After all, this is the first job in converting weapons, and it came out fine. And you here srach arranged, of course this is your opinion, but my opinion is positive about this fashion. A plus.
L.A. Noire is not GTA. This is already a separate game about a detective and it was not made by Rockstar Games, but by another game company. Rockstar Games publishers of the game.
Well, on the one hand, it will be better if they postpone the game to 2015. Then they will be able to update it even better, with excellent graphics, gameplay, new features, updated GTA Online and much more. And the most important thing is that the game will not be bugged. But on the other hand, it will be bad that they will postpone it to 2015 - it will take a long time to wait. Well, also if you remember the position of Russia with the United States, then there is a possibility that GTA V will not appear on sale in Russia ...
Well, I want to say that this storyline made me happy and even very much. I did not find any bugs in the missions (except for one, but more on that later). The soundtrack is well chosen. The plot is well executed and original. So, the whole plot is based on the fact that a 6-year-old boy infinitely kills everyone who lives in his family's house, but not with weapons, but oddly enough, but with objects that he will see on his way. Even take, for example, an ordinary stick, with which he can easily and simply kill, and not himself, but just throw it off. I want to draw your attention to the fact that for many who do such missions with children, many have seen weapons in children, and this looks completely unrealistic and this is even impossible in life. At the end of the plot, a small number of weapons are still observed, but they are not dangerous enough and not heavy for a 6-year-old child. The main murder weapon is any hanging object, or even just lying in place. Also, the effects can be found in some missions, they are also correctly placed. Missions I want to say are quite interesting and exciting. There were difficult moments, but I did not find much difficulty. Missions with a difficulty level of about 45%. I want to say that in the end it was quite difficult to defeat the goal, but all the same it can be done, you just need to know this trick. The genre, I think, is still more like mysticism with elements of drama, I would not single out a particularly different genre in this project. But I want to say that the main genre of this project is a quest. I did not find any bugs, but in mission 5 there may be a serious bug that takes the main character to a parallel world and you cannot get out of there, you have to go through again. This bug can only be avoided if you complete the missions from the very beginning. I also want to note that the author may not be able to highlight the text with color, the author needs to learn how to do this in order to emphasize the quality of the mission. The whole reason for this can be a well-chosen soundtrack, which is in this project and it is well-chosen. My assessment of the project is 4.5 / 5. Good job. Looking forward to the next missions !
So, well, what am I going to tell you so many "beautiful" words about our mission. I want to say in two simple words - great mission complete shit! What was that? Where is the name of the goals? What to do? Whom to soak? What for? I didn’t understand anything at all, I got into the car, drove to the house and no one knows why. Then it goes that I have to kill the target, why? I drove on and so constantly kill, drive, kill, drive, kill, drive, kill. The mission is very high quality shitty. I have never seen such missions. Do you want to know the name of our mission? Vitkm... Yes, yes, yes, that's exactly what it's called. I have never seen such names and it is very good original. So original that even a person with Down Syndrome would not come up with such a thing (I apologize if I offended anyone with this). You have to call it that name, I would never have thought of such a thing. Quality on top lower than low. Especially me pleased It hangs. And then you have to kill him and you know what's next? Now there are 2 actors, one stands still, the other attacked the GG and their ides coincide. You would learn to hide the actors. Such missions should not be posted on the site at all. This is not the level of a real DYOMER, but rather the level of an idiot. The mission is completed in 2 minutes by the way. Dumb mission. Complete shit. I bet 100% minus, and why?
Cons: - No target name - It's stupid to kill and walk - The quality is shit - The actor is not moving correctly - The actor is not hidden after the end of his action in the scene
Pros:
- No pluses My advice to the author is to first learn how to do missions in the same way as other well-known DYOMers and then lay out their missions.
Q.E.D. Thank you for the attention!
The post has been edited by vladislav87 on 08-30-2014 at 20:58:28
Wah! This have not happened before. An excellent mod, only that people would not interfere there, or at least the very same OG Lock, also known as AT THE GROUND LEVEL LOCATION.
The face is somehow not very good, it is the skin color of the face. On the one hand it looks normal, on the other it does not. Plus I'll put it on, the rest is done normally.
So, now we will appreciate this miracle. Friends, do not rush to conclusions, the plot is certainly not the best, but the performance can be excellent! Yes, this is sooooo so, I will unsubscribe when I pass. ..... And so what we have. At the very beginning we appear, guess where? At the headquarters of the agency where our reporter works, you say, but this is a bobble. In the studio, you say, and again a miss. Well, I won't torment you, we appear on the street of the grove opposite some unknown house, yeah. We are told that we are a reporter, and that we need to get to our boss. Great, we go to the checkpoint, and right before our eyes a car appears, oh miracle, mysticism and nothing more. We go along the checkpoints to the chief. (Why it was impossible to make one checkpoint immediately at the meeting point, I cannot understand.) He gives us the task to get to Area 69, which we do, thank God, not by checkpoints. And there we meet the five stars of pursuit, and the inscription: Well, it makes sense to talk further about the mission, honestly I could not go through it, because I personally do not understand what needs to be done there, I came to this map and fooled it along and across, then I went for a walk around the entire base, naively believing that the solution to the problem is somewhere out there. It's good that no one bothered me, because inside the base, there was no one, no scientists, no patrolmen, no one on duty, no one at all. MINUS. I think we will see exactly this mission in the next issue of the Review + from Wir
I support 100%. The smartest thing from the author is that he put the whole world in one map of the state of San Andreas. In his opinion, it turns out that the world is so "large" that it will fit into the entire state of San Andreas. The logic is off scale. While checking the file, I still rejected the file, they accepted it anyway. I'm giving the author the Oscar 2014 Best DYOM Mission 2014! Keep it up!
Well what can I say, I passed this project and I liked it quite well. Everything was excellently done, only the soundtrack would have been useful in all missions, but I will not lower the rating because of this. Also, it would not hurt to learn how to make missions published or make a project in the Storyline. The plot is quite interesting, it was interesting for me to play such missions, although they were difficult, but interesting. The quality of the missions is average, I did not find any bugs, which is commendable. All objects are placed correctly and conveniently, the effects, among other things, were also excellently composed. I can also say a few words about the genre of the project, that it contains several genres, namely Action, Melodrama and Ordinary Drama. In the project, in one of the missions, you can see the elements of love. I didn't find much cruelty here, except that a lot of people will have to be killed. But I would like to draw your attention to the fact that there are grammatical and punctuation errors in the dialogues, the author needs to correct his illiteracy a little and then everything will be fine, but because of this I still will not lower the grade. The project is really worthwhile and is the best of all the big projects in DYOM that newbies have done. I bet 100% 5/5. The author is great ! Continue to do missions in the same way, only next time you publish missions or do them in the Storyline to make it easier to include missions.
P.S. Expect the first project from MounStar at the end of August 2014, the name of which has not been announced, but it will be very interesting. The project will be created by representatives of the MounStar team under the nicknames Sioks, Vladislav87, TheCrazyGamer and SRTeam. Wait ...
When checking the file, he also said that it would be better to make a black and white effect in the game, well, he changed the whole atmosphere to a black and white atmosphere. So it fits well with the style of the 80s. Scarface will look like... My advice to you, make the whole atmosphere of the game and everything that is in the game in black and white, and so the file may even get to the top.Now I don’t put anything to you, as I did when checking the file. This is a controversial assessment.
Where is the fantasy? Take Santal's winked example
Is it PR or what? The file is good, the quality is certainly not so hot, but normal. Your Santal is in the past, it's time for new DYOMers. "Taking an example from Santal, we decide how we will do missions, not using the Santal method!" I put a plus on the file, you are doing great missions, Stas. Moloric ... Although of course the quality is not the best, but already excellent results.
The post has been edited by vladislav87 on 08-14-2014 at 01:44:31 PM
Yesterday I left a comment specifically for TheCrazyGamer so that he would not add this file to the site. Where do you see realism here? How did people appear on the plane, which was not clear in what place, if they could have died there for a long time or got out of this plane? Great job TheCrazyGamer!
Make it better then the full version of the game in DYOM. Well, do all the missions in DYOM and transfer them to Storyline and add them to the site. It is possible that the file will be in the top ...
Emil ™, Let's take, for example, that you are a DYOM-er and want to create a project related to history, and this Temple may be needed there, also with the Egyptian Pyramids. It will also add a little interesting, real story to the game.
Oleksandr, Shakhtar where were you looking?
I'll put a plus on the file, but I would put a minus as a checker. The model is not bad enough.
Your missions are shit compared to Tailbone Story.
The model is not bad, but its movement is bad. Not realistic.
Pichalka (. But they will handle it well and release an excellent version. Finally, the announcement date was announced !
Why don't they mention PC?
L.A. Noire is not GTA. This is already a separate game about a detective and it was not made by Rockstar Games, but by another game company. Rockstar Games publishers of the game.
He seems to be like that in the game.
This is going to be very bad ...
Like for SA.
But on the other hand, it will be bad that they will postpone it to 2015 - it will take a long time to wait. Well, also if you remember the position of Russia with the United States, then there is a possibility that GTA V will not appear on sale in Russia ...
So, the whole plot is based on the fact that a 6-year-old boy infinitely kills everyone who lives in his family's house, but not with weapons, but oddly enough, but with objects that he will see on his way. Even take, for example, an ordinary stick, with which he can easily and simply kill, and not himself, but just throw it off. I want to draw your attention to the fact that for many who do such missions with children, many have seen weapons in children, and this looks completely unrealistic and this is even impossible in life. At the end of the plot, a small number of weapons are still observed, but they are not dangerous enough and not heavy for a 6-year-old child. The main murder weapon is any hanging object, or even just lying in place.
Also, the effects can be found in some missions, they are also correctly placed.
Missions I want to say are quite interesting and exciting. There were difficult moments, but I did not find much difficulty. Missions with a difficulty level of about 45%. I want to say that in the end it was quite difficult to defeat the goal, but all the same it can be done, you just need to know this trick.
The genre, I think, is still more like mysticism with elements of drama, I would not single out a particularly different genre in this project. But I want to say that the main genre of this project is a quest.
I did not find any bugs, but in mission 5 there may be a serious bug that takes the main character to a parallel world and you cannot get out of there, you have to go through again. This bug can only be avoided if you complete the missions from the very beginning.
I also want to note that the author may not be able to highlight the text with color, the author needs to learn how to do this in order to emphasize the quality of the mission. The whole reason for this can be a well-chosen soundtrack, which is in this project and it is well-chosen.
My assessment of the project is 4.5 / 5. Good job. Looking forward to the next missions !
And by the way, they won and fulfilled their dream. The USSR collapsed, and the United States became the leading power in the world.
It won't be long ! But the file is normal, although it is communism, but the author deserves a plus.
great missioncomplete shit! What was that? Where is the name of the goals? What to do? Whom to soak? What for? I didn’t understand anything at all, I got into the car, drove to the house and no one knows why. Then it goes that I have to kill the target, why? I drove on and so constantly kill, drive, kill, drive, kill, drive, kill. The mission is veryhigh qualityshitty. I have never seen such missions.Do you want to know the name of our mission? Vitkm... Yes, yes, yes, that's exactly what it's called. I have never seen such names and it is very
goodoriginal. So original that even a person with Down Syndrome would not come up with such a thing (I apologize if I offended anyone with this). You have to call it that name, I would never have thought of such a thing.Quality
on toplower than low. Especially mepleasedIt hangs. And then you have to kill him and you know what's next? Now there are 2 actors, one stands still, the other attacked the GG and their ides coincide. You would learn to hide the actors.Such missions should not be posted on the site at all. This is not the level of a real DYOMER, but rather the level of an idiot. The mission is completed in 2 minutes by the way. Dumb mission. Complete shit. I bet 100% minus, and why?
Cons:
- No target name
- It's stupid to kill and walk
- The quality is shit
- The actor is not moving correctly
- The actor is not hidden after the end of his action in the scene
Pros:
- No pluses
My advice to the author is to first learn how to do missions in the same way as other well-known DYOMers and then lay out their missions.
Q.E.D.
Thank you for the attention!
The post has been edited by vladislav87 on 08-30-2014 at 20:58:28
P.S. Thank you for listing me as an author ...
.....
And so what we have.
At the very beginning we appear, guess where? At the headquarters of the agency where our reporter works, you say, but this is a bobble. In the studio, you say, and again a miss. Well, I won't torment you, we appear on the street of the grove opposite some unknown house, yeah. We are told that we are a reporter, and that we need to get to our boss. Great, we go to the checkpoint, and right before our eyes a car appears, oh miracle, mysticism and nothing more. We go along the checkpoints to the chief. (Why it was impossible to make one checkpoint immediately at the meeting point, I cannot understand.) He gives us the task to get to Area 69, which we do, thank God, not by checkpoints. And there we meet the five stars of pursuit, and the inscription: Well, it makes sense to talk further about the mission, honestly I could not go through it, because I personally do not understand what needs to be done there, I came to this map and fooled it along and across, then I went for a walk around the entire base, naively believing that the solution to the problem is somewhere out there. It's good that no one bothered me, because inside the base, there was no one, no scientists, no patrolmen, no one on duty, no one at all.
MINUS.
I think we will see exactly this mission in the next issue of the Review + from Wir
I support 100%. The smartest thing from the author is that he put the whole world in one map of the state of San Andreas. In his opinion, it turns out that the world is so "large" that it will fit into the entire state of San Andreas. The logic is off scale. While checking the file, I still rejected the file, they accepted it anyway. I'm giving the author the Oscar 2014 Best DYOM Mission 2014! Keep it up!
P.S. Expect the first project from MounStar at the end of August 2014, the name of which has not been announced, but it will be very interesting. The project will be created by representatives of the MounStar team under the nicknames Sioks, Vladislav87, TheCrazyGamer and SRTeam. Wait ...
My advice to you, make the whole atmosphere of the game and everything that is in the game in black and white, and so the file may even get to the top. Now I don’t put anything to you, as I did when checking the file. This is a controversial assessment.
Is it PR or what? The file is good, the quality is certainly not so hot, but normal. Your Santal is in the past, it's time for new DYOMers. "Taking an example from Santal, we decide how we will do missions, not using the Santal method!"
I put a plus on the file, you are doing great missions, Stas. Moloric ... Although of course the quality is not the best, but already excellent results.
The post has been edited by vladislav87 on 08-14-2014 at 01:44:31 PM
P.S. Screen 4 delivered !
P.S. On July 31st, expect a new DYOM project vladislav87 together with nikit.
This is not the final version. Perhaps they will add this in the final. As they add, I will immediately post it on the site.
Where did you find mistakes there? He didn't even make mistakes in the description, we fixed everything.
SioksAnd the missions of norms, molorik, continue to do so !
The post has been edited by vladislav87 on 07/15/2014 at 10:13:43 PM
Let's take, for example, that you are a DYOM-er and want to create a project related to history, and this Temple may be needed there, also with the Egyptian Pyramids.
It will also add a little interesting, real story to the game.
And why are new objects needed at all? Maybe let's, as you say, stop doing them and do what you want?
Read the description.