Hi. The experimental features that I introduced in the latest versions of the mod are full of flaws, and I'm already working on fixing them. Your feedback about these scripts is really important to me, because it will help me detect and fix as many bugs as possible! Thank you for the information :)
Hey. Previously, I already started work on fixing the radio and adding cut tracks there, but over time I abandoned the idea. I plan to do this in the near future, look forward to the next updates;)
Hey. Strange, did you exactly install version 2.00 and the corresponding mod files? Check again that the installation is correct and try to transfer files from the folder for version 1.08 to the game folder - this should help.
Hi! Yes, with this mod, the game should be completely passable at 100 & # x,; but if this is not the case, and you met with some error when passing the game - be sure to let me know about it, and I will try to fix it!
Thank you very much! Believe me, this is not the limit of what I wanted to implement in my fashion - there is still a lot of interesting things on the way, and your support motivates me to work on it :)
Hi! Could you contact me via any social network that is convenient for you or describe these problems to me in personal messages directly on the site? Some of the problems you described have already been fixed, and some are not entirely clear to me - could you describe them more specifically?
Yes, good afternoon. Files from the 2.00 folder must be installed along the Android / data path. Check if the installation path is correct, you may have done something wrong ... You can describe to me specifically what is wrong, I can definitely help you :)
Hello, Aleksa! Well ... I will definitely fix the problems with the transparent interior of the Hermes car. In my build, there is a fix for "soap characters", but I did not reduce the "soap" much, so it improves the display of light on characters. A fix that degrades the texture of grass, sand, and some other materials to the quality of the PC / PS2 version in my build is also available. I also don't see the point of returning the original reflections from the PS2 and replacing them with mobile ones, because the original mobile reflections are not bad, and you can always choose the ones that suit you best through the game settings. What do you mean by "dark porch" in the Johnson house? This is a point I didn't understand, so please describe it if it's important.
Unfortunately, the script for fix traffic requires additional adaptation for the mobile version, as well as for many other fixes from Junior_Djjr, and I have no particular desire to do this. Now my priority is to create an inherently simplified script for changing the phases of the moon from PS2.
Unfortunately, the bug with CJ's facial expressions is contained in the game code, and most likely depends on the video accelerator on your smartphone. That is why it is unlikely that ordinary mortals can fix this bug - only the developers can fix it, and even then, I very much doubt that they will do this.
Good day. I am familiar with this problem and am already actively trying to fix all the places on the map where there are similar problems. Could you please contact me through any network convenient for you and tell me about all the problems that you noticed in the assembly?
About the bug with the gate at the entrance to the airport: the disappearance of the gate is exclusively a feature of version 2.00, and it does not depend on the assembly (if, of course, you are talking about it). At 1.08, by the way, there is no bug. And I know about soap textures, in the next version all or almost all such places will be fixed, I am already doing this.
There is nothing critical in a couple of bugs, this is quite normal - you will not even notice them. If it's a matter of principle for you to play a perfectly polished game, wait for the next version, which should be released in about a week. There I will try to bring everything to perfection, and, most likely, this will already be the final version of the assembly.
Oh, I know the bug with white textures near Winewood, I even fixed it. And either I didn't fix everything, or I uploaded the wrong file to the site. In addition, I advise you to contact me via messenger / social network and clarify the problems that you have encountered.
By "brightness" do you mean "shine" characters that are a unique feature of the mobile version?
Previously, I already started work on fixing the radio and adding cut tracks there, but over time I abandoned the idea.
I plan to do this in the near future, look forward to the next updates;)
Please describe under what circumstances your game crashes.
Unpack files from the archive with the assembly along the path Android / data.
Unfortunately, for this mod, it is urgently necessary to install all the files in the data directory, with only one APK file this will not fit.
Strange, did you exactly install version 2.00 and the corresponding mod files? Check again that the installation is correct and try to transfer files from the folder for version 1.08 to the game folder - this should help.
Which file hosting service is the file not downloaded from? Both?
I'm already working on fixing this issue, it should be fixed soon - wait for updates!
Yes, with this mod, the game should be completely passable at 100 & # x,; but if this is not the case, and you met with some error when passing the game - be sure to let me know about it, and I will try to fix it!
Could you contact me via any social network that is convenient for you or describe these problems to me in personal messages directly on the site? Some of the problems you described have already been fixed, and some are not entirely clear to me - could you describe them more specifically?
Files from the 2.00 folder must be installed along the Android / data path.
Check if the installation path is correct, you may have done something wrong ...
You can describe to me specifically what is wrong, I can definitely help you :)
At least I haven't noticed any bugs / crashes / glitches.
Working on this is a priority, and it may be fixed in the next version of the mod.
Well ... I will definitely fix the problems with the transparent interior of the Hermes car.
In my build, there is a fix for "soap characters", but I did not reduce the "soap" much, so it improves the display of light on characters. A fix that degrades the texture of grass, sand, and some other materials to the quality of the PC / PS2 version in my build is also available. I also don't see the point of returning the original reflections from the PS2 and replacing them with mobile ones, because the original mobile reflections are not bad, and you can always choose the ones that suit you best through the game settings.
What do you mean by "dark porch" in the Johnson house? This is a point I didn't understand, so please describe it if it's important.
I will definitely look at the bug with the tower collision and fix it if possible.
Old screenshots and so perfectly reflect the essence of the assembly, what's the point of changing them?
Now my priority is to create an inherently simplified script for changing the phases of the moon from PS2.
Upd: Already loaded.
That is why it is unlikely that ordinary mortals can fix this bug - only the developers can fix it, and even then, I very much doubt that they will do this.
I am familiar with this problem and am already actively trying to fix all the places on the map where there are similar problems.
Could you please contact me through any network convenient for you and tell me about all the problems that you noticed in the assembly?
At 1.08, by the way, there is no bug.
And I know about soap textures, in the next version all or almost all such places will be fixed, I am already doing this.
If it's a matter of principle for you to play a perfectly polished game, wait for the next version, which should be released in about a week. There I will try to bring everything to perfection, and, most likely, this will already be the final version of the assembly.