logovo-1994, I generally wrote a script so that the camera was behind the car)) Because it took a lot of attempts to complete this mission, but the most infuriating element is the moron who gives out this mission. If you crash into something by car - consider the mission a failure, because you can’t catch the plane anymore, because you simply don’t see where to go. It is also necessary to score the required number of points, otherwise all the work was simply in vain.
A good website turned out. I remember how I came to the site, immediately began to flood fashion. Not always high-quality, but we all started somewhere) Happy birthday in general.
daniltk2, a triple cannot digest high-poly objects with HQ textures, resolution 2048x2048, especially if you sculpt ten of these into a small area of polygons. Because the maximum number of used RAM is 2 GB.
What a fashion. Downloaded - played. All in all, fine. Partly good, sometimes bad. But this is at least better than the retexture of the original three.
And on the screenshots are vice .... Indeed, why bother and do it qualitatively, when the most important thing is to upload another mod of dubious working capacity to the site and get a glowing avatar.
Here recently I found a very interesting, unused game, opcode 02D2: set_car 0 @ comedy_controls 1 which imitates the drunken control of a car, the car constantly brings in different directions, this script will be exactly in the subject.
I would have done a little differently, I would have screwed up the regeneration timer, and when the player again received damage, the timer was reset to 0.
IlyaNiger, already did something similar, but did not upload. Here's a little one video demo. If I manage to somehow add sound, I will certainly implement it.
I don’t know, I played Fog of The Dead, it didn’t work for me. It’s quite atmospheric, but it’s difficult to immediately orient yourself. As for Andreas Zombies, I had to play it, but again, a little, so I can not honestly judge. I like more Vice.
Kupyansk TOP and Van Love. Mashrumiya is worked out in more detail and adheres to some kind of its own style, and Kupyansk is just a chaotic mess, so I think that the place of the most trashy mod should go to him.
Crusher does not work for some reason, in the last mission for Vincenzo (the name, alas, I do not remember) the plot needs to dispose of the car, but the crane does not want to lift the car and the mission gets stuck.
EdZ, look at the date first. Of course, now there are a bunch of programs that make it easy to get sfx files, and before there was only gta3 sfx editor, which worked once after a while.
86% of the multiplayer audience are Russian-language servers.
- Russian-speaking RP servers *, because dm in this multiplayer has been bent for a very long time. Because of the odds, and CLEO, because of lua, because of the mods that were intended for the single player, but are used everywhere in multiplayer.
developer_180790, I mean a way to do without changing weapons at all. I just found this method and it works great. Let's just say that it directly changes the animation of holding / walking / running with weapons, right in the game. You can even experiment. For example, put an animation from an RPG on any other weapon. I’ll finish tomorrow.
Maybe then you should switch to your fists, and not give a gun to your hands? The idea is interesting, but the implementation is rather primitive, if you do sprint with heavy weapons, do it right.
TheInsaneKiller, Cheats - this is third-party software, incl. and all kinds of plugins and nothing more. And bagoyuz is the abuse of "holes" in the game code, which the developers themselves left.
Idiocy, however. Although I am an avid baker, it’s just absurdity. In principle, you can wait, although it’s not a fact that it will be released on a PC at all. What about localization - how many games from the GTA series have been officially localized? Not at all? What a twist! Subtitles to help, as they say. The console can be taken not only for the sake of RDR II, it is full of good exclusives that are worth playing.
I do not recommend downloading this script. The script will clutter up the game with save pickups and weapons until the save game stupidly stops working, or any bugs appear. Saving can be realized only by pressing a key when the player is in a radius of some kind, for example by the bed. With weapons about the same, I got up somewhere near the locker, pressed a button and got some random weapon. You can also fasten the timer so that you can re-take the weapon after a while. In the meantime, the script does more harm than good.
P.S. As I understand it, since there is such a “bonus”, then you also completed the mission in an unfair way?)
= SpitFire = 05/03/2019, 16:04:07
= SpitFire = 04/22/2019, 00:07:12
What a fashion. Downloaded - played. All in all, fine. Partly good, sometimes bad. But this is at least better than the retexture of the original three.
= SpitFire = 04/20/2019, 2:36:39 p.m.
02D2: set_car 0 @ comedy_controls 1 which imitates the drunken control of a car, the car constantly brings in different directions, this script will be exactly in the subject.
If I manage to somehow add sound, I will certainly implement it.
= SpitFire = 03/31/2019, 5:37:18 PM
= SpitFire = 12/02/2018, 01:19:53
= SpitFire = 11/18/2018, 18:44:42
= SpitFire = 11/09/2018, 01:01:48
= SpitFire = 11/08/2018, 23:05:15
Hmm, that is, loot is constantly being regenerated after some time?
Speedraners will find a glitch and complete the game in 65 seconds))
= SpitFire = 09/23/2018, 12:53:59 PM