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If there is a question of saving the Internet, then you can download this version.
The next update (most likely one of the final ones) will also be released in about a week and a half, but it will not contain something radically new - a couple of new fixes and bug fixes from previous versions.
So it's up to you.
The next update (most likely one of the final ones) will also be released in about a week and a half, but it will not contain something radically new - a couple of new fixes and bug fixes from previous versions.
So it's up to you.
Android / data / com.rockstargames.gtasa / files.
Also, as it is located in the downloaded archive.
Also, as it is located in the downloaded archive.
Good day.
Downloading Obb cache is mandatory for now.
In the next versions of the assembly, I plan to move the cache into one folder - in Obb or Data, which I think so far.
Downloading Obb cache is mandatory for now.
In the next versions of the assembly, I plan to move the cache into one folder - in Obb or Data, which I think so far.
What exactly is the error?
Try downloading the Mega app to your smartphone and opening the file link through it.
Try downloading the Mega app to your smartphone and opening the file link through it.
Interesting.
OBB cache of older versions is similar to the cache from new 1.08 / 2.00? If so, then the matter is most likely in the agro-industrial complex, and this is already an impassable distance.
OBB cache of older versions is similar to the cache from new 1.08 / 2.00? If so, then the matter is most likely in the agro-industrial complex, and this is already an impassable distance.
Marcel Whyler recently dropped one of these mods into the Miscellaneous Mods section, you can see.
Today I devoted all day to the analysis of this topic.
I took the original audio files of the radio from the old PC version 1.0 (this version has full, uncut audio) and shoved them to replace the standard mobile with all sorts of perverted methods.
At the output, to be honest, it turns out a buzz: the radio either does not work at all, or it works with snippets, or there is only the speech of the announcers without the tracks themselves.
In short, nothing worked for me, but I do not despair.
By the way, on the Internet you can find some modifications that return full radio to the mobile version, but they work no better than what comes out for me.
I took the original audio files of the radio from the old PC version 1.0 (this version has full, uncut audio) and shoved them to replace the standard mobile with all sorts of perverted methods.
At the output, to be honest, it turns out a buzz: the radio either does not work at all, or it works with snippets, or there is only the speech of the announcers without the tracks themselves.
In short, nothing worked for me, but I do not despair.
By the way, on the Internet you can find some modifications that return full radio to the mobile version, but they work no better than what comes out for me.
Hey.
I know about your assembly of GTA SA Classic almost from the very beginning of its development, and it is possible that she was one of the inspirers of my assembly. Although, to be honest, I myself have long thought about introducing features from other versions into the mobile version of Sanka.
I took half of your mods? In this assembly there is only one modification, whose author is you - PVSA Mod. All authors are listed, so I see no reason to claim. And in the next version of the assembly, I planned to replace your modification with another, so everything is OK with copyright.
I don't know about the name. I do not particularly remember that your modification was called SaFixMobile before, but I do not exclude the possibility that this name could remain in my subconscious and jump out of it at the right time.
It seems to have answered all your questions.
On top of that, I would like to wish you good luck in your further developments, personally, I am looking forward to your port of SkyGFX, and the rest of your work is very interesting to me :)
Good luck!
I know about your assembly of GTA SA Classic almost from the very beginning of its development, and it is possible that she was one of the inspirers of my assembly. Although, to be honest, I myself have long thought about introducing features from other versions into the mobile version of Sanka.
I took half of your mods? In this assembly there is only one modification, whose author is you - PVSA Mod. All authors are listed, so I see no reason to claim. And in the next version of the assembly, I planned to replace your modification with another, so everything is OK with copyright.
I don't know about the name. I do not particularly remember that your modification was called SaFixMobile before, but I do not exclude the possibility that this name could remain in my subconscious and jump out of it at the right time.
It seems to have answered all your questions.
On top of that, I would like to wish you good luck in your further developments, personally, I am looking forward to your port of SkyGFX, and the rest of your work is very interesting to me :)
Good luck!
This is not so much a PS2-style assembly as a hodgepodge of all versions of Sanka + various bug fixes of the original game.
I will try to solve this problem.