Notes taken into account, thank you. As for the instructions, it will appear soon. And one more thing, about the logo: I spent a long time over the font, but this one seemed to be the most adequate, maybe someday I will find a more suitable font.
Heck, if the classic games are transferred to a new engine, then the possibilities of modding will be much wider! (unless, of course, everything is screwed up by Take-Tu)
1 - what difficulties arose during the development of the project? 2 - How many people took part in the project? 3 - Voice acting in vogue - did you do it for a thank you, or did you pay bucks? 4 - Will the modification be developed? 5 - For what purpose was the mod created? 6 - What projects can be expected in the future? 7 - How long did the voiceover process take? I think everything.
Rather, it is simply viewing the ID, and not some kind of information. It's supposed to be useful, but I would like to see more information besides the ID
For those who are downloading this mod right now, do not pay attention to ddkv (I think this word is forbidden here, so I wrote it like that) who write that the screen is yellow, as if it was pissed on. REMEMBER, in the PS2 version of GTA SA it was like that. This mod is focused on the similarity with ps2, but with my small changes. So if you don't like this yellowness in BOS and LV, then pass by, you don't fumble for the PS2 version.
the author of the news does not care. If he saw an open world where you can get into a car and kill people, then this is a 100% clone of ZhTA !!!!!!!!!!!!!!!!
I won’t be surprised if the next news is an advertisement for some site. Krinzhanul from the top. Stupidly 20 games that are promoted due to the fact that they look like ZHTA.
Everyone now: why is this not news for GTA, what the hell, uh
You have room to grow
You can accidentally delete a couple of good updates from GTA Online, but you're doing a good job of catching modders.