Santal, The most important minus is the crack spent.
So what? I'm normal - I'm the most fierce user of this crack in dyom. Reason sucked out of your finger
The project is evaluated for the plot and quality of execution, and not for crack. In addition, the screenshots show that the author does not have problems with the text - the competent use of colors, so there’s no need to fool around here.
The post has been edited by santal on 02.28.2017 at 19:10:52
Personally, I would call this article - "How not to do DYOM projects"
Kick-ass Pason, did you decide to invent a bicycle here? in the yard in 2017, such articles in the year 2013 were no longer relevant. It's like shooting video tutorials in 2017 "how to set a goal" against the background of groove street, etc.
no offense, but it's rubbish. Oldfags understand this perfectly, and beginners step on the rake. Now the missions are being done in a completely different way, how long can one drive the same barrel organ?
I would put this article 3 cones out of 10. The verdict is ZASHKVAR
just for God's sake, don’t do it - don’t get your trump card, don’t give a crushing (no) argument:
were you offended that your projects were not placed as a positive example in the article? Sorry bro.
for my sake, think of an excuse for your fiasco in an original way, this article is a vivid example of the fact that you don’t know how to give examples
The post has been edited by santal on 02.22.2017 at 16:21:44
Good work with sound, in terms of mixing. The soundtrack is mostly tolerable, with the exception of a few very wild tracks. Quite a variety of gameplay. I have not yet completed the entire mission, but I can note that there are a huge number of errors (!) In the text! I’m tired of walking on profiles, I’ll sit down here with Andryukha.
SatournFan, Thanks for the criticism, I will try to extract something useful from this for myself. I’ll guess what is wrong with the gameplay. As for the slow mo, I will not change anything, I see no reason to rebuild the style of my stories, for the sake of subjects who are not susceptible to it.
I will not procrastinate the errors of the project, because they are enough there. However, these missions are for those who can just enjoy the story without finding fault with the little things. I, as an ardent fan of the film From Dusk Till Dawn, the project pleasantly surprised me. The plot is quite saturated, some kind of action happens all the time, although the implementation itself is noticeably lame.
The post has been edited by santal on 01-30-2017 at 23:25:05
The project is a real orgy for noir lovers the soundtrack is chosen very competently, which creates the right tone for what is happening The author's approach to creating missions is very reverent, which makes the project with a bunch of episodes look pretty high quality and holistic
It's just that my keyboard is filled with some kind of sticky substance. Perhaps this is the reason! In the next parts I will try to correct all technical errors.
Add more action
The post has been edited by santal on 04.24.2016 at 19:30:13
No one has ever understood that this "story" of yours is just a collection of his old missions, and no work has been invested here, forget it.
This project was planned more than three years ago, even then I released small stories and indicated in the description that they are part of an alternative variation on the theme of GTA San Andreas Stories. The project consists of thirteen storylines, each of them is made with soul and conscience. I think many will agree with me, it is frankly stupid to think that enough work has not been invested in a project with such a scale of work, and this "just collection" is nothing more than manna from heaven and appeared from the author's hands clap.
Thanks for the review of my project, I smiled that you suddenly became an expert on Khodorovsky. You are my fan # 1, but you won't get any classes from me, you haven't earned it yet
so, "No Remorse: Redemption" how to make melodrama out of action with a slice of mysticism? just go through all the parts of the No Remorse! trilogy in order!
I disagree, as for me, all three parts are completely different projects.
@StillBro I know my Russian shit and slag. This is just shit. @SatournFan You know who I am.gtaforums message. @Mike was created before I played Zombie Andreas.
P.S My Russian shit but like an English dyomer. Yes, yes, I'll do the rules.
If they were Russophobes - they would not reveal the Russian theme in GTA 4, they would not make multiple references to our culture and technology in GTA 5.
It's because of our laws that such garbage is here.
I didn't see anything positive in these references, standard images of Russians, through the eyes of Americans
Rock concert project. Minor bugs were lost against the background of the addictive atmosphere of what was happening. Definitely one of the best projects of this year.
What is the reason that you, in the discussions boring and very weak project, switched to a frank offtopic? From myself, I can only add - how many people, so many opinions. Thank you all for your feedback, I hope you haven't wasted your time playing this DYOM project! It's nice to see that people haven't forgotten DYOM and are still interested in projects!
Thank you all for your feedback! This is an attempt to portray something like an Italian horror film of the 1960s, this project contains a share of crime thriller and eroticism. The main character reveals himself through his madness and paranoia, connoisseurs of intense projects should come to taste! There are also hints of old kung fu movies in the project.
The post has been edited by santal on 12/07/2015 at 21:54:40
Not a bad adaptation of the Russian film, unfortunately the overall picture is spoiled by not quite intelligible and one might even say "unnecessary" mysticism. Initially I thought that the project would be based on educational work, but this turned out to be not the case. I didn’t like the mission with a random police spawn. In general, as I said, the work in terms of adaptation was not bad, the atmosphere of the film "Cargo 200" was successfully conveyed (especially the scenes with the jumping camera).
I played, but something was missing in it. Certainly other missions from Santala are divine, but in this one he did not give. Sorry, but for me this is "something did not hit" minus.
Thanks for the rambling, childish babble.
The post has been edited by santal on 08/04/2014 at 14:15:49
But what hidden meaning could the phrase "Year in the Ax" have? That he was ordered to "cut" "wood" for a whole year, and then replaced with another? I don't understand ...
there is such an expression - do not swords beads in front of pigs
So what? I'm normal - I'm the most fierce user of this crack in dyom. Reason sucked out of your finger
The project is evaluated for the plot and quality of execution, and not for crack. In addition, the screenshots show that the author does not have problems with the text - the competent use of colors, so there’s no need to fool around here.
The post has been edited by santal on 02.28.2017 at 19:10:52
the file didn’t have time to appear in the archive already zamusunusy
The post has been edited by santal on 02.27.2017 at 22:11:53
Kick-ass Pason, did you decide to invent a bicycle here? in the yard in 2017, such articles in the year 2013 were no longer relevant. It's like shooting video tutorials in 2017 "how to set a goal" against the background of groove street, etc.
no offense, but it's rubbish. Oldfags understand this perfectly, and beginners step on the rake. Now the missions are being done in a completely different way, how long can one drive the same barrel organ?
I would put this article 3 cones out of 10. The verdict is ZASHKVAR
just for God's sake, don’t do it - don’t get your trump card, don’t give a crushing (no) argument:
for my sake, think of an excuse for your fiasco in an original way, this article is a vivid example of the fact that you don’t know how to give examples
The post has been edited by santal on 02.22.2017 at 16:21:44
Thanks for the criticism, I will try to extract something useful from this for myself. I’ll guess what is wrong with the gameplay. As for the slow mo, I will not change anything, I see no reason to rebuild the style of my stories, for the sake of subjects who are not susceptible to it.
Post edited by santal on 02/03/2017 at 12:06:52!
You and I forgot to ask permission
From where such hatred?)) Again in the trunk of clay nedomesili or what?
The post has been edited by santal on 01/31/2017 at 15:50:26
The post has been edited by santal on 01-30-2017 at 23:25:05
I hope my old man Athos the fifth pulls
Well, I don't think Jem enjoyed watching this
In some ways, vir is right, but the project is not so bad as it is described here, the author at least tried
action is never too much
Add more action
The post has been edited by santal on 04.24.2016 at 19:30:13
This project was planned more than three years ago, even then I released small stories and indicated in the description that they are part of an alternative variation on the theme of GTA San Andreas Stories. The project consists of thirteen storylines, each of them is made with soul and conscience. I think many will agree with me, it is frankly stupid to think that enough work has not been invested in a project with such a scale of work, and this "just collection" is nothing more than manna from heaven and appeared from the author's hands clap.
how to make melodrama out of action with a slice of mysticism? just go through all the parts of the No Remorse! trilogy in order!
I disagree, as for me, all three parts are completely different projects.
File fire
It reminded me of "Alien among friends"
The post has been edited by santal on 01/13/2016 at 09:21:24 PM
@SatournFan You know who I am.gtaforums message.
@Mike was created before I played Zombie Andreas.
P.S My Russian shit but like an English dyomer. Yes, yes, I'll do the rules.
Well said
It's because of our laws that such garbage is here.
standard images of Russians, through the eyes of Americans
What is the reason that you, in the discussions boring and very weak project, switched to a frank offtopic? From myself, I can only add - how many people, so many opinions.
Thank you all for your feedback, I hope you haven't wasted your time playing this DYOM project! It's nice to see that people haven't forgotten DYOM and are still interested in projects!
This is an attempt to portray something like an Italian horror film of the 1960s, this project contains a share of crime thriller and eroticism. The main character reveals himself through his madness and paranoia, connoisseurs of intense projects should come to taste! There are also hints of old kung fu movies in the project.
The post has been edited by santal on 12/07/2015 at 21:54:40
Thanks for the rambling, childish babble.
The post has been edited by santal on 08/04/2014 at 14:15:49
there is such an expression - do not swords beads in front of pigs
Post edited by santal on 08/03/2014 at 23:01:26
the name is exactly what it should have been
Post edited by santal on 06/18/2014 at 10:26:19 PM
Post edited by Vearon on 05/31/2014 at 01:56:28 AM
Try to read the description
You're a maniac!
no offtopic is needed, you are kind of like an inspector, you should know
Thank you)))