вызывает вылет при посадке в любое авто, без мода все норм, возможно дело в приложенных скриптах таки да — просто удаляем папку клео и все нормально, также я удалил пальмы, дефолтные с эффектом ветра смотрятся лучше
There's some weird problem with the controls like it stops responding after a few seconds (analog,driving buttons,even running etc..) is this a known problem? (Tried on a Android 10 phone if that helps...)
I've encountered a weird bug, when loading in a save after closing the game.
If I use an outside save and park the car close to it. (Close enough the car would spawn when I load the game) When I try to load in I get a crash.
But the mod works fine when using Indoors saves, (in a house or whatever.) When I walk outside, the car will load in just fine.
If I load in a working save, walk over to the car, let it load in. Then load the broken outside save, that save no longer crashes.
I suspect it could be that GTA Mixed adds a lot of extra vehicle models. So it takes too long to load the vehicles before this mod tries to spawn it in.
Как по мне было бы лучше, если бы одежду можно было сохранять и загружать не в гардеробе, а по нажатию клавиш(например, z + 1,2,3,4,5,6,7,8,9,0 сохранять, x + 1,2,3,4 и т.д. загружать)
hi there!, can u please delete or edit this comment?, because this comment is contains inappropriate words and s3x organs, and if your wi-fi is bad, i recommend you to change your dumb wi-fi to better wi-fi. -sakit.jawa
У кого не идут клео моды на версии 1.01, вам нужна правильная сборка и правильный клео. Я себе качал 1.01 exe'шник и клео 4.4 и у меня скрипты нифига не работали, только на 1.0. А то, что некоторые говорят, что большинство скриптов писалось для 1.0 us — это все фигня. В Sanny Builder вообще нет ни 1.01 ни us/eu, там все скрипты под 1.0 пишутся. Советую скачать игру " RePack by KloneB@DGuY ". Там сразу два exe для 1.0 и 1.01 и с обеими версиями запускаются скрипты. Также в папке bonus много всяких модов.
Sorry to tell you that but ingame the model looks goofy and out of place compared to other models based on cutscene versions. On the other end the cutscene model is perfectly fine and accurate and frankly I'd like to use it ingame instead of the one you provided ( don't care about Xbox hands anyway ). Main problem is the " Claude haircut " that does a strange hairline in the upper of the forehead
We've played GTA V on PS3, Xbox 360, PS4, Xbox One, PS5 and Xbox Series X/S, and there's no doubt it will be released again for next-generation consoles.
Приветствую, МЕРСЕДЕС ЗАЧЕТНЫЙ , НУ ПРОБЛЕМА ЗАКЛЮЧАЕТСЯ В ТОМ ЧТО С ЛОДАМИ ЧТО ТО НЕ ТАК ВИДИМО НЕ ДОНАСТРОЕННЫЙ LOD ИЗ-ЗА ЧЕГО МАШИНА НА РАССТОЯНИЕ ИСЧЕЗАЕТ,БУДЬТЕ ДОБРЫ ИСПРАВТЕ ПО ВОЗМОЖНОСТИ ЗА РАННЕЕ БЛАГОДАРЕН
REQUEST #1 — Would it be possible for you to create a separate key for the CTRL + B combination to move the camera?
I ask this because I accidentally discovered this key combination while playing GTA VC Extended and I didn't know that this combination was used to move the camera (Even if you press the left mouse button you can move the camera freely, and if you release it the camera becomes static and can only be moved with the WASD keys or the Up, Down, Left, or Right arrow keys). Anyway, this is GREAT! You can see interiors in more detail or even watch the game's cutscenes, but you have to be quick when starting a mission and activate this key combination rapidly, pressing the left click. If you press the left click too late, you might skip the cutscene. Therefore, I'm wondering if you could implement a separate key, in addition to the left mouse click, or if, when this key combination is activated, the camera would automatically move freely with the mouse, allowing you to move the camera without pressing the left click. I'd also appreciate it if this could be implemented in a future update for GTA VC Extended or in future games in the GTA series.
NEW: Note: By the way, one problem I noticed when using this key combination is that when looking too high or too low, the camera will start to wobble.
@Cowboy69 Problems Encountered: (I found all of this while playing in first-person mode)
Part 1 1- Almost Incomplete Gameplay: As I mentioned in my review of GTA VC Extended, the first-person gameplay problems are also present here (but excluding the ability to swim, since unlike GTA VC Extended, it's not available and there are no animations for it). Anyway... The "JUMP" problem is also present here (since I mentioned that when playing in first-person mode, jumping in any direction is possible in third-person mode, but in first-person mode, the character will "ALWAYS" jump only forward). This is detrimental if a thrown weapon lands in front of you (and for some reason, grenade damage in GTA 3 covers a fairly large area, so even if you're relatively far from where it landed, you'll still be hit). (It can do some damage) And I'm not just saying that because I was literally quite far from a grenade, and I wonder how it hurt me when I wasn't even close.
Also, the third-person walking animations aren't present in first-person mode. (As I mentioned in the GTA VC Extended review, when walking in third-person mode, if you press the A key, the character will turn right and walk in that direction; S will turn backward and walk in that direction instead of just moving backward while looking forward (as is the default animation in the game); D will turn left and walk in that direction (and all this without moving the mouse). However, in first-person mode, if you press these keys, the character will perform a different animation than in third-person mode (which doesn't bother me much since they are the default animations for the game). But if they can be implemented in first-person mode in both modes, that would be great. Games or future games that have the option to play in first-person mode would be great (although personally, the only thing I dislike is the jump animation), since it's annoying that the character always jumps forward when I'm looking in another direction.
2- Problems with some vehicles: Here I was surprised that, unlike GTA VC Extended, there are new problems with some vehicles (except for the last one, which is present in GTA VC Extended and I expected it to be here too). These vehicles are: - The Mafia Sentinel car: For some reason, when driving it, the blue mission icons are not visible (and the strange thing is that with other icons, like the "Rampages," they are visible, so I assume that the hidden object icons will also be visible (and I say "will be" because I haven't tested this, but I assume it must be the same). And I'm afraid that It has to do with the windows this car has (Even if you're inside the blue icon, you can see it appear, but if you back up or move away and try to see it through the windows, it's invisible). - The ambulance: When doing the side missions, the blue arrows that appear above the people who need to be taken to the hospital won't be visible (And that's something I didn't see coming). - The Reefer boat: When driving it and looking out the front windows, for some reason, the sea water disappears. - The police Predator boat: Only when you look behind you, for some reason, will the water disappear. - The fire truck: Just like in GTA VC Extended, when playing in first-person mode, you can't move the camera to spray the water in a specific direction, and the water will only spray forward.
New: - The Colombian gang's car: The same thing happens here as with the mafia sentinel, since when driving the Colombian gang's car you can't see the blue mission icons
Observations: - I think the problem with the last two boats is because there's a shadow effect in the driver's cabin (I don't know if this can be fixed). But if it can be fixed, that would be great. Personally, I don't have a problem with these two boats, and I don't use them much in this GTA, but I still wanted to mention these "problems" with these two boats when playing in first-person mode. - I don't know if this issue, along with the Mafia Sentinel problem or the ambulance problem, is present in other cars (because so far I haven't had any similar problems), but I would recommend testing all cars with tinted windows or verifying that all the windows on all cars are working properly.
3- Problems with some missions: - The payphone missions for the Diablos leader "El Burro": After completing his four missions, for some reason they remain active, but without the blue marker, the sound of the The phone will still ring, and the icon will still appear on the map. It would be good if these missions stopped working because they're supposed to be completed, but they're still there. - Marty Chonks' missions: To the right of Joey Leone's workshop (from the door where his missions start) there's a dog food factory called "Bitch'n'Dog Food." Between 9:00 AM and 7:00 PM, there are secret missions at a payphone in the corner that don't have an icon on the map or the blue icon. It would be great if this secret mission (which counts towards 100% completion) had its own icons. - Ray Machowski's missions: When playing and starting his missions in first-person mode, right after the cutscenes and when you go outside, for some reason the first-person camera will act strangely. It won't look as it normally should (even if you get into a vehicle, it will get even stranger)
And the only way I solved it was by changing the car camera until I got to first-person view inside the car. Also, in the entire bathroom area (and I mean the entire bathroom area, including both staircases and the lower floor outside the bathroom), for some reason, first-person view cannot be activated. Even if you are in these areas in third-person view, you cannot activate first-person view.
4- Problems with some map objects: On the first island, I encountered four problems with some map objects (they disappeared when I approached them and disappeared when I moved away). These are: - The collisions of a "vehicle" that should be parked next to Marty Chonks' factory and still has its shadow:
- The two red roofs on either side of a building in Chinatown:
- In our first shelter, the giant water tank on the roof above and the ladder to its right:
- Another giant water tank and some stairs (the first stairs on the right, since there are two and I'm referring to the first one) in an alley near Luigi's club
All these objects disappeared as I approached them and reappeared as I moved away (except for the first point, since those collisions with what I believe to be the back of a truck will always be there and will never disappear). Even in one of Marty's missions, there's a marker on the right side, and it's easy to crash into it.
These are all the object issues I've noticed (at least on the first island). I'm on the second island and haven't noticed anything similar. If I encounter any problems, I'll update this section.
5- First-person message in vehicles: This is a minor issue, but before activating first-person mode inside a vehicle by pressing the "V" key, for some reason, on the fourth attempt, a message will appear at the top saying that The first-person camera activates when the camera is positioned on the right side at the back of the vehicle, and it's on the 5th time you press the V key that the first-person camera will activate inside a vehicle.
6- Problem starting a game if you save in first-person mode: This is something that surprises me a lot because in GTA VC Extended there's no problem. When saving a game in first-person mode and then loading the saved game, the camera is in third-person mode, and when walking or leaving the shelter area, the first-person camera will activate on its own (unlike GTA VC Extended, where loading a game saved in first-person mode doesn't have any problems).
7- Strange animations when dying: As I mentioned regarding the strange animations in GTA VC Extended, there's a similar issue when dying. The thing is, the cops were dying, and something similar just happened to me (in the mission "Evidence Dash"). You have to collect evidence from a politician and then destroy the car with the evidence inside... well, the thing is, I had a 3-star wanted level and they had cornered me, and the vehicle called "Flatbed" ran me over and killed me. (Before that, I had pressed the "Space" key to jump, and Claude did the animation of throwing himself to the ground to avoid being run over.) The thing is, after doing that, Claude died with the animation as if he were running (I didn't press the run key at any point).
It's kind of weird, really. On the other hand, in this GTA, so far, I haven't had the same problem with the NPCs in the cars, where they seem to have a delay and magically appear behind the car while it's moving and then appear inside.
8- First-person blood problem: In GTA VC Extended mentioned that when aiming and shooting at the head or using a chainsaw, Tommy would start bleeding from his head (as if he were the one who was injured). Well, this happens here again, and I realize it affects everything, even explosions, if I'm not mistaken.
9- Problem with the game's photo mode: When loading a game in GTA 3, a loading screen always appears. Something I didn't know is that when this loading screen appears, you can press the "ESC" key. If you then select the photo mode option, this loading screen will appear in photo mode, making it impossible to see anything. Therefore, it would be great if the "ESC" key couldn't be used during these few seconds to avoid this.
10- Problem with an NPC Part 1: Although this GTA doesn't have as many models as GTA VC Extended, there is one NPC with a texture error. It's ID number 35, which, according to the website that names it, is "Young Woman." She's a girl with blonde hair, white sneakers with light blue stripes, blue pants, blue shorts, and a blue vest.
The problem here is that there's a black line down the sides of her legs (this can be seen in Marty Chonks' mission called "The Wife"). In this mission, we go to pick up Marty's wife, and the texture problem on this NPC's legs is most noticeable.
Well, these are all the errors I've noticed so far. If I find any more, I'll let you know.
NEW:
11- Problems with mission areas: This refers to areas with active missions where, for some reason, the game camera cannot be changed. For example: In Donald Love's building, at the bottom where the scoreboard is, you cannot switch between camera modes. (I mean that if you are in the lower area of the building and you are in first-person mode, pressing the "V" key repeatedly to change the camera type will not work. Similarly, if you are in third-person mode, you will not be able to switch to first-person mode or any other game mode.) (If I find more problems with areas like this, I will update this section)
Note: Below, a user named "Roberto134" posted two photos that seem to confirm what I suspected. The object causing collisions in that factory is a cargo truck at the back, and there appears to be another one in that area (personally, I don't recall seeing another one, or even its textures appearing or disappearing when I zoomed in or out). But it's most likely that the second cargo container is also there, but invisible and causing collisions. I recommend you look into this issue and fix it.
Well, these are all the errors I've noticed so far. If I find any more, I'll let you know.
Definitely works. Make sure that you have CLEO Redux installed into the Vice City directory first, then drop the file into the CLEO folder created by the CLEO Redux installer.
Ну, вроде у этого мода появился небольшой локальный фэндом. Я, в принципе, не против. Вот вам нейрокартинки с идеей: что если бы "Трудовая неделя" была аниме‑сериалом?
Interesting, do you have GTA3 version of this? Just checked the same taxi and its also ridiculously big there, I think some other cars scale is also bad
I tried to make these cars as addon to the game, not replace cars that exist, I really love the look of LCS models converted into GTA3 visual style, and tried to add them into the game, but each try I'm failing something, every time game wont work and after adding cars and several times checking through all files that if I made it right or not, game still doesn't let me even enter the game world!
Game or crashing on start, or if it lets me see main menu, game freeze on loading screen... If someone already did added these vehicles please tell, hope I'm not one who thought about adding these instead of simple replacing method!
(In addition to the comment) In details, I choose 6 cars, since GTA3 have 6 additional free IDs that are should work no problem, I tried to add Deimos Vt, Phobos SP, Ghost V8, Sindacco Argento, Forelli Excess and Thunder-Rodd
But every time and every try game act weird and just won't run...
Latest comments
https://libertycity.ru/files/gta-san-andreas/230925-zapravka-na-trasse-k-ajeroportu-los.html
таки да — просто удаляем папку клео и все нормально, также я удалил пальмы, дефолтные с эффектом ветра смотрятся лучше
If I use an outside save and park the car close to it. (Close enough the car would spawn when I load the game)
When I try to load in I get a crash.
But the mod works fine when using Indoors saves, (in a house or whatever.)
When I walk outside, the car will load in just fine.
If I load in a working save, walk over to the car, let it load in.
Then load the broken outside save, that save no longer crashes.
I suspect it could be that GTA Mixed adds a lot of extra vehicle models.
So it takes too long to load the vehicles before this mod tries to spawn it in.
I'm using Modloader and have Cleo 4.4.4.
Mod list:
Crash Log:
Unhandled exception at 0x006F32C0 in gta_sa.exe (+0x2f32c0): 0xC0000005: Access violation writing location 0x01E8E4DA.
Register dump:
EAX: 0x00000065 EBX: 0x00000001 ECX: 0x01E8E4C0 EDX: 0x00000065
EDI: 0x107D1DD0 ESI: 0x107D1410 EBP: 0x0177F208 EIP: 0x006F32C0
ESP: 0x0177F104 EFL: 0x00210202 CS: 0x00000023 SS: 0x0000002B
GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B
Stack dump:
0x0177F104: 0047C26A 107D1DD0 107D1410 458377FC C57DD024 41203D71
0x0177F11C: 00000000 4F454C43 77CD36EC 76174F8A FFFFFFFF 0177F144
0x0177F134: 0177F148 00000040 0177F180 006F32AA 006F3000 00001000
0x0177F14C: 0177F188 5E3A1326 006F32AA 00000001 00000040 0177F180
0x0177F164: 107D1DD0 5E3A134E 30000000 006F32AA 00000001 00000040
0x0177F17C: 00000001 00000040 83BB2296 0177F208 00469FF7 0000014C
0x0177F194: 107D1410 00000000 674BEF63 107D1410 0046A220 0440C080
0x0177F1AC: 0177F2AC 0177F208 FFFFFFFF 00000011 0440C080 0177F2AC
0x0177F1C4: FFFFFFFF 5D5A77FF 1D59F4C6 043EAF78 5D5D63CC 0440C080
0x0177F1DC: 00533522 0177F1F8 06211064 0177F1EC 3F41A971 1D59F4C2
base: 0x01580000 top: 0x0177F104 bottom: 0x01780000
Backtrace (may be wrong):
=>0x006F32C0 _ZN13CCarGenerator8SwitchOnEv+0x0 in gta_sa.exe (+0x2f32c0) (0x0177F208)
0x5D5A5C83 getNewCarGrgForeach+0x16f3 in gsx.asi (+0x15c83) (0x0177F2E4)
0x00618F0A _ZN19CGenericGameStorage34DoGameSpecificStuffAfterSucessLoadEv+0x7a in gta_sa.exe (+0x218f0a) (0x0177F2E8)
0x005D1A22 _Z11GenericLoadv+0x272 in gta_sa.exe (+0x1d1a22) (0x0177F318)
0x5E3836DB GetCleoPlusVersion+0xeedb in CLEO+.cleo (+0x236db) (0x0177F328)
0x01166D73 sub_1166B30+0x243 in gta_sa.exe (+0xd66d73) (0x0177F340)
0x01166BE4 sub_1166B30+0xb4 in gta_sa.exe (+0xd66be4) (0x0177F358)
0x01166DDC sub_1166B30+0x2ac in gta_sa.exe (+0xd66ddc) (0x0177F418)
0x0055C23F _ZN6CStats13IncrementStatEtf+0xbf in gta_sa.exe (+0x15c23f) (0x0177F41C)
0x005597F5 _ZN6CStats20CheckForStatsMessageEv+0x95 in gta_sa.exe (+0x1597f5) (0x0177F498)
0x01A7F259 in unknown (+0x1a7f259)
-sakit.jawa
автору плюс
Просто скопируй файлы с архива и перебрось в корневую папку с игры
нужно устанавить ?
Main problem is the " Claude haircut " that does a strange hairline in the upper of the forehead
9.3/10
REQUESTS:
REQUEST #1 — Would it be possible for you to create a separate key for the CTRL + B combination to move the camera?
I ask this because I accidentally discovered this key combination while playing GTA VC Extended and I didn't know that this combination was used to move the camera (Even if you press the left mouse button you can move the camera freely, and if you release it the camera becomes static and can only be moved with the WASD keys or the Up, Down, Left, or Right arrow keys). Anyway, this is GREAT! You can see interiors in more detail or even watch the game's cutscenes, but you have to be quick when starting a mission and activate this key combination rapidly, pressing the left click. If you press the left click too late, you might skip the cutscene. Therefore, I'm wondering if you could implement a separate key, in addition to the left mouse click, or if, when this key combination is activated, the camera would automatically move freely with the mouse, allowing you to move the camera without pressing the left click. I'd also appreciate it if this could be implemented in a future update for GTA VC Extended or in future games in the GTA series.
NEW:
Note: By the way, one problem I noticed when using this key combination is that when looking too high or too low, the camera will start to wobble.
(I found all of this while playing in first-person mode)
Part 1
1- Almost Incomplete Gameplay: As I mentioned in my review of GTA VC Extended, the first-person gameplay problems are also present here (but excluding the ability to swim, since unlike GTA VC Extended, it's not available and there are no animations for it). Anyway... The "JUMP" problem is also present here (since I mentioned that when playing in first-person mode, jumping in any direction is possible in third-person mode, but in first-person mode, the character will "ALWAYS" jump only forward). This is detrimental if a thrown weapon lands in front of you (and for some reason, grenade damage in GTA 3 covers a fairly large area, so even if you're relatively far from where it landed, you'll still be hit). (It can do some damage) And I'm not just saying that because I was literally quite far from a grenade, and I wonder how it hurt me when I wasn't even close.
Also, the third-person walking animations aren't present in first-person mode. (As I mentioned in the GTA VC Extended review, when walking in third-person mode, if you press the A key, the character will turn right and walk in that direction; S will turn backward and walk in that direction instead of just moving backward while looking forward (as is the default animation in the game); D will turn left and walk in that direction (and all this without moving the mouse). However, in first-person mode, if you press these keys, the character will perform a different animation than in third-person mode (which doesn't bother me much since they are the default animations for the game). But if they can be implemented in first-person mode in both modes, that would be great. Games or future games that have the option to play in first-person mode would be great (although personally, the only thing I dislike is the jump animation), since it's annoying that the character always jumps forward when I'm looking in another direction.
2- Problems with some vehicles: Here I was surprised that, unlike GTA VC Extended, there are new problems with some vehicles (except for the last one, which is present in GTA VC Extended and I expected it to be here too). These vehicles are:
- The Mafia Sentinel car: For some reason, when driving it, the blue mission icons are not visible (and the strange thing is that with other icons, like the "Rampages," they are visible, so I assume that the hidden object icons will also be visible (and I say "will be" because I haven't tested this, but I assume it must be the same). And I'm afraid that It has to do with the windows this car has (Even if you're inside the blue icon, you can see it appear, but if you back up or move away and try to see it through the windows, it's invisible).
- The ambulance: When doing the side missions, the blue arrows that appear above the people who need to be taken to the hospital won't be visible (And that's something I didn't see coming).
- The Reefer boat: When driving it and looking out the front windows, for some reason, the sea water disappears.
- The police Predator boat: Only when you look behind you, for some reason, will the water disappear.
- The fire truck: Just like in GTA VC Extended, when playing in first-person mode, you can't move the camera to spray the water in a specific direction, and the water will only spray forward.
New:
- The Colombian gang's car: The same thing happens here as with the mafia sentinel, since when driving the Colombian gang's car you can't see the blue mission icons
Observations:
- I think the problem with the last two boats is because there's a shadow effect in the driver's cabin (I don't know if this can be fixed). But if it can be fixed, that would be great. Personally, I don't have a problem with these two boats, and I don't use them much in this GTA, but I still wanted to mention these "problems" with these two boats when playing in first-person mode.
- I don't know if this issue, along with the Mafia Sentinel problem or the ambulance problem, is present in other cars (because so far I haven't had any similar problems), but I would recommend testing all cars with tinted windows or verifying that all the windows on all cars are working properly.
3- Problems with some missions:
- The payphone missions for the Diablos leader "El Burro": After completing his four missions, for some reason they remain active, but without the blue marker, the sound of the The phone will still ring, and the icon will still appear on the map. It would be good if these missions stopped working because they're supposed to be completed, but they're still there.
- Marty Chonks' missions: To the right of Joey Leone's workshop (from the door where his missions start) there's a dog food factory called "Bitch'n'Dog Food." Between 9:00 AM and 7:00 PM, there are secret missions at a payphone in the corner that don't have an icon on the map or the blue icon. It would be great if this secret mission (which counts towards 100% completion) had its own icons.
- Ray Machowski's missions: When playing and starting his missions in first-person mode, right after the cutscenes and when you go outside, for some reason the first-person camera will act strangely. It won't look as it normally should (even if you get into a vehicle, it will get even stranger)
4- Problems with some map objects:
On the first island, I encountered four problems with some map objects (they disappeared when I approached them and disappeared when I moved away). These are:
- The collisions of a "vehicle" that should be parked next to Marty Chonks' factory and still has its shadow:
These are all the object issues I've noticed (at least on the first island). I'm on the second island and haven't noticed anything similar. If I encounter any problems, I'll update this section.
5- First-person message in vehicles: This is a minor issue, but before activating first-person mode inside a vehicle by pressing the "V" key, for some reason, on the fourth attempt, a message will appear at the top saying that The first-person camera activates when the camera is positioned on the right side at the back of the vehicle, and it's on the 5th time you press the V key that the first-person camera will activate inside a vehicle.
6- Problem starting a game if you save in first-person mode: This is something that surprises me a lot because in GTA VC Extended there's no problem. When saving a game in first-person mode and then loading the saved game, the camera is in third-person mode, and when walking or leaving the shelter area, the first-person camera will activate on its own (unlike GTA VC Extended, where loading a game saved in first-person mode doesn't have any problems).
7- Strange animations when dying: As I mentioned regarding the strange animations in GTA VC Extended, there's a similar issue when dying. The thing is, the cops were dying, and something similar just happened to me (in the mission "Evidence Dash"). You have to collect evidence from a politician and then destroy the car with the evidence inside... well, the thing is, I had a 3-star wanted level and they had cornered me, and the vehicle called "Flatbed" ran me over and killed me. (Before that, I had pressed the "Space" key to jump, and Claude did the animation of throwing himself to the ground to avoid being run over.) The thing is, after doing that, Claude died with the animation as if he were running (I didn't press the run key at any point).
It's kind of weird, really. On the other hand, in this GTA, so far, I haven't had the same problem with the NPCs in the cars, where they seem to have a delay and magically appear behind the car while it's moving and then appear inside.
8- First-person blood problem: In GTA VC Extended mentioned that when aiming and shooting at the head or using a chainsaw, Tommy would start bleeding from his head (as if he were the one who was injured). Well, this happens here again, and I realize it affects everything, even explosions, if I'm not mistaken.
9- Problem with the game's photo mode:
When loading a game in GTA 3, a loading screen always appears. Something I didn't know is that when this loading screen appears, you can press the "ESC" key. If you then select the photo mode option, this loading screen will appear in photo mode, making it impossible to see anything. Therefore, it would be great if the "ESC" key couldn't be used during these few seconds to avoid this.
10- Problem with an NPC Part 1:
Although this GTA doesn't have as many models as GTA VC Extended, there is one NPC with a texture error. It's ID number 35, which, according to the website that names it, is "Young Woman." She's a girl with blonde hair, white sneakers with light blue stripes, blue pants, blue shorts, and a blue vest.
The problem here is that there's a black line down the sides of her legs (this can be seen in Marty Chonks' mission called "The Wife"). In this mission, we go to pick up Marty's wife, and the texture problem on this NPC's legs is most noticeable.
Well, these are all the errors I've noticed so far. If I find any more, I'll let you know.
NEW:
11- Problems with mission areas: This refers to areas with active missions where, for some reason, the game camera cannot be changed. For example: In Donald Love's building, at the bottom where the scoreboard is, you cannot switch between camera modes. (I mean that if you are in the lower area of the building and you are in first-person mode, pressing the "V" key repeatedly to change the camera type will not work. Similarly, if you are in third-person mode, you will not be able to switch to first-person mode or any other game mode.)
(If I find more problems with areas like this, I will update this section)
Note: Below, a user named "Roberto134" posted two photos that seem to confirm what I suspected. The object causing collisions in that factory is a cargo truck at the back, and there appears to be another one in that area (personally, I don't recall seeing another one, or even its textures appearing or disappearing when I zoomed in or out). But it's most likely that the second cargo container is also there, but invisible and causing collisions. I recommend you look into this issue and fix it.
Well, these are all the errors I've noticed so far. If I find any more, I'll let you know.
I tried to make these cars as addon to the game, not replace cars that exist, I really love the look of LCS models converted into GTA3 visual style, and tried to add them into the game, but each try I'm failing something, every time game wont work and after adding cars and several times checking through all files that if I made it right or not, game still doesn't let me even enter the game world!
Game or crashing on start, or if it lets me see main menu, game freeze on loading screen... If someone already did added these vehicles please tell, hope I'm not one who thought about adding these instead of simple replacing method!
(In addition to the comment)
In details, I choose 6 cars, since GTA3 have 6 additional free IDs that are should work no problem, I tried to add Deimos Vt, Phobos SP, Ghost V8, Sindacco Argento, Forelli Excess and Thunder-Rodd
But every time and every try game act weird and just won't run...