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Quote: Shaggy
Shaggy
Yes, that's all true. Since for now, let's say I am developing the main kernel, I can’t write mods on it yet.
Archi4World - Yes, this can disable SCM and will work separately.
xepomaht007 - Standard is needed if you decide to create everything exactly on LUA. In addition, you can write to it individual plugins with their functions, for example I did vc-memory-editor.dll . This will already be an over-standard.
Message edited by VintProg on 10-06-2015 at 17:02:59
xepomaht007 - Standard is needed if you decide to create everything exactly on LUA. In addition, you can write to it individual plugins with their functions, for example I did vc-memory-editor.dll . This will already be an over-standard.
Message edited by VintProg on 10-06-2015 at 17:02:59
Qwerty Van Hallen
Do not rush you so) Read carefully the instruction ...
I plan to add, some other parameters for editing) Not yet say) Follow the news. Also you can safely use the MVL plug-in, together with my development. And having made the window mode, you can simply easily edit the parameters in real game mode, it's very convenient. Have a nice modding, dear fans of GTA VC
Post edited by VintProg on 08-11-2013 at 02:57:52 AM
Do not rush you so) Read carefully the instruction ...
I plan to add, some other parameters for editing) Not yet say) Follow the news. Also you can safely use the MVL plug-in, together with my development. And having made the window mode, you can simply easily edit the parameters in real game mode, it's very convenient. Have a nice modding, dear fans of GTA VC
Post edited by VintProg on 08-11-2013 at 02:57:52 AM
http://gtabuilder.ru/gta_vc/mods/lua_mods/122-vice-city-pickups-on-ground.html
In addition, not long ago there were updates, now Vice Lua 1.1 can load addons.