They put the minuses as usual subscribers of shit-publics, having read posts about vapers. I liked the model, I didn’t notice much changes in the animations, maybe it's just blind) Well, I’d add a little more smoke / steam (climbing in effects.fxp)
I watched the video, everything is clear with the animation.
Remind me why this project is worthy of an article on the main page?
In my opinion, there are no worthy modifications on the site recently, and this mod is a lot of work, which is essentially a separate game. In any case, I am glad to see similar mods on the main page than Kupyansk and similar rubbish.
The overdose effects mod has a firefly effect, which in my opinion is much better than flies and mosquitoes, but since not everyone has this mod, it will do)
QwertNikol, I thought so, but after all, when performing the animation, the player will be able to "twirl" Karl in different directions, he would know how to immobilize the player, while leaving the ability to shoot and aim.
Quote: QwertNikol
I can give it to you, and you will finish it, well, if you can do it well.
I don't think I will succeed, and I have another project now, but thanks for the suggestion)
It was enough to set the model when creating the minimum size with the appropriate opcode and enter it into a variable, then add small values to the number in a loop - that's a smooth growth)
I have a wood burning computer, 30-40 fps, a minimum of 15-20, the main operative, at least gig, ideally 2)
It's good) It's a pity that there are so few people on the site and the file is not judged rightfully. A couple of months ago, he would have been wearing a top hat for a long time.
andre500, The site is not the same anymore ... Where are the people? Where is Lyokha1999 with his mods? Where have you disappeared, Andre? The site goes down somewhere. Let's hope people come back.
DshGames, A very interesting zakostka principle, I'll take note, thanks! Of course, for those who have already made a lot of envelopes and ossified quite a few skins, this is already happening on the machine, but I'm just learning, so to speak) Fortunately, there are many tutorials and pros that can help.
You can use purely American sites "Text to speech" as voice acting, there everything is fine with intonation and timbre, except that emotions are not always conveyed correctly. The mod was probably difficult to make, especially those hands that are terribly difficult to knuckle.
Of course, "+"!! {:: }! some kind of curve and not beautiful game, even disgusting, hmm, I won't even rate! {::} TheCrazyGamer, well, for 2004 it is quite high quality, even in CoD4 MW the weapons on the ground were of inferior quality.
I look forward to the release of the modification, I wish you good luck! It would be great to be able to enter the interior of the office buildings, but not through the markers.
I feel that one day GTA just won't be released on the PC.
I doubt that such a day will come. There will be delays, I do not argue, but after the release of the Five on the PC, I made sure that the next series of GTA will go to the PC.
And I can't figure it out in the editor, I have to learn, but laziness.
I liked the model, I didn’t notice much changes in the animations, maybe it's just blind) Well, I’d add a little more smoke / steam (climbing in effects.fxp)
I watched the video, everything is clear with the animation.
In my opinion, there are no worthy modifications on the site recently, and this mod is a lot of work, which is essentially a separate game. In any case, I am glad to see similar mods on the main page than Kupyansk and similar rubbish.
clearly understood...
Good luck! Just make the time a little slower, you just don't have time to aim and shoot, the player falls too quickly)
I thought so, but after all, when performing the animation, the player will be able to "twirl" Karl in different directions, he would know how to immobilize the player, while leaving the ability to shoot and aim.
I don't think I will succeed, and I have another project now, but thanks for the suggestion)
I'm wondering how you manage to animate and still be able to aim and shoot?
I disagree. If from the old game, that is, GTA SA, in fact, only the engine remained - the modification can be called a new game on the old engine.
Download the mod, see what's what, sorry there is no video.
Of course, I know) everyone just disappeared somewhere, it's a pity.
It's good) It's a pity that there are so few people on the site and the file is not judged rightfully. A couple of months ago, he would have been wearing a top hat for a long time.
The site is not the same anymore ... Where are the people? Where is Lyokha1999 with his mods? Where have you disappeared, Andre? The site goes down somewhere. Let's hope people come back.
Ahah) Yes, I still can't take it, I forget)
Of course, the bear was already there, but poorly animated, if done, then immediately a pack of animals.
In general, yes, I wanted to try to make ducks, somehow I didn't think about making deer, but you can really do wild boars.
Indeed, he made a mistake.
A very interesting zakostka principle, I'll take note, thanks! Of course, for those who have already made a lot of envelopes and ossified quite a few skins, this is already happening on the machine, but I'm just learning, so to speak) Fortunately, there are many tutorials and pros that can help.
The mod was probably difficult to make, especially those hands that are terribly difficult to knuckle.
If you replace the Dildo, you will not be able to freely "aim" the flashlight.
On the contrary, fashion continues to do)
I doubt that such a day will come. There will be delays, I do not argue, but after the release of the Five on the PC, I made sure that the next series of GTA will go to the PC.
And I can't figure it out in the editor, I have to learn, but laziness.
If you mean that it does not fit the atmosphere of the game, then maybe.