Most likely no one will see my opinion, but somehow I will leave it anyway. Plot: The topic is not new and pretty hackneyed at dyom. The guy wakes up in an incomprehensible place, does not remember anything, and then he finds out terrible things (I thought so), but in fact the project is very addictive and interesting. Execution: Well, in principle, there’s nothing good to complain about, and the notes added even more atmosphere and immersion into this world. Bottom line: The project definitely deserves a plus, my rating is 8.5 / 10
What is the strength in, brother? I completely agree with your opinion.
The project is cool and quite high quality, but it is strange that it is the highest rated on the site. However, the rating shows what the tastes of libertycity users are tuned for. Tastes, in turn, show the level of intelligence and education of these same users. Currently, it seems to be better with this ...
Personally, I am pleased that some of the performance diomers are taken from Santa, and not only in performance, but also in the presentation of the plot.
It should be so. Unfortunately, mostly diomers only imitate the “cool diomers”, forgetting about their own “I”. And this is fundamentally the wrong position. Agree, why play something similar to the projects of the same Santal, when you can play original projects from him, which are better in execution, which are better in the presentation of the plot and other components. Each good diomer has its own “highlight”, so to speak. Just look at an example: Altermann’s projects combine a plot and an excellent action game, Narrator is known for working out his projects to the smallest detail, Mephisto has very dynamic missions, and Santa ... they already said. Someone can be cited as an example, but the message will be too long. The main thing is that the quality is no worse (or better) than that of whose project was taken as an example.
Personally, I am pleased that some of the performance diomers are taken from Santa, and not only in performance, but also in the presentation of the plot.
It should be so. Unfortunately, mostly diomers only imitate the “cool diomers”, forgetting about their own “I”. And this is fundamentally the wrong position. Agree, why play something similar to the projects of the same Santal, when you can play original projects from him, which are better in execution, which are better in the presentation of the plot and other components. Each good diomer has its own “highlight”, so to speak. Just look at an example: Altermann’s projects combine a plot and an excellent action game, Narrator is known for working out his projects to the smallest detail, Mephisto has very dynamic missions, and Santa ... they already said. Someone can be cited as an example, but the message will be too long. The main thing is that the quality is no worse (or better) than that of whose project was taken as an example.
Personally, I am pleased that some of the performance diomers are taken from Santa, and not only in performance, but also in the presentation of the plot.
It should be so. Unfortunately, mostly diomers only imitate the “cool diomers”, forgetting about their own “I”. And this is fundamentally the wrong position. Agree, why play something similar to the projects of the same Santal, when you can play original projects from him, which are better in execution, which are better in the presentation of the plot and other components. Each good diomer has its own “highlight”, so to speak. Just look at an example: Altermann’s projects combine a plot and an excellent action game, Narrator is known for working out his projects to the smallest detail, Mephisto has very dynamic missions, and Santa ... they already said. Someone can be cited as an example, but the message will be too long. The main thing is that the quality is no worse (or better) than that of whose project was taken as an example.
Personally, I am pleased that some of the performance diomers are taken from Santa, and not only in performance, but also in the presentation of the plot.
It should be so. Unfortunately, mostly diomers only imitate the “cool diomers”, forgetting about their own “I”. And this is fundamentally the wrong position. Agree, why play something similar to the projects of the same Santal, when you can play original projects from him, which are better in execution, which are better in the presentation of the plot and other components. Each good diomer has its own “highlight”, so to speak. Just look at an example: Altermann’s projects combine a plot and an excellent action game, Narrator is known for working out his projects to the smallest detail, Mephisto has very dynamic missions, and Santa ... they already said. Someone can be cited as an example, but the message will be too long. The main thing is that the quality is no worse (or better) than that of whose project was taken as an example.
The animation is not even bad, but the video you recorded is poor in quality, you at least take off the crappy (crocked) .PS when rendering video, it seems, too, I found it.
To whom are you saying this?) The author of your comment will not see)
How many projects with a plot, where someone owed money to the mafia, and in order to pay the debt, began to work for this mafia ... Be more original, please.
do not take characters from other projects and pass them off as your own, this is mean.
It's not mean, it's disgusting.
I would advise the author to take his own path to success and not blindly imitate good diomers in everything, but rather take an example from them in terms of quality (which orion did not do).
Maybe it was necessary to write next to the earth or our solar system?
We would be dragged into a black hole immediately, since it is super close (by cosmic standards) and the hell knows what would happen next. So everything is right here.
This project is one of the best thrash projects of the Russian-speaking DYOM community. The piercing story of the protagonist, dramatic plot twists, the subtle psychologism of the characters - in this project, like in a mirror, the whole life of the "little man" was reflected. It is unlikely that DYOM projects from DRG770 will lose their relevance (except for button accordion memes), the author teaches us to distinguish true feelings from false, teaches sincerity and nobility. Absolutely a plus 10/10
48151623424815162342, To put it mildly ... You yourself wrote that everything was done perfectly, but due to the fact that you did not like the very topic about God, you put a minus to an excellent project. I am sure that you are taking revenge for the fact that YOUR OWN projects have now gone far in the red and therefore put the minuses to anyone and anyhow. But dude ... it's not the EVIL USERS of this site that are to blame for your projects in the red. You are to blame. The point is now to be offended by someone and put downs just like that, it’s better to train in DYOM and try to put something suitable on this site. A year or two at least (when you grow up a little).
Pros: + Great sound + Good story + Quite realistic dialogs + Excellent mapping (not only the new interior is meant) + Competently written text with a pleasant design + The technical side of the project is well done
Cons: —Gameplay, namely: its quality, quantity and variety. —There are logical mistakes in the plot, but, fortunately, there are few of them —In the epilogue, the meaning of this work was too clearly revealed, I think it was necessary to hide this very meaning. It would be much more interesting to find it yourself, all the more it is clear that it is definitely there —The technical side of the project is not perfect, there are jambs with spawn actors in the frame,
Quote: Tandem Untitled
archeology (I had to force the camera to rape the beam this way and that)
I’ll answer to all clever people who are yapping about “textures under the map”: install, damn it, GTA United! Is it really that hard? Even the description says that. What is the point of bombing on a project, when bombing should be on your curvature, or on your own level of intelligence.
What is the strength in, brother?
I completely agree with your opinion.
However, the rating shows what the tastes of libertycity users are tuned for. Tastes, in turn, show the level of intelligence and education of these same users. Currently, it seems to be better with this ...
It should be so.
Unfortunately, mostly diomers only imitate the “cool diomers”, forgetting about their own “I”. And this is fundamentally the wrong position. Agree, why play something similar to the projects of the same Santal, when you can play original projects from him, which are better in execution, which are better in the presentation of the plot and other components.
Each good diomer has its own “highlight”, so to speak. Just look at an example: Altermann’s projects combine a plot and an excellent action game, Narrator is known for working out his projects to the smallest detail, Mephisto has very dynamic missions, and Santa ... they already said. Someone can be cited as an example, but the message will be too long.
The main thing is that the quality is no worse (or better) than that of whose project was taken as an example.
It should be so.
Unfortunately, mostly diomers only imitate the “cool diomers”, forgetting about their own “I”. And this is fundamentally the wrong position. Agree, why play something similar to the projects of the same Santal, when you can play original projects from him, which are better in execution, which are better in the presentation of the plot and other components.
Each good diomer has its own “highlight”, so to speak. Just look at an example: Altermann’s projects combine a plot and an excellent action game, Narrator is known for working out his projects to the smallest detail, Mephisto has very dynamic missions, and Santa ... they already said. Someone can be cited as an example, but the message will be too long.
The main thing is that the quality is no worse (or better) than that of whose project was taken as an example.
It should be so.
Unfortunately, mostly diomers only imitate the “cool diomers”, forgetting about their own “I”. And this is fundamentally the wrong position. Agree, why play something similar to the projects of the same Santal, when you can play original projects from him, which are better in execution, which are better in the presentation of the plot and other components.
Each good diomer has its own “highlight”, so to speak. Just look at an example: Altermann’s projects combine a plot and an excellent action game, Narrator is known for working out his projects to the smallest detail, Mephisto has very dynamic missions, and Santa ... they already said. Someone can be cited as an example, but the message will be too long.
The main thing is that the quality is no worse (or better) than that of whose project was taken as an example.
It should be so.
Unfortunately, mostly diomers only imitate the “cool diomers”, forgetting about their own “I”. And this is fundamentally the wrong position. Agree, why play something similar to the projects of the same Santal, when you can play original projects from him, which are better in execution, which are better in the presentation of the plot and other components.
Each good diomer has its own “highlight”, so to speak. Just look at an example: Altermann’s projects combine a plot and an excellent action game, Narrator is known for working out his projects to the smallest detail, Mephisto has very dynamic missions, and Santa ... they already said. Someone can be cited as an example, but the message will be too long.
The main thing is that the quality is no worse (or better) than that of whose project was taken as an example.
P.S. You definitely took an example from someone who described the plot (and, possibly, the plot itself), but I just can’t remember exactly who.
FarmerKarwer 06/25/2017, 16:20:31
Ahahahah, right now, would negatively assess the mission of 2010 release
To whom are you saying this?) The author of your comment will not see)
DYOM "School @".
If compared with the previous month, then generally the norm is developing like this. I agree.
Thank you for my tears of nostalgia for bygone times
[Quiet sarcastic laugh]
Rather liberals
It's not mean, it's disgusting.
I would advise the author to take his own path to success and not blindly imitate good diomers in everything, but rather take an example from them in terms of quality (which orion did not do).
FarmerKarwer 05/29/2017, 17:50:36
Sorry, I forgot that GTA V and GTA Online skins are your part.
The author himself did, of course. I liked his work and I uploaded this pack here.
Who prevents to evaluate it in the game?
I am 100% sure of the opposite.
What is surprising? Terminator 2 takes place in Los Angeles, which, as we know, is the prototype of Los Santos.
And what? Is logical. There will be no bugs when using any opportunity, if this opportunity is not present.
No rating.
So that's 9 years. And the plots are the same not only in DYOM. This trend can now be seen in the movies.
We would be dragged into a black hole immediately, since it is super close (by cosmic standards) and the hell knows what would happen next. So everything is right here.
The piercing story of the protagonist, dramatic plot twists, the subtle psychologism of the characters - in this project, like in a mirror, the whole life of the "little man" was reflected.
It is unlikely that DYOM projects from DRG770 will lose their relevance
(except for button accordion memes), the author teaches us to distinguish true feelings from false, teaches sincerity and nobility.Absolutely a plus
10/10
FarmerKarwer 04/14/2017, 19:14:06
Lol, the same mistakes (8/10 correct answers).
+ No serious bugs and technical errors
Cons:
- Poor story
—Poor dialogs
- Poor gameplay
There is nothing more to evaluate.
Total: 2/10
+ A good idea for the plot
+ Adjusted music volume
+ Good gameplay
Cons:
—Fig plot
- A lot of mistakes in the plot itself
—Fig conversations
—Fig characters are revealed
Rating: 4/10
To put it mildly ... You yourself wrote that everything was done perfectly, but due to the fact that you did not like the very topic about God, you put a minus to an excellent project.
I am sure that you are taking revenge for the fact that YOUR OWN projects have now gone far in the red and therefore put the minuses to anyone and anyhow. But dude ... it's not the EVIL USERS of this site that are to blame for your projects in the red. You are to blame. The point is now to be offended by someone and put downs just like that, it’s better to train in DYOM and try to put something suitable on this site. A year or two at least (when you grow up a little).
Because of this minus?
Pros:
+ Great sound
+ Good story
+ Quite realistic dialogs
+ Excellent mapping (not only the new interior is meant)
+ Competently written text with a pleasant design
+ The technical side of the project is well done
Cons:
—Gameplay, namely: its quality, quantity and variety.
—There are logical mistakes in the plot, but, fortunately, there are few of them
—In the epilogue, the meaning of this work was too clearly revealed, I think it was necessary to hide this very meaning. It would be much more interesting to find it yourself, all the more it is clear that it is definitely there
—The technical side of the project is not perfect, there are jambs with spawn actors in the frame,
Rating: 8/10
Well, as if it were written:
Missions are based on GTA United.