Last comments
Radio stations have already done exactly the same and uploaded to the site
You sure didn't steal them from another author?
You sure didn't steal them from another author?
Is this an envelope from some game or a self-modeled model?
If the original model isn't yours, why aren't the original guitar authors listed?
If the original model isn't yours, why aren't the original guitar authors listed?
Add another option to return the standard interface with the radar on top
The new interface is inconvenient and may fail after changing the interface settings. I had to be smart with HUD_Editor.ini
The new interface is inconvenient and may fail after changing the interface settings. I had to be smart with HUD_Editor.ini
It's a pity that all this was not in 2014
The mod is great
The only thing that raised the question is different carcols for cars
The mod is great
The only thing that raised the question is different carcols for cars
Modified Criminal Russia is being made for GTA VC with missions, side effects and Nizhny Novgorod
I went through GTA 5 twice, I think this is enough to appreciate the game and explore the entire map.
For several dozen more hours I researched resources and dabbled with a trainer, put the mod on hidden interiors and used unused content. And literally 3 months ago, GTA 4 passed with episodes and appreciated with a sober look - it still delivers.
It is interesting for me to listen to reproaches that I played poorly and little in GTA 5 from a person whose PC will not pull this game at all, because even his own globals on SA go into cinematic 24 frames.
According to my logic, quality is important, not quantity.
Yes, GTA 5 has a bigger map and more cars, but in the end it's a huge blank map with the same vehicles without normal physics.
I like Weiss and the Four for their emphasis on the depth of the world - more details, interiors, interesting places.
In SA, I also really like the map, although the emphasis is on the amount of content.
In GTA 5 there is frankly nothing to do after beating the game and nowhere to go. An empty city and a huge desert with a small forest, a mountain and three villages, which are the same in size and elaboration as in GTA SA. There is no development. The graphics are better, the models are better, and the rest is stagnation and even degradation.
For several dozen more hours I researched resources and dabbled with a trainer, put the mod on hidden interiors and used unused content. And literally 3 months ago, GTA 4 passed with episodes and appreciated with a sober look - it still delivers.
It is interesting for me to listen to reproaches that I played poorly and little in GTA 5 from a person whose PC will not pull this game at all, because even his own globals on SA go into cinematic 24 frames.
According to my logic, quality is important, not quantity.
Yes, GTA 5 has a bigger map and more cars, but in the end it's a huge blank map with the same vehicles without normal physics.
I like Weiss and the Four for their emphasis on the depth of the world - more details, interiors, interesting places.
In SA, I also really like the map, although the emphasis is on the amount of content.
In GTA 5 there is frankly nothing to do after beating the game and nowhere to go. An empty city and a huge desert with a small forest, a mountain and three villages, which are the same in size and elaboration as in GTA SA. There is no development. The graphics are better, the models are better, and the rest is stagnation and even degradation.
I went through GTA 5 twice, I think this is enough to appreciate the game and explore the entire map.
For several dozen more hours I researched resources and dabbled with a trainer, put the mod on hidden interiors and used unused content. And literally 3 months ago, GTA 4 passed with episodes and appreciated with a sober look - it still delivers.
It is interesting for me to listen to reproaches that I played poorly and little in GTA 5 from a person whose PC will not pull this game at all, because even his own globals on SA go into cinematic 24 frames.
According to my logic, quality is important, not quantity.
Yes, GTA 5 has a bigger map and more cars, but in the end it's a huge blank map with the same vehicles without normal physics.
I like Weiss and the Four for their emphasis on the depth of the world - more details, interiors, interesting places.
In SA, I also really like the map, although the emphasis is on the amount of content.
In GTA 5 there is frankly nothing to do after beating the game and nowhere to go. An empty city and a huge desert with a small forest, a mountain and three villages, which are the same in size and elaboration as in GTA SA. There is no development. The graphics are better, the models are better, and the rest is stagnation and even degradation.
For several dozen more hours I researched resources and dabbled with a trainer, put the mod on hidden interiors and used unused content. And literally 3 months ago, GTA 4 passed with episodes and appreciated with a sober look - it still delivers.
It is interesting for me to listen to reproaches that I played poorly and little in GTA 5 from a person whose PC will not pull this game at all, because even his own globals on SA go into cinematic 24 frames.
According to my logic, quality is important, not quantity.
Yes, GTA 5 has a bigger map and more cars, but in the end it's a huge blank map with the same vehicles without normal physics.
I like Weiss and the Four for their emphasis on the depth of the world - more details, interiors, interesting places.
In SA, I also really like the map, although the emphasis is on the amount of content.
In GTA 5 there is frankly nothing to do after beating the game and nowhere to go. An empty city and a huge desert with a small forest, a mountain and three villages, which are the same in size and elaboration as in GTA SA. There is no development. The graphics are better, the models are better, and the rest is stagnation and even degradation.
I went through GTA 5 twice, I think this is enough to appreciate the game and explore the entire map.
For several dozen more hours I researched resources and dabbled with a trainer, put the mod on hidden interiors and used unused content. And literally 3 months ago, GTA 4 passed with episodes and appreciated with a sober look - it still delivers.
It is interesting for me to listen to reproaches that I played poorly and little in GTA 5 from a person whose PC will not pull this game at all, because even his own globals on SA go into cinematic 24 frames.
According to my logic, quality is important, not quantity.
Yes, GTA 5 has a bigger map and more cars, but in the end it's a huge blank map with the same vehicles without normal physics.
I like Weiss and the Four for their emphasis on the depth of the world - more details, interiors, interesting places.
In SA, I also really like the map, although the emphasis is on the amount of content.
In GTA 5 there is frankly nothing to do after beating the game and nowhere to go. An empty city and a huge desert with a small forest, a mountain and three villages, which are the same in size and elaboration as in GTA SA. There is no development. The graphics are better, the models are better, and the rest is stagnation and even degradation.
For several dozen more hours I researched resources and dabbled with a trainer, put the mod on hidden interiors and used unused content. And literally 3 months ago, GTA 4 passed with episodes and appreciated with a sober look - it still delivers.
It is interesting for me to listen to reproaches that I played poorly and little in GTA 5 from a person whose PC will not pull this game at all, because even his own globals on SA go into cinematic 24 frames.
According to my logic, quality is important, not quantity.
Yes, GTA 5 has a bigger map and more cars, but in the end it's a huge blank map with the same vehicles without normal physics.
I like Weiss and the Four for their emphasis on the depth of the world - more details, interiors, interesting places.
In SA, I also really like the map, although the emphasis is on the amount of content.
In GTA 5 there is frankly nothing to do after beating the game and nowhere to go. An empty city and a huge desert with a small forest, a mountain and three villages, which are the same in size and elaboration as in GTA SA. There is no development. The graphics are better, the models are better, and the rest is stagnation and even degradation.
I went through GTA 5 twice, I think this is enough to appreciate the game and explore the entire map.
For several dozen more hours I researched resources and dabbled with a trainer, put the mod on hidden interiors and used unused content. And literally 3 months ago, GTA 4 passed with episodes and appreciated with a sober look - it still delivers.
It is interesting for me to listen to reproaches that I played poorly and little in GTA 5 from a person whose PC will not pull this game at all, because even his own globals on SA go into cinematic 24 frames.
According to my logic, quality is important, not quantity.
Yes, GTA 5 has a bigger map and more cars, but in the end it's a huge blank map with the same vehicles without normal physics.
I like Weiss and the Four for their emphasis on the depth of the world - more details, interiors, interesting places.
In SA, I also really like the map, although the emphasis is on the amount of content.
In GTA 5 there is frankly nothing to do after beating the game and nowhere to go. An empty city and a huge desert with a small forest, a mountain and three villages, which are the same in size and elaboration as in GTA SA. There is no development. The graphics are better, the models are better, and the rest is stagnation and even degradation.
For several dozen more hours I researched resources and dabbled with a trainer, put the mod on hidden interiors and used unused content. And literally 3 months ago, GTA 4 passed with episodes and appreciated with a sober look - it still delivers.
It is interesting for me to listen to reproaches that I played poorly and little in GTA 5 from a person whose PC will not pull this game at all, because even his own globals on SA go into cinematic 24 frames.
According to my logic, quality is important, not quantity.
Yes, GTA 5 has a bigger map and more cars, but in the end it's a huge blank map with the same vehicles without normal physics.
I like Weiss and the Four for their emphasis on the depth of the world - more details, interiors, interesting places.
In SA, I also really like the map, although the emphasis is on the amount of content.
In GTA 5 there is frankly nothing to do after beating the game and nowhere to go. An empty city and a huge desert with a small forest, a mountain and three villages, which are the same in size and elaboration as in GTA SA. There is no development. The graphics are better, the models are better, and the rest is stagnation and even degradation.
Keep in touch, man. Your arguments are sheer nonsense. Also an insult in my direction.
The point is for me to trample on the weiss when it was made in 2002, when open-world games ate a lot of PC resources. There are quite a few interiors, this is my favorite part.
And GTA 5 - Rostar made it longer than four, but in fact it turned out to be just one huge empty map, where there is simply nothing to do.
And it has been supported for so long, even on ps5 they are going to reissue it
Why can't you still go to the same burger shot? Even in Weiss, you can go to a pizzeria and run around a whole mall with a bunch of shops and the same burger shot.
They were too lazy even to make interiors in a burger shot! What can we say about the elaboration of the game world. The subway in the top five copy-paste is dull, I used it twice, in the top three and even more interesting.
Even Weiss has more interiors! They didn't even make the interiors in the open world for a change in GTA Online, because this is a girl with cars.
The point is for me to trample on the weiss when it was made in 2002, when open-world games ate a lot of PC resources. There are quite a few interiors, this is my favorite part.
And GTA 5 - Rostar made it longer than four, but in fact it turned out to be just one huge empty map, where there is simply nothing to do.
And it has been supported for so long, even on ps5 they are going to reissue it
Why can't you still go to the same burger shot? Even in Weiss, you can go to a pizzeria and run around a whole mall with a bunch of shops and the same burger shot.
They were too lazy even to make interiors in a burger shot! What can we say about the elaboration of the game world. The subway in the top five copy-paste is dull, I used it twice, in the top three and even more interesting.
Even Weiss has more interiors! They didn't even make the interiors in the open world for a change in GTA Online, because this is a girl with cars.
This is a mission dungeon
Just a corridor that they forgot to remove, because the rest of the interiors from the missions disappear completely and are repaired
GTA 4 is full of all sorts of places that were not conceived for missions and simply worked out for the depth of the open world
And in GTA 4, interiors from missions in most cases do not disappear anywhere. If you want to visit the factory where the kidnapped Roman was kept - for God's sake, it's always open
And in GTA 5 you won't even enter the stadium, because they only made the interior for the mission and it is safely unloaded from memory
Yes, I’m not even talking about a bunch of restaurants, leisure establishments, bars and just a huge number of entrances in buildings with destructible and roof access! In GTA 5 there is only copy-paste of clothing stores, 24/7 and ammu nation
In GTA 4, I feel like I’m in a city with a bunch of laundries, fast foods, and open doorways.
Just a corridor that they forgot to remove, because the rest of the interiors from the missions disappear completely and are repaired
GTA 4 is full of all sorts of places that were not conceived for missions and simply worked out for the depth of the open world
And in GTA 4, interiors from missions in most cases do not disappear anywhere. If you want to visit the factory where the kidnapped Roman was kept - for God's sake, it's always open
And in GTA 5 you won't even enter the stadium, because they only made the interior for the mission and it is safely unloaded from memory
Yes, I’m not even talking about a bunch of restaurants, leisure establishments, bars and just a huge number of entrances in buildings with destructible and roof access! In GTA 5 there is only copy-paste of clothing stores, 24/7 and ammu nation
In GTA 4, I feel like I’m in a city with a bunch of laundries, fast foods, and open doorways.
This is a mission dungeon
Just a corridor that they forgot to remove, because the rest of the interiors from the missions disappear completely and are repaired
GTA 4 is full of all sorts of places that were not conceived for missions and simply worked out for the depth of the open world
And in GTA 4, interiors from missions in most cases do not disappear anywhere. If you want to visit the factory where the kidnapped Roman was kept - for God's sake, it's always open
And in GTA 5 you won't even enter the stadium, because they only made the interior for the mission and it is safely unloaded from memory
Yes, I’m not even talking about a bunch of restaurants, leisure establishments, bars and just a huge number of entrances in buildings with destructible and roof access! In GTA 5 there is only copy-paste of clothing stores, 24/7 and ammu nation
In GTA 4, I feel like I’m in a city with a bunch of laundries, fast foods, and open doorways.
Just a corridor that they forgot to remove, because the rest of the interiors from the missions disappear completely and are repaired
GTA 4 is full of all sorts of places that were not conceived for missions and simply worked out for the depth of the open world
And in GTA 4, interiors from missions in most cases do not disappear anywhere. If you want to visit the factory where the kidnapped Roman was kept - for God's sake, it's always open
And in GTA 5 you won't even enter the stadium, because they only made the interior for the mission and it is safely unloaded from memory
Yes, I’m not even talking about a bunch of restaurants, leisure establishments, bars and just a huge number of entrances in buildings with destructible and roof access! In GTA 5 there is only copy-paste of clothing stores, 24/7 and ammu nation
In GTA 4, I feel like I’m in a city with a bunch of laundries, fast foods, and open doorways.
This is a mission dungeon
Just a corridor that they forgot to remove, because the rest of the interiors from the missions disappear completely and are repaired
GTA 4 is full of all sorts of places that were not conceived for missions and simply worked out for the depth of the open world
And in GTA 4, interiors from missions in most cases do not disappear anywhere. If you want to visit the factory where the kidnapped Roman was kept - for God's sake, it's always open
And in GTA 5 you won't even enter the stadium, because they only made the interior for the mission and it is safely unloaded from memory
Yes, I’m not even talking about a bunch of restaurants, leisure establishments, bars and just a huge number of entrances in buildings with destructible and roof access! In GTA 5 there is only copy-paste of clothing stores, 24/7 and ammu nation
In GTA 4, I feel like I’m in a city with a bunch of laundries, fast foods, and open doorways.
Just a corridor that they forgot to remove, because the rest of the interiors from the missions disappear completely and are repaired
GTA 4 is full of all sorts of places that were not conceived for missions and simply worked out for the depth of the open world
And in GTA 4, interiors from missions in most cases do not disappear anywhere. If you want to visit the factory where the kidnapped Roman was kept - for God's sake, it's always open
And in GTA 5 you won't even enter the stadium, because they only made the interior for the mission and it is safely unloaded from memory
Yes, I’m not even talking about a bunch of restaurants, leisure establishments, bars and just a huge number of entrances in buildings with destructible and roof access! In GTA 5 there is only copy-paste of clothing stores, 24/7 and ammu nation
In GTA 4, I feel like I’m in a city with a bunch of laundries, fast foods, and open doorways.
This is a mission dungeon
Just a corridor that they forgot to remove, because the rest of the interiors from the missions disappear completely and are repaired
GTA 4 is full of all sorts of places that were not conceived for missions and simply worked out for the depth of the open world
And in GTA 4, interiors from missions in most cases do not disappear anywhere. If you want to visit the factory where the kidnapped Roman was kept - for God's sake, it's always open
And in GTA 5 you won't even enter the stadium, because they only made the interior for the mission and it is safely unloaded from memory
Yes, I’m not even talking about a bunch of restaurants, leisure establishments, bars and just a huge number of entrances in buildings with destructible and roof access! In GTA 5 there is only copy-paste of clothing stores, 24/7 and ammu nation
In GTA 4, I feel like I’m in a city with a bunch of laundries, fast foods, and open doorways.
Just a corridor that they forgot to remove, because the rest of the interiors from the missions disappear completely and are repaired
GTA 4 is full of all sorts of places that were not conceived for missions and simply worked out for the depth of the open world
And in GTA 4, interiors from missions in most cases do not disappear anywhere. If you want to visit the factory where the kidnapped Roman was kept - for God's sake, it's always open
And in GTA 5 you won't even enter the stadium, because they only made the interior for the mission and it is safely unloaded from memory
Yes, I’m not even talking about a bunch of restaurants, leisure establishments, bars and just a huge number of entrances in buildings with destructible and roof access! In GTA 5 there is only copy-paste of clothing stores, 24/7 and ammu nation
In GTA 4, I feel like I’m in a city with a bunch of laundries, fast foods, and open doorways.
Liberty in GTA 4 is the best implementation of New York in games IMHO
Rockstars made not just authentic decorations, but added life and various little things to all this, a bunch of interiors, places where the player is unlikely to look, and they will turn out to be insanely designed
All this is missing in GTA 5, where the city has already been made a purely beautiful decoration without depth.
Rockstars made not just authentic decorations, but added life and various little things to all this, a bunch of interiors, places where the player is unlikely to look, and they will turn out to be insanely designed
All this is missing in GTA 5, where the city has already been made a purely beautiful decoration without depth.
Nothing has changed, no progress in a few years
Huge bottles on a table the height of a man
Five-meter letters on the facades of buildings in a standard font
Some skyscrapers are surreal
The first versions of the mouth were better, they had an atmosphere of gloomy Russia and suitable models, there were no billion crooked soap graphic mods that made my eyes hurt. Also, the scale was correct and cars of normal quality, not the style of a minibus with the quality of a minibus from GTA Kupyansk
All Black Stallion mods look 1 in 1, one model, one texture, the same graphic mods
I replaced Khrushchev with American houses, and ate on palm trees, put a pink-blue timesik and everything turned out to be tiki island!
I don’t know why everyone loves his mods, just a dumb conveyor and the shame of modding, I miss normal and good globals in which there was charm and creativity, there was emphasis on realism or vice versa on suitable stylization, right there is simply misery
Huge bottles on a table the height of a man
Five-meter letters on the facades of buildings in a standard font
Some skyscrapers are surreal
The first versions of the mouth were better, they had an atmosphere of gloomy Russia and suitable models, there were no billion crooked soap graphic mods that made my eyes hurt. Also, the scale was correct and cars of normal quality, not the style of a minibus with the quality of a minibus from GTA Kupyansk
All Black Stallion mods look 1 in 1, one model, one texture, the same graphic mods
I replaced Khrushchev with American houses, and ate on palm trees, put a pink-blue timesik and everything turned out to be tiki island!
I don’t know why everyone loves his mods, just a dumb conveyor and the shame of modding, I miss normal and good globals in which there was charm and creativity, there was emphasis on realism or vice versa on suitable stylization, right there is simply misery
11/20
In my opinion, adding questions such as how many stores with one texture that nobody ever pays attention to is stupid
daniltk2 02/07/2020, 15:32:49
In my opinion, adding questions such as how many stores with one texture that nobody ever pays attention to is stupid
daniltk2 02/07/2020, 15:32:49
Looks awful
Also my mods are inserted there, it would be possible to inform at least
Also my mods are inserted there, it would be possible to inform at least
AnriTool , it opens during a printing mission, like with a ship
Perhaps the script was just the same connected with this clandestine printing house, but they simply dragged the enemies to new coordinates
Perhaps the script was just the same connected with this clandestine printing house, but they simply dragged the enemies to new coordinates
Quote: AnriTool
The mod in my opinion is interesting
Well, that’s the catch: the idea and screenshots are cool, but in fact there are a lot of jambs that the author doesn’t intend to fix, which is sad
Quote: Black Stallion
first negative review -
they say the weather is not the same, the ENB is not the one and trala la. When Killer gave a concrete and objective shade - crashes are not stable.
they say the weather is not the same, the ENB is not the one and trala la. When Killer gave a concrete and objective shade - crashes are not stable.
There shouldn't be any sorties in fact at all
For some reason, everyone does everything 1 to 1 and everything is normally perceived, one you decided to increase everything exactly 1.5 times and get a mountain of complaints that peds are taller than a person compared to dwarf objects and broken cars
It’s easier to blame the “merchants” for everything and be a hysterical
Everything is immediately clear with you
Better there would be no global modifications at all than getting modifications from such a not-so-good and hypocritical person
Black Stallion, in each mod the same jambs
Vyrviglazny ENB and other graphic modes that have to be deleted
Sounds have to be set standard
The scale is terrible, the roads are 50 meters wide and everything is huge
The windows of Khrushchev’s and other buildings are 2.5 meters instead of 1.4 and above people
The doors are high, because somewhere there rockstars crookedly didn’t glance at the scale of objects because of carelessness, and you decided to use it like a canon and directly calculate the wrong proportions and scale, which immediately catches your eye even on screenshots, when in standard games there are bugs in unobtrusive
Black Stallion, leave the site, please
I don't want to see you
Quote: Black Stallion
first negative review -
they say the weather is not the same, the ENB is not the one and trala la. When Killer gave a concrete and objective shade - crashes are not stable.
they say the weather is not the same, the ENB is not the one and trala la. When Killer gave a concrete and objective shade - crashes are not stable.
There shouldn't be any sorties in fact at all
For some reason, everyone does everything 1 to 1 and everything is normally perceived, one you decided to increase everything exactly 1.5 times and get a mountain of complaints that peds are taller than a person compared to dwarf objects and broken cars
It’s easier to blame the “merchants” for everything and be a hysterical
Everything is immediately clear with you
Better there would be no global modifications at all than getting modifications from such a not-so-good and hypocritical person
Black Stallion, in each mod the same jambs
Vyrviglazny ENB and other graphic modes that have to be deleted
Sounds have to be set standard
The scale is terrible, the roads are 50 meters wide and everything is huge
The windows of Khrushchev’s and other buildings are 2.5 meters instead of 1.4 and above people
The doors are high, because somewhere there rockstars crookedly didn’t glance at the scale of objects because of carelessness, and you decided to use it like a canon and directly calculate the wrong proportions and scale, which immediately catches your eye even on screenshots, when in standard games there are bugs in unobtrusive
Black Stallion, leave the site, please
I don't want to see you
Quote: Black Stallion
first negative review -
they say the weather is not the same, the ENB is not the one and trala la. When Killer gave a concrete and objective shade - crashes are not stable.
they say the weather is not the same, the ENB is not the one and trala la. When Killer gave a concrete and objective shade - crashes are not stable.
There shouldn't be any sorties in fact at all
For some reason, everyone does everything 1 to 1 and everything is normally perceived, one you decided to increase everything exactly 1.5 times and get a mountain of complaints that peds are taller than a person compared to dwarf objects and broken cars
It’s easier to blame the “merchants” for everything and be a hysterical
Everything is immediately clear with you
Better there would be no global modifications at all than getting modifications from such a not-so-good and hypocritical person
Black Stallion, in each mod the same jambs
Vyrviglazny ENB and other graphic modes that have to be deleted
Sounds have to be set standard
The scale is terrible, the roads are 50 meters wide and everything is huge
The windows of Khrushchev’s and other buildings are 2.5 meters instead of 1.4 and above people
The doors are high, because somewhere there rockstars crookedly didn’t glance at the scale of objects because of carelessness, and you decided to use it like a canon and directly calculate the wrong proportions and scale, which immediately catches your eye even on screenshots, when in standard games there are bugs in unobtrusive
Black Stallion, leave the site, please
I don't want to see you
Quote: Shagg_E
Guys, you are taking something very amateurish to your heart.
Yes - the mod is not perfect (if you do not like the style, proportions, etc. - this is flavoring, it’s understandable), but raising the srach directly due to some technical inaccuracies, in my opinion, is strange.
Yes - the mod is not perfect (if you do not like the style, proportions, etc. - this is flavoring, it’s understandable), but raising the srach directly due to some technical inaccuracies, in my opinion, is strange.
I didn’t want to get involved in this conflict, but I had to
At the very beginning, the author was told that there were flaws in the modification without noise and dirt, but instead of recognizing the flaws and making their mod better, correcting what people don't like, Black Stallion decided to justify the flaws with shouts and cries, arguing, which sometimes contradict and blame Kupyans offenders for everything, although here, in fact, initially most people had nothing to do with Kupyansk
After delving into the conflict, I realized that this is not the case.
I even liked the modifications of Black Stallion, but because of his high self-esteem and unwillingness to listen to his fans, they just spoil the whole impression of a person.
He is not able to listen to the opinions of others and is not even going to, because he considers his mods to be the best and perfect, which should not even have a single minus.
Thus, he attracted even more negativity and negative ratings to his mod.
Quote: Shagg_E
Guys, you are taking something very amateurish to your heart.
Yes - the mod is not perfect (if you do not like the style, proportions, etc. - this is flavoring, it’s understandable), but raising the srach directly due to some technical inaccuracies, in my opinion, is strange.
Yes - the mod is not perfect (if you do not like the style, proportions, etc. - this is flavoring, it’s understandable), but raising the srach directly due to some technical inaccuracies, in my opinion, is strange.
I didn’t want to get involved in this conflict, but I had to
At the very beginning, the author was told that there were flaws in the modification without noise and dirt, but instead of recognizing the flaws and making their mod better, correcting what people don't like, Black Stallion decided to justify the flaws with shouts and cries, arguing, which sometimes contradict and blame Kupyans offenders for everything, although here, in fact, initially most people had nothing to do with Kupyansk
After delving into the conflict, I realized that this is not the case.
I even liked the modifications of Black Stallion, but because of his high self-esteem and unwillingness to listen to his fans, they just spoil the whole impression of a person.
He is not able to listen to the opinions of others and is not even going to, because he considers his mods to be the best and perfect, which should not even have a single minus.
Thus, he attracted even more negativity and negative ratings to his mod.
Quote: Shagg_E
Guys, you are taking something very amateurish to your heart.
Yes - the mod is not perfect (if you do not like the style, proportions, etc. - this is flavoring, it’s understandable), but raising the srach directly due to some technical inaccuracies, in my opinion, is strange.
Yes - the mod is not perfect (if you do not like the style, proportions, etc. - this is flavoring, it’s understandable), but raising the srach directly due to some technical inaccuracies, in my opinion, is strange.
I didn’t want to get involved in this conflict, but I had to
At the very beginning, the author was told that there were flaws in the modification without noise and dirt, but instead of recognizing the flaws and making their mod better, correcting what people don't like, Black Stallion decided to justify the flaws with shouts and cries, arguing, which sometimes contradict and blame Kupyans offenders for everything, although here, in fact, initially most people had nothing to do with Kupyansk
After delving into the conflict, I realized that this is not the case.
I even liked the modifications of Black Stallion, but because of his high self-esteem and unwillingness to listen to his fans, they just spoil the whole impression of a person.
He is not able to listen to the opinions of others and is not even going to, because he considers his mods to be the best and perfect, which should not even have a single minus.
Thus, he attracted even more negativity and negative ratings to his mod.
Quote: Shagg_E
Guys, you are taking something very amateurish to your heart.
Yes - the mod is not perfect (if you do not like the style, proportions, etc. - this is flavoring, it’s understandable), but raising the srach directly due to some technical inaccuracies, in my opinion, is strange.
Yes - the mod is not perfect (if you do not like the style, proportions, etc. - this is flavoring, it’s understandable), but raising the srach directly due to some technical inaccuracies, in my opinion, is strange.
I didn’t want to get involved in this conflict, but I had to
At the very beginning, the author was told that there were flaws in the modification without noise and dirt, but instead of recognizing the flaws and making their mod better, correcting what people don't like, Black Stallion decided to justify the flaws with shouts and cries, arguing, which sometimes contradict and blame Kupyans offenders for everything, although here, in fact, initially most people had nothing to do with Kupyansk
After delving into the conflict, I realized that this is not the case.
I even liked the modifications of Black Stallion, but because of his high self-esteem and unwillingness to listen to his fans, they just spoil the whole impression of a person.
He is not able to listen to the opinions of others and is not even going to, because he considers his mods to be the best and perfect, which should not even have a single minus.
Thus, he attracted even more negativity and negative ratings to his mod.
Clas graphene, finally my 1060 won't burn out from high resolution white textures
Viktor MorI’ll probably do it later when the time is up
I want to make a pack of weapons from the four and try to make clothes for Tommy
I want to make a pack of weapons from the four and try to make clothes for Tommy
I would take part in the contest, but nothing comes to my mind on the topic of the wild west
Well, I don’t wait
Well, I don’t wait
Quote: TheBadZero
there the prelight is changed
not changed, but damaged, judging by how the shadows lie on the roofIn the standard prelite game, omni + brush was made, but here only omni is visible and apparently crooked, since the lighting was set at ground level, and not from above, judging by the same roof
Create a logo of such quality for 1 minute using extrud and moving a pair of ribs
In addition, it is crooked, the dash in the middle of E is not symmetrical along the Z axis, and the prelite on it crookedly lay, judging by the highlighted or shaded vertices
The car is very small, the compact is less shining by one and a half times, when the real Lancer Evo 5 is quite large in size, but in the game itself the car was meant to be small and nothing can be done, these are Cj's problems that he does not bend his legs when he presses the pedals, in Weiss, the same car does not have this bug
I made the car mainly for Weiss and everything looks perfect there, and only then I adapted it for CA for possible interested persons
If you need a normal car with the same look, you can find Mitsubishi Lancer Evolution 5 or 6, and this is primarily an envelope from the game Saints Row