Well, there is no new information, in short. But I still bet on the fact that mainly 2 categories of mods are and will be blocked: ports and remakes. Well, or what, by name, it reminds a lazy lawyer t2.
It's a totally new exe, so all the mods that use some memory addresses are not compatible with reVC now. But the good news is that now you can include your code directly in the source code and compile your own exe with all the features you want, including CLEO, modloader, and stuff. But of course, it's for experienced modmakers (coders, actually). So wait until some experienced modmakers will compile their versions of reVC. For example, here is the version of re3 by thelink2012 that will contain a modloader after it's finished: https://github.com/thelink2012/re3
Weiss radio control opcode ignores custom radio. MB could be confused and do everything through memory edits, but I don’t see the point. This script is mainly useful for the creators of global modifications, in which custom radios, and such do not use the mp3 folder, but replace adf files. Or streamers who usually turn off all music altogether. They don't need an mp3 folder either.
The situation sucks, of course. But I do not quite agree with the conclusions of the article. IMHO, t2 is not fighting modding, but rather transferring content from one game to another.
There it was not about moonshine. Water is slang for a type of banned substance, and on that next mission, he's actually brewing that substance. If you're interested, Right Translation and I did a normal translation of that mission (look at his channel).
This is great news. Of course, I'm not a big fan of listening to dance music in GTA specifically, but mb this will be a step towards new approaches to licensing music for games, so that situations less likely to happen, as was the case with music cuts in previous parts of GTA after some time.
Manhunt died, as did Max Payne. Bully still has a chance, but only as a side project (obviously, the scale there is far from the same as in GTA and RDR). Noir was generally a one-shot, like Tennis. So it turns out that they simply have no way out, except for the release of GTA6. Before it, some “Bully 2” may come out, but rather as a seed.
But at least Half-Life: Alyx came out. Yes, and from journalistic materials it turned out that HL3 was in development, this is already a fact. So it doesn't contradict my statement.
Well, it's logical. The pause between the last part and today is huge, Rockstars are developing projects in parallel, there are a lot of rumors around GTA 6 in the industry in recent years, so...
The paths of the Rockstars are inscrutable, maybe it's still an unfinished map, who knows .. we'll see. But I would not completely dismiss the version that this is not a fake, because. rdr2 leaks are still confirmed. I still want to believe that we will visit the HD version of Miami.
If this is a stylization of a satellite map, then the differences in the colors of the waters are quite normal. In the Florida area, there are both turquoise (closer to the coast) and dark blue waters (in rivers and shallow reservoirs).
With regards to the beaches - here xs. Mb they really love Florida beaches, that's why they make them huge :D Or it's just that the scale still makes it bad to analyze the map (the city will obviously be smaller than the real one)
Well, the map from recent releases was merged from rdr2, and it was later confirmed.
Maybe the active part of the development began recently, but it is obvious that the "early stage" has already been passed, because. Rockstar has always developed projects in parallel.
There the texture of the face is the same, by the way. It's just unusual) And so - closer to the cutscene model, and in theory it's more correct, sort of like
Do you mean ps2?
For every Vice Cry banned, we'll find 10 Vice City 2
Modding can't be beat!
But I still bet on the fact that mainly 2 categories of mods are and will be blocked: ports and remakes. Well, or what, by name, it reminds a lazy lawyer t2.
But the good news is that now you can include your code directly in the source code and compile your own exe with all the features you want, including CLEO, modloader, and stuff. But of course, it's for experienced modmakers (coders, actually).
So wait until some experienced modmakers will compile their versions of reVC.
For example, here is the version of re3 by thelink2012 that will contain a modloader after it's finished:
Spreading the legacy of modmakers!
This script is mainly useful for the creators of global modifications, in which custom radios, and such do not use the mp3 folder, but replace adf files.
Or streamers who usually turn off all music altogether. They don't need an mp3 folder either.
Or maybe even we are waiting for some new technologies in games (related to facial animation)
Of course, I'm not a big fan of listening to dance music in GTA specifically, but mb this will be a step towards new approaches to licensing music for games, so that situations less likely to happen, as was the case with music cuts in previous parts of GTA after some time.
So it turns out that they simply have no way out, except for the release of GTA6. Before it, some “Bully 2” may come out, but rather as a seed.
Yes, and from journalistic materials it turned out that HL3 was in development, this is already a fact.
So it doesn't contradict my statement.
With regards to the beaches - here xs. Mb they really love Florida beaches, that's why they make them huge :D Or it's just that the scale still makes it bad to analyze the map (the city will obviously be smaller than the real one)
Well, the map from recent releases was merged from rdr2, and it was later confirmed.
However, nothing new.
Rock and action movies say hello to the senile.