully.
Open the DFF IO, select the hat, set everything up as in the screenshot
Again:
There are no psychics on the forum.
By the way, according to the article: if someone suddenly has a desire to make a complete replacement of the player, there, with clothes, tattoos and other goodness, remember - this is not the only way to create clothes.
In the case of a complete replacement of the character, it is possible (and even necessary) to fit the skeleton to the model, and not the model to the skeleton (of course, before that it is necessary to adjust the general scale of the model relative to the CJ model). Because the complexion of all people (characters) is different, and the method described in the article is only suitable for the complexion of Cj.
Guys, take a ready-made model and make a skin for CA out of it - this is the last century. This modification will be really worthwhile if, in addition to the skin, it has the following features: - change the character's clothes (make a separate jacket, pants and other items of clothing) - replacement of the original weapon with a weapon from the game. Or adding a weapon besides the existing one - as a consequence - replacement (addition) of animation - and writing the corresponding combat system scripts
And all this is by no means globalmod, but it can be safely titled as "complete character replacement" and then already say the words "I did". In this case, "made" sounds too loud.
lensis11, если я всё-таки когда-нить полностью доделаю "своего" Алекса, могу его тебе в модификацию скинуть) просьба будет только одна - указать моё авторство
по обложке видно, что фигня. Кто-то похоже решил похвастаться своими навыками в работе с Paint'ом. Детский сад. Мой совет: геометрию менять надо, а не перекрашивать прохожих.
Судя по размеру "файла" - это вовсе не глобал-мод... не хочется скачивать то, что может оказаться очередным разочарованием...обложка мода мало о чем говорит. Выложите по-больше скринов, пожалуйста.
Было время, когда я тоже рисовал скины Сиджею через пэйнт. А потом нашел интересный способ "рисовать" более качественно: вместо однотонного цвета вставлял текстурки этого же цвета, которые брал из player.img - архива гташки. Т. е. по сути в пейнте рисовал лишь форму будущего скина, а содержание заполнял уже готовыми текстурами.
Artyomych, попробуй такой способ) тогда уже будет не стыдно и скрины к файлу прилагать))
Magic TXD opened, dragged image files - the archive is ready!
TXD workshop in comparison is a whole new reality, with a lot of unexplored glitches: O
It is a pity that in the original CA so much attention is paid to the quality of cars (where there are speculators and reflections) and so little - the quality of the characters ...
After installing the fashion OG music sounds not only at home with OG, but also at the club.
In this case, club music is mixed with the music of OG and it's already very difficult to dance.
Need a fix
Alternatively, to make it more interesting and without unnecessary gestures:
1. Let's go to the red marker next to the victim
2. We arrived - the screen is dimmed - the camera is fixed during the treatment process (Cj is treating the patient)
3. The process of treatment itself should be done in the form of a scale (as in training for lifting a barbell, for example).
4. We treat several times by pressing the same TAB (but better shift)
5. The patient gets up and gets into the car (in principle, you can finish here) - let's go to the next one
6. When the ambulance picks up a lot of people, it is necessary to drop the cargo to the hospital. (Optional)
Well, that's it, thinking out loud)
Post edited by kuirp on 06/13/2015 at 11:41:32 AM
Wrong texture applied.
And the texture is only one and most likely I did not do it myself. Any schoolchild will do this
aha, but who answered that they are not needed ah?
Why need a separate archive if everything that lies in it can be downloaded from existing ones?
Once upon a time there was a normal player change script:
Pressed the key combination - the menu came out, where you and the change of clothes and change to the pedal, and special. actor, and clean clothes. But most importantly - no additional proxy in gta.dat, and no additional archives to run the script was not required.
That's where now to find this version?
The entire network was flooded with this sophisticated skin selector 2.1
Here it should be added to the description of the mod. Dude, you solved my problem
Increase the size of gta3.img, for example, download high quality machines from here:
http://gtaforums.com/topic/303247-relfinal-high-qualityhd-gta-cars/
It helped me. I added machines with this program:
http://gtasa.ucoz.net/load/programmy/redaktory_i_prosmotrshhiki/crazy_img_editor
/ 9-1-0-22
I rebuilt the archive (with the replacement of the original) - it worked!
In short, if gta3.img is less than a gigabyte, you will not put fashion on Sige (player.img), where the textures are larger than the original (like 512 or 1024).
And to the authors of such modifications, I have a small request:
write about possible glitches after installing the modifications and (most importantly) how to avoid them. Also in the shower he blamed on such fashion because of the black screen in the game, until he found one (the only one of all !!!) people who wrote this explanation.
And therefore, I advertise his mod:
http://gtaforums.com/topic/538783-playerimg-512px-and-1024px/
Post edited by kuirp on 01-23-2015 at 18:36:12
Finally. Here is the GTA version on which I have everything working:
http://www.torrentino.net/torrent/946119
And I still have a desire to help)
Since the first MK-mod was gagged, a lot of water has flown under the bridge (here's the topic: http://forum.igromania.ru/showthread.php?t=69364). I would like to revive the original idea of the modification.
Since everyone was so bad at him, I could help with ideas and characters. If I figure it out, maybe I can help with the animations.
Yes, easily! What is there to do?
Post edited by kuirp on 12/29/2014 at 1:38:15 PM
Post edited by kuirp on 12/28/2014 at 10:32:47 AM
By the way, I agree that rigging is a very funny word)
Usually this process is called rigging, Russians sometimes just say "creating a skeleton", but rigging is somehow indecent
Convincing a person that he allegedly spelled your jargon incorrectly is stupid, because the person is actually joking.
And he jokes because the word is hilarious. Nobody uses such a word))
Good question) but you will get an answer more quickly if you tell the details:
- max version
- the tool with which you customize the size of the header
- how do you set up
From torrents, of course, for example:
http://nnm-club.me/forum/viewtopic.php?t=636587
what did you do wrong?
The reasons can be different, for example:
- Deleted the skeleton and trying to export the model without it
- Removed skin modifier and trying to export model without it
- Selected part of the skeleton and trying to export it, not the model
The solution for all this is one - read the tutorial carefully.
Again:
There are no psychics on the forum.
By the way, according to the article: if someone suddenly has a desire to make a complete replacement of the player, there, with clothes, tattoos and other goodness, remember - this is not the only way to create clothes.
In the case of a complete replacement of the character, it is possible (and even necessary) to fit the skeleton to the model, and not the model to the skeleton (of course, before that it is necessary to adjust the general scale of the model relative to the CJ model). Because the complexion of all people (characters) is different, and the method described in the article is only suitable for the complexion of Cj.
Post edited by kuirp on 12/27/2014 at 08:47:05
- change the character's clothes (make a separate jacket, pants and other items of clothing)
- replacement of the original weapon with a weapon from the game. Or adding a weapon besides the existing one
- as a consequence - replacement (addition) of animation
- and writing the corresponding combat system scripts
And all this is by no means globalmod, but it can be safely titled as "complete character replacement" and then already say the words "I did". In this case, "made" sounds too loud.
просьба будет только одна - указать моё авторство
подробнее обо всём по ЛС можем переговорить
Кто-то похоже решил похвастаться своими навыками в работе с Paint'ом.
Детский сад.
Мой совет: геометрию менять надо, а не перекрашивать прохожих.
не хочется скачивать то, что может оказаться очередным разочарованием...обложка мода мало о чем говорит.
Выложите по-больше скринов, пожалуйста.
А потом нашел интересный способ "рисовать" более качественно: вместо однотонного цвета вставлял текстурки этого же цвета, которые брал из player.img - архива гташки.
Т. е. по сути в пейнте рисовал лишь форму будущего скина, а содержание заполнял уже готовыми текстурами.
Artyomych, попробуй такой способ) тогда уже будет не стыдно и скрины к файлу прилагать))