Last comments
Esperanto from the triplet is already on the web, I won't do anything from the triplet
In any case, I have a free adaptation here, made by my own handles, I decided to leave the sides at the grate as normal, but I made an acute angle like in Weiss
In any case, I have a free adaptation here, made by my own handles, I decided to leave the sides at the grate as normal, but I made an acute angle like in Weiss
Glenshin has a unique interior texture and unique wheels, when the original is already standard
Interior texture is different
Wheels by Glenshit
A friend asked me to do this, and I did.
Wheels by Glenshit
A friend asked me to do this, and I did.
New version 2.0
All found bugs have been fixed and opinions in the comments have been taken into account
There is one inaccuracy that I deliberately made - there are no gaps at the doors, hood and trunk
I specifically decided not to do them, because I want to and I like it better
All found bugs have been fixed and opinions in the comments have been taken into account
There is one inaccuracy that I deliberately made - there are no gaps at the doors, hood and trunk
I specifically decided not to do them, because I want to and I like it better
You can do something in between the two extremes
Also fix the blackness around the headlights, the position of the texture on the grill
Just because of one bug that was incomprehensible during export, I spent an hour and a half and already from nerves I threw out what happened to the site, so there are so many shortcomings, but there is a wave on the body and the shadow is correct
Also fix the blackness around the headlights, the position of the texture on the grill
Just because of one bug that was incomprehensible during export, I spent an hour and a half and already from nerves I threw out what happened to the site, so there are so many shortcomings, but there is a wave on the body and the shadow is correct
We still need to fix the size of the wheels
I think I will post an update in the near future with all the settings
I think I will post an update in the near future with all the settings
There were overtextured idaho from GTA 3, which looks stupid, because the model is too low-poly
Nowhere did I find a normal Weiss Idaho retexture - either the models are crooked, or there are no waves on the body, or there are some reflections
I had to do everything myself
Nowhere did I find a normal Weiss Idaho retexture - either the models are crooked, or there are no waves on the body, or there are some reflections
I had to do everything myself
Because at that time the model was used from Weiss directly with textures from Weiss, there are ! mods for its port on the net! And this greenwood is completely different, maybe even completely modeled from scratch, there are no hints of a convex lattice
The doors were left from the beta and I restored them
The doors were left from the beta and I restored them
Reuploaded the
Fixed a couple of bugs
I allowed one, and the rest of the standard model had
Lead to excellence
Fixed a couple of bugs
I allowed one, and the rest of the standard model had
Lead to excellence
I want to remake cars in the style of GTA VC
My previous file is a mixture of beta and release virgo from Weiss in the style of sa
My previous file is a mixture of beta and release virgo from Weiss in the style of sa
I'm too lazy, I made it for myself and posted it for others
In general, many people hate xbox car models, the stink in the comments would start
In general, many people hate xbox car models, the stink in the comments would start
Standard oceanic collision is perfect for
In general, a four-door voodoo ideally stands up instead of an oceanic, even the difference is not particularly felt
In general, a four-door voodoo ideally stands up instead of an oceanic, even the difference is not particularly felt
I did not make the rest of the variations with the badge on the chest and the Mohawk
All players are dissatisfied with the presence of loot boxes in games, they are banned in the ranks of countries, developers in courts argue with government politicians because of their similarity to casinos
GTA fans:
GTA fans:
It would be cool to add dynamic lighting or make a prelight here
You can then try to improve the visual after the release of the mod
There are not enough suitable globals lately, it's nice to see such creative projects
You can then try to improve the visual after the release of the mod
There are not enough suitable globals lately, it's nice to see such creative projects
The article originally had the title "Comparison of Liberty City from GTA 3 and GTA IV", which is why I wrote it, because the advantages of the three are named, but not a single argument in favor of the four
The author changed the title of the article - now I have no complaints
The author changed the title of the article - now I have no complaints
Probably everyone was wondering - where did the children go in the GTA series
They are nowhere to be found, in any city, not on a single street
No one will tell you the reasons directly, because this is one of the most touching events in the GTA universe
After 1973, after the end of the military events in Vietnam, a large number of people received many psychological trauma and were rejected by society. It was difficult for them to find a job and they went to jobs with low earnings that did not suit them, but there was no other way to work anywhere without education.
So a group of relatively young guys got a job in an office that organizes children's parties.
At the initial moment, there was nothing scary, they slowly integrated into their new way of life. But psychological problems more and more began to creep out and one day they conspired to commit a terrible act.
Some of them had to be dismembered and buried, and the rest were burned because there was not enough time to get rid of the evidence. They were found very quickly and a scandalous trial took place.
But there were empathizers - various psychos and perverts throughout the country, of which there are still many in GTA games. They continued similar actions - abducting children or mocking them publicly. Someone thought of killing women in maternity hospitals. The result is a system similar to the fight club from the book or movie of the same name. Each city had its own cult and all committed perverted deeds.
Now they are trying to keep silent about this, they are raising young children far from cities with strict security, which negatively affects their perception of the world, which is precisely the reason for the difference between the GTA universe and ours.
And the same perverts and psychos are still alive among ordinary people and are ready to kill all your loved ones for the sake of their personal pleasures.
They are nowhere to be found, in any city, not on a single street
No one will tell you the reasons directly, because this is one of the most touching events in the GTA universe
After 1973, after the end of the military events in Vietnam, a large number of people received many psychological trauma and were rejected by society. It was difficult for them to find a job and they went to jobs with low earnings that did not suit them, but there was no other way to work anywhere without education.
So a group of relatively young guys got a job in an office that organizes children's parties.
At the initial moment, there was nothing scary, they slowly integrated into their new way of life. But psychological problems more and more began to creep out and one day they conspired to commit a terrible act.
Some of them had to be dismembered and buried, and the rest were burned because there was not enough time to get rid of the evidence. They were found very quickly and a scandalous trial took place.
But there were empathizers - various psychos and perverts throughout the country, of which there are still many in GTA games. They continued similar actions - abducting children or mocking them publicly. Someone thought of killing women in maternity hospitals. The result is a system similar to the fight club from the book or movie of the same name. Each city had its own cult and all committed perverted deeds.
Now they are trying to keep silent about this, they are raising young children far from cities with strict security, which negatively affects their perception of the world, which is precisely the reason for the difference between the GTA universe and ours.
And the same perverts and psychos are still alive among ordinary people and are ready to kill all your loved ones for the sake of their personal pleasures.
Probably everyone was wondering - where did the children go in the GTA series
They are nowhere to be found, in any city, not on a single street
No one will tell you the reasons directly, because this is one of the most touching events in the GTA universe
After 1973, after the end of the military events in Vietnam, a large number of people received many psychological trauma and were rejected by society. It was difficult for them to find a job and they went to jobs with low earnings that did not suit them, but there was no other way to work anywhere without education.
So a group of relatively young guys got a job in an office that organizes children's parties.
At the initial moment, there was nothing scary, they slowly integrated into their new way of life. But psychological problems more and more began to creep out and one day they conspired to commit a terrible act.
Some of them had to be dismembered and buried, and the rest were burned because there was not enough time to get rid of the evidence. They were found very quickly and a scandalous trial took place.
But there were empathizers - various psychos and perverts throughout the country, of which there are still many in GTA games. They continued similar actions - abducting children or mocking them publicly. Someone thought of killing women in maternity hospitals. The result is a system similar to the fight club from the book or movie of the same name. Each city had its own cult and all committed perverted deeds.
Now they are trying to keep silent about this, they are raising young children far from cities with strict security, which negatively affects their perception of the world, which is precisely the reason for the difference between the GTA universe and ours.
And the same perverts and psychos are still alive among ordinary people and are ready to kill all your loved ones for the sake of their personal pleasures.
They are nowhere to be found, in any city, not on a single street
No one will tell you the reasons directly, because this is one of the most touching events in the GTA universe
After 1973, after the end of the military events in Vietnam, a large number of people received many psychological trauma and were rejected by society. It was difficult for them to find a job and they went to jobs with low earnings that did not suit them, but there was no other way to work anywhere without education.
So a group of relatively young guys got a job in an office that organizes children's parties.
At the initial moment, there was nothing scary, they slowly integrated into their new way of life. But psychological problems more and more began to creep out and one day they conspired to commit a terrible act.
Some of them had to be dismembered and buried, and the rest were burned because there was not enough time to get rid of the evidence. They were found very quickly and a scandalous trial took place.
But there were empathizers - various psychos and perverts throughout the country, of which there are still many in GTA games. They continued similar actions - abducting children or mocking them publicly. Someone thought of killing women in maternity hospitals. The result is a system similar to the fight club from the book or movie of the same name. Each city had its own cult and all committed perverted deeds.
Now they are trying to keep silent about this, they are raising young children far from cities with strict security, which negatively affects their perception of the world, which is precisely the reason for the difference between the GTA universe and ours.
And the same perverts and psychos are still alive among ordinary people and are ready to kill all your loved ones for the sake of their personal pleasures.
Probably everyone was wondering - where did the children go in the GTA series
They are nowhere to be found, in any city, not on a single street
No one will tell you the reasons directly, because this is one of the most touching events in the GTA universe
After 1973, after the end of the military events in Vietnam, a large number of people received many psychological trauma and were rejected by society. It was difficult for them to find a job and they went to jobs with low earnings that did not suit them, but there was no other way to work anywhere without education.
So a group of relatively young guys got a job in an office that organizes children's parties.
At the initial moment, there was nothing scary, they slowly integrated into their new way of life. But psychological problems more and more began to creep out and one day they conspired to commit a terrible act.
Some of them had to be dismembered and buried, and the rest were burned because there was not enough time to get rid of the evidence. They were found very quickly and a scandalous trial took place.
But there were empathizers - various psychos and perverts throughout the country, of which there are still many in GTA games. They continued similar actions - abducting children or mocking them publicly. Someone thought of killing women in maternity hospitals. The result is a system similar to the fight club from the book or movie of the same name. Each city had its own cult and all committed perverted deeds.
Now they are trying to keep silent about this, they are raising young children far from cities with strict security, which negatively affects their perception of the world, which is precisely the reason for the difference between the GTA universe and ours.
And the same perverts and psychos are still alive among ordinary people and are ready to kill all your loved ones for the sake of their personal pleasures.
They are nowhere to be found, in any city, not on a single street
No one will tell you the reasons directly, because this is one of the most touching events in the GTA universe
After 1973, after the end of the military events in Vietnam, a large number of people received many psychological trauma and were rejected by society. It was difficult for them to find a job and they went to jobs with low earnings that did not suit them, but there was no other way to work anywhere without education.
So a group of relatively young guys got a job in an office that organizes children's parties.
At the initial moment, there was nothing scary, they slowly integrated into their new way of life. But psychological problems more and more began to creep out and one day they conspired to commit a terrible act.
Some of them had to be dismembered and buried, and the rest were burned because there was not enough time to get rid of the evidence. They were found very quickly and a scandalous trial took place.
But there were empathizers - various psychos and perverts throughout the country, of which there are still many in GTA games. They continued similar actions - abducting children or mocking them publicly. Someone thought of killing women in maternity hospitals. The result is a system similar to the fight club from the book or movie of the same name. Each city had its own cult and all committed perverted deeds.
Now they are trying to keep silent about this, they are raising young children far from cities with strict security, which negatively affects their perception of the world, which is precisely the reason for the difference between the GTA universe and ours.
And the same perverts and psychos are still alive among ordinary people and are ready to kill all your loved ones for the sake of their personal pleasures.
https://libertycity.ru/files/gta-san-andreas/122163-bmw-7-series-e23.html
Why upload car models that have already been converted to GTA?
Why upload car models that have already been converted to GTA?
And to upload your mod
You can either upload it directly to the site, or specify the link as a mirror
You can either upload it directly to the site, or specify the link as a mirror
In the final version of the game on pc there is no digle for the whole building
It was rather a design decision to make a revolver, because a revolver is a symbol of American arms and patriotism
So replacing a part of the building with a digle in general is some kind of blasphemy, this was not on the pc, it would be better to fix the grass model than to do such a gag
Weiss wheels on the roof are more of a polygon saving because it is recommended to use fewer polygons for buildings
I don’t understand at all what kind of mod it was then - it was written GTA SA Classic, the port of the PC version to the mobile phone, but in fact this is an assembly of some incomprehensible stupid things that never existed in the PC version
It would be possible to arrange the assembly of all this gag in another mod
Some person will think that this is his PC version ported - but in fact another mod is slipping, where supposedly beta elements were removed
It's like replacing a Weiss statuette on a building in eastern Los Santos with a gta shell, in gta sa there is no hidden figurine bag. Maybe even five-sided steering wheels in a car in cutscenes, replace with a plain with a steering wheel texture, it's the same from beta
It was rather a design decision to make a revolver, because a revolver is a symbol of American arms and patriotism
So replacing a part of the building with a digle in general is some kind of blasphemy, this was not on the pc, it would be better to fix the grass model than to do such a gag
Weiss wheels on the roof are more of a polygon saving because it is recommended to use fewer polygons for buildings
I don’t understand at all what kind of mod it was then - it was written GTA SA Classic, the port of the PC version to the mobile phone, but in fact this is an assembly of some incomprehensible stupid things that never existed in the PC version
It would be possible to arrange the assembly of all this gag in another mod
Some person will think that this is his PC version ported - but in fact another mod is slipping, where supposedly beta elements were removed
It's like replacing a Weiss statuette on a building in eastern Los Santos with a gta shell, in gta sa there is no hidden figurine bag. Maybe even five-sided steering wheels in a car in cutscenes, replace with a plain with a steering wheel texture, it's the same from beta
In the final version of the game on pc there is no digle for the whole building
It was rather a design decision to make a revolver, because a revolver is a symbol of American arms and patriotism
So replacing a part of the building with a digle in general is some kind of blasphemy, this was not on the pc, it would be better to fix the grass model than to do such a gag
Weiss wheels on the roof are more of a polygon saving because it is recommended to use fewer polygons for buildings
I don’t understand at all what kind of mod it was then - it was written GTA SA Classic, the port of the PC version to the mobile phone, but in fact this is an assembly of some incomprehensible stupid things that never existed in the PC version
It would be possible to arrange the assembly of all this gag in another mod
Some person will think that this is his PC version ported - but in fact another mod is slipping, where supposedly beta elements were removed
It's like replacing a Weiss statuette on a building in eastern Los Santos with a gta shell, in gta sa there is no hidden figurine bag. Maybe even five-sided steering wheels in a car in cutscenes, replace with a plain with a steering wheel texture, it's the same from beta
It was rather a design decision to make a revolver, because a revolver is a symbol of American arms and patriotism
So replacing a part of the building with a digle in general is some kind of blasphemy, this was not on the pc, it would be better to fix the grass model than to do such a gag
Weiss wheels on the roof are more of a polygon saving because it is recommended to use fewer polygons for buildings
I don’t understand at all what kind of mod it was then - it was written GTA SA Classic, the port of the PC version to the mobile phone, but in fact this is an assembly of some incomprehensible stupid things that never existed in the PC version
It would be possible to arrange the assembly of all this gag in another mod
Some person will think that this is his PC version ported - but in fact another mod is slipping, where supposedly beta elements were removed
It's like replacing a Weiss statuette on a building in eastern Los Santos with a gta shell, in gta sa there is no hidden figurine bag. Maybe even five-sided steering wheels in a car in cutscenes, replace with a plain with a steering wheel texture, it's the same from beta
In the final version of the game on pc there is no digle for the whole building
It was rather a design decision to make a revolver, because a revolver is a symbol of American arms and patriotism
So replacing a part of the building with a digle in general is some kind of blasphemy, this was not on the pc, it would be better to fix the grass model than to do such a gag
Weiss wheels on the roof are more of a polygon saving because it is recommended to use fewer polygons for buildings
I don’t understand at all what kind of mod it was then - it was written GTA SA Classic, the port of the PC version to the mobile phone, but in fact this is an assembly of some incomprehensible stupid things that never existed in the PC version
It would be possible to arrange the assembly of all this gag in another mod
Some person will think that this is his PC version ported - but in fact another mod is slipping, where supposedly beta elements were removed
It's like replacing a Weiss statuette on a building in eastern Los Santos with a gta shell, in gta sa there is no hidden figurine bag. Maybe even five-sided steering wheels in a car in cutscenes, replace with a plain with a steering wheel texture, it's the same from beta
It was rather a design decision to make a revolver, because a revolver is a symbol of American arms and patriotism
So replacing a part of the building with a digle in general is some kind of blasphemy, this was not on the pc, it would be better to fix the grass model than to do such a gag
Weiss wheels on the roof are more of a polygon saving because it is recommended to use fewer polygons for buildings
I don’t understand at all what kind of mod it was then - it was written GTA SA Classic, the port of the PC version to the mobile phone, but in fact this is an assembly of some incomprehensible stupid things that never existed in the PC version
It would be possible to arrange the assembly of all this gag in another mod
Some person will think that this is his PC version ported - but in fact another mod is slipping, where supposedly beta elements were removed
It's like replacing a Weiss statuette on a building in eastern Los Santos with a gta shell, in gta sa there is no hidden figurine bag. Maybe even five-sided steering wheels in a car in cutscenes, replace with a plain with a steering wheel texture, it's the same from beta
In the final version of the game on pc there is no digle for the whole building
It was rather a design decision to make a revolver, because a revolver is a symbol of American arms and patriotism
So replacing a part of the building with a digle in general is some kind of blasphemy, this was not on the pc, it would be better to fix the grass model than to do such a gag
Weiss wheels on the roof are more of a polygon saving because it is recommended to use fewer polygons for buildings
I don’t understand at all what kind of mod it was then - it was written GTA SA Classic, the port of the PC version to the mobile phone, but in fact this is an assembly of some incomprehensible stupid things that never existed in the PC version
It would be possible to arrange the assembly of all this gag in another mod
Some person will think that this is his PC version ported - but in fact another mod is slipping, where supposedly beta elements were removed
It's like replacing a Weiss statuette on a building in eastern Los Santos with a gta shell, in gta sa there is no hidden figurine bag. Maybe even five-sided steering wheels in a car in cutscenes, replace with a plain with a steering wheel texture, it's the same from beta
It was rather a design decision to make a revolver, because a revolver is a symbol of American arms and patriotism
So replacing a part of the building with a digle in general is some kind of blasphemy, this was not on the pc, it would be better to fix the grass model than to do such a gag
Weiss wheels on the roof are more of a polygon saving because it is recommended to use fewer polygons for buildings
I don’t understand at all what kind of mod it was then - it was written GTA SA Classic, the port of the PC version to the mobile phone, but in fact this is an assembly of some incomprehensible stupid things that never existed in the PC version
It would be possible to arrange the assembly of all this gag in another mod
Some person will think that this is his PC version ported - but in fact another mod is slipping, where supposedly beta elements were removed
It's like replacing a Weiss statuette on a building in eastern Los Santos with a gta shell, in gta sa there is no hidden figurine bag. Maybe even five-sided steering wheels in a car in cutscenes, replace with a plain with a steering wheel texture, it's the same from beta
If you need a fix of a protruding leg, I can increase the size of the model and put it
The material is set to turn on, but they do not turn on