Iam Mike, Before you write something, read my comment carefully. I clearly and clearly explained that I was checking this script in MTA, but he refused to work for me.
In the style of a certain game, in addition to the quality of textures, what should have been of that time should also be contained (transport, clothing, mapping similar to that time).
It seems to me that Russian voice acting is not needed in such GTAs, there are no such moments where you need to have time to read subtitles while driving (there are such moments in SA, but there are not so many of them). Here is the Russian voice acting needed only in GTA 4 and GTA 5, where the moments with simultaneous driving and reading subtitles, just in bulk.
BOBA BOB, The fact that no one is following the applause is somehow bad (there are not many of them, anyway). It would be possible to add a system of similar files at boot (both on GameModding), so that both the average user and the moderator can navigate whether there is already such a file on the site or not, and there will be significantly less garbage.
Marty_McFly, Depends on your PC hardware configuration, quality and optimization of ENB itself.
SDRBB, I think, in this regard, you need to put a restriction on downloading files (it will be easier for moderators to check files), so that all sorts of Flixes there would not clog the site with garbage.
Black Stallion ! As if this is not a secret. The developers themselves said that they ordered an adaptation standard skins under the zombie theme at some dude, and the transport they got from some site (gtaforums in my opinion).
Well, 10 out of 10 here clearly does not smell. Mod scripts can and is good, although the same Zombies in SA from Skript47 is better in terms of scripts, at least the fact that this is the only mod where the fight with the boss takes place using QTE.
Well, I don’t know. 10/10 put it only because of good emotions in the game (although I overdid it with the assessment). But still, I forgot about the fact that the game caused me a lot of aggression because of its balance (a player, like in some kind of hardcore retro game, can kill anything. I sometimes saw how thugs and thugs worked together to overwhelm me )
VlaSid! {tag_13}! , But what will change in general from the fact that they will be at 0.3.7? New bugs and crashes? Poor optimization which is much worse than in the same 0.3z?
There is nothing interesting and special in the NFS MW card to port at least somewhere. Yes, and NFS MW stood out not a card but excellent racing and chases with cops (like many other games in this series).
The name does not match its functionality. Well, what a Shadow Mapper it is, it's a Map Editor. And Shadow Mapper, it should be an editor for placing shadows on objects.
Liimert, Yes, but in fact, in this modification, there is nothing to do but wander through empty locations. I tried in this modification to somehow entertain myself. Capture territory, the same boring thing as it was in the original GTA SA. Explore the territory, all this can be done in the games themselves (in which there is something to do, even more than in the modification itself)
Joel_Alkosso ! Apparently, it is made only for the MTA, where I checked it. It does not attract me, nor delays, nothing, there is only a model and animation of how it flashes yellow. And I installed it like this: 1. Downloaded to the folder MTA / server / mods / deathmatch / resources / [gameplay] / 2. Launched MTA, after which I created a server and added this script, clicked launch. 3. I pressed F1 and chose a shotgspa weapon (the place of which I had this grav-gun) 4. I tried to raise some sort of transport but nothing ... Maybe I did something wrong?
How does this script work at all? No instructions, absolutely nothing about it is written. Or should he not work at all? Or is it just a decoration? Or what is it all about ?!
Somehow, not very realistic. Trying to wind up in open areas from an armed dude is a bad idea, and trying to overwhelm him with a melee idea is even more stupid.
It seems to me that in Red Dead Online there will be much fewer players than in GTA Online. Red Dead Redemption is a game in which online is not appropriate, it is a purely plot game, like the same The Last of Us, God of War, etc. And how can you diversify multiplayer about cowboys in general, so that it attracts you for a long time?
However, the absence of damage is a disadvantage rather than a feature. Although it will do for the MTA, it’s fashionable for them to install vehicles that do not have any deformation and settings.
andre500, Yes, but with the translation of SanLtd and 1C, a lot of scripts have been made. That is to say, this makes any other translation completely useless, even if it is done in a quality manner.
Нет. Я про этот бред в котором нечего не разберешь
Цитата: ARTIOMTRISKIN
смотря что делала? Ест баги не спориу ,может вылетает если наоборот не паачередна проходить в обратную сторону иле миссии скорой вылет.Еще редка в казино это зависит вылет что делал, а так тока С девушкой там встречается в рядком с луции вылетает, тут 2 разные силки и тока сегодня одну первую проверил, чиса 2 просто ездил стрелял покупал интерьеры и не вылетила, так чтоб каждых 4 10 мин не пападалас.Возможно со второй сылкай проблемы, я севодне проверим
It is somehow strange that in general you can work at any job (cop, taxi driver, fireman, etc.) in the GTA, since the main character is essentially a gangster who creates complete anarchy (knocks down packs of passers-by, steals vehicles, organizes wars for territories and so on), and after that it is also accepted somewhere.
And then in one of the DLC it turns out that the Red Dead universe and the one in the movie "Back to the Future" is the same, and they add DeLorian there and a jetpack and a flying skate will appear after it.
Before you write something, read my comment carefully. I clearly and clearly explained that I was checking this script in MTA, but he refused to work for me.