I don’t understand at all why such scripts are made, such as to revitalize the area? Only the game can slow down from them and that's it.
Because some places in the game are completely empty and this is not realistic, for example, there are no cops in the police station or at the military base of the military.
Quote: Pedro19640
Only the game can slow down from them and that's it.
Why did you decide that the game slows down from them in the script, the radius is written when the models should be loaded and deleted and how should it slow down?
Not true. If you know how to read your code (and, accordingly, it should be well written) and know how to put comments, even though the original main with all its tens of thousands of lines you will understand, and you will be able to notice the error in time and correct it
But when you work with a large number of models, it is simply difficult to determine, for example, I have 30 soldiers, I placed them compiled, I went into the game, I did not like how the model is worth, I want to fix it and I don’t remember which model it is 7 @ or 8 @ or 12 @ and it’s impossible to fix everything ... Although someone like me, for example, find it difficult to fix something in such a situation
especially difficult when there are many identical models
Green muck is an object - it's the same as asking what actions a trash can does.
Quote: ysv1999
2. With 2 Hunters you didn’t steal by chance
You can ask xXx2o1o he helped me, I first wrote the wrong script, he told me what errors do not believe me, ask him.
Quote: ysv1999
Are the military shooting or are they just standing there?
You do not shoot helicopters a little if they did shoot in the game there were a lot of unpleasant mistakes. I did so that they would shoot, but then there were problems with the game.
https://libertycity.ru/files/gta-san-andreas/52304-ozhivljonnaja-zona-69-v-2. 0.html here is the script where the military walk and shoot, but in the end the game crashes
and the point is for me to make a script in which the military will shoot and walk, but the game will crash or do you think that it is difficult for me to insert into the script wait 100 05E2: AS_actor 1 @ kill_actor $ PLAYER_ACTOR This is for 10 minutes of work, so I did not do that they would shoot so that the game was stable.
In the missions in Gta Sa there was something similar. And what is this "green muck" for?
This is where the righteous man sent CJ to a train that transported tanks and there, among three boxes, she had to be found. She is on the screen with a jetpack and guys, to open the laboratory, you need to download the script https://libertycity.ru/gta-san-andreas/cleo/3070-otkrytaya-zona-69.html
The mods must preserve the atmosphere of the GTA 3 universe
He meant that you need to keep the spirit of rock old. Everything is ok here, but if there were deluxe chips and lays here it would be a minus because the atmosphere was ruined.
Only textures? it seems to me that there are also models, and why are there ipl, ide files, unless there are not enough trees on the map in San Andreas
In cleo scripting, there are no opcodes so that the actors (in my case, these are policemen) could be killed. In principle, you could make them walk, shoot and they could be killed, but in the game there would be very often crashes. That is, it would be better if they stupidly stand and smoke or chat than walk and shoot but then the game crashed
Thanks to the author the script is good, there would be more such scripts, on the subject of revitalization)
I will keep coming up with something interesting
I will not revive military bases found a worthy script for reviving https://libertycity.ru/files/gta-san-andreas/51958-ozhivljonnaja-zona-69.html
But this script often crashes the game, I personally checked, for example, after the models were loaded there was a crash or when I traveled around the base I looked at the soldiers and left the radius in which the models should appear and disappear the same crash in general this script is good but crashes the game. a similar script, only soldiers will not walk and shoot at the main character, but it will not crash, I don't know if it makes sense to write such a script or come up with something else.
Post edited by alex59 on 09/30/2014 at 01:47:01 AM
Well done, I'm doing the same textures, more precisely, until they started writing to me like rosa, there is now no need for it. I hope you will not write such depressing comments like me. For mod +
She put it into the wrong category rather to relate to objects than to boats you can't swim on it. It would not be bad if someone made a script so that you could swim on a submarine like in GTA V. For mod +
Anyway, your textures (no offense) looks just awful
I’m not offended, I respect the opinion of every person. I would have abandoned it long ago if all people didn’t like it. But there are people who like my mods, so why not keep making them. All the more, I’m learning to blog, thanks to them, I get advice and experience.
Yes, you told me that there is no point in textures, there is ROSA and all that. But I want to do a little bit of textures for Las Venturas (all the more, there is no ROSA for him yet). And I will not post 3D models for the time being, they are still completely pre-existing, I need to practice in 3d max, but I'm sure I'll be working on new objects soon
Yes, there were many problems with the windows, either too bright or clumsy. It was difficult to choose a normal texture. Which is the most optimal now in fashion. At first I thought of making them with a greenish tint, but then I decided to make them dark blue.
Thank you
especially difficult when there are many identical models
because you only crash
https://libertycity.ru/files/gta-san-andreas/52304-ozhivljonnaja-zona-69-v-2.
0.html here is the script where the military walk and shoot, but in the end the game crashes
and the point is for me to make a script in which the military will shoot and walk, but the game will crash or do you think that it is difficult for me to insert into the script
wait 100
05E2: AS_actor 1 @ kill_actor $ PLAYER_ACTOR
This is for 10 minutes of work, so I did not do that they would shoot so that the game was stable.
https://libertycity.ru/gta-san-andreas/cleo/3070-otkrytaya-zona-69.html
Intrigue)
and why are there ipl, ide files, unless there are not enough trees on the map in San Andreas
I will not revive military bases found a worthy script for reviving https://libertycity.ru/files/gta-san-andreas/51958-ozhivljonnaja-zona-69.html
But this script often crashes the game, I personally checked, for example, after the models were loaded there was a crash or when I traveled around the base I looked at the soldiers and left the radius in which the models should appear and disappear the same crash in general this script is good but crashes the game. a similar script, only soldiers will not walk and shoot at the main character, but it will not crash, I don't know if it makes sense to write such a script or come up with something else.
Post edited by alex59 on 09/30/2014 at 01:47:01 AM
I think to revive the military bases
https://libertycity.ru/files/gta-san-andreas/75252-hd-karta-radar-i-menju.htm
l
Do you think these squares look pretty?